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Jelly Brawl — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
1.7.2.1 Bug Fixes and More2026-02-25Jelly Brawl 1.7.2.1Changed boss rounds to every 3 rounds instead of every 5 in classicOnline lag improvementsUpdate AA post processingUpdate HDR RenderingRemove slow mo effect when online (was creating desync)Update memory usage and fonts for foreign languagesAdded QR code to www.TinyShinyThings.com (will be doing more with the website soon) Thanks for playing, Cole
1.7.2.0 PlayStation Release, New Stages and More2025-03-27Jelly Brawl 1.7.2.0 Added New Stages to Classic and Hit and Run Fixed collisions on a few stages in Classic and Hit and Run Added in game stat counter to the trophies screen PlayStation Release coming April 1st Love you. Thanks for playing, Cole
1.7.1.1 New Level Editor Items, More New Stages and More2025-02-11Jelly Brawl 1.7.1.1 10+ New Stages added Networking Fixes Performance Improvements Updated all Race stages (New physics objects and decor) New Hit & Run Stages New Stage Editor Objects New UI Effects UI adjustments Opening Tutorial Cutscene updated New Sound Effects Bug fixes Playstation Release coming very soon. And more for my other projects. Love you. Thanks for playing, Cole
1.7.1.0 New Stages and More2024-12-05Jelly Brawl 1.7.1.0 Things are under construction... 5+ New Stages added Networking Fixes that caused lag following the charged movement update Memory Garbage Collection improvements UI adjustments Opening Tutorial Cutscene updated Bug fixes Love you. More to come... Thanks for playing, Cole
1.7.0.9 New Stages, Playstation Cross Play, and More2024-09-25Jelly Brawl 1.7.0.9 Added Playstation crossplay support Added 3 New Stages Added New Controller Prompts Added player reporting for improved moderation Fixed local controllers breaking UI Added difficulty labels to Race Added crossplay toggle in settings Many more minor fixes and additions I'm excited to finally announce that Tiny Shiny Things has partnered with Playstation to release Jelly Brawl to PS4 and PS5 later this year. Cross play will be supported between these and all other platforms. I'll have more to share with you soon on this and other titles but you can wishlist Jelly Brawl on PlayStation today. https://store.playstation.com/en-
1.7.0.7 New Charge Attack, Bug Fixes, and More2024-08-01Jelly Brawl 1.7.0.7 Added Charge Attack (Holding down button now charges your attack) Fix Online kill cams Fixed return to lobby in online game showing splash screen Removed Playfab Integration (Removed Jelly Brawl accounts, Cross Save, Cross Platform leaderboards - Steam Leaderboards still active) Fixed Button Prompts for more controllers and platforms Fixed Localization glitches in some languages missing characters Added platform icons to indicate platform of each player Many more minor fixes and additions Love you. More to come... Thanks for playing, - Cole
1.7.0.42024-05-08Jelly Brawl 1.7.0.4 Added Japanese and Korean translations to the game Added Linux and Mac support for the last few updates Love you. Thanks for playing, Cole
1.7.0.3 New Cam, Bug Fixes, and More2024-05-05Jelly Brawl 1.7.0.3 New cool camera shots for the winners! - Added sick kill cams - Fix flood boss round - Fix cannon strength - Fix punching glove strength - Fix shakey sound effect - Fix pressing anything during splashscreen breaks the input on press start Love you. Thanks for playing, - Cole
1.7.0.1 New Server, New Company, and More2024-05-01Jelly Brawl 1.7.0.1 Jelly Brawl is now owned by my new company, Tiny Shiny Things. More to come on what this means. For now, enjoy some updates. - New Networking Making Physics Full Server Auth, Perfect syncing - Upgrade engine to 2022 - New Rendering Path Massive FPS Boost - New toon shading - HBAO removed for SSAO (improved performance) - New Tiny Shiny Things LLC splash screen (not yet on Xbox but coming next Update) - Fixed crash on game close or exit I'm not done. Love you. Thanks for playing, - Cole
1.6.4.1 Press Enter Fix For New PC Players2022-12-24Jelly Brawl 1.6.4.1 - Fixes issue for new players on the Press enter screen Love you. Thanks for playing, - Cole
1.6.4 Month 1 Patch (Changes + Fixes)2022-12-20Jelly Brawl 1.6.4 Jelly Brawl is OUT NOW on Xbox! - Make race course select more clear online - Remove the log stage in hit and run - Hit and Run cam not always tracking correct player - Fix spinning cars not appearing online - Fix If two people join at the same time, can be given the same player number. make the host assign - Fix pressing anything during splashscreen, softlocking game from non-mouse input Love you. Thanks for playing, - Cole
1.6.3 Day 1 Patch (Lots of Fixes)2022-11-22Jelly Brawl is OUT NOW on Xbox! Changes: - Fix Returning to menu from race cause the UI is hidden - Fix joining room that has just played a game shows "game over" - Fix "No boss" mode in custom - Fix the title sprite animation after pressing start - Fix online names with spaces incorrectly displaying - Hit & Run, Make shops cheaper - Play sound effects only on forward ticks (water, saw, etc.) networking - Make effects only play on forward tick networking - Security look laggy in Hit & Run - Call physics wakeup on players every 1 second (Fix them avoiding conveyors and moving platforms if not moving since start) - Player disconnect fix - Fix S
1.6.2 Patch (General Fixes)2022-11-15Jelly Brawl is launching on Xbox, November 23rd! Changes: - Fix News not scrollable on controller - Add support to player local multiplayer with keyboard on PC - Performance improvements - Fix incorrect win counts when online (related to things like sawblades and lasers) - Fix some physics object networking (railing) - Make it so you can't click any button when quick joining - General bug fixes Love you. Thanks for playing, - Cole
1.6.1 New stages, Fixes, and Lore (Day 0 Xbox Update)2022-11-04Jelly Brawl Launches on Xbox November 23rd Today I'm launching what I call the day 0 update which contains the majority of changes featured in the upcoming Xbox release which has just gone gold (is fully ready for release) and will be available for pre-order starting November 9th. I'll be releasing another update just prior to release featuring the last few changes and any fixes that are needed after this update. In this Update Changes New stages and Classic stage updates and Full Game exclusive stages Fix skip prompt on PC Changes to Race stages Make slow-mo only happen on game over Fix pressing back from achievements page opens exit prompt
1.6.0 Xbox Overhaul and Release Date2022-10-06Jelly Brawl Launches on Xbox November 23rd After many delays, I'm glad to be back and announce that Jelly Brawl is launching on Xbox, November 23rd. Just in time for you to pass the jelly around this thanksgiving. Today I'm launching the Xbox compatibility patch to allow for online cross play that also brings plenty of other helpful performance and networking improvements. I will be releasing another "day 1" patch to accompany the full release with more improvements and things to celebrate the Xbox release. In this Update Changes MASSIVE lag improvement (Near seamless) Removed edgy challenge round Major performance improvement with physics en
1.5.9.2 Fixes2022-07-01Jelly Brawl Patch 1.5.9.2 is out now and you can pick it up during the Steam Summer Sale! And there's no better time to pick up Jelly Brawl, at only $1.99 🥊 (June 23rd to July 7th) In this Update Changes Reworked local input system to better handle controller adding and removing (You will now need to press a button on controllers to add them) Removed Edgy Challenge Round Fix if Internet connection changes, reconnects to Playfab and Photon on fly Fix The profile page not loading progress correctly Fix alert text not always appearing ("IE Construction Beginning) Fix Hardware automatic settings on startup Improved async loading of saves and sta
1.5.9.1 Analytics Removed and Fixes2022-05-17In this Update Changes Fix lower anti aliasing default Fix dynamic res and other toggles controller access Disabled HDR support (Until proper support can be provided) Fix Profile buttons controller accessible Fix numbers in on screen keyboard not being controller accessible from below Change enter not submit on keyboard Fix playing tutorial with multiple players breaks loading into game (just don't load into game immediately and go to menu) Add confetti particle to Level up and Challenge Complete Remove powerup and non-useful tutorials, shorten the boss round tutorials Fix boss round and level up UI overlap (choose the level up UI) Add V Sync
1.5.9 Patch (New Player Fix)2022-05-08- Fix for challenges not initializing for new players - Fix for Mac builders not loading Fusion for online (M1 macs not yet supported)
1.5.9 Cross Platform Leaderboards and Cloud Save2022-05-07this Update The big cross platform update is coming... and starting right now you can make your own Jelly Brawl account in the profile page (FULL GAME ONLY) to save your info to the cloud which can be used on any device you play Jelly Brawl on regardless of platform so you can always be making progress or going for high scores. More features such as a password reset will be added to this page soon but for now you can get in and post your scores to the new Cross Platform leaderboards. Steam leaderboards will continue to exist and be updated but in game I am transitioning to just showing these cross platform leaderboards. Additionally with cros
1.5.8 Patch2022-05-03Fix for Platforms without Vulcan support trying to use Vulcan Fix King jelly rotate correctly Fix King Jelly Speed being frame dependent Fix hovering over buttons
1.5.8 New Stage and Fixes2022-05-01In this Update Changes Fix unreachable coins in Park (Hit & Run) Added destructibles to Races New Classic Level Fix some Hit & Run Objects spawning in correctly Added On Fire Warning Fire kills you slower New Particle and Post Processing Effects Networking Fixes Playfab Added (Cross Platform Leaderboards and Cross Platform Cloud save coming soon) Thanks for playing, - Cole
Make a Mess on a Budget2022-04-26Jelly Brawl is on sale RIGHT NOW! 🥊 https://store.steampowered.com/app/1278350/Jelly_Brawl/ Make a mess for only $2.99 till May 2nd + (New update coming this Week👀) Thanks for playing, Cole
1.5.7 New Stages, Performance + Vulkan Support, and Fixes2022-04-01In this Update Changes (I swear none of these are an April fools joke) New Hit & Run Stages Rendering Improvements (Vulkan Support) HBAO Performance Motion Blur Color Correction Adjustment New analytics platform (Unity Analytics - Gaming Services) + Removed "Game Analytics" Fix Cars despawn early (Hit & Run) Hit & Run Stages Updated with Scenery and Props Updated Water shader Fix slime colors wrong on first street (Hit and Run) Make it so first frame on startup is the jelly loading screen (Xbox and other slower devices) Fix Cannon tile broken if you place in editor and then change it, the canon remains. Fix was doing 4 boss waves instead of 3
1.5.6 New Stages, Improved Movement, and Fixes2022-03-15In this Update Changes Added more weight to player so movement more controlled Make all modes available from start New Stage Unlocks added Fixed fog rendering Changes made to existing stages Stage decoration and theming added Hit & Run no longer perma death in coop Falling in water damages jelly (HIt & Run) Change "Control" boss round to be based on timers for each player so we don't have the weird counting Fix being able to disable all boss rounds and have boss only enabled Fix triggers on Xbox One controllers player select face nav Fix shield flashing when collected Fix challenge progress tick sfx VR headset face added and replaces Astro fa
1.5.5 New Powerups, New Level Editor Tiles, New Destructibles, and Fixes2022-02-27In this Update Changes Added Cannon, Bomb, Saw powerups New Destructible and Power up Tiles in level editor Fix private toggle in match settings online Fix crowd avalanche visual and network issues Fix Playing anything then playing custom breaks level loading in that mode Pumpkin face (Originally launch week exclusive) now available in October Bonk Hammer more aggressive Fix image effect issue if two challenge rounds are played back to back Resetting position in Race, Custom Preview removes powerups Ramps added to quadrant race to jump lasers Added more safety rail to stages Fixed Button Activated Gates Added solo leaderboard (Full game only)
Incoming! Remote Play Together and New Powerups!2022-02-22From the 28th of February - 7th of March, its time to make a mess with Remote Play. Steam friends can invite each other to play Jelly Brawl via streaming, with only the host required to own the game. And you can pick up Jelly Brawl for the all time largest discount of $2.99 ! https://store.steampowered.com/app/1278350/Jelly_Brawl/ Slide into Jelly Brawl local multiplayer, then you can invite friends from your friends list to play with you in seconds! For more information on Remote Play Together, take a look at Steam's news post. And stay tuned for the new update coming later this week featuring 3 new powerups, new custom tiles, and new challe
1.5.4 New Level Editor Tiles, New Cutscene, Performance, and Fixes2022-02-11In this Update Changes Added opening cutscene to Hit & Run 2 New Destructible Tiles in level editor Fix tiles in custom maps losing collision Leaderboards added to profile page (full game only) Steam deck support for runtime loading and cloud save Big Performance and Memory improvements Improved shader loading on game start (less blue pop in) Added improved region select Camera vertical limit raised for large stages Launch is weaker but can be used for the round entirely Fix car rings not being properly synced in Hit & Run Stage tweaks and fixes for spinning platforms and walls New startup sequence (Darkmode) Updated AI gamertags Fix able to
1.5.3 Removed "Inverted" and Bug Fixes2022-01-27In this Update Changes "Inverted" challenge round Removed "Inflated" challenge round Added Bonk Hammer making no sound on Clients Fixed Fixed players quitting early breaking matches Fixed first click going previous direction in Online Fixed UI Null pointers in menu Minor Fixes for null pointers in Camera follow and player collision Thanks for playing, - Cole
1.5.2 Hit & Run and Bug Fixes2022-01-13In this Update Changes "Gooey" challenge round changed to "Edgy" Guard rails added to confusing holes Added coin and street leaderboards to Steam MANY Hit and Run Bug fixes and balancing changes Increased shadow strength to improve depth Removed region select Levels altered for 10% faster leveling Many More bug fixes... (full list in discord) Thanks for playing, - Cole
1.5.1 Balancing and Bug Fixes2022-01-08In this Update Balancing Changes Race Maps Slightly Altered to Make Easier Water no longer takes coins or kills you in Hit & Run More Cops Spawn Following Rounds 5 and 10 in Hit & Run Bug Fixes Joining by code or hosting room after attempting one before Sound Effects playing multiple times for non-host players online More Thanks for playing, - Cole