Henosis — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Henosis - Rediscovered | 2026-02-24 | Henosis is now completely free to play on Steam.Over the past few weeks, new players have been discovering and rediscovering the surreal, meditative world of Henosis and sharing some wonderful thoughts about their experience."The surrealist visual style captures the imagination and creates a truly unique atmosphere." Steam reviewTo mark this renewed interest, the store page has been refreshed with updated artwork and a new trailer that better reflects the tone, mood and atmosphere at the heart of Henosis.If you have never played it, or if it has been a while, now is a perfect moment to step back into its abstract, dreamlike spaces and follow |
| SALE! | 2023-06-05 | Henosis will be on sale for 1 week only. Pick it up while it lasts! |
| Patch 2.1 | 2023-04-01 | Patch 2.1 Notes: Evaporation duration increased from 120sec to 180sec. World 1 levels tweaked to make them a little easier. Fresh demo released for WinOS. |
| Henosis: Netherworld Patch (MAJOR) | 2022-10-16 | Netherworld Patch includes the following changes: General Changes: - Checkpoint Health system added - Player Evaporation Health Meter aded - Set a variable cap for collecting all tokens instead of 3 - TimeSlow pickup ability added (no longer an inherit ability) - All vanilla levels (w01, w02 and w03) completely revamped and expanded - Intro and Outro cutscenes replaced - World 3 platform sprites updated - Lighting for World 2 tweaked - World 2 Boss level redesign - World 3 Boss level redesign - World 3 Boss redesigned - Added a splash impact effect to the Player when landing New 'Netherworld Mode' added with all new levels including: - AI Wor |
| Vanilla Build | 2022-09-10 | Base Build |
| Netherworld Patch | 2022-09-09 | New 'Netherworld Mode' added with all new levels including: - Checkpoint Health system - Evaporation Health Meter - Set a variable cap for collecting all tokens instead of 3 - Time Slow pickup ability - AI Worm Turret - AI Floater - AI Bomber Slug - AI Melee - AI Jumper - Swinging Laser Turrets - Rotating Laser Turrets - Swaying Thorns - Ice (Slippery Surfaces) - Rotating Ball Spikes - Moving ON/OFF Laser Beams - Bezier-path Flyer movements - Bezier-path 1x1 platforms - Circular Rotating Platforms - Ping-pong & Looping Dual-Path Lasers General Changes: - All vanilla levels (w01, w02 and w03) completely revamped and expanded - World 3 platform |
| Version 1.5 Released! | 2021-06-14 | PATCH NOTES: + Added World-Specific coloured Level Icons + Added Boss-Specific Level Icon in the Level Screen + Added 'Easy Mode' which is located on the Settings screen. - This provides the player with extra time when using the Time Slow ability as well as slowing down enemies. + Redesigned the W02 Boss Level + Fixed a UI Bug where you could break the game during the load screen. + Fixed a UI Bug where you could break the OK button during Tutorial screens. + Fixed a translation issue for the Japanese language setting. + Tweaked some of the German translations. + Visual and Platform tweaks to Hidden Level + Fixed a Sound Settings bug. |
| LOCALIZED! | 2021-01-22 | We're excited to kick off the new year to bring you Patch 1.4 which has now been released and now supports 11 different languages! As a special celebration of this milestone, we're now offering players a reduced set price! Full Patch Notes: + Localization support for 11 languages. + UI Adjustments + Fixed a bug where the colliders on the Electrical Bursts in World 2 were out of sync with the animation. + Player Jump mechanics and colliders tweaked + Minor asset and level tweaks + Tweaked some physics glitches. + Keyboard movement now enabled with easing. |
| Version 1.3 Released! | 2020-08-20 | Fixes/Tweaks for V1.3: + 'Thorn' & 'Retractable Spike' hazards in World 1 are now more prevalent and easier to detect. + World 1: Lighting and colour tweaked. + World 1/Level 4: Platform positions tweaked (same layout, just shifted to the right of the screen slightly) + World3/Level 8: Removed 2x 'Turrets' to make it slightly easier. |