Arcanium — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Steam Award Nominations Are Up! | 2022-11-22 | It's been an amazing year of gaming and as 2022 comes to a close, it's time for the Steam Award Nominations! Arcanium: Rise of Akhan combines the best of roguelite and deckbuilding with an open world dungeon crawl for an epic and innovative single-player strategy game. For all our fans who have enjoyed building their decks and exploring the world of Arzu, we'd be honored to be considered for Innovative Gameplay in this year's Steam Awards! |
| Arcanium 30% Off for Steam Autumn Sale | 2022-11-22 | The Steam Autumn Sale is here and Rogue Games has huge discounts on our entire collection! From now until the end of the month, Arcanium: Rise of Akhan is 30% off! Grab this award winning card-battling roguelite for a great price you can be thankful for. And check out these amazing deals going on through November 30. On Sale Now Harlow - 50% off, only $4.99! Fisti-Fluffs - 75% off Super Mega Zero - 50% off, only $4.99! Under: Depths of Fear - 50% off, only $4.99! Super Impossible Road - 50% off Arcanium: Rise of Akhan - 30% off Bright Paw: Definitive Edition - 50% off Grab some great little indie games, and brace yourself for the holidays. So |
| Bug patch! | 2022-11-18 | Hey everyone, thanks for your patience and bug reports! We've just posted a patch with some more bugs slain! Enjoy! - Fixed bug with the Apex Predator mutation messing up the preview damage and showing wrong previews for cards not being played currently. - Fixed Run Timer in double speed on Akhans island. - Fixed old Trainer node tooltip that still mentions it unlocks the trainer for the capital. - Fixed Oath of protection not limited to 16 shield. - Disable the card animation when adding or removing cards from the deck that would upgrade your ULT. - Added achievements and cinematic text (subtitles) localizations. - Pack leader Fenryr's Passi |
| WINNERS ANNOUNCED! [ARCANIUM LAUNCH GIVEAWAY] | 2022-11-09 | A big Thank You to the Arcanium community! We are so excited to announce the winners of the Arcanium Achievements Giveaway! Thank you all for your blood sweat and tears, this was no easy feat! There were an overwhelming amount of entries, and we are so grateful for your support and participation. Winners, you have been contacted! Keep an eye out for our emails. Customized MSI Gaming PC: Christopher H. Razer Kraken V3 Pro Headset: Douglas S. Arcanium Battler Card Packs: Jordy E, Benton K, Jairid W, Paul F, Jonathan D, Matt K, Ian H, Lilyhia R, Corbin P, Danny H, and Jan H. Thank you again to everyone who entered, you've helped make Arcanium's |
| Patch 10.98 Fixed Transmuting and Maverick's hand bugs | 2022-10-02 | Thanks for all the battle reports from the front lines heroes! Patch Notes - 10.98 - Fixed an issue with Transmuting Artifacts where the chosen artifact would not be destroyed if it was equipped. - Fixed an issue with Mavericks cards sometimes becoming unplayable despite having resources to pay for them. - Fixed an issue with Minions Health and Shield (which just adds temporary 1-turn health increase for minions) where the Preview Damage would incorrectly calculate the minions shield portion leading to wrong previews. - Fixed the Deck Viewer size which would stay extra long even with 1 or 2 items in it. - Fixed and issue with Plated Skin pass |
| Sunday Patch! | 2022-09-25 | Hey Everyone! Quick Sunday morning update for everyone! Thanks for your patience! - Fixed bug with Akhan's Vivid Nightmares preventing you from playing last cards in hand. - Fixed an issue on Apex difficulty where your Max Health would slightly fluctuate between battles. - Fixed the Inn Health restore value to correctly show the decreased HP gain from fighting on Apex difficulty. - Fixed Potion of Lucidity from also allowing you to discard your Ultimate card, sending it to your discard pile to be drawn later. - Fixed Deck Viewers from soft locking you out of closing it if you click on one of the Discard or Draw pile buttons from the Left Hero |
| Another quick hotfix! | 2022-09-23 | Hey everyone! Just one more quick patch for a few small issues our community found! - Included 18 missing Achievements into the game related to Arena mode. These haven't been Localized yet, so they're only in English currently, but language updates will be coming for them soon! - Fixed an issue with Potion of Swiftness which clears all Major Debuffs to also refresh your hand if you had used it to remove Stun from one of your Heroes. |
| Hotfix for a few bugs | 2022-09-22 | Hey everyone, thanks for your bug reports, we managed to squash the worst offenders and get out a quick update! - Battle Details after battles and End of Run details now correctly shows the 3 heroes from this run, and the accurate details of that battle for the all runs in a play session, not just the first run. - Arena Mode had Elite Enemies scaling wildly out of control if a user clicked into a battle, then backed out and checked the other battle, the elite edge enemies would continue to gain +50% HP, which was shown on the battle info popup. - Carrion's Discard abilities would allow you to click the OK button before selecting a card, resul |
| ARCANIUM 1.0 – OUT TODAY IN 15 LANGUAGES !!! | 2022-09-22 | Hey friends! What a ride it’s been since our Early access launch late 2020! The amount of support we’ve gotten from Steam and Discord over the years has been instrumental to making Arcanium the game that it is today. We couldn’t have done it without all of you, and we thank you from the bottom of our hearts! Arcanium is our first game under the Supercombo banner. As a small team of 4 developers, with the help of many talented artists in the industry and with a rather limited amount of resources, we managed to deliver a game of the highest quality and polish that we could ever produce. We learned a lifetime’s worth of lessons within just the l |
| LAUNCH GIVEAWAY - WIN A PC! [Now - Oct 31st] | 2022-09-22 | We are excited to have come this far with you all. To show our gratitude, we are giving away 3 amazing prizes for launch! (Event closes on 10/31/2022) Arcanium Card Battler Pack Razer Kraken V3 Pro Headset Arcanium Ultimate MSI Gaming PC That's right! an MSI Gaming PC! Here are some specs for you to drool over: Gigabyte X570 I AORUS PRO WIFI motherboard AMD Ryzen 7 5800X processor be quiet! PURE ROCK SLIM 2 - 92mm CPU fan MSI GeForce RTX 3060 GAMING X 12G GPU Samsung 980 PRO 1TB M.2 SSD Corsair DDR4 Vengeance RGB Pro 2x16GB 3600 RAM Cooler Master V750 SFX Gold PSU Cooler Master MasterBox NR200P Mini ITX Tower HOW TO ENTER Play the game Earn A |
| FULL 1.0 LAUNCH COMING THURSDAY 09/22 ! | 2022-09-20 | Get Ready everyone! We are proud and excited to announce that Arcanium: Rise of Akhan will exit Early Access, and fully launch in 1.0 this Thursday September 22nd at 6am PT! The price of the game will be increased at launch, so this is your last chance to purchase Arcanium: Rise of Akhan at the discounted Early-access price! See you on the flipside! -The Arcanium team |
| [BETA] New ARENA mode + 3 new HEROES !!! | 2022-08-10 | We have some exciting news! ARENA mode is upon us! To celebrate, we are giving you a chance at a sneak peak of the new mode for a limited time only. We hope to hear from you about balance, features and potential bugs. Don't forget, you can always submit a bug report in-game by clicking the button. In a few weeks, the beta branch will be taken offline in anticipation for the awaited and final 1.0 patch! We are ecstatic and can't wait for the big day! Until then, here are some patch notes about the new Beta content. IN ORDER TO TOGGLE THE BETA BRANCH ON STEAM, FOLLOW THESE STEPS CAREFULLY: - Right-click on ARCANIUM in your Library - Click on Pr |
| Arena mode BETA - Coming out on August 9th! | 2022-07-23 | Great news everyone! We are in the final stretch of polishing and bug-testing the new & upcoming Arena mode for Arcanium. It is time for us to release the mode to the public in Beta so that you can give it a spin! We would love to hear your feedback about balance, pacing, difficulty and of course if you encounter any bugs, feel free to use the Bug Report feature in-game. Keep your eyes peeled for an official announcement whenever the Arena BETA will be live on Tuesday August 9th. In the meantime, we are just balancing out and finalizing the next three Heroes (Maverick, Drakkaw & Thoram) that will come out in the last massive content patch bef |
| Few more Bugs and Info improvements | 2022-06-20 | What's up slayers! I got another small update with some more bugs squashed and some more tooltip refinement! Live Now! Patch Notes - 10.67 - Bugs and Info - Cleaned up a ton more missing tooltips, double tips, wrong tips, etc. - Added filters to the Tooltip Help Codex, which is accessed with the question mark button on the top menu. - Fixed the Tooltip Help Codex from appearing on reloads. - Fixed most of the Dash cards from working like a Teleport. - Fixed Animated Carcass which was not giving the bonus to the second Animated Carcass played, if played over top of the first one. |
| Bug Patch! | 2022-06-18 | Hey Everyone, just posted a quick patch with a few bugs slain, and a lot of fixes to the tooltips and other bits of older irrelevant info. Enjoy! Patch Notes - 10.66 - Bugs and things - Fixed a ton of missing or erroneous tooltips on cards, typos, and other small errors - Fixed the Bug Report button - Fixed some bugs related to the Difficulties not resetting between runs sometimes. - Fixed bug with not always being able to Quick Equip the 14th cards if your hero has 13 cards equipped. - Fixed some issues with the End of Run where you'd see an unlock animation for cards you've already unlocked. - Cleaned up some bugs related to exiting mid bat |
| Patch Notes 10.65 - MASSIVE Content update - 3 New Heroes and more! | 2022-06-07 | Patch Notes: 06/07/2022 - v10.65 At last, a new patch is here! And it is our biggest patch EVER! Thank you everyone for your patience as our team was working hard on creating some fresh new content for Arcanium! During those last months we focused heavily on adding more content to the game to diversify the Team-building possibilities and to increase our Artifacts pool. We would like to apologize for the delays and for not being very active on the Steam forums. However, we’ve been active daily on our Discord server where we’ve been interacting with our community the most. We have been working closely with our amazing testers on Discord, to bri |
| ARCANIUM wins "Best PC Strategy game of 2022" at the NYX Game Awards! | 2022-05-11 | https://nyxgameawards.com/winner-info.php?id=1304 We are happy to announce that Arcanium: Rise of Akhan won the 2022 "NYX Game Award" for Best PC Strategy game!!! With all the updates coming this year (new heroes, new mode), the game is going to get even better leading to full launch! We are excited for what's coming! Thank you everybody for your patience and support! -The Arcanium team |
| UPCOMING PATCH PREVIEW & MORE NEWS !!! | 2022-05-07 | ARCANIUM PATCH PREVIEW - 05/06/2022 Hello everyone! Today I would like to talk about what we’ve been tinkering for the past months at Supercombo. We have a lot to talk about! We wanted to change things up this time, and release a Hero pack instead of releasing one Hero after another. As a small team, we found it more efficient to batch VFX, SFX, illustrations, card design, QA and bug fixing. We also added over 40 Artifacts, reworked a dozen that weren’t seeing a lot of love from the community, and made a flurry of balance tweaks to the Hero abilities and Neutral cards. Without further ado, here are the next 3 Heroes coming out this month. NEW |
| Patch Notes: 1/18/22 - 10.46 - Bug fixes and performance improvements | 2022-01-19 | Hey everyone! Happy Near year (old news I know), but it's a big day for us here! Arcanium just launched on Netflix gaming for iOS and Android, for both phones and tablets! See the announcement here: https://twitter.com/PlaySupercombo/status/1483583388049096707?s=20 There was a lot to fix there and make it flexible for mobile, but we focus primarily on PC, and then push the changes into our mobile branches, so everything is consistent. We're excited to finally be able to push this patch, I know it's been a long time coming. We have eradicated a ton of bugs since our last update, and now that the mobile is out there, we are back on track to del |
| Bug Patch! | 2021-11-25 | Happy Thanksgiving Everyone! We have a new build up today with a buncha bug fixes! Live Now! Patch Notes: 11/25/21 - 10.45 - Added VFX for all enemies and bosses - Fixed Sun Circlet from not preventing burn damage if the burn was less than 5. - Fixed Thrill of the Hunt to work add bonus cards to the next turn if killing the enemy after pressing end turn with poison. - Ensured Alchemist is always showing unique cards. - Ensuring you never see 3 of the same enemy. - Fixed a small bug where the enemy ult bar wouldn't update correctly. - Fixed issue with the capital on akhans island getting blocked by the Akhan battle. - Fixed some issues with po |
| New bug Fixes! | 2021-11-21 | Hey everyone! Got a new update here this evening, bugs and improvements mostly. Live Now! Patch Notes: 11/20/21 - 10.44 - Fixed Ult card being un-drawable if you have 5 cards in hand. - Added Casual difficulty which gives heroes more health and enemies less damage. Intended to be a very chill experience where you can experiment with builds. - Fixed issue with Corrupted Battles modifiers lingering in future battles. - Updated and fixed a lot of issues with localizations, text getting too small, and missing language updates. - Updated tons more FX for more enemies in Anador and Uzir, as well as some Hero FX. - Updated some more sound fx, music, |
| Patch Notes: 11/13/2021 - v10.42 | 2021-11-13 | Hey everyone! We've been hard at work to fix some more bugs and polish the game overall. Check out the patch notes below and don't hesitate to reach out on the Steam boards or on Discord if you have any questions or comments! Patch Notes: 11/13/2021 - v10.42 - Blind and Stealth Mechanics Reworked. We heard your feedback and understand that no one was really a big fan of the "RNG" implementation of Stealth and Blind. So we reverted those changes closer to the older version: A blinded hero will have a 100% chance to miss all cards played on enemies. Anything played on allies or your minions will still cast. Stealthing will cause the enemy to re |
| NEW Content patch v10.41 is now LIVE! | 2021-11-06 | It's Here!!! The Big Patch has arrived on the on the Live Branch!! We would like to thank you all for your patience while we reworked some of the mechanics that were received poorly, and apologize for the disturbance. Thanks to your feedback, we were able to revert some of the features from last patch, improved in a lot of areas and fixed a ton of bugs! We are dedicated to making Arcanium the best game it can be, and dedicated to listen to all of your feedback. We have also decided to push back Arcanium's full 1.0 launch in order to focus on fulfilling the roadmap we had initially talked about. The roadmap will be updated very soon to reflect |
| New Beta testing version available through November 5th! | 2021-11-02 | Hey everyone, thank you for your patience as we are tinkering on a new patch that will revert some of the changes made in the last content patch, and much more! In the meantime, for those who are interested, we have released a temporary Beta version on Steam. If you wish to check out the latest changes made to the game, right-click on Arcanium in your Library > Select Properties > BETAS > Select "Testing" in the dropdown Here's a list of changes made to the Beta version, in anticipation for the next Live patch: - Innate Swapping for 1 AP is back - Individual Hero AP is back - Starting at 3 AP per hero, each essence upgrade will allow you to a |
| Regarding the last Content update, Roadmap and recent reviews | 2021-10-29 | Hey everyone, There are times in game development when things go as planned, and times when they don't at all. Based on the recent reviews and feedback of Arcanium's last content update, it is clear that there are some issues we have to address ASAP. We do agree that we pushed things a little too far when trying to prune out some of the mechanics that we thought were making the game convoluted and harder to grasp for players new to the game. We have heard what you had to say about some of the recent changes and are here to listen, and react to the feedback as best as we can. This is why we have decided to revert some of these changes back to |
| Bug Patch! | 2021-10-28 | Hey everyone, thanks for coming back and giving all the new changes a try! We have fixed a lot of bugs from the launch, including some real show stoppers! Now go stomp on Akhan! - Reload Game bug fixed! Just make sure you start a new run after updating the game. - Fixed some broken Artifacts: Virulent Blade, Obsidian Ring, Snake Tooth, Timeworn Staff, Vodoo Trinket, Paragon of Focus, and Paragon of Strength. - Fixed Bolster cards from reducing their cost all the way down to 0. - Fixed new difficulties from unlocking after defeating Akhan. - Fixed Akhans battle from being unplayable if you quit mid battle and reload (not that any of you would |
| New MASSIVE content patch coming soon for ARCANIUM! | 2021-10-19 | PRE-PATCH NOTES: Hey everyone, A massive new patch for ARCANIUM is coming on Tuesday October 26th! It has been a while since any update was made to Arcanium, and we would like to sincerely apologize for the delays. And no, we didn't take any time off if that's what you are wondering. Quite the opposite actually :) Here's an overview of what's coming (we will post a detailed patch notes with the release next week): OVERVIEW: The game is now “Content complete” and everything that will be released in 1.0 is now included. PERFORMANCE: One of our top priorities was to address the performance issues on PC. We took this very seriously and worked har |
| Some great news about the development of ARCANIUM! | 2021-09-27 | Hey everyone, quick heads up about the development of Arcanium. We are encountering some delays as you can see, but fear not everything is falling in order. I’d like to apologize and thank you for your tremendous patience. We have been tasked to package and deliver the final translation documents by the end of today, that's over 45,000 words that will be translated in over 30 languages. We needed to get that out of the way, it slowed us down, now we're back on finishing the last bits of content. A bit more updates about the content: - The core loop changes have been integrated, everything is butter smooth. More on that soon. - Visual Polish: |
| New exciting news for ARCANIUM! | 2021-07-15 | Hey everyone, it has been a while since our last update, and we wanted to come forward with some exciting news for ARCANIUM. We apologize for the delays and want to thank you for your patience. We spent most of the last weeks in meetings and working on a once-in-a-lifetime deal with an unannounced platform. This deal is the opportunity for the game to gain massive exposure and reach players all over the globe. We cannot be more excited about what is coming next! What does this mean for ARCANIUM? First, we will need more time to get to the finish line than originally planned since the scope of work increased significantly - we will now be aimi |
| TRANSLATION & NEW HERO coming soon !!! | 2021-06-15 | Dear Arcanium family, Sorry for the hiatus! We've been super super super busy on several fronts and should have a pretty major patch coming out later this month (aiming for the week of the 21st of June). Let me explain what's been happening behind the scenes... First of all, we have been working on implementing a brand new localization system (fancy word for translation) to support several languages. We'll make an official announcement soon about this but Arcanium will be coming out in 5 or 6 new languages within the next 2 months, and we are super excited! Putting the infrastructure together is no small task, and slowed us down tremendously, |