New World Horizon — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| update may 30 | 2021-06-01 | just some improvement to the ui and game start up Good Hunting! |
| Bug Fix - Sticky Dialog System | 2021-05-24 | This issue weezled into our code while adding the anti get stuck while vaulting, my apologies for not even considering that it would effect the dialog system. As most of my gaming has been deep in the thick of the jungles where there is little dialog, this oversight has been around quite awhile, So my apologies. |
| May 18th Update | 2021-05-18 | We restored back to the original save system which hopefully should work in all locations now and increased the spawns in the outer zones and islands. In a recent playthrough, it just seamed like the faster movement system made combat just way to easy in the later stages of the game and perhaps a bit boring so we stepped things up a bit with a reduced damage on higher tier weapons and the stunning blows. Hope You Guys Enjoy!! stay safe and good hunting |
| patch roll back | 2021-05-16 | I discovered an issue within the save game update so I have had to roll back the game version until I can work a fix. |
| Bug fixes 4/6/21 | 2021-04-06 | just testing a few fixes |
| Feb 20 Update - The Dreaded Save Game | 2021-02-21 | I wanted to address a complaint New Players were having with saving their game progress, which in the past was done by "Getting a room" at the Tavern or Building a Completed House and sleeping there. In either case the Save was intentional and In a large world with remote islands where construction are possible anywhere it can be easy to get stuck in a really bad situation, or perhaps by accident ruin your characters reputation and suddenly not want a save game. But recent reviews from new players have me a bit on the fence, so for this I thought I would try a new save game approach which will move the starting point from the Docks"starting a |
| Feb 2021 Patch Notes | 2021-02-14 | We had several patches this week, so I wanted to give a quick summary here. First, I have removed the speech from the npcs as my voice acting quality was very poor and it wasnt really worth slowing up the dialog system which is now very quick to skip right over those long winded storylines. We have managed to get all the old Combat Skills into the new directional swing system while maintaining the freedom of movement on all skills with the exception of the spin attacks that still leave the player in place while attacking. We will continue testing as it has somewhat lowered the difficulty of combat slightly, but the change does seem to be much |
| Part 2 - Combat Patch | 2021-02-13 | Some minor tweaks to Spin Combat Moves and Skill Que. Woohoooo! |
| Small Patch Fix | 2021-02-12 | We added back some of the lost combat moves and cleaned up the dialog system which seemed a bit slow working. Hope you all Enjoy! |
| Update Notes for Feb 1 2021 | 2021-02-02 | The new combat system is up and running and though the animation work still needs some improvements, the character movement while in combat seems much improved. We have really cleaned up our mess of combat attacks into a more simple and streamlined approach all based on directional movement while attacking or defending. Give it a try and let us know how it feels. Good Hunting! |
| Return to New World Horizon | 2020-11-25 | We are proud to announce our return to active development of New World Horizon. We recently got our team connected up remotely from home and the progress has once again resumed. Coming Back to the Emerald Peaks after so long I soon realized the complexity of the controls and knew that making things a bit easier to learn and play again would be our first priority. Our new system replaces all the keybinds and joystick controls with a single Mouse Wheel Control to Select all tools. Players will also start with a complete set of Level 1 Tools with upgrades available from the Npc and Resources have been made to be a bit more plentiful to take some |
| Spring Update 2020 | 2020-04-22 | Though our Easter Event has ended, the Boss Quest continues and is now full time, replacing our friendly rabbit with the oh so deadly Level 9 chest in rat dungeon. The quest will tour through our 10 newly crafted dungeons and caverns scattered across the lands. We have added new shrine areas to the more distant dungeons to give players a much needed refill as the journeys continue to become more distant also some much needed art throughout the final boss areas. Exciting new "Shift Key" wall climbing, vaulting, flipping and flying attacks are now possible and with the added obstacle course and archery range in the starting area to help new pla |
| Easter Hunt Event | 2020-04-12 | Free The Easter Bunny from Rat Dungeon !!! The Rules - Beneath each of the 10 dungeons is a newly added zone with a special locked door. To get a key a player must find the correct world boss that holds that key, kill it and retrieve the key to open it. Once the door has been opened, a new world boss and key will be chosen and unknown to the player, so repeat killing will yield nothing but xp. Killing the correct boss though guarantees a drop of either a rare item or the key, but you will get one. Beyond each door also contains a new type of chest. They are well defended by many traps and like the dungeons come in 10 levels of difficuly, but |
| New World Horizon - Year One Update | 2020-03-17 | It has been over a year since the first release of New World Horizon and after some delay, we are proud to finally release a version of the game with the look and feel that it deserves. We welcome you to come experience our open world game. As a passive player or one seeking an infinitely challenging experience, we think you will find a touch of both. |
| January Relaunch Update | 2020-01-14 | January Relaunch : Our Holiday Steam Launch had some issues but I think, *fingers crossed* everything working now. Our latest update has a more refined combat system and skill cue, Improved dialog system, lots of new things to encounter and some major bug fixes. Characters now also start with double gold (40gp) to help get players started as game difficulty was a common complaint with our original launch. Anyways, hope you all enjoy. Be safe and good hunting!! |
| Winter Update | 2019-12-22 | We have been hard at it these last few months, so much so, that as usual we fail to give timely update information. But as it is the holiday season, we mark this winters update as we did with our original beta release with a great event. The Holiday Treasure Hunt : Buried somewhere within the walls of Emerald Peaks lies a fortune! Get your pick axe and start digging. (this event is for new characters only) And for those experienced players, we have added a new horse vendor. Players completing the Governors quest chain will gain access to a variety of new mounts for speedy travel. Your quest is not an easy one though, as it will put you at odd |
| Fall Updates | 2019-10-30 | The game has really exploded with the addition of new sound effects, animations, effects and improvements throughout our massive world. New Abilities in swimming, skinning game, 2 handed melee, farming, sailing with dynamic wind, rolling and leaping attacks. Extensive optimizations have improved us almost 30% this month and the gameplay really feels amazing now. The controls have really firmed up and with the new combat stance and library of new attacks, controls are now out of this world. Numerous bug fixes and community suggestions (check our community hub for the daily stuff) |
| Pushing toward full release | 2019-08-28 | https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34425712/e755d9e186e241220025712e8838421484c0d3e0.png As I havent made an official announcement in awhile of the updates over the last month, I thought I would put out an overview of whats been happening from our most recent updates Extensive map work- this seams to be a never ending endeavor as I continue to grow with new islands, caverns and ruins to explore and a continued cleanup on the existing ones. New effects- added to every facet of game play, bringing some much needed to polish and life to the game. River system- opening a new way for deep exploration by canoe Fishin |
| Combat update is live | 2019-07-21 | https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34425712/d15203502894151ec2c97f35807e7e29184fe8a5.png This patch really turns up the dial, with new sights and sounds throughout. -Faster paced combat with new ambidextrous item use for easier recovery -higher level weapon and item drops - increased spawn of fish and game to hunt - Increase in foes hunting you - Improved mining and farming - lots of dialog, fixes and improvements A huge boost to player performance while bringing quite a bit of extra heat. I hope you all enjoy! Cheers |
| Quality of life update | 2019-06-28 | https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34425712/e229b1b771cfb8ce953aa9238030d0f87cceb092.pngWe have made some serious improvements over the last month, improving the overall look of the game, expanded the tutorial, save game system, gathering, merchant ui, game controller system, pet ai and many new dungeon adventures, tricks and traps, player suggestions and bug fixes. But still the game difficulty is a bit much so in this update we have added some serious quality of life improvements. First, a major change to the combat system, increasing the swing speed and increasing the strike window timing. Though still in ne |
| May 26th Dungeon Update | 2019-05-26 | https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34425712/786f4898accd42d962d6a524301ff2d0a59adb1e.png We have finished the 4th dungeon in our island ruins series and its by far the biggest yet. Explore the ancient corridors and trapped chambers, hunt new enemies and gain riches with a new questline to gains bounties through each of the new adventures. Your new quest begins in the trade city of porto following the royal shears quest to open up the brewery and auctionhouse. Once available, the guard captain will begin your quest to gather the heads of the various dungeon bosses, rewarding the player with gold. With the larger |
| Still Growing | 2019-05-18 | https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34425712/f1c50847c30b1d9c7234bc5af6645ca90b16bba9.png Thanks to our wonderul community, I learned how out of date all my store and promo stuff had become. All of the updates over the last few months have been posted in our discussion forums and not on here, so without further delay a quick look at what has been added - new look - animated grass, trees, scenic backdrop, shadowing, improved lighting, shader coloring, and lighting underground) - new controls - improved game controller support, variety of different EU keyboard configs, display options, a skill cue system, dodge ro |
| The new lighting, landscape, water and grass materials!!! | 2019-03-17 | Really starting to look great!https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34425712/c3af36415f762d676006d3ed1320caa8828e9249.png |
| Major Expansion | 2019-03-10 | This last month has been a huge step forward in our game, adding many new features and improvement from our wonderful community. Todays update will be the largest yet. We have expanded our world pushing the boundaries of our oceans farther adding 2 new ocean blocks and 16 new islands for exploration. Also game controller support was added and a more efficient and better looking landscape, an improved dungeon loot system, a new sparring arena for skill training and some new defensive moves by player request. I hope you enjoy our latest update, and I look forward to whats coming next. |
| New update is live | 2019-02-25 | After a rocky launch we are excited to release our latest update to new world horizon. As we begin to swap out much of the placeholder art, the feel is really starting to come to life. As well as bug fixes, this update goes a long ways on the performance side as we continue to find ways in the engine to make it run smoother. We will begin preparing for the world expansion hopefully coming this week and I would also like to get game controller support as gameplay currently is a bit difficult with a standard mouse. I hope you enjoy our update and look forward to any input you guys might have on improving things so please keep those ideas coming |