STEAMYDATA

Wreckfest 2 — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Content Update #9 Patch #22026-10-28Changelog:- Cars no longer stretch wildly when deformed.- Nerfed FWD performance further in order to balance classes.- Further refinements to tire physics in order to improve lateral grip in powerslides and reduce understeer.- Fixed some Class B engines being able to downgrade to Class C with specific performance degrading parts.- Hard car-to-car hits now do more damage in Normal damage.- Cars keep their wheels longer in Wrecker damage.- In Realistic damage, ramming now damages the attacker as much as the defender.- Engine no longer misfires unless already damaged.- Cars no longer clip through the loop surface.- It's no longer possible to wal
Content Update #9 Patch #1 Handling Improvements & More2026-10-22HIGHLIGHTS- Adjusted handling of all cars based on community feedback to bring back the fun.- Reduced visual and component damage- Various other fixes and improvements as shown below.CARS & HANDLING- Increased lateral grip in partial slide, improving RWD stability and ability to exit corners with more power.- Reduced tire snap when recovering from slide and re-gripping.- Reduced rollbar/roll stiffness bias effectiveness, mitigating understeer.- Adjusted stock differential settings to reduce off-throttle understeer.- Fixed FWD performance underestimation and front-heavy RWD over-estimation.- Re-balanced car performance after rating system fix.
Changelog — Content Update #92026-10-15HIGHLIGHTS- Four new tracks.- Three new cars.- New "Chase" game mode.- New "Demolition Derby" game mode.- Improved handling and tire physics.- Improved damage and collision physics.- Improved multiplayer connectivity.- In-game car design sharing.CONTENT- New The Drome track with two layouts, Deahtloop 2 and Double Cross.- New Hogtown map with small derby arena & small mud oval.- 6 new challenge events.- New European 90s hot hatch: Flipper.- New American 80s muscle car: Blade.- New European 80s wagon: Hammerhead.GAMEPLAY- Improved visual damage with more detail.- Improved car-to-car collision shapes so they are more precise.- Reduced the chanc
Content Update #09 drops tomorrow!2026-10-14Here's a first look at one of the new cars joining the roster. Can you guess what it is? 👀
Content Update #9 Launching October 15th2026-10-13Early Access Content Update #09 is coming October 15th with a twist.
The sound of Wreckfest 2 - Dev Blog #032026-08-28Intro Welcome to another edition of Wreckfest 2 Dev Blog. This time around we look at some of the audio upgrades and improvements in the game and related to car sounds. Audio Design Overview As you may recall from the previous design articles about careers, the term "alternative motorsports" got mentioned a lot. This sets much of the tone and direction also for audio designs. What this means is, every bit of audio in the game to come across authentic and support the immersion of 'being there'. Whether you are racing to win or enjoying a day out at the races to spectate the competition, the sounds you hear should support both experiences and a
Show us your finest Crap-Its2026-08-07Your CRAP-IT Tool design deserves to see the light of day... no matter how questionable it is.If you've built something hilarious, over-the-top, or downright unhinged for Wreckfest 2, share it on the official Discord server, and your design might just end up on our socials!Discord: https://thqn.net/4pUm4g1
Content Update #8 Patch #22026-07-10- Improved multiplayer collisions and deformation fidelity
Content Update #8 Patch #12026-07-03Changelog- Improved online collisions and prediction.- Fixed cars leaking descriptors, leading to eventual crash.- Shared paint designs now work more reliably in multiplayer.- Fixed an infinite loop when copy-pasting decals.- School bus and Motorhome are now slightly weaker.- Popper buffed, Buggy nerfed.- Fixed Rammer lod2 rear window material.- Fixed Bullet exhaust tip clipping.- Fixed Valken hood tilting downwards.- Removed bogus N/A School bus upgrade.- Added missing clutch upgrades for Bullet and Jackal.- Fixed Bravion duplicate Stock Anti-Roll Bars (were Soft actually).- Random waypoints are now picked further away from each other.- Airt
Content Update #82026-06-30NEW CONTENT- New American 60s RWD: Bullet.- New American 80s RWD: Jackal.- New Scrapyard Waypoint Race route.- New Savolax Sandpit Waypoint Race route.- New Random Waypoint Mode & Free Order Waypoint Mode Note that AI can't navigate the Random waypoint order so they're removed in single player.- New Suicide Race route for Savolax Sandpit Short Circuit.- New Suicide Race routes for Speedway Oval and Figure 8.- New Suicide Race routes for UK Banger Dirt Oval and Figure 8.- A set of new challenge events.PLAYER PROGRESS- Added the first version of player progress tracking playstyles with badges you can level up.GAMEPLAY- Reduced Normal Damage int
Next Content update launching June 30th2026-06-26Watch the teaser below for a sneak peek into update #8
Content Update #7 Patch #22026-05-29Fixes- Improved game stability.- AI is now more aggressive and engages in more fighting.- AI is now less eager to slow down when driving in traffic.- Fixed game crashing when loading Savolax.- Fixed psychedelic grass rendering.- Fixed glitchy terrain tiles rendering.- Improved multiplayer collision sync.- Improved multiplayer connection stability.- Cars no longer bounce around when landing jumps.- Cars no longer slide like a soap brick when on roof/side.- Cars no longer clip into each other.- Cars no longer get stuck as easily after losing a wheel.- Cars are slightly stronger in the Realistic Damage mode.- Surface audio contact effects now tr
Content Update #7 Patch #12026-05-22Fixes- Improved game stability.- A possible fix for glitchy tiles appearing on terrain.- Car ambient shadow no longer flickers.- Light cars can no longer flip heavier ones as easily.- Car to car contacts no longer result in glitchy bounces as often.- Improved car contact precision, fixing most of ghost contacts.- Improved car to terrain collisions so they are smoother.- Tires and other small props no longer cause massive damage to the car.- Collision sound effects now get triggered more consistently.- Reduced the slow down effect of offroad surfaces.- Cars can no longer clip through static objects.- School Bus no longer rolls over so easily.-
Content Update #72026-05-19NEW CONTENT- New half-car, with a ragdoll driver!: Half a Crusader- New European RWD 00s wagon: Stahlwagen- New European FWD 90s hatchback: Valken- New US based racing venue with three layouts: Mora Raceway - A long, full tarmac track perfect for racing; - A shorter contact racing focused sprint track; - A high speed tarmac oval.- 7 new Challenge events for your enjoyment.TUNING- The first version of tuning system is here! - With brakes, differential, suspension, gearing and even steering that you can tune to your liking, allowing in-depth customization of the car. - Settings can be saved into presets that you can load later, also in the mult
Next Content Update Soon2026-05-13
We are happy to announce we are taking part in Endix Showcase May 23-24th2026-05-11We are excited to be a part of Endix Showcase to show off Wreckfest 2 in a unique and creative way. What is Endix Showcase? Endix is a free virtual/digital event built as a game in Unreal Engine, this allows you to join the Showcase on your own terms.Visit Endix on Steam to create your own avatar and jump into a digital theme world, showing tons of beloved and new games that might not have been on your radar yet. You can find our booths on the THQ Nordic island. Use the Fast Travel feature to teleport there directly!What to expect?Visit our booths to discover unique interactions, watch trailers, get a taste of our games, and play a mini-game
Content Update #6 Patch #52026-04-16Addition- Implemented chat filter.Fixes- Fixed server losing connectivity.Changes- Updated design guidelines to explicitly prohibit external tool use.
Introducing the Wreckfest 2 Driver’s License DLC – available now!2026-04-01AdditionsBefore joining any online match, players must pass a series of highly realistic driving exams, including parallel parking on Figure 8 Speedway and a mandatory theoretical test. Good luck!Your driving examination must be scheduled at least six months in advance. Please note that due to overbooking the appointment is subject to a daily 5% probability of cancellation and automatic rescheduling, in accordance with the Wreckfest 2 Driver’s License DLC Terms & Conditions.
Content Update #6 Patch #42026-03-27FixesAdded guidelines for usage of paint systemImproved moderation and player reporting efficiency
Content Update# 6 Patch #32026-03-19FixesFixed bogus flickering foliage shadows appearing randomly.Fixed decal budget not being respected when stamping decals.Fixed "cup reload", "reset_countdown" and "idle_kick" server commands.
Content Update #6 Patch #22026-03-09Fixes- Fixed the most frequent crash that could happen anytime during gameplay.- Fixed the game glitching out in a race with 24 Motorhomes.- Fixed a memory leak.- Challenges now correctly use the stock car and not customized one.- Time Trial II challenge is now easier.- Waypoint Race leaderboard entry is no longer submitted if event is not finished.- Some differential upgrades are no longer missing their description.- It's no longer possible to cut the last corner on Dalsbanen.- Fixed floating objects on Dalsbanen.
Content Update #6 Patch #12026-03-06Fixes- Fixed a common GPU crash that could occur after changing track.- Chat input no longer passes keystrokes to the game.- Server no longer attempts to fetch data it can't, fixing "Get profile status error" spam.- Off-track slowdown surfaces feel less like glue now.- A false wrong way indicator is no longer displayed when the car gets reset from outside the road.- Car should no longer end up on top of the bridge after resetting under it or nearby.- Improved collision geometry of Dalsbanen curbs to make them less prone to catch the tire.- Optimized collision geometry for a number of objects.- Improved School Bus AI paint designs.- Improved S
Content Update #62026-03-05NEW CONTENTThis months update has a bus-load of content, cars, tracks, upgrades, a new game mode and so much more. From the aesthetic improvement of cars now gathering dirt and mud as they race, to a whole new style of racing, there is something for everyone in this update. - New American muscle car - Hurricane- New Japanese coupe - Nami- New special vehicle School Bus.- New folk-racing track - Dalsbanen- New Waypoint RaceGAME MODES- New Waypoint Race game mode.CHALLENGES- 8 new challenges.UPGRADING- Added the first version of car upgrades with a set of engine parts, gearboxes, suspensions, differentials and more. Please note: this is just th
What goes Vrooom and arrives tomorrow?2026-03-04Our next Wreckfest 2 update will add new vehicles to the game. Think you can guess this one?
The Upcoming Patch Needs a Little More Tuning2026-02-20Hey folks,Due to the fact that we want to only give you guys the most tuned and perfected patches possible, we will have to hold you in suspension for a little longer when it comes to this month's patch. But the good news is that this is not a long delay. It will be with in less than 2 weeks on the 5th of March. We would hate for this patch to skid past quality corner like a poorly tuned Campervan.We have updated the roadmap to reflect these changes, and if you look closely, you will also find one of the upcoming features there: Adjustable car differential & suspension.More info will follow next week, with a four-wheeled tease for you all to
Building a Career Worth Wrecking - Dev Blog #22026-02-06Estimated 10-20 minutes to read Welcome to the Wreckfest 2 Dev Blog #2 Howdy folks, We're thrilled to announce the launch of the 2nd official Wreckfest 2 development blog – Career Part 2! But before we begin, we wanted to say a huge THANK YOU for the incredible response to Career - Part 1 — Your feedback is invaluable to us and helps us shaping Wreckfest 2! And to refresh everyone’s memory, let’s do a quick recap of Career Part 1: There we’ve put light on what makes Wreckfest 2 tick, starting with the core design pillars that guide development and the three player profiles that they are built around. We also introduced the different motorspor
Incoming Price Increase.2026-02-05Hello folks,We wanted to thank each and every one of you for helping us through the early months of Wreckfest 2’s early access. Bugs have been fixed, cars have been crashed and wheels have been lost. Regardless of if you reported the smallest graphics glitch or helped us with the biggest crashes: THANK YOU.Furthermore, we want to inform you that we will perform a price adjustment for Wreckfest 2 to reflect the currently available Early Access content on the Steam Store. This means the base price will be changing from EUR/USD 29.99 to EUR/USD 34.99 on February 10th 2026.Whilst we know this is not great news, we are running a 20% off sale until
Building a Career Worth Wrecking - Dev Blog #012026-01-30Estimated 10-20 minutes to readWelcome to the Wreckfest 2 Dev Blog #01Howdy folks,We're thrilled to announce the launch of the official Wreckfest 2 development blog!If you're reading this, you're already part of something special: the journey to create the next generation of the definite alternative motorsports game. This blog is where we'll be pulling back the curtain on how we're building Wreckfest 2. We want to share our design philosophy, the challenges we're tackling, the systems we're creating, and most importantly, why we're making the choices we are. Game development is messy, often full of surprises, and we think that journey is wort
Announcing the Start of Dev Blogs2026-01-28This has been one of our most requested features since Early Access launched and we’re almost ready to talk about it: A new way to progress in Wreckfest 2. Our first Dev Blog drops Friday!
Content Update #5 Patch #22025-12-19Fixes- Game no longer crashes when DLSS cannot be initialized. If you have inadvertently enabled DLSS on a non-compatible hardware and the game crashes upon launch, please set the graphics quality to low in the game's setup as that will disable DLSS.- In Crap-It, custom coat colors no longer get messed up when removing/adding/sorting coats.- Fixed unnecessary packet loss warnings sometimes triggered in multiplayer.- Improved gameplay damage consistency.