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Soul Reaper — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Soul Reaper 1.2 is out!2020-11-30Hello, fellow reaper of souls! We just released Soul Reaper version 1.2. This is part of our monthly update. Here's what you can expect: Soulless monsters 1.2 doubles the number of monsters that were previously in the game for a total of 164 monsters. Soulless monsters are variations of the current monsters but with more potential. They have higher stats and have upgraded abilities. They are meant to help you defeat the stronger monsters more easily. They are also meant to bridge the gap in power between the (very strong) Soul Reaper and regular monsters. You can obtain them in two ways: By trading a level 200 soul. You'll get the soulless ve
Soul Reaper 1.1 Out Now!2020-11-03Hello, fellow reaper of souls! We just released Soul Reaper version 1.1. This is part of our monthly update. Here is the new content you can expect: New Samurai set: allows you to counter enemy attacks New Soul Gear - Eye 4 Eye: allows you to counter enemy attacks New boss fight in the Moon's menu: The Lonely Samurai. Guaranteed soul drop and very high loot drop chance. Beware of his counterattacks! Volume control in the save selection screen And some important bug fixes: African set not displaying the right available actions when not fighting in auto mode. Frogginhood stopping combat when using other soul abilities. 1.2 will introduce new co
Soul Reaper is out of Early Access!!2020-09-30Hello fellow reaper of souls! The day has come! Soul Reaper is now out of Early Access! After 7 months of testing on Early Access and 2 months of beta, Soul Reaper is finally ready to open its vault to fellow reapers of souls! Here's what you can expect from the game at a glance: Zelda-style exploration (top-down 2D view) Pokemon-style monster catching mechanics Diablo-style loot system Final Fantasy-style combat (no random encounters) Path of Exile-style socketing Disgaea-style number crunching Unique 3x3 grid party system As for playtime, here's what you can expect: First playthrough: 20 hours New Game Plus: 35 hours All Steam achievements:
Soul Reaper 1.0 Beta Patch 1 is live!2020-08-28Hello, fellow reaper of souls! I hope you've been enjoying the beta of version 1.0 so far. I'll keep this announcement short. Today we've released the first patch for Soul Reaper 1.0 Beta. Here are the notes: (most important ones in bold) - No milestones in Reapedia - Can't scroll to all Soul Reaper Stats - Swap Soul filter not working - Vipo's feats don't until in Void until you teleport back - Jeff should be FURRY - Tooltips for soul in arsenal gets cut - Armor stats is OP - Music not resetting when coming back from Moon's menu - Loot smithing throwing errors - Loot icons are too big in loot smithing menu - Health tooltip not big enough in
Soul Reaper 1.0 Beta is now live!2020-08-19Hello, fellow reaper of souls! A few hours ago, we published version 1.0 of Soul Reaper in the Beta branch. If you missed the announcement from earlier this week, here it is: https://steamcommunity.com/games/1163660/announcements/detail/4641476065451548787 Here's how you can opt-in for betas on Steam: https://support.steampowered.com/kb_article.php?ref=7021-eiah-8669 Here are the highlights: Added all the 8 endings Monsters in your party don't auto-attack anymore (you can turn this on/off) Enemies don't respawn anymore after using regular teleporters (they still do when using waypoints) New way to farm monsters: talk to the new Moon NPC and f
Play the beta of 1.0 on Wednesday, August 19th!2020-08-17Hey, fellow reaper of souls! I'm happy to announce that starting Wednesday, August 19th, you'll be able to beta test the version 1.0 of Soul Reaper! We'll publish the changes into the `beta` branch on Steam. Here's how it works on Steam: https://partner.steamgames.com/doc/store/application/branches If you missed the 1.0 announcement, here it is: https://steamcommunity.com/games/1163660/announcements/detail/2727444223258059274 Here are the highlights: Added all the 8 endings Monsters in your party don't auto-attack anymore (you can turn this on/off) Enemies don't respawn anymore after using regular teleporters (they still do when using waypoin
Soul Reaper's official release - play it soon!2020-07-28Hello, fellow reaper of souls! The official release is finally around the corner! The Steam Early Access period has given us plenty of feedback to work from and you'll find this official version to be a lot more complete and more bug-free. We're aiming for a September 30th launch date with a playable version available in the "beta" branch as early as August. If you love monster-collection, deep strategy, complex loot/attribute systems, min/maxing your parties, and a solid Metroidvania-style exploration system, you're going to LOVE Soul Reaper! This new version brings everything to the next level. It really is a love letter to fans of Pokemon,
Putting Pen To Paper - Crafting Soul Reaper's Narrative2020-04-16Salutations, Reapers! It's been about a month since we've last spoken, and this Stabbytabby has been hard at work running around The Vault. I've been researching the lore behind my home, and managed to land a few interviews with the local wildlife… Well, at least with the souls I know that won't try to destroy me. a lot of fascinating people to meet around here! I even stumbled upon some folks in The Void recently… It's a little intimidating to be there! With my cunning cat detective skills, my reconnaissance has proven useful in the pursuit of writing the remaining endings for Soul Reaper. Yup, that's correct! Not only do we have the scripts
Soul Reaper Version 0.1.2p1 Is Live!2020-03-09Hello fellow reapers of souls! Today we’re hitting you up with a surprise patch: 0.1.2p1! For the sake of brevity (we have souls to reap too, you know!), here’s the change log (in order they were fixed no less!): (Potential spoiler alerts below)Fixed the Astronaut artifact set giving a bonus of 1% instead of 100% Reduced the Fire Damage of the Drakey Toothey Created a level 200 version of the Drakey Toothey Fixed bug where the following passive attributes from Souls in loot were 10x higher then they were designed to be: Physical, Fire, Water, Wind, Earth, Poison, Light, and Dark Damage. This affects the following souls: Inferndhole, Cannondor
Soul Reaper - Ver. 0.1.2 Now Playable!2020-03-03We're back again, and even sooner than expected! has reached new heights with her craft, and can now smith pieces of loot into souls! It takes some serious skill to create life from inanimate objects! The feedback we've been receiving from the community has been tremendously helpful in shaping Soul Reaper's updates, and we can't wait to show you what the newest build includes! Version 0.1.2 has been pushed to the main branch on Steam, so you'll be prompted for an update next time you launch the game! 0.1.2 Changelog There's been a plethora of improvements since the last version, so get ready for another huge list of changes and features! (Thi
Soul Reaper - Ver. 0.1.1 Underway!2020-02-18Whew, we have been busy! So busy, in fact, that even the Soul Reaper is putting in work! He now joins the fight in the tutorial sequence, and has been given several new souls to play with! Soul Reaper entered Early Access back on February 4th, and we've been working around the clock to make sure that those sharing their first impressions are heard. We've been receiving feedback through our Steam Community, Discord, Bug Reporting Form, and even playthroughs on YouTube! We've learned a lot about what needs adjusting, and the reception has helped us shape our next big update: Version 0.1.1! Accessing The New Build There's a lot of changes featur
Soul Reaper Now Available on Steam!2020-02-04Do my eyes deceive me? Is today finally the day?! …IT IS! It's February 4th, and Soul Reaper has launched onto Steam Early Access! one shatters the Soul Reaper's psyche and gets away with it! Stand strong, and take back what's yours! It's been an absolutely wild ride, and we're unbelievably ecstatic to announce that the game we've been working so hard on is finally available to purchase! Truly, dreams can come true! I'm so happy, I could cry… But I won't! I promised the family we'd be going fishing in the Elysium lakes, and there's no time for cutting onions! It's a big day for us Stabbytabbys too, and we take pride in our impeccable skewerin
Reaper Fragments + Mac Build Update2020-01-24Salutations, Reapers! I hope your ventures are treating you well, and that you've been nabbing some excellent souls along the way! While I, a humble cat with a hook, don't find myself challenging monsters all too often, I do squeal with delight whenever I knock out some Reefraffs. My love for fish is truly undying! (The same cannot be said about my cooking… I just bring them home and my family does the rest.) Anyway! Enough about that; Soul Reaper is under two weeks away from launching onto Steam Early Access! The folks over here at Power Level Studios have been pouring their souls (I've made this joke before, haven't I?) into this game, and
Soul Reaper - A Timely Trailer!2020-01-10Greetings, Reapers! How's everyone doing? It's been a year since the last Dev Blog, and I can't wait to - what? Bad joke? Okay, okay… Seriously, though! I hope you all had a wonderful holiday season! We had a refreshing break ourselves, and now we're roaring to go! Here's to an amazing 2020! What better way to start off the new year than a brand new trailer for Soul Reaper? Yup, that's right! With the Early Access release quickly approaching, we felt it appropriate to release a new video in preparation of the upcoming launch! Check out the action-packed video below to get a good look at what you can expect this February! The game has come a l
Soul Reaper - Ver. 0.0.7 Emerges!2019-12-23Wow, time has been flying by! Power Level Studios has been so busy with version updates that it's now… December 23rd?! Ack, I didn't even get the chance to grab stocking-stuffers for my family! I hope I can find some last-minute loot in The Vault... (That, or maybe catch some fish for dinner. I hear Clownanha's are in season, but I'm not sure I could take one in a fight alone…) Ah, enough of my rambling! We're pleased to announce that Version 0.0.7 of Soul Reaper's Open Beta is now available to download! This is one of our most unique updates yet, as this time, we're introducing a new character! He's a friendly neighborhood specter that will
Soul Reaper - Ver. 0.0.6 Springs Out!2019-12-20It's been a long and perilous journey for the Soul Reaper. After suffering a harrowing defeat by the hands of the Herald, our hero was forced to start from ground zero. With a hazy memory and split psyche, he fought his way through The Vault to regain his faculties and amass an army even greater than before. Now, in Version 0.0.6, you can finally take your shot at the Herald once more! Use the abilities you've learned from defeated bosses to clear a way forward, and make The Midnight Council regret ever having crossed your path! need to make use of every Overworld boss ability in order to reach The Midnight Council! The entire ending sequence
Soul Reaper - Ver. 0.0.5 Sneaks In!2019-12-17We meet again! (And so soon, too!) Power Level Studios has been knocking out the checklist of bugs one-by-one, and our newest build implements some excellent changes made to Soul Reaper's UI. If you've played one of the recent versions, you'll have noticed that the pause menus were becoming somewhat homologous. Everything was starting to blend together, making navigation rather difficult at times. In Version 0.0.5, however, the menus have been improved significantly! Check out the massive screenshot comparison below for a quick look at the changes! Squad Screens: selection in 0.0.4. selection in 0.0.5. Power levels are better displayed, and t
Soul Reaper - Ver. 0.0.4 Out Now!2019-12-13Did you miss us? Earlier this week, we released Polarus as part of Version 0.0.3 of Soul Reaper's Open Beta. It was a monumental update for us, as all three layers of The Vault had finally become accessible! A lot of work went into the new zone, and we're glad players have been enjoying their time exploring the perilous ice fields. monsters mean business! Don't forget to check out our Guides section if you need help squad building for Polarus! You might be pleasantly surprised to hear that we haven't slowed down at all! Despite Monday's major update, we're already prepared to unleash Version 0.0.4 upon the world! (Muhahaha!) Fret not; you won
Soul Reaper - Ver. 0.0.3 Out Now!2019-12-09As snow continues to coat the roads in a cold blanket of white, Power Level Studios remains unperturbed by the elements and has been pushing forward with a fiery passion! Rather than going out and making snow angels, we've been enjoying our time huddling up to our fireplaces (i.e. computer exhaust fans) and adding new additions to the game! As exciting as it is to wander out into the below-zero wonderland, we have instead opted to bring the Winter landscape to you. Yup, that's right! Version 0.0.3 is ready to download, and Polarus is now available to explore! Polarus is the third and final layer of The Vault. Quite the "polar" opposite of Vol
Guiding The Soul to Victory2019-12-02Whoa, things are getting chilly out there, aren't they? As the fallen leaves become painted white, there's no better time to cozy up to some hot coco while navigating the blistering terrain in Volcanheim. Lava a little too extreme? Why not swing by the lush and lively planes of Elysium! These two areas are free to explore in the Open Beta, so give 'em a shot if you'd like to crush those icy Winter Blues. screams "Summer" quite like running from a Fournicorn's spikes or a Volcadillo's projectiles! The snow hasn't kept Power Level Studios from slowing down at all! (If anything, it's more of an incentive to stay at our screens!) There's plenty o
Soul Reaper - Build 0.0.2 Out Now!2019-11-15Halloween marked the first public release of Soul Reaper's Open Beta, and the last few weeks have been simply incredible for us! We've had many one-on-one conversations with users describing their first impressions, and we've received a multitude of amazing recommendations since the build went live! Our team has been keeping a careful eye on the bugs submitted via our Bug Reporting Form, and this next build will see a series of improvements based on all the amazing feedback! Grab the new build here at powerlevelstudios.com/beta! Before we even get into the changes, let's take a look at the new content added in this update! For starters, Elysi
Soul Reaper - Open Beta Out Now!2019-11-01What an absolutely wicked month we've had! A crafty contest, an insightful developer interview, an awesome playtest event, and to cap it all off, the release of Soul Reaper's Open Beta! Head over to powerlevelstudios.com for the download link, and enjoy! day has finally arrived! Launch Trailer Want a quick showcase of what to expect? Check out the launch trailer below for an action-packed preview that only scratches the surface! Get a glimpse of The Vault's different climates in this new launch trailer! The Switch From Early Access to Open Beta There's been a lot of information this month, so much so that you might've missed the recent announ
A Treat Worth Sharing2019-10-28These past few weeks have been critical for the development of Soul Reaper, and it’s been an exhilarating experience to say the least! We've been conversing with friends, relatives, playtesters, and developers alike; moving us one step closer in delivering an awesome gaming experience. The feedback we’ve received from the playtests has been monumental in shaping the game for the better, and we’ve been given some amazing advice from the community since we’ve reignited our social media presence. Another shot of our playtesting setup at Momentum! Picture courtesy of GamePlay Space. We want Soul Reaper’s first foray onto the marketplace to be suc
A Ghoulish Gathering2019-10-21As pumpkins continue to fill each doorstep, and ghastly decorations litter the streets, it’s no denying that another haunting season is upon us! Power Level Studios has been hard at work making sure Soul Reaper will be ready to rock Early Access this Halloween, and we’ve got even more exciting updates to share with you! Paging The Reaper Himself The man with the plan, Danny Forest, was once again able to lend his voice for another interview! Given that Soul Reaper’s Early Access is just around the corner, Benign tailored questions to highlight information that newcomers would find greatly beneficial when starting their journey! Timecodes are
Full Steam Ahead — All Aboard The Reap Train (Dev Blog - Oct. 8th, 2019)2019-10-08Hello, and welcome to our first announcement post on Steam! My name is Benign, and I'm the Community Manager for PLS! I typically write up the Dev Blogs found at medium.com/power-level and post 'em around the studio's social media accounts. Since this is our first Announcement post under Soul Reaper on Steam, I thought I'd give a little introduction! Pleased to meet you, and I hope I'll be of assistance in the coming months! I'll get a bug reporting thread up sometime soon in preparation for release, and I'll be posting the Dev Blogs here alongside the usual locations as they roll out! If you ever need to get in touch, feel free to shoot me a