City Block Builder — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Patch Notes v0.10 | 2023-02-21 | Hey everyone, It is with a heavy heart that we have decided to put a pause to the development of City Block Builder. We had ambitious updates in the works but we have decided to learn some hard lessons and move to a fresh project for now. We hope to share more with you in the future for CBB. Thank you so much for playing with us! Here are the few items we have worked on. Notes Prop preview windows now scale and zoom based on the object size. An alternative camera mode has been added. Open the pause menu to access. Financial data is now saved. Deleting saves now has a confirmation. Guests should be more responsive to restaurant seat openings. |
| Patch Notes v0.09 | 2022-12-17 | Hey everyone, We’re still working on some sizable content updates, and hope to have that in your hands for play soon. However, we’ll be taking a hiatus for the winter holidays and will be resuming updates in January. We hope you have a wonderful rest of the year. Looking forward to coming back strong in 2023! Notes We’ve received multiple reports of crashes from users and have added in-game back tracing in order to receive automatic error message reports which will hopefully help us identify what’s causing problems for some users. These reports will only be sent if you’re connected to the Internet, and we do not gather any other information a |
| Patch Notes v0.08 | 2022-12-02 | Hello everyone, this is an interim patch attempting to fix some crash issues some users are experiencing trying to load the game. Notes Made several changes that may have resolved certain crashing issues, but we are not fully certain it has covered everything. If you are still unable to start the game or make it past the first loading screen, it would be extremely helpful to provide the automatically generated log file and send it to us (preferably on Discord). Thank you so much! The log file location is C:\Users\%USERNAME%\AppData\LocalLow\Tentworks Interactive\CityBlockBuilder\Player.log |
| Patch Notes v0.07 | 2022-11-16 | Hello everyone! Here are some details about the new patch: UI Guest overview UI has been implemented, and its corresponding button at the bottom of play mode bar has been enabled. Individual guest UI has been implemented. This new UI will expose new data about preferences, stats, and activities for each guest. Some of this data in these new UI has not yet been implemented fully yet, and actionable gameplay is planned for a future marketing update. Improved text visibility of incoming transactions (can be found at the bottom-right of the screen). Audio The radio now starts and is present in the main menu, and the song + radio station persists |
| Patch Notes v0.06 | 2022-10-23 | Hey everyone, We’ve still got a lot cooking but wanted to provide an update in anticipation of more in-depth staff AI behavior. Staff + UI Staff UI has been updated to reflect some current stats. New UI for hiring staff and viewing current employees. Added a hireable staff talent pool. When the game starts, there are a limited number of staff that you can hire from each category (security is still not implemented yet). There are varying qualities of staff determined by two new stats: mobility and efficiency. Mobility affects how fast staff can walk and efficiency affects how fast tasks are completed such as cooking, cleaning, and repairing. S |
| Patch Notes v0.05 (17 September 2022) | 2022-09-17 | Hey everyone, We’re currently working on multiple fronts in terms of features that aren’t quite ready to release yet (related to guest and staff UI and associated behavior and gameplay effects as well as localization). For this update, we’re adding the following: Lighting and Environment The moon, moonlight, and a starry sky has been added to the game. Night time is now no longer pitch black but instead a pleasant twilight blue. Performance Celestial bodies (sun and moon) now operate on their own thread. Resolved some occlusion culling issues. AI Added slight randomness to group walking formation positioning. Different types of formations sti |
| Upcoming Direction + Patch Notes v0.04 | 2022-09-03 | Upcoming Direction Hello all, in this patch we have some more bug fixes, some based directly off of community feedback so far. We are trying our best to address game-breaking issues first before adding more content to the game, as we believe content would be meaningless without a stable foundation. This brings us to addressing some community concerns. We understand that generally games that label themselves as “early access” misadvertise, overpromise, and fail to deliver, and we apologize for any misconception about that. While it is true we have worked on this game for a few years at this point, it has been a bumpy journey to say the least, |
| Patch Notes v0.03 (26 August 2022) | 2022-08-27 | Patch Notes v0.03 (26 August 2022) Another weekly update! We deployed a patch last week but didn’t seem to post the notes so it will be posted below just for a historical record. We’d also like to note that as we make patches to the game, we will try our best to preserve backwards compatibility on saves but there’s no guarantee that old saves will work or if everything will work correctly once loaded. We thank you immensely for your patience and will continue to make regular improvements on the game. Build Mode Zone stretching has been temporarily disabled due to a critical bug associated with it. A solution is in the works but is taking much |
| Dev Byte #14 | 2022-06-28 | It's been quite a while since we last posted anything about City Block Builder but that's because we have been hard at work to get you the best early access game possible! We are getting closer and closer to our goal and we should be getting CBB out very soon. Until then, here is a little bit about what our incredible 3D Artists do for the game. Working on City Block Builder, the main difficulty we faced was matching each other's style and working as a unit. Each artist in the team had their own style. However, trying to match each other's styles helped us learn, grow and improve. While constructing the props we had to think as if we were in |
| Update and Progress on City Block Builder | 2022-02-26 | A quick update on our progress with City Block Builder. We'll be talking about the upgrades we have made to the art side and our AI side of things! Along with that, we will also be talking about our highly anticipated Story Mode! So make sure to be there ːsteamhappyː You can ask us questions on the chat and we'll answer them right there. Make sure you join our Discord server to be a part of the community discussions! Link - https://discord.gg/UPxnDeD4TV We post regular updates on Instagram and Twitter and we have some exciting content planned for the upcoming weeks. Make sure to follow us on both platforms through - https://www.instagram.com/ |
| CBB Early Access Delay Update | 2021-09-23 | Hi Builders, We are sorry to announce that we have decided to postpone the early access launch for City Block Builder. We sincerely apologize for the delay, but we want to ensure that the game releases in a polished, playable state. We realize that this is an inconvenience, but we want to provide our community with the best experience possible. To tide fans over during this wait, we have released an all-new Developer Walkthrough video showcasing how players can construct the Tinseltown empire of their dreams when City Block Builder comes to Steam Early Access later this year: Developer Walkthrough of City Block Builder: https://youtu.be/I8JoM |
| Dev Bytes #13 | 2021-07-02 | It’s been a few days since the Steam Next Fest has ended but we’re still riding on the post-release high. We would like to sincerely thank each and every one of you who took the time to check out our demo and our Steam Page. Over the course of the Steam festival, we received valuable feedback from players who experienced the demo and each bit goes a long way in creating City Block Builder a flawless experience. Our demo will continue to develop for Steam and may get some more updates to make CBB a fresh first experience for every single player. We are eager to hear more about the game from you and would appreciate any feedback that you can pr |
| City Block Builder Dev Stream #2 | 2021-06-21 | Hey hey, Builders! As the Steam Next Fest comes to an end, we are here with our final dev stream of the event. Join us on Tuesday, 22nd June 2021 at 9 AM PDT. Set the reminder and let's build some stuff! Join us here! - https://steamcommunity.com/broadcast/watch/76561198981129860 Make sure you join our Discord server to be a part of the community discussions! Link - https://discord.gg/UPxnDeD4TV We post regular updates on Instagram and Twitter and we have some exciting content planned for the upcoming weeks. Make sure to follow us on both platforms through - https://www.instagram.com/tentworks_interactive/ and @CityBlockBuildr |
| City Block Builder Dev Stream | 2021-06-18 | Hello Builders! The Steam Next Fest is up and running and we are all set to hold our first dev stream for City Block Builder. Come join us as we sit down and talk shop about all things CBB as we play through the Steam Demo. The event starts on Sunday, 20th June 2021 at 9 AM PDT. So make sure you set a reminder! See you all soon! Make sure you join our Discord server to be a part of the community discussions! Link - https://discord.gg/UPxnDeD4TV We post regular updates on Instagram and Twitter and we have some exciting content planned for the upcoming weeks. Make sure to follow us on both platforms through - https://www.instagram.com/tentworks |
| City Block Builder Demo News! | 2021-06-07 | It’s the moment you’ve been waiting for! It’s the moment WE’VE been waiting for! The latest edition of the Steam Next Festival is here and this time, we are joining the festivities! The latest Steam Festival is set to commence on June 16th, 2021 and this time, City Block Builder will be making its worldwide debut with our first ever demo going live. Players and fans all over the world will get to experience City Block Builder and its first building blocks. Don’t forget to wishlist us on Steam if you haven’t yet to be notified of all our upcoming news and updates as well as the demo release! Make sure you join our Discord server before the dem |
| Dev Bytes #12 | 2021-05-12 | This edition of Dev Bytes brings happy news! We are pleased to announce the beginning of the Closed Alpha Stage of City Block Builder! Set in 1950s Los Angeles, City Block Builder is a unique blend of business meets domination. Your job is not only to run *a* successful business but in fact, multiple successful businesses. You are offered various disciplines to start your business in and how you conquer each sector is entirely up to you. Start with a cinema and climb your way up the business hierarchy by opening restaurants, cinemas, bars, bowling alleys and much more. But unlike a typical city management game, you just don’t launch businesse |
| Dev Bytes #11 | 2021-05-06 | It’s dev update time! Another dev byte comes your way and this time, we will discuss an issue that plagues most game developers. Yup, it’s Scaling and it’s not as bad as it sounds. Scaling is a lesser-known hurdle in the world of game dev. You acknowledge that it exists but you feel hesitant to tackle it. Given the impressive, and exhaustive, range of displays on offer in the current hardware market, Scaling effectively boils down to the resolution a monitor/screen has to offer. Most screens currently offer a 16:9 ratio with 1920x1080 displays. However, with the growing popularity of 4K resolution and wide-screen/curved monitors, it is essent |
| Dev Bytes #10 | 2021-04-01 | Hey, hey, Builders! Here’s a brand new dev blog, and this time, let’s talk traffic. We know how annoying being stuck in traffic can be. This frustration is further amplified in California as LA traffic in the 1950s wasn’t pleasant even in the slightest. Don’t worry. We have done our best to emulate the traffic from the yesteryears. Programming the traffic AI in City Block Builder was a priority. Lively roads lead to a lively city, and glitchy AI will break the immersion straight away. The idea is not just to have accurate car models from that era but also to make sure that they function efficiently. You can see the result of our plan below. T |
| Dev Bytes # 9 | 2021-03-25 | Hello! We’ve got an update for you, and it’s one that we’re excited for you to see. If there’s one thing that can make or break a tycoon game, it’s the UI. Clunky or confusing interfaces can make it hard for players to find the fun behind the mess. That’s why we’re making sure our UI is comprehensive, intuitive, and clear. Our previous UI can be seen in this research tree image below: This has been redone and lo and behold, our new UI template! The research tree above is an excellent example of this intuitive interface design. It’s easy to tell which tech tree you’re in, which technologies are researched, what’s available to be researched, an |
| City Block Builder Official Teaser Trailer is Out! | 2021-03-04 | Hey, there future Builders! We are excited to announce the release of City Block Builder's Official Teaser Trailer! Take a look at it on YouTube (link below) or catch it at the front of CBB's Steam page! That's it for this quick and short announcement but hold on to your hats for some even bigger news coming soon! https://www.youtube.com/watch?v=sDleew0XfZ0 |
| Dev Bytes #8 | 2021-02-26 | We are delighted to present to you yet another Dev Byte. This one is a little special So without any further delay, let’s get down to business! Our latest build of City Block Builder gives an entirely new aura. The game has received a breath of fresh air in the last month or so with the arrival of our new Art Director, Matt Eskew. There is a new sense of direction with the way our game looks and feels, and it is bound to catch your fancy! For starters, the old world that we had in CBB has been completely overhauled. Everything, from the props and world assets to the theming, has been modified to suit the game’s aesthetic. Some components have |
| Dev Bytes #7 | 2021-01-21 | Hey, look, a new Dev Byte! This one will be short but packed with a lot of tidbits about upcoming features. So, let’s just jump right into this! Readers of the previous dev blog would remember the teeny tiny hint we put at the end about the plots. Well, customisable plots will make an entry in City Block Builder! Things are still in the pipeline, so keep it hush-hush. As a business owner, any land that you own is “editable” as per your whim. Some lands are completely empty, giving you the freedom to build as you please. Some plots might have important “structures” (we are not spilling anything more) which cannot be demolished and will require |
| Dev Bytes #6 | 2021-01-07 | Another day, another Dev Byte. It's time to get a little technical for this. But don't worry, this won't turn into a research paper. And since nobody likes spoilers, we promise to keep some details for the next blog. So without any further delay, let's dig in. First things first, we have a brand new About Us section on the Steam Page with more details about City Block Builder for you to discover. Secondly, we have added a bunch of brand new screenshots from our latest dev build so that eager Builders can take a quick looksie at our progress. Now, onto the build itself. As the closed alpha draws closer to launch, we have been focussing on gett |
| Dev Bytes #5 | 2020-12-15 | Ding ding ding! Another Dev Byte for our Builders is out and this one’s a doozy. Today we bring to you some exciting information about the Movie Scheduler and the Research Tree. So without any further delay, let’s begin! Movie Scheduler A first-of-its-kind feature in a tycoon game, the Movie Scheduler forms the backbone of your cinema operations. After all, you can’t run a cinema if you don’t run anything IN the cinema, right? The Scheduler menu allows you to purchase movies and also set a time-table for your cinema using those movies. Whenever you obtain new movies to showcase, either through progress or through research, they will appear in |
| Dev Bytes #4 | 2020-10-30 | We are on our 4th Dev Byte now! And this one is gonna be a cryptic one. So make sure you sharpen your detective skills for this as this is gonna be a tight-lipped affair. The topic for today’s Dev Byte is Businesses! In City Block Builder, you are offered a plethora of options to set up shop in many different business categories. You have 2 paths that you can follow. You can start off slow with the Campaign (Story) Mode and take on one business at a time as the game progresses. But if you are a connoisseur of tycoon games, you may want to jump directly into the Sandbox Mode and start dazzling into all businesses at once. Either way, you are g |
| Dev Bytes #3 | 2020-10-15 | Hello! The third blog in our Dev Bytes series is here to give you some more juicy bits about City Block Builder. Today we would like to share with you the various facets of our Build Menu. So strap on your safety helmets coz it’s time to start constructing! The Build Menu forms the foundation for your businesses. Everything that you can construct and/or purchase for your business can be found in this menu. This section allows you to furnish each lobby and zone completely from scratch, provided you’ve unlocked the items first. The Build Menu not only houses the furniture and equipment but also wall paints, flooring and tiles. Each section has |
| Dev Bytes #2 | 2020-09-28 | Hello and welcome back for the next instalment of Dev Bytes! On today’s agenda, we present to you some details regarding the setting of City Block Builder. City Block Builder is a unique blend of business meets domination. Your job is not only to run *a* successful business but in fact, multiple successful businesses. You are offered various disciplines to start your business in and how you conquer each sector is entirely up to you. Start with a cinema and climb your way up the business hierarchy by opening restaurants, cinemas, bars, bowling alleys and much more. But unlike a typical city management game, you just don’t launch businesses, yo |
| Dev Bytes #1 | 2020-09-18 | The moment is here! We present to you our very own dev blog series, “Dev Bytes”. We aim to bring regular updates regarding the game until we reach the full release of the game. Expect a lot of feature announcements, quality improvements and discussion regarding City Block Builder. And to start with the first Dev Byte, we will be discussing 2 features that have been recently overhauled. Camera The camera is the heart and soul of any management/tycoon game, and definitely City Block Builder. You can’t run a successful business if you can’t even see what you’re running, right? Our old camera system focussed more on pure mechanics for movement. B |
| City Block Builder News! | 2020-09-10 | It’s time to jump on the bandwagon! City Block Builder (CBB) is right around the corner! What started as a tiny optimistic journey has finally reached the point of fruition and we couldn’t be any happier sharing it with you! Thank you for being with us every step of the journey. Now that we have the formalities out of the way, let’s dive into some CBB news, shall we? First and foremost, let’s talk about the release. We are currently en route to our Early Access Release path and thus have a special treat for our very eager players. We are planning to launch our Closed Alpha stage very soon and everyone gets a chance to sign up for it. However, |