Metal Mind — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| 1.1.136 Update | 2023-04-15 | Some English text optimization. BOSS-related bug fixes. Final boss countdown adjustment. Advanced enhancement-related bug fixes. Enemy configuration optimization for different difficulties. We are preparing localization for English, French, Korean, German, Spanish, Portuguese, and Italian. The porting of the XBOX version and NSwitch version is in progress. |
| v1.1.135 Update | 2023-03-31 | Difficulty system open |
| 1.134 Update | 2023-03-31 | One-eyed boss bug fix After death, the transformation retains the selection menu - the mouse hovering over the button and pressing Esc will cancel the selection fix |
| v1.1.133 Update | 2023-03-30 | Dialogue Correction |
| v1.1.132 Update | 2023-03-30 | Japanese text loading error fixed Adjustments to the passive effects of launchers and weapons Adjustment of enemy hit effect |
| 1.1.130 Update | 2023-03-25 | Outside-the-Box Enhancement Bug Fixes |
| 1.1.129 Update | 2023-03-24 | Adjusted the attack style and related values of the final boss. Adjusted the knockback effect of some weapon projectiles. Added animation for body change and fixed related localization bugs. Fixed a bug where some equipment skills did not work. The external enhancement system allows all skills to be viewed. Adjusted the overheat duration and rotation speed of some weapons. |
| Metal Mind : Major Update | 2023-03-17 | Dear Players. Thank you for your continued support and interest. We are proud to announce the launch of a major update to Metal Mind, which will bring you a brand new gaming experience. Made a complete out-of-bureau enhancemen system. Stripped the style system and the out-of-bounds enhancement system. Optimized the level map of the game and shortened the experience time to 35 minutes. Bomb traps can be re-generated. Created new laser traps. Merged the mechanics of superheat and overheat, differentiated the genre features and fixed the related text. Adjusted equipment properties for different genres. Adjusted weapon related values, especially |
| Branch version: majorupdatetesting update | 2023-03-14 | Balance the values of the whole out-of-bureau enhancement. Fixed the numerical legacy bugs of the previous out-of-bounds enhancement system. Adjusted the traps and obstacles on the map. Test code:MetalMind7777777 Feel free to leave me feedback. |
| Sorry for the major update delay | 2023-03-10 | A rather serious problem has occurred. We have provided a test branch for players who want to experience the new version. Please backup your archive and then delete it before entering the test branch. Archive address: C:\Users\Administrator\AppData\LocalLow\HammondProject\MetalMind\save Test code:MetalMind7777777 If possible, please give me some test feedback, such as. Battle duration of each room,, new skill effects, enemy performance in each level, battle duration of LV1 level, battle duration of LV2, etc. |
| Dev Log 20230223 | 2023-02-23 | Thanks to your support, we're about to make a major update! Expected in early March. 1. Reinforcement system for the lobby Function Introduction. Warfare System - Strengthen the body through attributes, for example, directly increase attack power, shooting speed, movement speed, etc., total 22 skills. Room System - Strengthen the body through event rooms, such as giving the player fire support in the combat event room, increasing the benefit of the event room, etc. 14 skills in total. Reset System - Strengthen the body by death, for example, keep 3 Advanced Enhancement after death, increase attribute gain after death, etc. Total 11 skills. 2. |
| 1.0.1273 Update | 2023-02-09 | Bug Fixed The midway archive can not be saved correctly Can open the mechanical table during the equipment box opening animation Adjusted Cutter storing damage |
| 1.0.127 Update | 2023-02-08 | Fixed bugs related to Swarm Type steel |
| 1.0.127 Update | 2023-02-07 | The event room is divided into the combat room and the encounter room, and 2 new portal was made. Overload maneuver no longer consumes heat and is adjusted to generate heat. Adjusted the text of some equipment. |
| 1.0.236 Update | 2023-01-19 | Weapon Damage Anomaly Correction Event Room Localization Error Correction Event Room Stuck Correction |
| 1.0.126 Update | 2023-01-18 | Melee weapons have significantly increased rotation speed 6 new event rooms added sound effects Lightsaber has significantly increased attack speed |
| 1.0.125 Update | 2023-01-18 | Changing the tank gun caused the game to be stuck Fixed some weapon passive errors Fixed rendering error caused by emitter light effect |
| 1.124 Update | 2023-01-17 | 1.124 Update Fixed ● Bug in the pet dog tag released by the second level boss ● localization bug ● UI-Bug when exiting the game in the lobby ● Bug that enemy HP and currency acquisition hints are not displayed correctly Added four types of sound effects when weapons CD 1. energy weapons 2. artillery weapons 3. machine gun weapons 4. melee weapons |
| 1.123 update | 2023-01-16 | ● Added 5 event rooms 1. Shrine 2. sewer 3. armor master 4. arms merchant 5. Blessing of Cthulhu ●Overheat and super overheat no cause harm ● Adjusted the range of most shooting weapons ● Adjusted the characteristics of some weapons ● Added original artwork of style ● Added 1 Mech style:Martial artist - better in melee combat ● Removed advanced transformation unlock system ● Adjusted the weight and HP of equipment ● Selected some weapons to enter the weapon unlocking system ● Added 7 new modifications: 1. Rapid cooling:10% chance of not generating heat when attacking, heat dissipation is not available, lasts 6s 2. Ignite:During overheat the c |
| Dev Log: New Content Preview | 2023-01-16 | Dear players, Thank you all for your support! We are constantly working on new content and aim to create a better gaming experience. We are currently working on some surprises that we hope to share with you in the near future. We value the player feedback and have made the following adjustments to the game (the game is still under development and the content is not final): Combat We've adjusted the forced cooldown of weapons, which allows you to shoot more freely. When your weapon overheats, you can use the heat venting feature. New heat monitoring UI - you can control weapon heat more accurately. Optimize the sounds to make the sound effects |
| 1.0113Update | 2022-07-18 | Bug caused by fast interface switching |
| Update | 2022-07-04 | 1.The shop is no longer refreshed after continuing the game 2.Fixed a bug where the camera was not following the character after opening the armory |
| 1.011 update | 2022-07-01 | 1. Can now use the Armory in any scene outside of combat (keyboard B , Controller D-pad up). 2. Optimized the animation effects of the damage font. 3. Optimized the animation effect after the death of the enemy. 4. Fixed the bug of missile type weapons getting stuck. 5. Fixed the bug that the room is stuck and cannot be opened. 6. added the sound effects of the landing bin. 7. Can directly open the property interface during the game (keyboard X, Controller D-pad down). 8. The game character no longer has inertia when moving. 9.Adjusted the scene of level one |
| Official 1.0.10b Update | 2022-06-24 | 1. Key setting function 2. Currency box touch to pick up Under repair 1. Any room can use the transformation system 2. Damage font optimization 3. Lv1 level scene optimization 4. Shooting feedback optimization 5. Map function optimization Please let me know if you have any questions! |
| BETAS 1.0.10b Update - key settings. | 2022-06-17 | LIBRARY>MetalMind>Right-click-Properties>BETAS>CODE:metalmind777>trialtest-GamerTest |
| BETAS 1.0.10b Update - key settings. | 2022-06-17 | LIBRARY>MetalMind>Right-click-Properties>BETAS>CODE:metalmind777>trialtest-GamerTest |
| Official 1.0.9 Progress can now be saved!! | 2022-06-02 | 1. Saving function in the middle of the game 2. BGM error after transferring from battle room to initial room. 3. Adjusted the value of the peripheral modules. 4. Bug of spider boss jumping off. 5. Compressed the level of some Enhance. 6. Significantly adjusted the value of some Enhance - switching weapons / rotation speed. 7. Default body's sprint skill now consumes power. 8. Cloud archiveing. 9.No inheritance of blue currency after passing the level. 10.Significantly adjusted the price of the Enhance. Fixing 1. Key settings. |
| BETAS 1.0.9 Update Progress can now be saved!! 2022-5-27 | 2022-05-27 | LIBRARY>MetalMind>Right-click-Properties>BETAS>CODE:metalmind777>trialtest-GamerTest 1. Saving function in the middle of the game 2. BGM error after transferring from battle room to initial room. 3. Adjusted the value of the peripheral modules. 4. Bug of spider boss jumping off. 5. Compressed the level of some Enhance. 6. Significantly adjusted the value of some Enhance - switching weapons / rotation speed. 7. Default body's sprint skill now consumes power. 8. Cloud archiveing. 9.No inheritance of blue currency after passing the level. 10.Significantly adjusted the price of the Enhance Fixing 1. You can adjust the surrounding modules during t |
| Dev Letter & Update Plan | 2022-05-09 | Hello Gamers! It's been two weeks since the release of Metal Mind. Before we get started today, a huge THANK YOU from us to every one of you that have chosen and played our game - it's an exhilarating experience watching you enjoy, discuss, and share your opinion and kind suggestions with us. As a small independent team, your encouragement and comments really cheered us on. Of course, problems also showed up and we have read each and every one of your feedbacks and have already included them in our future update plan, which is the major content of today's announcement. For some urgent bugs, we have published a bunch of small updates in the pa |
| Official 1.0.87 Update 2022-5-07 | 2022-05-07 | We are currently developing the archive function, and we are sorry for the bug related to the saving of blue currency 1. Fixed the pass after the lobby exit does not save the advenced bug. 2. Fixed the display bug of Accelertion System C1. 3. Fixed the localization problem of death text. 4. Fixed the localization problem of the surrounding modules. 5. Pass CG coding adjustment. 6. Map teleportation card MiniAC skill bug. 7. Adjusted the location of the teleportation point of the transformation room. 8. Fixed the teaching manual display bug. 9. Switch weapons bug| switch weapons when opening the map will cause the sound cycle. Fixing 1.Weapon |