Reek — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Reek 1.2 - The Peristalsis Update | 2020-11-03 | Reek 1.2 The Peristalsis Update the new shit: Respawn mechanic added The player now has three lives per level. When he dies, he spawns at a point you have set before. Janitors Pieces of janitors can no longer hurt other janitors. New janitor headshot mechanic. In your favorite level S-10 the janitors explode with every hit. General The fans are now quieter and have a new mechanic. Tutorial is shorter. New animations for walking, standing and falling. All fluids are now more squishy. The s**t projectile always causes a splash now. Fixed some bugs. |
| Version 1.1 - Controller update | 2020-02-15 | It is now possible to play the whole game with a controller only. New features and fixes: The interface has been adapted for the controller. The menu navigation in the main menu was changed a little bit. Several controller icons added. The statistics in "Credits+Statistic" are now displayed correctly. The volume slider in the start menu is now less sensitive. The crosshairs no longer fly away when aiming with a controller. It is now possible to switch between controller and mouse at any time, simply by pressing a key. The game now has its own small Courser, because the standard Courser was too boring. If you stop flying, the diarrhea sound is |