Axe Girl — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| minor change for 2025 | 2025-06-21 | minor change |
| Axe Girl First Anniversary | 2021-09-25 | Hey everyone! Axe Girl is now exactly 1 year old. To celebrate, I made a free browser game for y'all to play: https://friendly-fire.itch.io/axe-girl-chop-til-you-drop Give it a show and feel free to post your high scores! |
| Surprise New Feature: Boss Rush Mode! | 2020-10-03 | Quick update here, after getting a few requests for it I decided to add a boss rush mode to the game. It was surprisingly easy to make! But here are a few things you should know: - I decided to make boss rush mode unlocked from the start, but I recommend you beat the main game first. - If you start a game in boss rush mode you can leave the game and continue right from where you were. - If you die in boss rush mode you restart the boss just like in the main game. (It's less of a survival mode and more of a time attack.) - This probably does not need to be said, but boss rush mode contains no platforming, no story, and no tutorial. Just bosses |
| Version 1.01 patch. | 2020-09-28 | Hello everyone! I recently made some tweaks to the game, and they are as follows: - Fixed a glitch where your controller would rumble forever when pausing sometimes. - Fixed the hit boxes on various late-game enemy attacks. - Minor changes to late-game levels. - Removed hard mode damage debuff as it was almost universally hated. - Made Giga Axe damage more consistent and boosted base damage from 10 to 15. (For reference, a normal attack does 1 damage.) - Reduced HP on level 6 boss slightly. - Fixed an issue that caused Axela's damage to be worse or better than it should be sometimes. - Added the version number to the results screen. - Fixed a |