NovaMundi — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| New Free Update: Legacy of the Chieftains | 2026-02-17 | NovaMundi is a game of exploration and tactical combat inspired by the history of the Muisca people, the indigenous civilization that inhabited the Andean highlands of South America at the time of the 16th-century European arrival. Lead a band of warriors to defend their homeland from invaders, guided by ancestral traditions and the wisdom of the spirits. Delve into mysterious caverns to earn their aid, and face a new challenge every time across generated landscapes of steep valleys and perilous jungle. We are back! I wanted to take this opportunity to remind you all that we are a very small team of developers from Colombia, every small bit o |
| Critical bugfix [1.0.3] | 2025-01-28 | This version bundles a critical fix that was happening randomly, where it was impossible to enter towns using E. My apologies if you experienced this issue, and I hope you can give the game another chance if that was the case! |
| NovaMundi: Improved Combat [1.0.2] | 2025-01-14 | I decided to continue development of NovaMundi to address some of the feedback we have received about the game after its release; updates won’t be constant but hopefully we’ll take it to a point where the player experience is smoother. Combat Player Experience A point of the game that is often noted as a weakness is the player experience while in combat; of course there are many things that build up to that, so better start working on them. One painful item on this regard was the irresponsiveness of unit selection; there have been layered things that led to this, and some of them had been fixed already in 1.0.1, however, this version includes |
| Devlog: The last month of indie development and marketing for NovaMundi 1.0 | 2024-11-09 | It's been almost a month but I finally managed to publish the story about the Full Release of NovaMundi on Steam, everything that happened the last month of development and marketing. Check it out at https://blog.slashie.net/2024/11/08/novamundi-full-release-on-steam/ |
| v1.0.1 - UX fixes! | 2024-10-19 | This small version contains just a handful of mostly UX changes: - Fixes on Unit selection - Fix intro screen for different display ratios. - Space Spanish camps from towns - Enlarge town popup to show half next inhabitant - Improve display of waypoint for walk commands |
| NovaMundi Full Release 1.0 now available! | 2024-10-13 | NovaMundi, the Procedural Exploration and Tactical Combat game from Slashware Interactive, is now out of Early Access,. Deep in the heart of the XVI Century Andean highlands lies the vast nation of the Muisca. While traveling to trade with allied cities, your caravan has an unexpected encounter with outlandish invaders, marching towards your land with determination. It now falls in your hands to find a way for the Muisca to repel the Spanish invasion. Lead a party of explorers and warriors, with each playthrough generating new landscapes teeming with indigenous villages, huntable wildlife, and hostile bandits and soldiers that your expedition |
| NovaMundi Stories 5 - The Sue | 2024-10-12 | - There is honor in defeat, Colima… Now we know how well fortified that town is, and return for their food and women. - And what good will that do us Nabilo? We have almost no food reserves. We won’t last another moon. The small Panche warband had been recently defeated. They had come from far away to raid the Muisca, but not for glory as they usually did, but for food and women. And how they needed both… A Panche warrior could never marry someone from the same tribe, for all members are siblings, and they constantly needed children and women to bear them, because they were constantly at war; against the Muisca, different Carib peoples, and e |
| NovaMundi Stories 4 - The Panche Menace | 2024-10-04 | "…No, no, no. *YOU* shut up. You don’t deserve respect just because you’re the host. You stole 5 families that should be paying tribute to ME, not to mention the deers your hunters killed “accidentally”. I was letting them get fat, Eucaneme! They were not for you." Screamed Chunsica. "I agree with Chunsica, why should we ally with you? If anything we should ally *against* you. You never sent a messenger back thanking me for my generous gift. Clearly you don’t respect us." Replied Raga. "Ha! That’s rich! Of course you would agree with Chunsica! You two teamed up to raid two of my villages! I refuse to join forces with him or you, Raga." Refute |
| NovaMundi Stories 3 - Tomagata the unready | 2024-09-27 | Tomagata had sacrificed his childhood and teen years to the divine realms. To study the mysteries of the land, the spirits, the gods, and the language of the long-gone ancestors, he didn’t play, he didn't drink and, while it was not prohibited, he was yet to know the embrace of a woman. All these sacrifices were not asked from him by the spirits, the gods of even doctrine. He sacrificed all of that willingly so he was able to study at the Cuca near his town; a sacred precinct where priests received their sacred knowledge from elder holy men. But years had taken their toll. He felt lonely, sad, and longed for the things he missed because of hi |
| NovaMundi Stories 2 - A Master Potter | 2024-09-22 | Uta Bobesicca (clan Blackberry) was made of cousins, siblings, parents, and elders. It was a small clan, and all of its members, save for the little ones, were self-sufficient. Bobesicca was blessed with talent and abundance. Such was this uta’s abundance that its young members had forgotten how important community links are. Umbala was a potter from the clan Bobesicca. His skills were renowned and the pots he made were coveted from the lands of the Tayrona to the lands north of the Andes. Such was his skill that his pride took the best of him. He was sure that every pot he made, he could trade. And so, he seldom saved pots or food for days o |
| NovaMundi Stories 1 - Curima's Wisdom | 2024-09-17 | Sué, god of the sun smiled, making Curima wrinkles create beautiful shadows. She was old. Even old people considered Curima an elder. “The ancient one”, she was called behind her back. And only behind her back, for she was the mother of the old Chief. No one else was awake. As she grew older, the need for sleep scattered like her great-grandchildren after doing some mischief. Because of this, she alone prepared the fire, and some food like quisbún; a sweet corn cake made with cheese, butter, and milk. It was her clan’s favorite food, and she loved to cook it. The smell awoke the little ones, who with a ruckus started helping the old woman. He |
| NovaMundi 1.0 Full Release coming soon, October 12th! | 2024-09-07 | NovaMundi is an exploration game with tactical combat in which you lead a group of indigenous warriors to traverse the vast and dangerous territories of the Andean mountains seeking to unite the Muisca populations and prepare them to stand against the upcoming invasion efforts from European powers in the XVI century. NovaMundi now has a Full Release date: October 12th, 2024! We are working hard to make it through the finish line with something worthy. We appreciate all the help you can provide letting your friends and content creators about the game; share about it in your gaming communities! We picked the October 12th date because of its imp |
| NovaMundi – Battlegrounds [0.43] | 2024-07-19 | It’s been over seven months since the last version of NovaMundi, I did a preview post back on May 31 of what was coming, but the new version is finally out! I will try to summarize what we are shipping here: Combat Areas At long last, there are now several maps where combat takes place, based on whether you are close to a town, or the biome where the engagement took place (plains, forests, wetlands or even mountain “páramos”); additionally the maps are much bigger now, so instead of a simple faceoff you’ll have to maneuver your units around to meet your enemies. Overworld Movement Time compression has been removed, instead you will be able to |
| NovaMundi - Icons of Status [0.42.3] | 2023-12-10 | Version 0.42.3 has been in the works for a long time now, however it’s still a minor version because it's focused in a small but long requested UI improvement, as well as balancing the start game experience. There’s some ongoing work to add animations for the missing weapons, which you will see probably in the next version. The biggest UI change is the status effects affecting the expedition members are now displayed as icons with tooltip instead of the text, so it should be much more readable now. Special and Magical modifiers applied to weapons of enemies are now tied to the “danger level” of the game, i.e. they will become stronger as days |
| v0.42.2 with small fixes | 2023-10-13 | - Anxious Perk has been added - Throw in a couple of raiders at the player at the beginning for fun - When combat starts, pause after a little bit so that units don't look like statues - Special and Magical modifiers should now be correctly assigned to armor - Spanish grammar fixes - Prevent applying effects to dead units. - Prevent triggering effect while the combat is paused. - Balance changes especially vs. Spanish Units |
| NovaMundi – Clash on the Highlands [0.42.1] | 2023-10-04 | NovaMundi is a procedural exploration game with tactical combat in which you lead a group of indigenous warriors and explorers to traverse the vast and dangerous territories of the Andean mountains seeking to unite the Muisca populations and prepare them to stand against the upcoming invasion efforts from European powers in the XVI century. NovaMundi is available now on Steam Early Access! GET IT NOW (or wishlist it) if you like what you see! Version 0.42 focuses in COMBAT, it’s the result of about two months of work of the team and, while there still some improvements to be done in the balancing, UI and visuals, it already changes a lot of h |
| The Combat System Open Beta is on! (v0.40.0) | 2023-09-06 | IT IS TIME! Time for what you say? TIME TO BETA TEST! The combat system is now feature-complete! At least mathematically speaking… We’re still missing some models, UI elements, and sound effects. Some adjacent systems are also missing, but hey! You can whack things now in a much more fun way! Of course, this means the update is not ready for an official release, you deserve a polished and great product! But we can’t do this alone. While we’ve tested this update’s features a lot, we would appreciate your help to cover all situations; since the player’s skill influences whether a battle is hard or not, an experienced player will have a much eas |
| Combat system improvements info, Beta is coming soon! | 2023-08-29 | Hello everyone! My name is Stoltverd, and I’m one of the developers here at Slashware. Today, I’ll be taking Slashie’s place to tell you about an upcoming update on Novamundi’s combat. And let me tell you… It’s big. We’ll finally allow characters to change/equip weapons: no more will characters be limited in their weapon selection to what they were carrying at the moment of their recruitment. Archers will use spears and clubs if you need them to do so! That doesn’t mean they should… but they can. No more will you be screwed if your frontline is destroyed. And talking about ranged weapon users, all of them will now carry a knife to defend them |
| v0.41.1 - Small hotfix | 2023-07-25 | This patch fixes an issue with ambushes and adds a popup to preview the guards of the encampments. |
| NovaMundi – Towns of the Muisca [0.41] | 2023-07-20 | NovaMundi is a procedural exploration game with tactical combat in which you lead a group of indigenous warriors and explorers to traverse the vast and dangerous territories of the Andean mountains seeking to unite the Muisca populations and prepare them to stand against the upcoming invasion efforts from European powers in the XVI century. NovaMundi is available now on Steam Early Access! GET IT NOW (or wishlist it) if you like what you see! Version 0.41 focuses on improving the exploration experience in many ways, read below for full info. The biggest change for this version is that Muisca towns have been greatly expanded, filled with life, |
| NovaMundi: Spiritual Experiences [0.40] | 2023-04-24 | v0.40 contains the focus on sidequests which at the same time triggered some engine work. Additionally, out of nowhere, there was work in the zoomed exploration which may be significantly exploited in the future when more caverns are added. Caverns Exploration Out of nowhere, I decided to add a minimap to caverns exploration including markers for the units, an indicator for the camera location, clicking on the minimap to warp to that location, and uncovering the minimap as units explore it; it was a lot of work that probably won’t be fully exploited in the current version. Additionally, made it so that the battle music overlay only activates |
| NovaMundi: Take your time again [0.39] | 2023-03-30 | v0.39.0 doesn't pack a lot of new features, but comes with some sweet balance changes, stability fixes, and three sidequests. Balancing Units now have 50% HP (both party and enemies); besides the impact in balancing, we hope this will also make the combat feel less dull. Archers have 50% Attack Spanish Trailblazers have 2/3 Attack Spanish Trailblazers are now only spawned on Day 5+ (was 3+) Spanish Trailblazers Danger Level is now 5 (Fewer units per battle) (was 3) Pause is back After experimenting with combat leaning more into real-time; the pause button is back. The experiment showed a lack of control over the combat that didn't make it enj |
| NovaMundi – Envoy of commerce [0.38] | 2023-02-20 | It’s been six months since the last Early Access version release. There are still lots of things to Polish but I figured a release was in order for players to know we are still alive. We will continue working to complete the game and improve the players’ experience. During these months, I have been discussing the possibility of partnering with a company to help complete the game and market its full release; there were some good developments but ultimately nothing has been decided. Following are some highlights of the changes of the newly available version: 0.38.2 Audio – Wwise and Environmental sounds We are pretty advanced in the process of |
| Full Release Plans | 2022-10-19 | Alright, so it's been super quiet lately but that doesn't mean we haven't been working on the project! We are doing a lot of design work and planning for the last phase of Early Access development of the game. I wanted to share with you a little bit of that plan so you know what's going to be coming up very soon for the game! Improvements in the combat system: Adding 3 equipment slots per unit (melee/ranged/armor), damage types based on the weapon, and special effects (poison/sleep). Improving and completing the existing animal unit types: Puma, Jaguar, Rabid Ocelot, Spectacled Bear, adapting them to changes in the combat system, improving th |
| Work in progress - Caverns exploration revamp | 2022-08-14 | We have been hard at work improving cavern exploration! ancient artifacts lie in their depths, but you might also awaken forsaken forces of nature and spirits of the land. Development is on 🔥! can't wait to put this out and have people lurking in these dark caverns hoping not to meet one of these critters (or worse!) the next corner! |
| NovaMundi 0.37 - Destiny of the Muisca | 2022-08-06 | Development has resumed in full! The biggest addition for this version is the Perks system; you can now customize your runs by selecting different bonuses, penalties, or just variations of the universe. This version ships with the following 4 perks Combat Blessing: +2 Bonus to attack for all units Vagabond Defect: -10 HP for all units Peaceful Lands: You’ll be attacked much less often by raiding parties Militia Only: Only “Guardian” units will be available (no Guecha Warriors or Archers) Known Lands: The location of the main towns will be known in advance. Even knowing the location of the Muisca towns, traversing the rugged Andes geography wi |
| v0.36.2 - Bugfixing for Save/Load | 2022-08-01 | This version contains two critical fixes: Cannot load games at all (root cause issues with the MuiscaNameGenerator state) Exploit: Raiding parties not saved We renewed our commitment to take the game out of Early Access, this includes a person from Slashware working full time on playtesting the game and coming out with ideas for improvement within the constraints of its development. This version includes some cheat options to ease that work too (You can't touch them tho). I'm also in the middle of developing some important improvements in the setup of the runs, being able to customize them and set up the initial party, I hope this will be ava |
| NovaMundi 0.36 - Achiote | 2022-06-14 | A new version is out, 0.36 – Achiote, here are the major changes but as always there were smaller bugs fixed along the way. Let’s start with exploration: based on player’s feedback I doubled the movement speed in the overworld since players didn’t seem to really like to take their time to look at the scenery 🙂 this of course makes moving between locations much quicker (but the time scale was adjusted accordingly so it all takes the same amount of game time.). Additionally, the time doesn’t completely freeze when you are not moving, but instead slows down to 10% of the normal speed, since it felt a bit glitchy with the full stop. The random d |
| Small but important fixes (0.35.2) | 2022-02-08 | Fix click areas for units in combat Make Suamox visible on the map Fix broken onboarding in the "map" step Allow disabling tips |
| NovaMundi 0.35 - Trailblazer | 2022-01-24 | Let’s talk about the new version, 0.35 – Trailblazer, here are the major changes but as always there were smaller bugs fixed along the way. A new combat unit, the Spanish Trailblazer, has replaced all other Spanish units (at least momentarily) to fit with the new visual style of the units and our latest research. These lightly armored European warriors are armed with steel spears and appear along with Panche raider groups in the mid to late days of the invasion. The Muisca units were also improved with knives added to the Explorer unit, and new animations for the Guardian’s staff attack. The interaction with towns has been improved with a red |