The Legend of Bum-Bo — patch notes and updates

Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Update v1.1.24 | 2021-03-15 | update notes for v1.1.24 - Fixed Lost unlock not displaying after 3rd stage if 4th stage is unlocked - Fixed spells not being charged after exit and continue - Fixed spells infinite charge after exit and continue - Fixed Trapdoor not registering all the stage changes -Fixed Continue not being disabled after erasing the progress - Fixed random selecting wrong characters - Fixed Tainted Dusk attacking wrong lanes - Fixed wheel spin error for other Bum-bos - Fixed Duke spawning flies at wrong location - spell upgrades persist now on exit and continue thanks for submitting bugs folks! |
| The Lost Expansion is live! | 2021-03-05 | well how do you do fellow kids!? its your old pal Edmund! you probably thought i was dead, and i was! but im back! and while i was burning in hell i came across this lost expansion for the legend of bum-bo! thats right, after a year of hell and vaporware shakes.. ITS TIME! i bring you... the lost expansion! this free expansion features: -a new playable character, The Lost -new tile type for The Lost, "Ghost Tiles" -new feature: save/continue your progress mid-game -3 new bosses -10+ new unlockable items -new achievements and bonus challenges! -updated audio with tons of new and improved sound effects! BUT THATS NOT ALL! this expansion is jam |
| A long overdue update | 2020-11-26 | when the legend of bum-bo launched on steam last year it was instantly apparent that it was the messiest launch of my career.. James worked non stop for days to fix bugs and update the game after months of crunch. he was able to get the game in a stable and playable state within a few weeks, the holidays were upon us and we had started planning a free mini dlc to make up for our launch issues, i updated many times... but then, radio silence. First off I'd like to apologize for lack of transparency and seemingly abandoning the project, I assure you this isn't at all the case but I still feel a huge sense of responsibility and regret for how I |
| Update notes: v1.0.8 | 2019-12-13 | Legend of Bum-bo v1.0.8 Patch Notes: Bugs: -Fixed bug that wouldn't let you save sound setting edits. -Fixed bug that would get you stuck in options menu. -Fixed bug with Bum-bo the dead where if you canceled a spell of his it would cause issues. -Fixed audio bug where rerolling the board would cause sounds to stack. Balances: Items: -Trap door now rewards 10 coins when used. -Magic 8 Ball now adds a wild tile to your next row. -Beckoning Finger now poisons the enemy it pulls. -Teleport now skips the room and moves you to the next room. -Brimstones mana cost has been lowered. -Snack mana cost has been lowered. -Trash Lid mana cost has been lo |
| Update notes: v1.0.7 | 2019-12-02 | Legend of Bum-bo v1.0.7 Patch Notes: -Damage up needle now effects Bum-bo the Deads attack spells. -Looping around the board and canceling a move now works. -Sinus infection bugs on flipping enemies and bosses fixed. -Fixed bug with egg beater that causes a crash. -Fixed and readded Price tag spell. -Fixed and readded metronome spell. -Fixed visual bug on death screen showing game time as a giant number. -Fixed needle cancel visual bug. -The game shouldnt hang if not logged into steam anymore. -Mirror haunt bug fixed! -Flippers now have resistance icons. -Fixed bug that caused leapers to not spawn from Tado kids. -Fixed menu soft lock in casi |
| Update notes: v1.0.6 | 2019-11-20 | Legend of Bum-bo v1.0.6 Patch Notes: -Black magic trinket bug fixed! -Bug causing the Dead to not win 20 coin jackpots fixed! -Fixed issue with puzzle combos caused by enemies to not go off (usually curse tiles) -Blue and Purple Bonys in ch3 now have veins (showing their bonus movement) -Fixed visual bug that caused Burfers and Mirror Haunts to appear on lanes they arent actually on. Balances: -Re-worked the fool card trinket so it acts more like a forget me now from isaac. New Additions: -Achievements! all common-uncommon soft locks are 100% gone now. there are some lose ends still but this week we are moving onto minor bugs, balances and re |
| Update notes: v1.0.5b | 2019-11-18 | Legend of Bum-bo v1.0.5b Patch Notes: -Reworked the tile match system ( this should fix any bugs or issues with more complex combos or huge combos that cover the board and all go off at once) -Bumbo the Dead no longer gets screwed over when he gets a 20 coin jackpot. -Trap door no longer kills you if you use it to get to a chapter that doesnt exist. ( i thought it was cute, but you thought it was a bug, so... ) -Fix bug that made it so your turn was skipped even if you gained mana from a spell that was enough to cast another spell on your turn. -Curio trinket no longer effects passive character abilities. -Fixed bug that caused a lagging atta |
| Update notes: V1.0.4 | 2019-11-16 | Legend of Bum-bo V1.0.4 Patch Notes: -Fixed soft lock when having 4 trinkets with the empty and gaining another. -Fixed soft lock when gaining over 4 trinkets in the casino. -Fixed soft lock when getting a curse + other tile combo at the same time. -made it so you can no longer use useable trinkets in the casino. -Fixed soft lock with the empty that caused 2 treasure rooms to load. -Fixed the fool bug. -Fixed 20 coin wheel payout bug. -Fixed Double Treasure room bug. -Fixed bug where the deads spells cost would reroll if you canceled the spell (sorry) -Fixed bug where you could still click things in the casino if the games menu was open. -Tem |
| Update notes: V1.0.3 | 2019-11-14 | Legend of Bum-bo V1.0.3 Patch Notes: -Fixed Curse tile matching soft lock -Fixed Curse tile chaining bug -Fixed audio sfx bug in Casino -Fixed skull game bug. (sorry) -Fixed Burfer visually in another lane bug -Fixed Meat Hook bugs -Fixed soft lock that was caused by using ecoli on gibs boss -Fixed Black magic trinket bug -Fixed 0 charge usable item bug -Fixed usable item reducer over charge bug -Fixed fast click character select bug -Fixed final boss freezing when being counter attacked -Fixed Moms pad passing turn when used possible fixes: - possibly fixed soft locking on shy gals, hard to replicate, but high chance its fixed now balance no |
| Update Notes v1.0.2 | 2019-11-13 | Legend of Bum-bo V1.0.2 Patch Notes: - Picking up the trinket from later chapters no longer locks up the game. - Poisoning enemies resistant to spells no longer locks up the game. - Bug causing music in the wooden nickle to be muted fixed. - Usable trinkets going infinite with other spells fixed. ( Thermos/Rainbow Tick etc) - Mirror Ghost updates so they no longer have the ability to cause a stalemate. - Using Refresh with no usable items bug fixed. - Using Ecoli or D10 on bosses bug fixed. - Removed Debug key that caused death! - Craft Paper bug fixed. - Quake temperately removed ( it caused an unknown bug we are still trying to nail down ) |
| The Prequel to The Binding of Isaac is here and its made out of cardboard! | 2019-11-13 | The Legend of Bum-bo is a puzzle based "deckbuilding roguelike" by Edmund McMillen (The Binding of isaac, Super Meat Boy) and James Interactive, where players collect hordes of items that can be modified, upgraded and comboed with others in many interesting ways. Play as one of many Bum-bo, each with its own unique abilities, as they smash, bash and splash their way through a variety of cardboard monstrosities, giant bosses and dark personal urges... When Bum-bo's only coin is stolen by a mysterious entity and pulled down into the sewer, Bum-bo finds himself facing droves of deranged enemies, lost children, his fears, and eventually the beast |
| BUM-BO WANT UPDATE! | 2019-11-12 | The Legend of Bum-bo launched only a few hours ago and it has easily become one of my most successful launches of all time when it comes to sales! so i want to give a huge thank you to the fans who supported us! James spent the past few days crushing bugs for release and got through our list, but as expected, there are still quite a few more you guys have run into and reported. i just wanted to do this update so you all know how important making this game perfect is to us and we will be updating the game daily with bug fixes, balances and general quality of life updates ( sound options / saving and loading / mouse over functionality / etc ). |
| Road to Bum-bo ep.15 | 2019-11-04 | I did a little 25 min. trip back through development and go over 3 years of dev. from memory! ( so most of it is probably untrue). also today we spoil my fav. track of the OST.. The Halls of Belial! ( by Ridiculon ) we are 8 days from launch! im going to shit my pants! whos with me!? -Edmund |
| Road to Bum-bo ep.14 | 2019-11-01 | wow what a crazy week... due to the California black outs i was without power and internet for a few days this week, but when we did have power i went live and recorded a few videos for you all to enjoy. in this vid we finally show of the games playable tutorial, and i wear a really badass hand made hat (made by Cobalt streaks mother!) I also recorded another play through with bum-bo the weird, show a few updates and talk about random dev stuff. and finally i went live for an hour answering your questions, then Danielle woke up and stole the show. 13 more days till release.. shit be crazy yo! we will be going live a lot more, so be sure to su |
| Road to Bum-bo ep.13 | 2019-10-25 | Lets play Bum-bo feat. Danielle, watch as i heckle her into failure, read negative comments on twitter and upset someone in the process. also here is the Forlorn Hollow track from chapter 2 by Ridiculon! TILL NEXT TIME! -Mr. Ed |
| The Road to Bum-bo ep.12 | 2019-10-24 | today we spoil Bum-bo the Stout! in this lets play i break down who the stout is, was and try my luck with chaos! one of my personal fav. lets plays and i hope you enjoy it! ------------------------ BONUS QA (this time answering your dev questions) Q: will there be more lets plays by Peach and Danielle? A: well i guess so, people seemed to really enjoy that so, why not!? Q: will there be a final boss or multiple final bosses? A: there is one final boss. Q: will there be items unlocks and the like, like in isaac? A: yes, there are over 20 locked items and a bunch of endings and other unlocks staggered out that are tied to beating X with Y or d |
| The Road to Bum-bo ep.11 | 2019-10-18 | Today we spoil Bum-bo the Stout! The defensive control tank who loves to eat (his mana!) Bum-bo the Stout was originally designed as a Cleric who would focus on making hearts and healing himself with a yum heart, but that proved to be quite boring... with a few redesigns and a mechanical suggestion by Tyler i decided that it would be best if he became more of a crowd control character with a huge upside and minor downside... The Stout starts with 2 spells: - The Stick: this medium damage spell uses 3 brown mana and deals 2 damage and knocks an enemy back 1 space from bum-bo, if a primed melee enemy is moved, it unprimes. - The Blender Blade: |
| The Road to Bum-bo ep.10 | 2019-10-14 | Last week re recorded a few Lets plays for fridays blog post, but due to power outages in CA i wasnt able to make the post... so today you get those 2 lets play videos of us playing with Bum-bo the Nimble... and a bonus video of me failing at the game! First here is James playing as Bum-bo the Nimble. then here is a bonus video of me failing at not only playing, but also at recording game audio... and just to redeem myself, i recorded a second video with fixed game audio! Friday we will go into detail about the final character spoiler, Bum-bo the Stout! see you then! -Eggy McNugget ------------------------------------ BONUS QA: Q: are there o |
| The Road to Bum-bo ep.9 | 2019-10-07 | Today we spoil Bum-bo the Nimble! the backstabbing thief who steals mana with his attacks! Bum-bo the Nimble is a little math character that has you crunching numbers all day to gain advantage. not only does he deal more damage the more he attacks, but each time he hits with a puzzle spell he steals mana! The Nimble starts with 2 spells: - Needle: this attack spell is fueled by 3 Yellow mana and each time it hits it raises its damage by 1. this little needle can take down bosses in no time, especially since it's tied to a mana color that also gains you extra moves. - Tooth Pick: this spell uses 2 black mana and removes a selected tile from th |
| The Road to Bum-bo ep.8 | 2019-10-04 | Let's play the Legend of Bum-bo... with Bum-bo the Weird (feat. James!!) his video looks super pretty and high rez compared to my lame ass recordings. but this week we double dip! i also did a lets play using Bum-bo the Weird! my recording is more ugly and less professional than james, enjoy! i think i should just do lets play videos for a living now.. im amazing at it! 1 like = 1 kiss on the lips, subscribe = make babies! also this week we March to War! this sweet boss track by Ridiculon its amazing, and i love it! more next week! -Mc Millen |
| The Road to Bum-bo ep.7 | 2019-09-30 | Today we spoil Bum-bo the Weird! my personal favorite character! This glass cannon can be a blast to play with because their core mechanic is one that allows for most rooms to be completed in 1-2 turns.. but if you don't play perfectly you can go down with only a few hits. The Weird starts with 2 spells: - Puzzle Flick: this attack spells costs 3 white and 3 black mana and when used removes all of one tile type from the board and deals damage = to that total number divided by 2 to the closest enemy in a column. a costly but amazing attack spell that on average deals 4 damage and if used well can chain into more tile combos. - Magic Marker: th |
| The Road to Bum-bo ep.6 | 2019-09-27 | Let's play The Legend of Bum-Bo chapter 1, the Sewers of Dross! sorry about the quality/frame rate of the vid, i went through 3 different types of recording software and this was as good as it was getting, im working on it though. this week we are also spoiling a remix of Genesis 22:10 Lullaby alt, Bum-bo's title track ( by Ridiculon ). i LOVE how this track turned out, i got goose bumps the first time i heard it in game and once isaac's mom's voice kicks in.. wow. ( huge thanks to Carla Kihlstedt! ) next Monday i spoil Bum-bo the Weird! and maybe a boss or 2! xoxo -Edmund |
| The Road to Bum-bo ep.5 | 2019-09-23 | Much like The Binding of isaacs original 4 characters, the main 4 characters in Bum-bo fit into general classic fantasy archetypes ( and the 4 main suites of the tarot) . Fighter - Bum-bo the Brave - hits hard and can take a beating. Wizard - Bum-bo the Weird - a glass cannon who's all about strategy Cleric - Bum-bo the Stout - a defense driven chonker who loves to eat. Theif - Bum-bo the Nimble - a quick stabby dude who loves to steal. You start the game as Bum-bo the Brave and as you progress you unlock the rest, There are of course a few more... but i'm not telling! Today ill focus on Bum-bo The Brave! our little ragtag fighter/berzerker t |
| The Road to Bum-bo ep.4 | 2019-09-20 | The Nickel Grinder is the main track for a little casino hub in the legend of Bum-bo called The Wooden Nickel ( by Ridiculon ). Bum-bo will enter this hub each time he defeats a boss and can use its NPCs to upgrade his stats, items and trinkets. There are 3 parts to the Wooden Nickel, Bum-bet ( the stat wheel girl ), Rot-rat ( the skull game guy ) and Jude ( the prick pusher ). Stat Wheel: each character in Bum-bo has a custom stat wheel with probabilities that complement their build. paying 15 cents and spinning the wheel will grant a permanent stat boost for the rest of the game. the possible wheel options are as follows: Heart ( raises hp |
| The Road to Bum-bo ep.3 | 2019-09-16 | Combat in the Legend of Bum-bo is simple at its core. each room has 3 columns and 3 rows that can be occupied by enemies ( a 9 space grid ) and when you attack, you choose a column and your spell/puzzle attack will hit the closest enemy in said column. there is also a 2nd layer of this grid for flying enemies, flying enemies can occupy the space above a walking one, but are always hit first when attacked. as you can see in the gif above, mousing over the row will highlight the enemies you're able to hit so there isn't any confusion on who's taking damage ( keep in mind some spells may change these rules, like for instance rock friends, a spel |
| The Road to Bum-bo ep.2 | 2019-09-13 | once again we will be using the amazing talents of Ridiculon for the OST of the Legend of Bum-bo! this sound track will mirror aspects of isaac and even toss in a few remixed tracks from it, but be more of a marching pace to fit the games vibe. Matthias will also make his return as the games narrator, but this time as the voice of Bum-bo the brave! (as seen in the game intro cut scene). we tried our best to make sure the game's sound effects reflected the cardboard diorama aesthetic, so most of the SFX Ridiculon and Jay created will be made with household objects and a range of vocalizations, if you listen close to the intro you can hear that |
| The Road to Bum-bo ep.1 | 2019-09-09 | James and i have been working on The Legend of Bum-bo for well over 3 years now, and in those 3 years the game has mutated in many different ways. in this post im going to do a bare bones break down of how the final game actually plays and go over a few frequently asked questions. i used to describe bumbo as Puzzle Quest meets Isaac, but over the years deck building roguelikes like Slay the Spire and Dicey Dungeons have defined the genre, so it's probably best to compare it to those titles. In The Legend of Bum-bo you travel through randomly generated rooms filled with monsters and are rewarded with coins and spells that are placed in your "d |