Red Gate — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Update 0.5.0.4 | 2024-08-28 | Contents of this update Boss parameter fixes Fixed a hidden object that needed to be displayed in boss fights. |
| Update 0.5.0.3 | 2024-08-28 | Contents of this update Fixed a bug that caused obstacles that disappear after defeating area bosses to not disappear under certain conditions, preventing the player from progressing through the game. |
| Update 0.5.0.2 | 2024-08-27 | Contents of this update Fixed a bug that prevented level-up after taking level-up items. Dealing with unwanted objects when defeating bosses Adjustment of parameters |
| Update 0.5.0.0! | 2024-08-24 | Contents of this update Defeating enemies generates experience, which is used to level up characters. Implementation of clearing conditions. Game design (modification to add character level-up) Various adjustments to the combat portion of the game Adjustment of UI Description Sorry it has been so long since the last update. We have made quite a few significant changes. The major topic is the addition of new clear conditions and character enhancements. Changes to Clear Conditions We have had the idea for the clear condition for a long time, but have not been able to implement it. This time, it is not yet in a perfect state, but it will be put |
| Update 0.4.3.0 ! | 2022-06-24 | Addition of "that world" map, and correction and revision of general concerns. Refactoring of the program. Contents of this update + Addition of a map to "that world". + UI fixes. + Added a simple game introduction. + Adjustment of combat behavior and balance. + Fixed parameters by level up. + Other general fixes. + Refactoring of the program. Description The most obvious part of this update is the addition of a map to "that world". Other than that, we have made a few small changes in areas that were bothering us. We believe that the game has become easier to play, albeit slightly. We are also revising the program, although it is not a part o |
| Update 0.4.2.1 ! | 2021-04-29 | Added MAP to "this world". Contents of this update + Added 2 MAPs to this world. This update will be the one that was supposed to be included in the last update, there are now more NPCs, so get your info from them! In the future, we'll be modifying maps, balancing, adding items, etc. Stay tuned! |
| Update 0.4.2.0 ! | 2021-04-29 | Add "this world" map, store, and refinement. The contents of this update. + Added 1 MAP to "this world". + Refined the graphics of "this world". + Added the ability to perform a series of attacks (not combos). + Changed the balance of the battle (so that it is possible to fight one on one, but becomes difficult when fighting many). + Improved the character of the enemies (their attacks, speed, and durability are now more unique) + Changed the way to level up (instead of coins, you pay something else) + The number of items you can buy depends on how many coins you have. In this update, we mainly added the MAP of "this world" and adjusted the b |
| Update 0.4.1.0 | 2021-04-01 | Game design changes and smoother. The contents of this update. + Changes to the game design of that world. + Changes to the text speed. + Eliminate tutorial. + Added support for skipping movies. + Adjusted combat behavior and balance. + General bug fixes, etc. - There are no longer any areas where you can use coins. (Temporary) In this update, the game design of that world has been changed drastically. You can now use elevators (with random destinations) to move between floors. Along with this, various systems have been adjusted. In addition, we have made system fixes such as text speed, tutorial, skipping, etc., and general bug fixes. The ga |
| Update 0.4.0.1 | 2020-09-04 | Slight modifications Corrections in the tutorial Fixed some confusing parts of the tutorial. When you reach the point where an arrow appears, attack the arrow to advance to the next tutorial. |
| Update 0.4.0.0 | 2020-09-02 | Save function was added. Added a simple tutorial. Change of game design attention We've made quite a few changes, so bugs are to be expected. Also, we've added a save feature, but that data may change in the future. Depending on the content of the update, you may have to lose your data or restart the game anew. If you don't want to take that risk, you may want to skip this update. Also, no enemies or skills have been added, so I don't think there's any increase in fun. However, the story has been added so you can get a more complete picture of the game. We'll have more information about other information and future updates in due course. |
| Notice of Postponement of Development | 2020-06-08 | First of all, thank you for purchasing and supporting the alpha version. I would also like to thank the community for all the feedback they have given me. It's very encouraging and motivates me to develop the game as an individual. We are sorry, but we have made the decision to postpone the development period. The completion date will be changed to undetermined. I'll explain the reason very simply. The increased volume and uncertainty of direction due to the game design changes, as well as the uncertainty of the direction of the game, and the update, means that it's hard to move forward with the development of the game. See the DevBlog for mo |
| Get the game for free (4/18 ~ 4/26) | 2020-04-14 | You can get the game for free for 8 days from 4/18. Please play this opportunity! |
| To customers during the sale period (4/4 ~ 4/18) | 2020-04-09 | Thank you for your purchase and consideration. This time, we made a big sale, but decided to distribute it for free for a limited time. It also announces and starts nearby. If you want to get the game during that period, please wait until then or return it now. Thank you. |
| Update 0.2.1.0! | 2020-01-17 | This is the update content. ・ Addition of item purchase (2 types) ・ Adding special skills (5 types) ・ Adding a temporary map (2 maps) ・ Add enemy ・ Add boss that appears under specific conditions When you bring something back from the world, it turns into a coin and you can use it to buy items. With this update, the game system is almost complete. Also, special skills have been added so that you can enjoy battle more. With this update, I feel that the game has been completed to some extent. We also want to make minor corrections and quality improvements as needed. It’s a game where you can enjoy try and error in a little time, so please try p |
| Update 0.2.0.0 | 2019-11-14 | It took several months, but we reviewed everything. Game design is simpler and smoother. Increase skills and items to make battles more enjoyable. The map structure has also been revised. It is completely different from previous versions. Based on this, we aim to complete more ! Review of game design. Create new maps and adjust existing maps. Added treasure chests, items and skill system Level up with Soul Points. Enemies waiting a lot. |
| Update 0.1.0.4 | 2019-06-24 | Add new map 1-3 Add a new robot Add 3 new types of enemies Add a flame as a new skill https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/35021699/b2deac86f49fabf92368819e066ce7b0534653f6.png |
| Update 0.1.0.3 | 2019-05-19 | Add an object and text in 1-2 Adjust 1-1, 1-2 NPC monitoring patterns Add battle effects in 2-1 |
| Update 0.1.0.2 | 2019-05-15 | Add a new robot. Adjust game balance. Fixed the bug that points are not added. Fixed bug where NPC number not calculated. |