STEAMYDATA

Creo God Simulator — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Save 10% on Creo During Steam's City Builder & Colony Sim Fest!2025-03-24City Building and Peasant Smiting, Now with a 10% Discount! Hey there Creostriders! I'm excited to announce Creo God Simulator's participation in Steam's City Builder and Colony Sim Fest! During this weeklong event, Creo will have a 10% discount applied at checkout, so all you patient folks with Creo God Simulator on your wishlist - this is your time to grab a copy! A Brief Progress Update I'll also take this opportunity to give a really brief update on what I've been up to as well: As seen in the Gif above, I've added wind sway animations to all trees in the game, so that our cities and worlds can feel more alive. Along with this, I've updat
Bug Patch for Steam Achievements2025-03-08A Bug Patch Thanks to a Player Hey there, Creostriders! I just wanted to share a brief bug patch update that should be deployed to all of your Steam libraries now for Creo God Simulator: Steam Achievements are now being granted and received correctly. This bug was caused by the way Creo God Simulator is compiled in the Unity editor and how it interacts with the Steamworks API. Certain parts of the Steamworks API—namely Achievements—were actually not supported in the compilation method I was using (IL2CPP). This was compounded with the fact that the bug was not visible to me either since IL2CPP does not compile when I'm building the app; rathe
New Steam Achievements and Quality of Life Improvement Update2025-03-03Steam Achievements, A New God Power, and More! Hey there, Creostriders! It's so good to connect with you all again and share Creo's newest update. I hope you all have been enjoying Creo's recent major update and all the content that came along with it. Since Creo's launch out of Early Access, I've been busy at work on Creo's next update while implementing the great suggestions and feedback you have been giving me. It's also been great to have more direct interaction with all of you on our Discord server, which you can join here: Creo God Simulator Official Discord Server This minor update is mainly composed of one significant improvement—Stea
The Story Update + Creo's Exit from Early Access!2025-01-23A New Era for Creo God Simulator Hello Creostriders! I hope you all have been having a great time growing your cities, gaining powers, and smiting some villagers. I cannot express the excitement that I feel to share with you—and the tens of thousands of other Creostriders around the world—the news that Creo God Simulator has exited Steam Early Access! After years of development, feedback from gamers like you, late-night programming, and the occasional full game redesign, I believe Creo is finally at the point where I'm comfortable leaving Early Access. With this new exit from Early Access, Creo God Simulator will now cost US $9.99 to purchase
Update 0.7 - The Tech Progression Update, Now with Decorations!2024-10-29Always Moving Forward - The Tech Progression Update Hey there, Creostriders! I'm very excited to announce Creo's newest update, the Tech Progression Update! This major update focuses on adding greater progression to Creo's gameplay loop through the unlocking of new technologies and godpowers. Many of these new technologies unlock extremely helpful powers and features that will make your job of growing your religion and city much easier. Before continuing on to the details of the update, I wanted to acknowledge the time gap since our last update. I've been trying my best to squeeze time every evening/night to work on our beloved Creo. I think
Update 0.6.7 - The Arrival of Willpower Fragments2024-03-29Hey there, Creostriders! I'm excited to announce our newest regular update, version 0.6.7! In this update, I've added various new game mechanics, animations, quality-of-life improvements, and bug fixes. Thanks to the feedback that many of you have shared with me privately and here on Steam, I was able to find various places where improvements could be made while making the game more fun. Without further adieu, let's hop right into the newest update! The Arrival of the Ancient Willpower Fragments Long ago, the ancients of Creo created curious tablets infused with powerful willpower. They would use these tablets to power their ancient machines,
Update v.0.6.5 is Here2024-03-10Creo's Newest Update Hey there Creostriders! I'm excited to announce Creo God Simulator's newest update: version 0.6.5. In this update, I've added several new game mechanics and improvements, namely: A new construction system with a new construction workshop building Replaced the old 2D pixel-art villagers with physics-enabled 3D villagers Added Autosave option in addition to allowing saving during disasters/events The full changelog will be listed below, but overall, a rather large set of improvements was added to Creo in this update. I have all of you Creostriders in the Creo community to thank for the outstanding feedback, bug reporting, a
Progress Update - Dev Diary 12024-02-27Hey there, Creostriders! Yes, it's me, the sole developer behind Creo God Simulator. To get things cleared up, the development of Creo is indeed in progress. There certainly has been a large gap of time from the previous update, and I wanted to thank you, and the over 50,000 Creostriders, for your patience, suggestions, and reviews of the game so far. The purpose of this first dev diary is to help bring you all up to speed on the progress I've made with Creo, on the upcoming large content update, and on the future release of the game, so let's hop right into it! Where have you been? I wanted to get this question out of the way first. As many
The Reignition Update2023-03-11Back at it Again! Hey there all you Creostriders! I'm excited to announce that Creo God Simulator is back in active development after a long hiatus. As many of you know, Creo God Simulator is currently being developed by only myself. For the last few years, I've been getting my university degree. To be frank, the university was much more challenging and intensive than I initially assumed, and I was severely limited in what I could accomplish game development-wise. However, I'm excited to announce that this is my final semester, and I'm graduating with my degree in May! This means that I will have much more time to dedicate to the development
Major Balancing Update2022-05-10Please note that this update breaks savegames, please read to the end to see how to still use old versions' savegames. Hey Creostriders - You Spoke, and I Listened Based on the reliable feedback and suggestions of the community, I've made a large number of balancing updates and bug fixes to Creo God Simulator. With the large number of players we now have experiencing the world of Creo, I've received a large number of insightful and helpful suggestions and bug reporting - I've done my best to address them, which I believe will improve your gaming experience dramatically! Balancing the Game A major facet of creating a resource-management game i
The Willpower Update2022-03-09The Power of Willpower Hey there Creostriders! I'm excited to bring you Creo God Simulator's newest update: The Willpower Update! This newest update introduces several new game mechanics to Creo, specifically regarding the willpower resource and how it is managed/obtained. It also adds a few new buildings and other small improvements that I'll cover in this post. The Prayer System Yes, you read that right—your villagers can now have prayers that you're capable of answering. As a Creostrider, your goal is to help improve the lives of all the inhabitants of your town and Creo, and one of the greatest ways to do that is by helping answer the bur
Creo God Simulator Becoming Free on 9 March, 20222022-02-23Free you say? That's right! After months spent considering the best courses of action for the future of Creo, I've decided that the best course would be to make the game completely free. This will enable many people who haven't gotten the chance to play Creo to join our community and play our game. Creo God Simulator will become a free game on 9 March 2022, so please take this into consideration before purchasing the game! Why is it becoming free? I will be completely frank with you, I have not been able to put the amount of time I have wanted into this project since I've recently started a new highly intensive degree program at a University.
Holiday Surprise Update2021-12-22Happy Holidays Creostriders! Yes, it's really me! Yes, Creo is still in progress! I'm excited to bring y'all a new content update that adds a variety of new events, buildings, and other improvements. Before elaborating a bit more on this update, I'd like to thank those in the community who have been patient and understanding during this time of personal growth and change for me - regardless of whatever life tends to bring - good or bad - I always find myself being given direction and purpose thanks to Creo. We've really come a long way, haven't we? So thank you all for being a part of something that really helps me stay motivated and moving f
MAJOR UPDATE - V.0.5.2 - Spanish Language and Countless Improvements2021-07-02Bienvenido a Creo! Hey there Creostriders! It's so exciting to finally be able to reach out to all of you and let you know about our exciting new version of Creo - V.0.5.2! I've been hard at work for the last several months developing a myriad of improvements and changes to our beloved game, and with all the hard work being done, the time has come to release the update. That's all great news, but where have you been for the last few months? That's an excellent question, random stranger! If you all haven't noticed, I've been somewhat quiet about Creo's development for the last few months - this hasn't been out of laziness or me not caring abou
Minor Holiday Hotfix2020-12-29A Small Holiday Hotfix Hey there everyone! I hope your holidays were spent wonderfully in whichever way you could manage - we all know that this year's been a doozy. I just wanted to make a small update to Creo which fixed a small number of bugs and issues with the previous version. Nothing too fancy with this update, though I'm working on a new building and some new events for the next update. I've been thinking about adding in the Trader's Guild building again, which allows you to generate additional gold and a random resource item as long as it's staffed with totally non-greedy tradespeople. I've also been working on the Prophet character
Creo God Simulator V.0.5 is now LIVE2020-11-29It's Live, It's Here, It's Got a Ton of Updates Ladies and gents, after so many long months of development, testing, and iterating, the newest version (V.0.5) of Creo God Simulator is now live for every owner to play! I made sure to take advantage of the US Thanksgiving break and focus almost all my days on getting this new version up and running. Most nights have involved me staying up nice and late in order to get bug fixes and improvements put in the game. I'm extremely grateful for all the testers who have been involved so far in getting this new version ready, and for my family who's be extremely understanding of my long coding/developme
Beginning New Update's Testing Phase!2020-11-01The Time is Getting Close! Hey there everyone! I've got some exciting news - Creo God Simulators' largest update ever is beginning its testing phase! After months of work and changes, I've managed to get Creo to a point where it's ready to begin playtesting and finding balance improvements. This testing will be done internally and outside of the Steam network, and we're very excited to start getting feedback on how we can help Creo have a better gaming experience. So What's Next? Briefly put, the next few weeks will involve various personally-selected playtesters playing and helping iterate improvements to the in-development version of Creo.
The Creostrider Awakens - An Exciting Time to Live in Creo!2020-09-17We're Getting There! Hey there everyone! I wanted to take some time today to let you all know about the recent updates being made to Creo God Simulator. This last month has been an excellent month for Creo's development: I've been able to set aside significantly more time to work on the game, and I'm starting to see a nearing actual update day! It's been a very exciting time working away at Creo's development goals - slowly checking them off, one by one. Most of the larger changes are completed, so now I'm beginning to move onto game balancing, testing, and polishing for the upcoming release. The Altar Beam - Indicates when a god power has be
A Fresh Look at Creo God Simulator2020-08-11Creo God Simulator - A Growing Game Hello there everyone! Here we have another extremely-overdue Creo God Simulator progress update! In this progress update, we will be discussing gameplay feature additions, UI changes, and a large rebranding. To begin, I'll admit that the current pandemic situation really did a number on my ability to get work done. Here at Homebase, I was surprised by how difficult it was to balance my fulltime job, attend to my family, and work on Creo in the little free time I had. Over the last few months, my frustration with how slowly Creo was progressing was getting to me, and though I was making progress on new game
Towns, Growth, and Miner Bois2020-04-08Progress, Changes, and Corona Hey there all you Creostriders, Esteban here. I wanted to update all of you on the redesign's progress for Creo's game engine. As most of you know, I decided to refactor and minimize the scope of Creo, in order to actually have an achievable and completable game, especially for my team, which consists of my cat, me, and loads of ramen noodles. Work on the redesign has continued, though the recent events of COVID-19 have changed much of my life and work situation. I recently got a job at a large tech company in the US mountain west, and though that job is exciting, it eats up plenty of my bandwidth. I also am fort
Creo God Simulator - BIG CHANGES are in the works2020-02-25Creo God Simulator—A New Beginning Hey there everyone, Esteban here. I wanted to share with you all the exciting things that are in the works for Creo God Simulator. I've been very busy restructuring the entire game, with the hopes of making it a much more achievable and enjoyable gaming experience. The Need for Change Over the course of the last few months, with so many changes in my life regarding careers, fatherhood, business, and more, I began to worry that perhaps I could not logistically finish Creo in a reasonable amount of time. I started to realize that perhaps, my naivete as an indie game developer got the best of me, and I began wo
Creo Dev Update | Work Continues2019-12-11Creo - A Solo-Developer's Passion Project Hey there everyone. First off, I'd love to thank the community over on our Discord for following up with me regarding Creo's development. I wanted to give the rest of the Steam community an update on the current progress of Creo's development, and why there's been a large gap in development. To start off, please know that Creo is indeed still in development—it has been on my mind every day for the last few months. I'd love to give you all a brief look into a bit of my personal life, to help explain a little as to why we had that lapse in development over the last few months. A Candid Look As many of y
Version 3.0 Patch - Windmills and the like2019-09-07Hey Everyone! Here's a small patch I've been working on, which should fix a few bugs and issues from the recent 3.0 update. In addition, I believe we've got some very interesting news for Creo coming up, so stay tuned! Some of the changes and fixes include: Fixed windmills not placing correctly on the map surface Added windmill influence area Fixed build areas showing on a game load Added tech-tree clicks and hover sounds Please let me know if there are any additional issues with Creo, or if you have any suggestions. Thanks everyone, enjoy your week! - Esteban
BIGGEST UPDATE YET | Version 0.3 - Procedural Maps, Fixes, and More!2019-08-13It has finally arrived! Hello everyone! Firstly, I'd like to thank all of you for your patience as I was working on this update. As you can see from the following images, I've changed Creo's map to be 3D and have heights! This "simple" change required me to rewrite at least 40% of my total code, not to mention fix each 3D model to work with sloped mountain and hillsides, but it's completed! It only took about 3-4 months, but who's counting right? Right? https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34519146/93b74413ee509609cf0f58f908239d0065826653.png Anywho, the new version 0.3 update brings a variety of bug fixes and ga
Huge Update in Progress | Still Alive2019-06-07Hey Everyone! Firstly, I'd like to let you all know that I am indeed still alive and kicking. Things in my professional life have gotten quite busy lately: my company, MKSM, has been working on a new commercial product, HubFront, which is a gamified loyalty program app for small businesses. We're very excited to be working on this new project, which could revolutionize the rewards industry in shopping. HubFront's growth and investor interest has understandably used up a majority of my time, though I keep working on Creo whenever I find the time. Creating a New World of Creo So a bit ago, I decided to rework the world of Creo, since I believed
Version 0.2.1 Patch | Bug Crushing and More...2019-05-01Hey everyone! Here's a small update in which I fixed a variety of bugs and issues from our previous version. In addition, there have been some slight improvements to the overall gameplay experience. I recognize that this patch is small, and that's mainly because most development work is being focused towards fulfilling a game development contract we took with a company named Legends of Learning being due soon. So I'm developing a short educational game for kids teaching rational numbers. I'm honestly pretty stressed that it really limits my ability to work on Creo, but sadly, I too must pay bills and feed my family, and this contract is helpi
Version 0.2 | Tech Tree is Here!2019-04-20https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34519146/56c699f770cfdc18b790b3441ee6bc3b3501f95e.png Good evening God Game Fans! Esteban here, and I'm happy to say that version 0.2 of Creo God Simulator is now available, and your game should auto-update! With the new version, the tech tree is finally available, which means that you actually have to work to unlock new buildings! This new tech system still needs a fair-share of balancing of tweaking, so I ask you all, please join our Discord server, and let me know your thoughts! (Discord link here: https://discord.gg/cgtaxmq As you can see, I'm still hard at work adding in
Inspiration Update - 22 New Techs, 11 New Buildings2019-04-08https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34519146/a24262d76a91e786ab1f6925af3fb4613f40eb2a.png - Click Here for a video of the new UI in action - Happy Sunday everyone! I just wanted to give you all a brief update on the progress of Creo's new tech/inspiration system. I managed to get the back-end code successfully created, so now all I need to do is simply add in the new technologies and respective buildings. And this is where it gets interesting... I didn't take into account just how large this new tech-tree system was going to be. To give you all some perspective, let me break down how long it takes to add a new t
Version 0.1.4.3 Quality of Life and the Shard2019-03-31https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34519146/51f68ac383db4ee1872994c0acf32e7fad92c48f.png Hey everyone! I'm happy to announce Version 0.1.4.3 of Creo God Simulator! Admittedly, it has been a few weeks since the last update, but this update introduces a variety of bug fixes, and changes the map to the new Shard form! This version is mainly a quality of life update, or in other words, one in which I fix a variety of bugs and make general improvements to the game. As you all know, I'm currently working on the new tech tree, and progress is going very well. You'll also notice some new UI changes that I hope will imp
Weekly Progress Update: Tech-Tree and the Secret of the Shards2019-03-23https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34519146/91bfbbe40cac666af31a3d3c167c110c0ea2633a.png Weekly progress report time! Hey there everybody, hope your week has been as exciting as mine (what with staying up until 4 AM with a crying baby and all). I'm currently working on some exciting developments, so here's a quick update with a few photos and videos. The Tech Tree First off, I'm working on the new technology system. The way the tech tree will work is that you will INSPIRE your settlers with technology, and it will cost you Willpower to do so. Currently, there are 22 technologies to inspire, though that number w