Pulsar Crash — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Pulsar Crash Patch 1.0.2 Patch Notes | 2025-07-23 | UI/UX IMPROVEMENTSAdded arrows to aid in aiming. Can be enabled/disabled in Main Menu > OptionsAdded flashing effect and sound effect to alert the player that time remaining in round is less than 10 secondsAdded version number to Main Menu screen BUG/CRASH FIXESFixed HP value for Griff (Was 125, is now the intended 100)Huck beacon is no longer destroyed when coming into contact with moving stage objectsReworked system settings save/load system to be more robust |
| Pulsar Crash Patch 1.0.1 Patch Notes | 2025-07-14 | BALANCE ADJUSTMENTS - Shield Burst Damage reduced from 15 to 0. (Explanation: The damage associated with landing a successful shield burst was intended to provide added reward relative to the risk involved. However, the ability to close out a round with a shield burst was an unintended strength of the ability.) UI/UX IMPROVEMENTS - Added an audible chime when a player joins an online lobby - Hitting the "Q" key in an online lobby now copies the lobby code to the clipboard - Added a prompt to discard changes in the Options menu BUG/CRASH FIXES - Fixed a crash related to micro-missiles being unable to find a target after the round had ended - F |