Garden of Mooj — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Bugfix March 23 | 2023-03-23 | Fixed a bug where bananas were not decaying into brown bananas Fixed a bug where tomatoes weren’t cooking into pizza Fixed a bug where pumpkins weren’t cooking into pumpkin pie Fixed a bug where chestnuts weren’t cooking into roasted chestnuts Fixed a bug where bread wasn’t cooking into sandwiches Fixed a bug where seaweed wasn’t fermenting into nori Razor clams now spawn in the lost lagoon on the beach Olives now spawn in the creepy caverns in trees with the lemons Honeydew now spawns in the creepy caverns in the patch by the shop with pumpkins Guac, apple pie, baba ganoush, banana bread, cherry pie, hotdogs, pizza, pumpkin pie, sandwich, su |
| Bugfix January 13 | 2023-01-13 | Just another quick bug fixing patch here Fixed a bug where certain items (Garlic, Onion, Wolf Meat) would not cook properly in the cooking pot |
| Bugfix January 12 | 2023-01-12 | Hey everyone, just some bug fixes here. The game should now always ready the ritual quest if it loads Lola’s ritual dialogue UI from the ancient relics should now correctly show required mooj stats Fixed a bug where the red moon from Lola’s ritual quest would carry over to other gardens when exiting the cavern Fixed a bug where Lola’s ritual dialogue wouldn’t clear when exiting the cavern during the ritual quest |
| December Update | 2021-12-20 | Hey everyone, Added an auto-run toggle to options. This will let you run without holding the shift key. Added Garlic bread and French onion soup. They are made using the cooking pot. Can now get ribs from cooking wolf meat. On starting a new game you will now be prompted if you’d like to skip the tutorial or not. Skipping will instantly start the game on day 1 with 100 gold and 2 Mooj eggs. Fixed a bug where exiting to the main menu, then loading the game again in the same session would break some things, including the final ending sequence. Can no longer save the game until completing the tutorial, as reloading would skip the tutorial and no |
| Release Patch October 25 | 2021-10-25 | Hey everyone, Just fixing some bugs / issues. Fixed a bug where mooj were not transitioning out of sleep state properly when falling asleep while placed in a holder Increased the range at which mooj will begin eating food Fixed an issue where the pause menu could not be properly navigated through with a controller Fixed a bug where mooj could evolve past phase 4 Fixed a bug where the mooj view panel would be tilted in the wrong direction when starting a new save So what lies ahead for Garden of Mooj? For the time being I will be focusing on fixing bugs and polishing the content that's in the game. While there is more stuff I'd like to add, ne |
| Garden of Mooj - Full Release | 2021-10-06 | Hey everyone, I'm very excited to share the full release build of Garden of Mooj. It's been over 2 years of development in early access and the game is ready for full release. There's also a new trailer! New Content Payson will now give you their keystone to the final battle the day after completing their boat quest. Added the Alpha and Omega mooj aspects. To evolve into them, mooj need either 200+ Light or 200+ dark, respectively. The Alpha mooj will attack all enemies in range simultaneously. The Omega mooj will heal itself %25 of damage dealt. Collecting all three keystones will unlock the final battle and ultimately the ending to the game |
| Release testing | 2021-09-26 | Hey everyone, Testing for the full release has begun. Full patch notes coming in the future. Post any bugs / suggestions in the comments / forums, or email at kcfosf@gmail.com. Best, Kcfos |
| Release Roadmap | 2021-08-31 | Hey everyone, Garden of Mooj has some cool stuff being worked on, and will hopefully be able leave Early Access 'soon'. I know there hasn't been an update in a while, it's possible that there won't be another until the full release is ready. Thank you for being patient for all this time. Here's the current roadmap on what's planned to be added to the 1.0 version of the game. Final quest chapter This is what has been being worked on for the past 2 months, and I find it pretty fun. Definitely the most challenging section of the game. 2 advanced mooj aspect evolutions These will be unlocked by meeting certain rare stat conditions. localization U |
| June 30 Quick Fix | 2021-06-30 | Fixed a bug where the tutorial was restarting when re-entering the meadow garden Fixed a bug where the cavern garden was inaccessible Fixed a bug where night in the lagoon garden would not transition properly after completing the first part of Payson’s quest Fixed a bug where night would not transition properly (June 28th) Increased the volume of the pickup sound on food items The Gobo preview model in the encyclopedia should now correctly fit in frame Any bugs can be posted in the forums / comments, or sent to kcfosf@gmail.com. Best, Kcfos |
| June Quick Fix | 2021-06-26 | Camera should no longer tilt sideways / rotate on the z-axis. Increased the maximum mouse / control sensitivity. The back button in the options menu now has text again. Any bugs can be posted in the forums / comments, or sent to kcfosf@gmail.com. Best, Kcfos |
| June update | 2021-06-24 | Hey everyone This update adds new content to the Lagoon garden, as well as some other changes Expanded Payson’s quest line: After waking them from their stupor, and waiting 3 days in the lagoon garden, Payson will send you on a quest to rebuild their ship. To do so you will need to collect 9 pieces of driftwood scattered across the lagoon. After completing it, the boat will be free for you to use in the garden. It’s completely controllable, simply select the steering wheel to begin taking control. Controllers don’t work with the boat yet, but will soon. Added a new enemy: Gobbos to the lagoon. They spawn rarely in the water at night, and drop |
| May Quick Fix | 2021-05-23 | Fixed a bug where the game wouldn’t transition from night to day and vice versa properly Rosie will not hide on day 1, the first day after completing the tutorial, anymore |
| May Update | 2021-05-22 | Hey everyone, this update should make the game mostly fully functional with supported controllers (Xbox 360). Some small changes have been made to some UI elements, and some bugs have been fixed. Added menu navigation to controllers - Main Menu Options Mooj Select Mooj Naming Building Spawner Encyclopedia Dialogue options Can now use a controller to move the camera in races, can use the dpad to change time speed. Testing is currently being done using an Xbox 360 Controller. Changed some menus to be cleaner looking. Adjusted: Save select menu Mooj naming Options menu Most of the UI panels should scale better with all screen resolutions Jumping |
| Spring Update | 2021-05-03 | Hey everyone, another update here. Introducing the new lagoon NPC. Also making underwater dives more realistic, and some other minor stuff. An old sailor has washed up off the coast of the Lost Lagoon. You’ll need to find a way wake them up to find out what happened to them. Going underwater now tints your vision based on the color of the water Fixed a bug where selecting the fermenting barrel in the building panel would spawn an item holder indicator Cleaned up the building panel, text should fit better and the scroll bar is clamped better Buttons in the mooj free race panel should be correctly masked inside the panel now Fixed some rocks in |
| March Update | 2021-03-22 | Hey everyone, This update completes Lola's main quest line and also some other things. Lola doesn't have as many quests as Rosie, but their friendship mechanic means you'll still need to spend at least a couple days in the cavern to finish the quest. Recalling mooj from other gardens feels very useful, as previously the only way to move them was to bring them through the portals by hand, one-by-one. - Can now instantly recall mooj from other gardens in the mooj-recaller. This makes moving your mooj across gardens much less tedious - Lola has a new quest. To complete it you must survive an extended night time onslaught, where you will encounte |
| Achievement Update #1 | 2021-02-10 | Hey everyone, Another update here. Sorry for the delay. There are now 20 achievements to collect and some new items as well as bug fixes. This also marks the first update of 2021. Enjoy! - Added 20 steam achievements to collect. Some of them are able to be achieved retroactively (the ones that would be impossible to get otherwise) when loading a saved game. The most difficult achievement has to be collecting 100 different food, as at the moment with the newly added foods in this update there are exactly 102 types of food in the game. - The shops in the caverns and the lagoon should now sell unique food items in addition to eggs and tree seeds |
| Holiday Update | 2020-12-20 | Hey everyone, This update brings the third race into the game, adds news hats, adds a race countdown, fixes bugs, as well as makes some small quality of life improvements. Added the new Holiday Race, it can be played straight from the main menu or from the realm of competition for prizes. This race is a bit different from the previous 2 races in that mooj are rolling as ragdolls for a majority of the race. This makes it more random but also faster paced than previous races. Added premade mooj for use in free races. There are 16 colored mooj available with unique stats. To quickly add a mooj to a race just right click Added 3 new hats as rewar |
| November quick fix | 2020-11-22 | Hey everyone, just some minor fixes - Fixed some NPCs that were floating at the wrong height - Fixed an issue where mooj in the mooj viewer were not having their colors set properly Feel free to post any bugs / suggestions in the comments Best, Kcfos |
| November 20 Update | 2020-11-21 | Hey everyone, This update adds Lola's first quest in the Twilight caverns. It has you collecting tears from Wispers, the ghostly enemy that spawns in the graveyard at night. It's the first quest that has you collecting multiple of the same item, and is also a bit more difficult, as Wispers spawn in high quantities and attack from far away. The update comes a bit later than I'd like, hopefully the next update will come earlier next month. - Lola now has another quest to collect Wisper tears. Completing the quest will unlock the ability to make primordial soup in the cooking pot from Wisper tears. The soup has a Val stat of 5 with no Sat, makin |
| Wing Expansion Update | 2020-10-13 | Hey Everyone, Smaller update this time. Five new wings can be evolved by mooj. Lola now resides inside the Creepy Caverns, no quests yet but they move around the cavern each day. -Added 5 new Mooj wings that can be evolved in the second evolution. Reworked the way Mooj Wings are chosen at evolution to fit. They still depend on which stat gained the most points since the last evolution, but now each stat has 2 wings depending on if the Moojs' light or dark stat is higher. There are also 2 wings that are exclusive to if a moojs' highest stat is light or dark. -Lola now inhabits creepy caverns. Quests coming soon -Fixed a bug where water sound v |
| Aspect Evolution Update | 2020-09-10 | Hello everyone, This update brings about the most powerful and diverse mooj evolution yet: Animal aspects. Once you've evolved your Mooj through the first 3 evolutions and fed them a large amount of food, they will reach their 4th and final evolution. This update also brings with it some minor balance changes and bug fixes. Added the fourth Mooj Evolution: Animal aspects. This final evolution will grant your mooj powerful abilities, as well as matching animal features. There are 6 total aspects to discover: Ram: The ram aspect's attacks will knock back enemies based on strength. Is also immune to fall damage. Pig: The pig aspect's powerful se |
| Summer Campfire Update | 2020-08-10 | Campfire Update This update introduces a brand new NPC. Pizarro, the travelling merchant. They have a %25 chance of appearing each day. If you manage to find Pizarro you can purchase one of 9 new hats from their shop. Each garden has 3 unique hats, meaning you'll have to visit each of the 3 gardens if you want all 9. This update brings the firefly event to the meadow garden. Every 7th night fireflies swarm the meadow and enemies are nowhere to be found. Take the night off and roast newly added hotdogs, marshmallows and pop corn. Other Changes: You can now give Rosie any of the 3 garden grown vegetables (carrot, garlic, radish) instead of just |
| June Update Released | 2020-06-29 | Hey everyone, The June update adds a way to create your own custom races from the main menu, some new statues, as well as some small UI updates. The bars for evolution and hunger are now cleaner looking / higher resolution Added some athletic statues to the realm of competition Merged the "New Game" / "Load Game" buttons into one "Play" button Added free races to the main menu. If you ever wanted to have your own Mooj compete against each other, now you can race up to 64 Mooj in free races. You choose each racer from all gardens from all saveslots. You can even multiple copies of the same mooj racing at the same time. Pressing the 'Race' butt |
| One Year of Early Access | 2020-06-22 | Hey everyone, It's been one year since Garden Of Mooj was released early access. To celebrate the occasion I'd like to highlight some features added and discuss what's to come. This isn't an update patch, that will be coming later this week. Since the game was first released many things have been added. On release there was only 1 complete garden, a handful of enemies, and your mooj. Since then the twilight cavern and the lost lagoon have both been added, as well as many enemies, hats, food, buildings, and more. Over the next 6 months the following features will hopefully be added to the game. None of these are set in stone and are subject to |
| May Update - Released | 2020-06-03 | Hey everyone Wow, only 3 days late? The June update might even be on time! This update adds in Rosie to the meadow garden. They will appear each day (besides the first day after the tutorial) in random locations around the garden. Rosie has 4 quests, the last of which is a showdown between a new enemy: The dire wolf. These wolves are dangerous enemies, having a lunge attack that stuns mooj, and a bite that can deal over 60 damage. Rosie holds one of the three keystones needed to unlock the central door. Where are the other 2? What's behind the door? Coming soon. Added tea seeds, leaves, and the drink. Unlock the seeds by completing the first |
| May Quick Fix | 2020-05-17 | Fixed a bug where NPCs were floating at the incorrect height Fixed a bug where pressing escape in the mooj viewer wouldn't clear the menu mooj Mooj will no longer gain hunger and eventually become grumpy during a race (for now?) - Kcfos |
| April Update - Released | 2020-05-15 | Hey everyone, After a bit of a delay, the April update is here. The Twilight cavern is getting some stylistic changes, a new enemy, and there's a new race in the realm of competition. Also bug fixes. As always let me know if you find any bugs or have any suggestions. - Kcfos Remodeled some areas of the cavern garden, added some new ones. The river in the cavern garden now has a current that will pull mooj/items along with it. There's a new race in the realm of competition: The spooky race. Three new hats are available as rewards for the race. This brings the total number of hats in the game up to 9 Added a new enemy: Wisper. These spectral cr |
| April Update - Coming Soon | 2020-04-30 | The April update will be releasing sometime next week. It will include a spooky new race, a new enemy, as well as some changes to the cavern garden. I hope It will be worth the wait. - Kcfos |
| Post March Quick Fix | 2020-04-01 | Fixed an issue where some currently unused assets would appear after finishing the tutorial Fixed a bug where tier 3 race Mooj weren't getting the right wing colors Fixed a bug where you couldn't speak to Bob to open the portal to the realm of competition Mooj now sleep. Mooj won't be able to fight while sleeping. Mooj will now become grumpy when they are too hungry, or when they're woken up prematurely Grumpy Mooj are less effective in combat. decreasing their attack speed |
| March Update | 2020-03-28 | Hello Everyone, this update puts in some groundwork for NPCs. The tutorial was redone with two characters that introduce the world of Mooj. There is more planned with these NPCs, as well as a mysterious new door. The tutorial has been reworked, now featuring two new NPCs. If you'd like to try it out you can start a new file. Added a new door in the Misty Meadow. There is nothing beyond it and opening is currently impossible Heavily Increased the rate in which food reduces hunger in mooj Removed requirement of mooj needing to be above a certain hunger level to eat Speaking with NPCs will cause the camera to move into an optimal position and lo |