The Companion — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Achievements Fixed | 2024-10-28 | It looks like there was an issue with achievements, this new update should have that fixed. Make sure the game is updated, and you might need to "Verify the Installation" from the Steam Game Options. If they still seem broken, please let me know. Thank you so much. |
| 2024 Hotfix | 2024-08-12 | Fixed a Particle System that was not rendering the sprites properly |
| 2024 Minor Updates | 2024-08-08 | Minor changes that somehow reduced the game size by 500 mb German Localization changes are back in Achievements should continue to work unlike last time when there was an update Main Menu updated - "Revisiting & Relaxation Modes" are in the "Casual Play" menu link Minor fixes to glitches with some UI/Input screens Updated Casting bar visual |
| German Localization Improved | 2023-03-14 | This small update has many improvements to the German localization |
| Extra Input Option & Main Menu Overhaul | 2022-11-26 | The Companion has received a very small update. Added ability to Invert Mouse X & Y separately. Main Menu is completely new, featuring the iconic Act III level This update is primarily to add an extra input option for inverting the mouse. The Main Menu changes are to keep consistency with how the game will appear on other platforms. Main Menu change reduces the game size by 200 MB and should be quicker to load. |
| Continue the story in The Majestic. In development now. | 2022-11-08 | Two sisters driven apart by grief and personal conflict. Your spirit takes the form of an eagle. Fly through magical lands and help them to reforge their bond. Watch the trailer now! The Majestic continues the story originally laid out in The Companion. This game will be much larger and is set to answer some of the more pressing questions raised from The Companion, as well as introduce new mysteries. This is an ambitious title with a much larger story, more characters, larger maps, and a completely different playing experience, flying! Greater emphasis is being placed on visuals, sound and music. My aim is to make games that are immersive, st |
| Update #3: Relaxation Mode! | 2021-11-09 | New: Relaxation Mode https://www.youtube.com/watch?v=kaNu52r-MpQ https://www.youtube.com/watch?v=0o67oc9Kqo4 Relaxation Mode Details Listen to the extraordinarily beautiful soundtrack by composer Hew Wagner as you follow a Wisp through the stunning levels of The Companion. Includes all original 20 tracks as well as a bonus track only previously available by purchasing the official soundtrack. A great experience to have playing while you study, do chores, workout, entertain guests, or just looking to relax. Over 1 hour of music. Set to loop automatically. Features a dynamic "directed camera", providing imagery from a brand new perspective. Wis |
| Hotfix #1: Falling Through World | 2021-05-28 | I have pushed a very small Hotfix that will hopefully address most "Falling Through World" issues. If your character ends up falling through the world, exiting and then "continuing" your saved game should fix the problem. If the game can't find a place to put your character, you should end up at the default start location for the level. Please report any cases where this isn't the case. Thank you. |
| UPDATE #2 | 2021-05-25 | A little more to explore... I've opened up a little more of the first level to allow running to the towers and explore a little more of that side of the map. Because it's the first thing everyone seems to want to do, you can now visit two of the Towers in the first level :) For achievement hunters... Revisiting a level should be relaxing and free to play at your leisure. This change allows you to experience any part of the level again without needing to grind out every artifact and vision. It also helps a couple achievements if you missed them the first time through. (Does not help with the 90 Runes achievement). When Revisiting a level, all |
| Update #1 | 2021-05-20 | This update focuses on smoothing out some of the gameplay that might feel grindy & drag on a bit. There are also more visual and audio aids so there is not a complete reliance on the Wisp ability. If a Save File exists that is further progressed, you now get a prompt before being allowed to save over it. Japanese Localization updated. Fixed an Artifact that could potentially spawn under a rock in Act 5 Main Menu buttons adjusted, this may fix some instances where the mouse wouldn't align correctly. Fixed the UI Element for "Spirit Attack" charges. It would disappear when moving to the next Act. Runic Stones have indicators to let you know how |
| The Companion is now available! | 2021-05-13 | Partake in this intimate tale of kindness, trust, love and family as you explore majestic lands. This narrative game offers a unique experience for everyone to enjoy. Join the Discord Server: https://t.co/EZFs25daAL |
| Releasing Tomorrow | 2021-05-12 | The Companion releases tomorrow! I truly hope everyone will enjoy the experience. It has been quite a journey with a lot of surprises. Getting to this point has been years in the making. This project has evolved much more than I ever imagined, I'm very proud of it. My desire is for everyone that plays my game to have a remarkable and pleasurable experience. Join the Discord to share and communicate your experience: https://discord.com/invite/djTQsZn Thank you, -David |
| End of the Steam Game Festival | 2021-02-09 | As a sole developer with my debut game, this was a first for everything. First public demo, first festival, first time having an onslaught of feedback thrown my way, first time watching a game I've created be streamed. It has been a surreal experience. In all, it was an amazing experience and I hope to carry it forward to a much more polished and complete final game. Thank you for giving the game a try and I hope the experience was a pleasurable one. I know there were some rocky moments. Controller players weren't feeling the love and for the first few days, many players found themselves lost in the wild. There will be some big changes and ad |