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LOCIS — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Hotfix - inaccessible Special Areas.2023-07-14Changelog: -Fixed 2 inaccessible Special Areas. We wanted to thank our biggest fan, Brandon, for helping us with his amateur patch. We also wanted to say that LOCIS probably won't get big updates for a long time, as our focus now is on other projects and mainly our private lives as well. As always, we thank your support and hope to see you in the dark hallways of the UBEL's labyrinth! :) The update is now live!
Update 1.1!2021-07-25https://i.imgur.com/En5Z3oM.jpg In the last 6 months (after the release of LOCIS from early access) we have worked a lot on this update, it is a very big update, full of contents that we can't wait to let you discover! Many of you have shown us that you are very fond of our game, and this thing has given us the strength to continue developing this update, despite all the commitments of daily life. Without getting lost in further chatter, let's proceed to talk a little about this 1.1! https://i.imgur.com/tXGBfiY.png The biggest news is definitely the new collectibles and cheats system! How does it work you are wondering? The system is very sim
Update 1.0!2020-12-17https://i.imgur.com/ob2sE9F.jpg After 3 months of release on Steam, we have been working hard to bring the game to the most complete state possible as soon as possible, and we are happy to finally announce its exit from the Early Access state! With this update we wanted to make the game as stable as possible by improving its strengths and correcting the critical issues... speaking of the strengths, we wanted to make a recap of the 3 main gamemodes of the game, which have been developed and improved throughout the Early Access period. https://i.imgur.com/Y9JgltD.png Let's start talking about CLASSIC MODE. The Classic Mode of LOCIS actually is
Update |Build ver 0.9|2020-11-25https://i.imgur.com/1fGJWpw.png Let's start talking about ARCADE MODE, what exactly is this mode? This mode was created thinking of the most competitive players in our community, in fact this mode objective is to accumulate points or try to win as fast as possible. Players will be able to freely decide whether to compete to make the best times or to make the best scores (or both) and compete worldwide thanks to the introduction of the Leaderboard (more details in the section below). https://media.giphy.com/media/ps7LXAnQXs5Ojia9E6/giphy.gifhttps://media.giphy.com/media/lez7uik5cDlEdwS9a1/giphy.gifhttps://media.giphy.com/media/rjMY3lGQZTIzcU21
Update |Build ver 0.8|2020-10-26https://i.imgur.com/DbDKUCV.png Let's start talking about TRIP MODE, what exactly is this mode? In our opinion it's a mode that will increase the replayability of LOCIS, without too many words it's a gamemode in which all the areas of the classic mode are mixed together, moreover everything has been mixed by adding "out of the ordinary" elements, we will let the players find out what strange situations we have prepared for them! https://media.giphy.com/media/ghlspcK8IGLpzzRM3B/giphy.gif The mode must be unlocked by winning the game in Classic Mode while visiting at least 8 or more areas. https://i.imgur.com/tXGBfiY.png Among the new features,
Status Report - September 20202020-09-22Hello there! These announcements will be published monthly to keep you updated on the development of the game, and also to be able to answer some doubts or start interesting discussions with you. First, let's talk about how the development and content of the upcoming Update 0.8 is progressing. After a few weeks from the release of LOCIS we have already noticed a certain interest and appreciation for this project, we are very happy about this as we believe so much in its potential. In recent weeks we have released small updates where we have improved some features and also added some new ones to answer to the various constructive criticisms th
Update |Build ver 0.7.2|2020-09-15|Build ver 0.7.2 Changelog| - Added Pixelation level, you can choose the amount of pixelization of the game (even disabling it completely) - Improved monster spawn balance (now it limit the spawn rate of the monsters in case of slow gameplay) - Improved the monster of Egypt Area, now he is more "indulgent" with the player if it has Good Karma - Minor bug fixes. We wanted to thank all the feedback we have been receiving in the last few weeks, we will do our best to improve the game experience and add new content!
Update |Build Ver 0.7.1|2020-09-08|Build Ver 0.7.1 Changelog| Added: - New story papers (lore messages) - New “warning” phrases before quitting the game - New settings to customize mouse and joypad controls even more Fixed: - A bug where In-game audio could not be heard on first launch - A bug where a danger in “Abandoned” didn’t hurt the player - Extra minor bugs. The update is now live!
LOCIS out now!2020-08-31The moment has come, after more than a year of work ... we finally succeeded in what for us is a dream. We hope you enjoy the game, we will be happy to hear your feedbacks and to be able to talk to you! Who among you will be able to survive the nightmare? WELCOME TO LOCIS -The devs