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Dura Vita Online — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Patch 5.82023-11-29If you are interested in keeping up to date with more information you can join the discord I have setup. https://discord.gg/Tw2cF9w. This list does not include all the changes to the game. I have not kept track of all the subtle changes but here are most of the ones that matter. - Created a new tile prefab for different areas like the graveyard, bandit camp, and some ruins. These now can be used to create areas at a faster speed by combining different tiles. - Added a new tier of enemies. There are only a few in the game at the moment but these enemies can drop the new highest level items in the game. - Added a new tier of weapons and armor.
Patch 5.72023-09-18If you are interested in keeping up to date with more information you can join the discord I have setup. https://discord.gg/Tw2cF9w. This list does not include all the changes to the game. I have not kept track of all the subtle changes but here are most of the ones that matter. - When entering property you now how a notification to press H to enter/exit house editor mode. - When in house editor mode anything you interact with move and when out of house editor mode anything you interact with will do their normal action if any. - Updated the house controls legend. - Added 15+ new house items that can drop from any enemy. - Added the first buff
Patch 5.62023-09-14If you are interested in keeping up to date with more information you can join the discord I have setup. https://discord.gg/Tw2cF9w. This list does not include all the changes to the game. I have not kept track of all the subtle changes but here are most of the ones that matter. - Almost every item that currently isn't used in a crafting recipe has a hidden bonus to crafting. Onions for instance, when used as an additional ingredient, will provide a 20% chance to increase Health Regeneration by 20-40%. That's of course if the item you are crafting has health regeneration. - You now need summoning stones to fight the Archmage. - Created new it
Patch 5.52023-09-02If you are interested in keeping up to date with more information you can join the discord I have setup. https://discord.gg/Tw2cF9w. This list does not include all the changes to the game. I have not kept track of all the subtle changes but here are most of the ones that matter. - When you login you now see the server location you are on. Picking default will select the closest global server to your location. There are several all over the world that this company has. In the future I will let you pick any server once I set it all up. - There is now a latency check whenever you are in a room with anyone else. Due to the way the cloud servers r
Patch 5.42023-08-15If you are interested in keeping up to date with more information you can join the discord I have setup. https://discord.gg/Tw2cF9w. This list does not include all the changes to the game. I have not kept track of all the subtle changes but here are most of the ones that matter. - Added 10+ new artifacts that can be found. - Fixed multiplayer problems connecting to server with others. Also added an option to join a open world server in your region. - Removed PvP until fixes can be made.
Patch 5.32023-08-09If you are interested in keeping up to date with more information you can join the discord I have setup. https://discord.gg/Tw2cF9w. This list does not include all the changes to the game. I have not kept track of all the subtle changes but here are most of the ones that matter. There has been major changes to core mechanics which will require a new character. - Enemies at lower levels have much less life and the density of enemies in those areas have increased. All enemies have had all their stats revamped. - Almost every skill has been refactored and many buffs have been changed to be more "active" buffs meaning they require you to do somet
Patch 5.22023-05-13If you are interested in keeping up to date with more information you can join the discord I have setup. https://discord.gg/Tw2cF9w. This list does not include all the changes to the game. I have not kept track of all the subtle changes but here are most of the ones that matter. There is now a randomized dungeon available. In the cemetery near town you can find the portal entrance. Each time you enter it will generate a new dungeon with potential enemies and chests. Sometimes it can create a small dungeon but most the time it should be rather big. Rooms will also randomly fill with objects like benches, boxes, barrels, etc. It is not recommen
Patch 5.12023-03-06If you are interested in keeping up to date with more information you can join the discord I have setup. https://discord.gg/Tw2cF9w. This list does not include all the changes to the game. I have not kept track of all the subtle changes but here are most of the ones that matter. UI - A complete overhaul of many of the UI elements. Armor Class - Resists still exist but will be used for magic spell defense. Armor class will now determine all melee damage mitigation. It also affects combat speed and magic effectiveness. Travel Mode - This is the default mode you play the game in. It will let you run at normal speed regardless of what armor you w
Quick Update on the Game2023-01-24I haven't updated in sometime but I still work on this project everyday. I am currently getting closer to a pretty major patch that will add lots of new things to the game. I am not revealing too much at the moment but I am excited about it and can't wait to release it. That is all for now! See you soon!
Patch 5.02022-09-29If you are interested in keeping up to date with more information you can join the discord I have setup. https://discord.gg/Tw2cF9w. Sometimes I won't write patch notes for weeks but the discord I am very active. Here is a summary of what is in this patch. - Removed spider boss in forest and is now part of the main quest line. - Updating the spider boss name, animations, and other stats. - Added more quests to the main quest line. - Item, weapon, and armor drop added. You can now hold LEFT CTRL and then LEFT MOUSE CLICK to drop any item in your bag that can be picked up by other players. - Fixed enchanted weapons not saving. - Fixed a few coo
Patch 4.92022-09-20If you are interested in keeping up to date with more information you can join the discord I have setup. https://discord.gg/Tw2cF9w. Sometimes I won't write patch notes for weeks but the discord I am very active. Here is a summary of what is in this patch. - The main quest has been redone. It isn't complete yet but should take sometime to complete. Quests have been reset as well. - New fog updates for distance fog to blend landscape better. - Fixed some issues with chat box not mentioning certain game events. - Fixed a few skills not loading properly. - Fixed wolf run animation. - Updating a lot of items for better optimization. - Updated aud
Patch 4.82022-08-19If you are interested in keeping up to date with more information you can join the discord I have setup. https://discord.gg/Tw2cF9w. Sometimes I won't write patch notes for weeks but the discord I am very active. Here is a summary of what is in this patch. - Database wipe. Your characters will remain but your save will be wiped. Due to massive changes and not having a wipe for months, I felt it was time to reset. If possible I would reinstall the game as well. - Updated skills. Skills now are stronger and some have more utility. This should make for ways to make more unique characters. - Skill reset now costs 250 gold. - New buff effects and
Patch 4.72022-07-16If you are interested in keeping up to date with more information you can join the discord I have setup. https://discord.gg/Tw2cF9w Here is a summary of what is in this patch. - Added Enchanting into the game. You can now find rare Enchantments off of enemies that you then can apply to weapons or armor that are "Enchantable". You can also find these weapons and armors off enemies. - Updated Game Guide for crafting to give a little more information on how it works. - Updated some quest rewards to make them better. - Several new items added to the game. - Added durability loss on items when killed again. Don't die. - Enemy AI updated again to h
Patch 4.62022-07-12If you are interested in keeping up to date with more information you can join the discord I have setup. https://discord.gg/Tw2cF9w Here is a summary of what is in this patch. - Added a new temple to explore. Only partially complete with one boss. - Updated the font on items that still have old font. - Removed enemies animations when being hit. - Fixed Pufferfish white box. - Completely updated the AI code for enemies. Hopefully things should work a little better and smoother along with a more fun combat experience. Will be monitoring this closely and updating as needed. - Updated main menu to auto connect you to best region when logging in a
Patch 4.52022-06-11If you are interested in keeping up to date with more information you can join the discord I have setup. https://discord.gg/Tw2cF9w Here is a summary of what is in this patch. - Fixed issue with not being able to see other players weapons or armor when logging in. - Fixed players getting locked in an animation after dodging. - Fixed food losing its ability to buff you when you split it. - Updated backend for quests to make it easier for me to add quests. Also updated several of the quest lines. - Increased mob density in some areas. - Fixed some mobs in the sewer being destroyed. - Fixed weapon crafting board buttons to work properly. - Fixed
Patch 4.42022-06-01If you are interested in keeping up to date with more information you can join the discord I have setup. https://discord.gg/Tw2cF9w Here is a summary of what is in this patch. - Almost all the enemies in the game have had their health reduced, except the first few tiers. - Town revamp. New town structures that are more efficient for memory and work better for modular building. - Added a new sewer area with mobs and a puzzle to get through it. - Fixed stun abilities so they aren't as strong. - Made enemies use their multi-attack and magic abilities less. - Fix spawn issues in multiplayer when master client leaves the area and mobs disappear. -
Patch 4.32022-05-16If you are interested in keeping up to date with more information you can join the discord I have setup. https://discord.gg/Tw2cF9w Here is a summary of what is in this patch. - Add three more hotkeys to bring it up to a total of eight plus a potion slot. They cannot be rebound yet. - Added several new cooking recipes, alchemy recipes, furniture recipes, and several new ingredients to go with them. - Added several new quests to the mage, hunter, cook, and priest. - Fixed a few quests not working properly. - Added a new text box during interaction that will give you the name of the item you are interacting with. Not all names are updated. - Ad
Patch 4.22022-05-12There has been a lack of patch notes because I am lazy. If you are interested in keeping up to date with more information you can join the discord I have setup. https://discord.gg/Tw2cF9w Here is a summary of what has been going on for the last few patches. - Major monster revamp. Lots of new variations of monsters have been added. With the new variations the difficulty has been spread out so it is easier to progress. Several new areas to kill mobs all around the world. - Item, weapon, and armor drops have been reworked. Monsters will now slowly drop more valuable items as they become harder to kill. On top of weapons and armor getting better
Patch 4.12022-03-31- Hovering over skills in the skills list ("L") will now provide more accurate information about that skill. - You can now craft a bank chest that you can place on your property. This chest shares the bank you have in town. - The Athletics skill now improves stamina efficiency. - Added a few new property locations all updated with new prices. The further away from town you go the cheaper the property. - You can now only own one property and you can release your property to buy a different property but you will not be refunded. - Enemies will only have an animated "Hit" response to being damaged if they are not attacking. This is intended to g
Patch 4.02022-02-17- Added lots of new recipes that you can find off monsters that will unlock alchemy potions to craft. Very rare. - Fixed player attacking when closing other windows. - Added 50+ new items that mostly are used for alchemy. - Changed crafting skill gains. The higher level the item the more you will get. - Updated Archmage boss to be more dynamic. You can now spawn him at the orange orb in the temple. 10 min cooldown. - Lots of animation and small bug fixes. - Almost all loot has been updated. - Teleport runes are now available to buy at the mage. - Resource gathering has been updated and fixed. - Added several new artifacts and when finding art
Patch 3.92022-01-20- Fixed certain crafting recipes that were not working when clicked. - Fixed plot markers for housing not responding. - Fixed quests that are not meant to take items from taking items. - Added a new river and updated how the sounds work for the rivers and lakes. - Fixed issue when loading in game hair goes through helmet. - Added several more LODs to lots of items. - Updated the town with more decorations and new buildings. - Changed town sign names to better reflect in game lore. - Adjusted all the item descriptions in game. - Fixed quests that are finished but not turned in from saving when you log out. - Fixed house plots locking other pla
Patch 3.82022-01-10- Updated loot to provide better drops for higher level mobs. - Updated town buildings so they require a lot less memory. - Basic swimming is in the game. - Temple has had a complete overhaul. - All monsters stats have been balanced again. - Added new bandit area. - Fixed bug where you could put potion on hotbar then put in bank so save space. Also would cause a bug in the inventory weight. - Fixed Poseidon's Gift II not giving the skill on load. - Fixed Blizzard not accepting skill. - Fixed icon of Blade and Ingot on the same spot. - Fixed white box icons for certain items dropping off monsters. - Updated potion crafting to use reagents. - S
Patch 3.72021-12-13- Added all new prefixes and suffixes to weapons which will provide a lot more random combinations. - Added lots of new icons for weapons and they will now save. Rings still don't save. - Increased weapon damage across the board. - Added more decor to the cemetery. - Updated quests so they should be functioning correctly. Updated the quest Becket has in the church. If you already had this quest it might cause a problem and you wont be able to start from beginning. - Updated journal to include main quest name and quest currently on. - Fixed chat locking up occasionally. - Added repair icons that pop up when items you are wearing get low on dur
Patch 3.62021-12-05- Fixed Divine Gift in the Holy Skill Tree not providing luck. - Fixed Mana Regeneration buffs. - Luck buffs now properly add luck and influence drops. - Fixed the white item bug. (I think) - Fixed not being able to purchase a house and after not being able to place objects. Was a weird issue between the editor and client where the client would not act the same way as the editor. Had to do with the client on the plot marker looking for the player before they were in the game. The editor didn't seem to mind oddly. - Wisdom now increases healing more. - Added skill gain chance for all spells. Here comes the macros! - Added healing amount from s
Patch 3.52021-11-30Player wipes don't need to happen anymore based on code upgrades. I will only wipe on official release or possibly if the game is broken. - Housing has been upgraded to make it easier to use. You can now use mouse to move things around as well as the arrow keys for precision placement. More items that can be placed in your house have been added to certain enemy loot. - New crafting system. Currently, only the cooking station has it implemented. The system is based around discovery of crafting recipes by trial and error and/or finding recipes in the world. Once you find a recipe it will unlock a picture of it on the UI cooking station. You the
Patch 3.42021-11-10- Dynamic monster spawning: Monsters will now only spawn when someone is close to their camp. This will cut down on the amount on monsters active in the game world at any given time and will improve performance. - Monster balance: Lizardmen, Undead Mages, Mummies, Trolls, and Tree Ents, have had their health drastically reduced and other stats have been shifted slightly. - Fixed several issues with certain skills not working. - Fixed another bank bug being able to keep it open. - Replaced some more assets with my own. - Added blocking without a shield but it is not nearly as effective. - Added NPCs in that will walk around the town. - Added i
Patch 3.32021-10-30Skipped posting a couple patches because I got lazy. You will have to make a NEW CHARACTER for this patch due to upgrades in the code which will break your game. - Harvesting got an overhaul. When harvesting using WASD to influence the mini game along with the mouse buttons. - Lots of monster updates with damage, health, reaction time, etc. - Hair will now be hidden when putting on a helmet. There is a problem when loading the game still if you have hair and a helmet on. You just have to reequip to fix. - Fixed Axe skill update to say "Axe" instead of "Axes". - Added repairs to weapons and armor, - Fixed weapon and armor values not saving. -
Patch 3.22021-09-07- Added sounds to doors. - Housing updates with more options. - Added in a couple very rare house items that can drop off enemies. - Fixed open mouth NPC issues and updated several of the models. - Most NPC eyes look correct. - Updated some of the quests. Most should be working. - Fixed quests to give you the correct loot on completion. - Lowered blacksmith quest from 20 to 10 ore requirement. - Fixed some mobs spamming utility spells resulting in stacked buffs. - Updated a lot of potions to be able to craft them while also increasing potency on some. - Fixed Surge spell in Water Magic. - Added crafting and harvesting to skill list so you can
Patch 3.12021-08-24- Fixed where the pop up text when skilling up displays. It should work on all monitor resolutions now. - Added more variation on some of the enemy's attacks and movements. - Fixed issue when shooting bow the player would become stuck and unable to move. - Fixed arrows so you cannot eat them anymore. - Fixed several items that also had sustenance. - Added multiple enemies back into the game and adjusted their stats. - Removed signs that were in the middle of no where. - Optimized more items. - Enemies that cast spells will now occasionally cast them when they are in melee range. - Fixed buff particle location for some of the enemies. - Added
Patch 3.02021-08-22This patch will include both 2.9 and 3.0. There have been many patches but they all don't get an update. I didn't keep track of all the updates very well this time around but future patches will have more info. - New terrain has been created to replace the old world. - Added player hit sounds. - New items and monsters added. - Fixed mining quest bug that would take ore but not set weight properly. - Lots of backend refactoring for items. - Adjusted fog. - Improved performance. - Balanced item drops from enemies. - Added bandages. - Working a lot in blender to provide my own assets. A small portion of assets are now mine. - Added a pop up when