Thief's Roulette — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Fixes + 2 New achievements | 2026-02-07 | Fixes + 2 New achievements |
| Bug Fixes & Reset Button | 2026-01-27 | Various bug fixes. I also added a 'RESET ROOM' button in the pause screen as a last resort in case of potential soft/hard lock during a level. |
| Bug Fixes 2 | 2026-01-25 | Fixed a bug that caused an item to duplicate in Challenge Room 2, and the underlying issue, which should result in a minor boost in performance as well. |
| Achievement Bug Fixed | 2026-01-24 | There was a bug that didn't reward two of the end achievements. Fixed now. |
| Thief's Roulette Demo | 2020-10-07 | Thief's Roulette is a first person Puzzle-VN. The Demo features about an hour of gameplay. Meet all 15 of the Thieves, learn more about the game's story and play though the first Challenge Room. |
| Thief's Roulette Artist Statement & Demo Information | 2020-06-16 | Thief's Roulette is a first person visual novel-puzzle hybrid inspired by the likes of Zero Escape and Danganronpa. The demo for Thief's Roulette primarily focuses on Puzzle-solving and Gameplay, and acts as an introduction to the game's mechanics, and very briefly, to the introductory story. The demo is about 30 mins long and will take you through the first of the game's 7 'Challenge Rooms.' You will also meet 4 of the 15 Thieves, and see a tiny bit of the game's visual novel elements. The full game will focus much more on story and character development, combined with the type of puzzle-solving present in the demo, albeit much more expanded |