End of War 1945 — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Launch Options and Bug Fixes | 2025-08-22 | Currently in beta, but the patch today adds a new rendering mode that will increase performance and compatibility for older/low end hardware. You should also see some new launch options when you run the game from Steam. Also some other miscellaneous bug fixes and stability improvements are included. |
| New Weapons! MP41(r) and ZK-383 Now Available + Bug Fixes | 2023-07-17 | New weapons and some bug fixing! Wanted to give you all a quick follow up to the British update from a couple of weeks ago. In this update you're getting access to the MP41R and ZK-383 SMGs. As well as some bug fixes related to the menus and settings. Below is some info about the new SMGs! MP41R The MP41R or MP41(r) may look familiar, an awful lot like a PPSH-41 actually. That's because it is, just modified by the Germans after capture. After the Germans captured vast quantities of PPSH-41 SMGs during and after Operation Barbarossa, they rechambered some of these for 9mm Parabellum to cut down on the variety of ammo they needed to supply thei |
| British Update is Finally Here! - British Faction, 3 New Maps, New Menu & More! | 2023-07-04 | Sorry this took so long, but thank you so much to you all for waiting for this update. I hope you'll like it! This update is a big one, and from now on updates will thankfully not take so long now that this is out. Given the day this has happened to release, Happy 4th of July to all the Americans out there! (Sorry to our British friends, very stereotypical of us to get ourselves in your update somehow) What's Included The British as a new faction - With them come 3 new maps, bringing our total to 12. As well as a new set of weapons which are detailed later. All new animations - Almost every weapon has new first person animations, all but the |
| Progress Update For Coming Update - Weapon Animation Reel and More! | 2023-01-14 | Hi everyone, sorry for not being more active on posting progress updates for the coming update. I wouldn't blame you if you thought the project was just abandoned as so many are sadly, if I were you my mood on this update would probably be similar to the thumbnail for this announcement too. Fear not though, I hope you were hanging in there because its about to finally arrive! This update was originally announced at the very end of 2020 (my apologies), as an update bringing the British as a new faction for the game. Since then it grew to what is essentially a revamp of the whole game. The menus are new, the gun mechanics function differently, |
| 28 ALL NEW Player Models and Details On Coming Major Updates v.0.5.0.10 | 2021-10-06 | Sorry for the wait, it's been a few months since the last official announcement. This is going to be a large post covering a huge update in the works as well as the interim update put together to hold you over until that monster of an update arrives! The interim update that you can play right now is focused on character variety. There are now 28 unique player models spread throughout the game. Previously there was a single player model for each faction, a total of only 3. It looked a bit weird having every player on a team seemingly be a clone of the same man. Now you'll have a player model depending on what weapon you pick to spawn with. Thi |
| Preloading, Experimental 3rd Person , Visual Improvements and More v.0.4.7.0 | 2021-04-02 | Hey epic gamers there's a new update for End of War 1945, and its got a ton of improvements that will make way for the bigger changes coming soon! New Features: -More detailed loading screen text -Preloading of more assets before level starts, this should greatly reduce hitches. Especially so when loading something like a sound or muzzle flash for the first time -3rd person mode added in experimental state, feedback appreciated but expect bugs and possible issues, you can set this as a permanent preference in the game settings or switch temporarily by pressing 'P' -Hitmarker sound and Kill sound added -Improved visuals on Vallo Alpino Map Cha |
| Movement Update - v.0.4.6.0 | 2021-02-08 | This is a small update to help improve the overall game before the large update adding the British as a faction. Movement has been improved and tweaked, along with some additional graphical enhancements, sound changes, and bug fixes. Movement Changes and Improvements: -Tweaked general and aim movement speed based off of what weapon the player is currently holding -Increased speed while crouched -Adjustments to jumping gravity and max height you can jump -You can now fall longer heights without dying or taking damage -Sprinting stops if you swap weapons while sprinting Graphical Changes: -Fixed incorrect lighting on arms and player model Audio |
| Westwall_V2 and Numerous Gameplay and Graphics Upgrades | 2021-02-03 | New Map -added WestWallV2 WestWallV2 is the first major revision to the existing map lineup. Bringing more foliage, better textures, and overall detail. There is now a hill where the rudimentary bunkers and trenches rest on in the middle of the map, the spawn areas for both sides also have more trees and boulders added for cover and concealment. The background scenery of the map has also been redone. Graphical Enhancements -Improved lighting and reflections on Endsieg and Trieste -Improved lighting on Nuremberg, Retreat, Vallo Alpino, and Monrupino -Enhanced the backgrounds for Nuremberg and Trieste, also improving performance -added more fol |
| Christmas Patch + Upcoming Content! | 2020-12-25 | So to start, here's the patch notes for the Christmas Patch that has just been released. It's got some nice overall improvements and preparation for further expansion: -Improvements to the AI/Bots -Added smooth weapon movement when aiming and moving up/down or right/left -Improved the firing sound for the KP31, Thompson, MP40, STG44, and Sten -Added new reload animations for the Gewehr 43 and Sten -Improved various weapon animations -Increased visibility for muzzle flashes when seen from a 3rd person perspective -Fixed an issue where the fire animation sometimes wouldn't play properly if it was the last shot before needing to reload -Fixed a |
| Animation Improvements, Experimental Raytracing, and more! - Version 0.3.0.0 | 2020-08-29 | This update brings improvements to animation transitions/blending, gameplay adjustments and new gameplay/graphics options including experimental raytracing support, forward rendering, and an FOV slider. Full Patch Notes -improved/added jump first person animation transitions -improved weapon firing first person animation transitions -added an FOV slider from 65 to 90 -adjusted partisan hitbox -adjusted knife/melee -added experimental raytracing, forward renderer (less complicated graphical rendering pipeline), and texture streaming options |
| Huge Performance and Install Size Improvements - Version 0.2.3.0 Patch Notes | 2020-08-08 | Blueprint Nativization This update brings Blueprint Nativization to nearly all of the UE4 blueprints used in End of War 1945. Bleuprints and C++ are both used together in Unreal Engine 4 games, and C++ has a major advantage in efficiency. You can however, gain much of this back by nativizing blueprint assets. The conversion process is buggy which is why it's taken this long, but as a result nearly every aspect of the game should see performance improvements. Even on higher end PCs, you'll likely not see drops and hitches where you once did. Install Size Reduction The game install size has been compressed from around 35GB to only 21GB with thi |
| Gameplay Improvements - Version 0.2.1.0 Patch Notes | 2020-07-13 | Just a small update that mainly brings improvements to picking up dropped weapons off the ground, also brings bug fixes and graphical tweaks. Improved Weapon pickup collision Improved Nuremberg lighting quality Fixed Tappelwerch lighting issues Fixed WestWall collision issues Improved graphical quality at highest settings Optimizations for lowest settings Fixed issue with Tappelwerch loading screen sometimes not fading away as the host |
| New Map! + Patches - Tappelwerch - Version 0.2.0.0 | 2020-07-03 | Update 0.2.0.0 Our biggest post Early Access release update, the main attraction being our new map Tappelwerch! This snow themed map takes place during a German offensive to clear a path of retreat for their forces in the Balkans. This village was burned, and later bombed, before falling into use by the Yugoslav Partisans in 1944-1945. It's a large map with chaotic house to house fighting, available to play on all 5 game modes. Some screenshots of our 9th map More changes and features Jumping has been tweaked to have more weight, giving a more realistic and less floaty feel. Colorblind settings have also been added that improve the contrast f |
| German Compatible Version Available Now! | 2020-07-03 | Sorry for the wait, German customers! End of War 1945 is finally available for purchase in Germany, apologies that it took this long! This version is fully compatible with the version the rest of the world has, the differences are purely cosmetic to remove symbols illegal in Germany. Hope you like the game and continue to check it out as it gets updates in the future. Glad to finally have you on board! |
| Visual Improvements and Engine Version Upgrade 0.1.3.2 Patch Notes | 2020-05-21 | This update brings some overall improvements to visual quality. Particularly in overall sharpness, reflections, and lighting quality for all maps. In addition, the version of Unreal used for End of War 1945 has been updated, bringing some bug fixes, networking improvements, and performance gains. Here's some new screenshots below: |
| We're Live! | 2020-05-08 | The day is finally here, End of War 1945 is officially available in Early Access! You can jump in, create or join a match, and get right into the battle. If you have technical or any other issues, let us know in the forums here on Steam. A lot of errors can be solved by relaunching the game, or rebooting your PC. But otherwise, let us know what's going on and we'll help you out. Be sure to give us your feedback as well, now and all throughout this Early Access period. Enjoy the game! |
| End of War 1945 launches tommorrow! | 2020-05-08 | After a lot of restless nights, we're finally ready for Early Access! In a matter of hours, the game will be available for purchase (Scheduled for 1pm EST). From there you'll be able to jump into multiplayer or single player, creating and searching for matches is very easy. If you have any trouble, let us know in the forums here on Steam and we'll help you out. Thank you to all those who encouraged development along the way, your support has been crucial to getting us this far. Be sure to let your friends know your thoughts on the game, and help the community grow. We'll see you on the battlefield! |
| Game Modes Available on Launch | 2020-05-05 | We're just a few days from release! In the lead up to our launch, we'll go over all the game modes you can play on May 8th. All of these modes have full Single Player Bot/AI Support so you can practice or play offline as much as you like. There are a total of 5 game modes available right now, though more are in development and will be added after launch. Team Deathmatch - Kill players on the enemy team. The first team that reaches the score limit wins! It wouldn't be an FPS game without some type of Team Deathmatch Free For All - You’re a lone wolf. Kill every other player you see. Reach the score limit to be the sole victor! Conquest - Captu |
| Retreat Map Screenshots | 2020-05-04 | Retreat is set during the night of an ambush of a German column, the dark environment giving it a unique feel and playstyle. The middle of the map has some burning vehicles, which provide cover and illuminate the area around them. The Partisan side of the map has some fortifications set up inside the forest. The German side has a small height advantage, but less cover overall. Keeping the lighting and environment in mind is key to victory. This map features the German and Yugoslav Partisan factions, and works well with small to medium amounts of players. |
| Westwall Map Screenshots | 2020-05-03 | Westwall is a large map, with open areas interrupted by trenches and bunkers. The German spawn side of the map has a barracks, along with some unfinished trenches in front. The American side spawn has two houses, a small storage building, and a road with some tanks parked along it. The center of the map has 4 small bunkers connected by trench lines. You can take the high ground in this map by controlling the large barn adjacent to the bunkers. On the other side of the bunkers you'll have a recessed area with some decoy wooden flak guns. This map features the German and American factions, and works great with a lot of players. American side bu |
| Monrupino Map Screenshots | 2020-05-02 | Monrupino is a small historical town near the city of Trieste. This map centers around the enclosed church, surrounded by ruins from centuries before, and a graveyard. As a result the gameplay is quite chaotic, with both sides pushed very close together. The church's bell tower overlooks the graveyard and part of the left and right side of the church, making it a highly coveted position. You can dispose of a sniper in the tower with a well placed grenade, or by counter-sniping. This map is great for smaller games, and features the German and Yugoslav Partisan factions. |
| 1 Week to Release! | 2020-05-01 | It's been quite a while, but right now the game is being prepared for its Early Access release! We're doing some final polishing here and there to make sure everything works well on release. We'll also be having a closed beta/reviewer period on the 6th, but until then we'll be uploading more information about the gamemodes, weapons, and what to expect when you play on the 8th. The release also coincides with the 75th anniversary of V.E. Day! Be sure to wishlist and follow us here on Steam to be notified when we release! We'll see you and your squad on the battlefield! -The 45th Division |
| Poljana Map Screenshots | 2020-04-29 | Poljana is the site of the last major battle involving German forces in Europe. It was fought a week after the war in Europe was supposed to have ended! This map focuses on some of the farmhouses throughout the mountainous village. Outside the larger homes, you'll find wheat fields, sheds, and hills. Use the terrain and structures to get height advantages over your opponents , or lie in wait in the wheat fields and surprise them with some rapid shots. There's opportunities for shotguns, sniper rifles, and everything in between in this medium to large scale map. This map features the German and Yugoslav Partisan factions. |
| Vallo Alpino Map Screenshots | 2020-04-27 | Screenshots for the indoor Vallo Alpino map. Vallo Alpino is based on structures that formed the "Alpine Wall" of fortifications. Built in the years leading up to World War 2, the line faced Yugoslavia, France, Austria, and Switzerland. Yugoslav Partisans took over some of these defenses in preparation for the assault on Trieste at the closing of the war. This map is completely indoor, with close quarters action a constant throughout the bunker. This map features the German and Yugoslav Partisan factions. Check out some screenshots below! |
| Endsieg Map Screenshots | 2020-04-23 | Endsieg focuses on a small rural town in Germany, putting up a defense against American forces in March of 1945. House to house fighting mixed with open and dangerous roads between building rows allow a variety of play styles. Walls line the front of the houses, as well as their backyards to provide cover and direct the flow of the area. You'll have to ration your grenades and quickly clear occupied buildings to eliminate enemy players and capture/hold objectives. The writing on the walls is inspired by real historical slogans, an example is included below among the other screenshots. This map features the American and German factions. Real p |
| Trieste Map Screenshots | 2020-04-21 | Here are some screenshots of our map, Trieste. This map is centered around a small hospital, with bombed buildings around the sides, and an underground shelter below the hospital. Overall the map is medium sized, and the darker lighting adds new opportunities compared to larger urban maps like Nuremberg. The underground shelter allows you to go from one end of the map to the other. Controlling the hospital provides control of the center of the map, and its upper level allows you to fire on most exposed areas. The debris and destroyed buildings will allow you some cover on the edges of the map, along with the walls lining the streets. This map |
| New Gameplay Trailer! | 2020-04-16 | Check out our new gameplay trailer, showing off a closer look of what the game will look like when we release into Early Access! Remember to wishlist us here on Steam! |
| Recoil and Weapon Firing Demonstration | 2020-04-08 | Here's a preview of the recoil and firing of the in-game weapons. We'll be going over faction arsenals in an upcoming announcement. In order of appearance in the video, the weapons are: STG 44 BAR KP31 MP40 M1A1 Thompson STEN MKII Gewehr 43 M1 Carbine M1 Garand M1 Garand Scoped (M1C) Kar98K Scoped (non scoped is also available, but has the same behavior) Trench Shotgun Luger The 1911 TT33 |
| Nuremberg Map Screenshots | 2020-03-23 | Here are some screenshots of our final map, Nuremberg. The Battle of Nuremberg was a fierce struggle between German and American forces in the last weeks of the war in Europe. This is our 8th and final map we've made before our release into early access. We're currently working on refining the game and preparing it for launch. Remember to wishlist and follow us on the store page! Below is a part of the underground air-raid shelter area, that spreads across the entire map. |
| Foliage Graphics Upgrade | 2020-03-09 | We felt like sharing some improvements made to the foliage. Some feedback we received was directed at the graphics quality, and rest assured that is being addressed. These new models haven't hurt the performance guidelines set for the game, as we are still focused on a simpler visual style reminiscent of older games. Remember to wishlist and follow us here on Steam to get updates as we near release! Enjoy the screenshots below! Old Graphics New Graphics Old Graphics New Graphics More New Graphics |