Arwinia — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Build 1.0.208 | 2021-09-02 | Build 1.0.208 - Added triple jump boots item and mechanics - Improved chest contents spawn location algorithm - Updated to latest engine |
| Build 1.0.202 | 2021-06-18 | - Added new magic items mechanic. Magic items once acquired can be wielded at the same time as sub weapons. Toggle with Y and use with X. As with all controls, buttons can be swapped in control menu. - Added new magic potion item to replenish health on demand. Multiple potions can be collected and stored. - Added new magic amulet item for force field shield. Continued use after a short recharge time. - Added new magic spell book with bright spell. When cast all enemies on screen will receive double fireball damage. Each spell book can cast 5 spells. - Tightened up some hit box and capsule behaviors - Updated some backgrounds - Simplified spri |
| Build 1.0.196 | 2021-06-01 | - Added new visual effects for the 4 sword upgrades to match rings - Added new visual effects for the 4 dagger upgrades - Added new treasure room to lake level - Added animation for upgrade pickups - Updated player damage animation to use alpha dim for easier tracking |
| Build 1.0.194 | 2021-05-24 | - Added additional mechanics to throwing dagger. - Added additional mechanics for arrows. - Added hit location animations. |
| Build 1.0.192 | 2021-05-13 | - Added new throwing dagger sub weapon. When thrown it boomerangs back to the player. The dagger is a middle range weapon between the long sword and short bow. Sub weapons can now be swapped during game play with controller button. - Added additional jump and jump attack patterns to the first and third bosses. - Added shield wind push back to the third boss. - Added additional patrol pattern for enemies on platforms. - Added additional fall behavior for enemies. - Updated panel and transitions styles. |
| 1.0.190 | 2021-04-12 | - Added new mechanic to allow jump cancelling out of a knockback hit while airborne. This gives an additional chance to save being knocked off a platform. Also introduces additional damage boost scenarios. - Added new double jump mechanic which can be unlocked with magic boots from stage 1 merchant. - Updated some level layouts so double jump wouldn’t be too overpowered. |
| 1.0.185 | 2021-03-14 | - Upped default continue lives to 10 - Small changes to difficulty |
| Build 1.0.180 | 2021-03-11 | Build 1.0.180 Adjusted Stage 1 difficulty to be easier - Zombies now only require one hit and rarely come in groups of two - Reduced number of crows that will appear on Paradox Falls |
| Live Stream | 2021-02-20 | Live Stream Game Play |