Open Wheel Manager — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Update 1.5 | 2026-03-08 | Update 1.5 - is a gift for dedicated fans at the start of the racing season* The game menu is now two-level* The "Production" screen is split into two: "current season" and "next season". You can now run development in parallel by allocating staff.* Added "Licensing" screen. Here you can earn extra money for the team by licensing products.* Added pre-race car setup screen. The mechanic existed before but had no dedicated interface. Car setup bonuses are now shown more clearly.* Added several new types of mail to the manager* AI teams now have an improved algorithm for choosing who to negotiate with first (staff and components)* Various interf |
| Racing Series Manager announcement! | 2025-11-16 | Hi everyone,My name is Ivan — I’m the developer of Open Wheel Manager and Open Wheel Manager 2. A few months ago, after parting ways with the publisher of Open Wheel Manager 2, I began working on a new racing management game called Racing Series Manager. This time, I’m developing it solo.This isn’t a sequel. It’s a fresh start with a different focus and philosophy. I’d like to give you a quick introduction to this game.Why a new game?The rights to OWM1 and OWM2 remain with the publisher.I’ve dropped the resource-based system, where accumulating a certain resource (design points, production points, etc) let you “buy” an upgrade. While it funct |
| Open Wheel Manager 2 second open playtest | 2023-08-08 | 📣 Second open playtest starts on August 22th The signup button is already on the steam game page https://store.steampowered.com/app/1757580/Open_Wheel_Manager_2/ All players registered on first playtest are automatically approves for the second |
| Open Wheel Manager 2 open playtest | 2023-06-02 | Open playtest has started! Download game here https://store.steampowered.com/app/1757580/Open_Wheel_Manager_2/ Our discord https://discord.gg/R88kcp6j49 |
| New localizations of the game | 2021-03-26 | New translations have been added to the game. The following languages were added to Russian and English: Italian, Spanish, Brazilian Portuguese, French, German, and Dutch. |
| 50% off price | 2020-05-11 | Our game has been released on early access on Steam year ago. On this occasion, the price is off to 50%! |
| The latest patch! | 2020-04-20 | It's time for the latest patch to OWM. The list of changes: added youth academy instead of mechanics facility; added simplified race generator for OWC-2 and OWC-3. All free drivers in suitable age will be distributed in those championships: the principle increase drivers skills has changed. The skill growth is limited by driver talent, so only a few drivers will be manage to achieve the highest level; added retire from race due to component failure; car upgrade are paid now; all generated drivers and candidates to youth academy weaker on skills, than were in the last patch; FOR MODS: added possibility to set a point system. To redefine standa |
| OWM News | 2020-03-03 | The latest patch for the game will be released this spring. The following will be added: - car failure due to breakdown of spare parts - youth academy instead of building “Mechanics”. - possibility to customize the point system (it will be useful for historical mods) - car upgrades will become paid and will cost quite impressive amounts. Open Wheel Manager 2 is at the pre-production stage. We created a page on Patreon, where you can support the development, follow the progress of work and try the early builds of the game as soon as they are ready. Great to see you among our followers: https://www.patreon.com/paprikashworks |
| Update to v.1.2.2 | 2019-12-19 | Let us remind all new features of v.1.2.0 beta and v.1.2.1 beta (for those who didn't take part in beta-testing it will be helpful): v.1.2.0 release notes: Removed next sections: "Projects", "Production" and "Carsetup"; Added new section "Production"; Added the screen of contracts for next season of all teams (appears when some team sign the contract); Fixed bug with driver roles that crashed the game in off-season or in first test session of new season. New section "Production": Each team have a standard set of 10 element instead of development, construction and installation of spare parts now. This abstract parts that are considered uniform |
| v.1.2.1 BETA | 2019-12-05 | UPDATE NOTES: reduced level of sponsors money changed upgrade balance - each iteration needs less points, the chance of purple iteration depends on upgrade size (numbers of iterations) and chief designer skills added upgrade focus: perfomance / reliability / no focus added screen with PC teams upgrades increased engine regress in off-season reduced team reputation growth in off-season teams budget reduced twice (for new game start) reduced prize payments by season results. FIXED BUGS: added mods validation check to select mod screen. It will fix game crashes if in the game folder are old format mods. retired drivers don't generate news about |
| BETA v.1.2 | 2019-11-20 | Great to invite you to take part in the OWM v1.2 beta testing. We managed to realize all the features we wanted to include in this patch. However, there are the lack of help information in the interface and some flaws in the graphic part, and it don't allows us fully release this version. To take part in the beta test, go to your library on Steam, right-click on OWM, select Properties and switch on the Beta branch as shown in the screenshot. v.1.2 release notes: * removed next sections: Projects, Production and Carsetup; * added new section Production; * added the screen of contracts for next season of all teams (appears when some team sign t |
| Update to v.1.1 | 2019-10-09 | automatic pit-stop switched off for drivers. Driver loose speed vastly when tyre wear is 100% or fuel is over now, but don't go on pit-stop engine regress increased in off-season added Steam Workshop More about Workshop on gif below: In Editor On Workshop page In game Please, inform us about any crashes and bugs on discussions, our discord channel or e-mail. |
| Demo-version update | 2019-09-30 | Demo-version is actualized to v.1.0 now |
| Our plans | 2019-09-27 | There are 2updates for current version of the game in plans. 1. Big update of car development screen. The car will develop by update packs, not by single parts. This will decrease micromanagement and make every upgrade more. It will looks like this: 2. Statistics, youth championships results, race academy. We are also planning decrease messeges about new contracts in news and make information about rival line-up for next season more visual. The anouncement of Open Wheel Manager 2 is planed on the middle of Octobre. |
| RELEASE! | 2019-09-20 | What's change in the game from v.0.9.3? Here you are the list: Added ability of driver generation (random names and parameters) on new game start; Added some animations to game interface; Added links to relevant sections in mailbox; Added widgets to main screen; Redesigned Production screen; On race screen in driver round is current position now (not driver number); Added compensation for staff dismiss in facilities; Increased number of progress points for next season car projects; Current season car projects development speed is higher at the beginning of the season and declining by the end of the season and on contrary to next season cars; |
| Going to release! | 2019-09-05 | We are pleased to announce that the development of current version of the game is nearing completion! A lot has been done since coming to early access on Steam, added new screens and functionality, some screens were redesigned. We want to thank community for feedback, bug reports and suggestions for improving the game - this is valuable for us. Thanks! And now announcement of the Open Wheel Manager release date: In v. 1.0 you will appreciate modified user interface and function of randomly drivers generation on new game start as well. Follow our updates and you will not miss anything! |
| Update to v. 0.9.3 | 2019-09-01 | https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34901253/87a90bde55a38b1581f38d64a4d2fac67539c2eb.jpg A lot of interface fixes Driver profile links added to some news A season switch has been added to the Championship section, allowing you to view the history of past championships |
| Update to v.0.9.2 | 2019-08-12 | https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34901253/e6c853894ab83632116f95645766f0fc7fb5904f.jpg Added collisions between drivers. Collision may cause loss of time, retire or an additional pit-stop Added intermediate and wet tires to the tire list Added weather radar and track humidity The PC-drivers tactics adapts to weather conditions Added event feed to the race screen |
| Update delayed | 2019-08-04 | We need another 5-7 days to teach bots how to make pit stops depending on weather changes. Some screens with innovations: - Weather information on pre-race screen https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34901253/e6ae0205df81608ca8d8cc76577ad79dc410f2b7.png - Incidents and current information on track on race-screen https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34901253/6012de5c1a7f56eefb293201e10f463112e99958.png |
| v. 0.9.1 (Instant race results)! | 2019-07-05 | https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34901253/c4ac9d5babced41b72c7862a6407b4a7575e63a5.jpg Added instant race result (turn on in preferences) Messages about projects and parts will not litter mailbox any more. Added indicators to notify about this events same to news indicator Fixed small bugs in sponsors negotiations |
| Update to v.0.9.0 | 2019-07-01 | https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34901253/e3825ae575ee38abd63399369be08e55085c264c.jpg Added negotiations with sponsors to the negotiations section Added new screen Sponsors for view actual sponsor contracts and searching new ones Redesigned Overview screen. You can select the number of employed staff in facilities and maximum limit of staff depends on facility level |
| OWM data editor! | 2019-06-14 | https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34901253/2c068001eb9d7f728a74a6fee2b271c17ee86aa8.jpg Editor is avalible now! You can download it here: Steam Library / Tools (view screenshot) Using the editor you can create your own mods for OWM: add / edit teams, drivers, staff, etc. If you find some bugs there, please, report us in discussions or in our Discord-channel! |
| Update to v.0.8.9 | 2019-06-12 | https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34901253/034f8bf323ab0f67a795f8baf949bc785df29721.jpg Added new system of negotiations with drivers, engine suppliers and key staff. Negotiations have progress-bar now and their speed depends on negotiating staff (from commercial facility) and interest marker. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34901253/aba7713ac669be6aafa6d1ee6ca6295b1010122e.jpg Up to the end of June there will be added negotiations with sponsors on negotiations section (v.0.9.0) Besides, on this week editor will be released , where you can create your own mod by editing teams |
| Steam cloud is active now! | 2019-06-01 | https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34901253/3eef167c680bfb774e73996fb618933d44384734.jpg We activated steam auto-cloud for the game. Your saves will be automatically synchronized with the cloud while entering and quitting the game. Thus all your saves will be available for your steam account regardless of computer you playing on. |
| Roadmap to v.1.0 | 2019-05-25 | https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34901253/66d2fc0a5962d2a26a7117814ddec9b73ad17cde.jpg We plan to release 2 big updates before the game will be v.1.0 1 - New contract system. The update will be on June 7. Negotiations of any contracts will be in separate section where you will be able to distribute commerce staff (similarly with designers and engineers). The current team results will also affect the negotiation progress. For sponsor negotiations new page will appear. 2 - The race screen update. The date will be later. The weather change will be released and wet and intermediate tires will appear. Update of ra |
| Version 0.8.7. What's new? | 2019-05-24 | https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34901253/c769299e4f1e32d0f9348d07b4248a3f2e1b0ca6.jpg Hotkeys added. In "office": Space is Continue button; In race-screen: Space is Pause, 1,2,3 buttons - race speed switching Key staff can finish the career now 3 new young drivers are generated in every off- season. The new key staff will generated only if current one is not enough for all teams. Pay drivers added now. The chance to be a "pay driver" for new young drivers is 30%, for current drivers is 10% on start of new game (only for non-top drivers). A new hidden parameter for drivers is talent. The talent is influence o |
| Update for Demo | 2019-05-18 | https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34901253/df956a3451f7c14ecfe3d9c1dc1622d0fcbabc73.jpg We've updated Demo to the current version of OWM (0.8.6.5), because it was outdated in content. And we want to pay your attention, that Demo is cutted down to 27 weeks now. |
| UPDATE 0.8.6.5 | 2019-05-17 | https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34901253/99ad68a834231c55f78c9f18156da3b916e12b12.jpg Fixed bug in AI-teams race strategy (they made one more pit-stop than needed) The navigation over interface using left and right arrows on keyboard is added The gap from the leader is displayed in qualification results now FPS of race screen is enhanced The automatic pitstop because of high tire wear turned off. When tires have less then 10% the car can lose in speed up to 2 seconds. The tires wear influence on lap time is increased The roadmap of key updates will be soon! Welcome feedback! Discord-channel: https://discord. |
| Update 0.8.6. What's new? | 2019-05-15 | https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34901253/4826fcdbf994065b238cc43ab3456226d163820e.jpg tooltips for UI elements are added fixed the size of background image on the wide screens (more than 2k) small fix on the mod selection screen fixed bug in race results news, when the 2nd and the 3d drivers were placed into a wrong team bug in signing contracts with drivers when one driver take two slots for next season have already fixed. In old saves with this bug the contract duplicates will be deleted and you will be able to continue playing the second race speed is faster a bit now the fuel is measured in liters now (n |
| The early access is open! | 2019-05-10 | The memorable date is today! 9 months of the game development are in the past and now the early access on Steam is open! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34901253/51b46cd226505e618424baedb66b42c8e4f81b16.jpg In Monday we've understood, that our chek-list for the early access became so tiny, so there no sens to pull with release up to the May17th. So, we've come to the exciting next stage of the game balancing (based on your feedbacks),of adding new features and creating the finished product till the August 2019 (hope we'll manage to add all the faetures we planed in time, because their number is growing up) W |