Twilight Memoria — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Announcing Remastered Version of Insurgence 1 & 2 | 2023-02-23 | Platomenti Studios and YSY Softworks partnered with CRX Entertainment Pte Ltd are pleased to announce the upcoming release of the Remastered version of Insurgence - Chains of Renegade and Insurgence - Second Assault. The Remastered version of these two games is set to feature a brand new pixel rendering engine, providing players with even more vibrant and rich colors than ever before, bringing these games to life in a whole new way. In addition, the games will be localized to more languages, with more details on which languages to come soon. For Insurgence - Chains of Renegade, the game will also feature all new music from SSCore, a music pro |
| Patch Update: Map Passability Fix, map transfer fix | 2021-09-24 | Another patch of map passability and fixing map transfer. |
| Patch Update: Fix map passability | 2021-09-14 | We received some reports that some of the areas are not accessible but it seems to be accessible just fine. So this patch should fix it. |
| Patch Update: Fix missing quest recipe (Wyvern Antidote) | 2021-09-02 | We've received a report that when you did the guild quest in chapter 4, the antidote recipe required for the quest is not listed in the craftable list. So this patch fixes that issue. |
| Patch Update: Fix deep cave entrance | 2021-09-02 | We received a report that the deep cave entrance is closed after you opened it, then back to that entrance. This patch will fix that. |
| Patch Update: Fix key item can be sold | 2021-08-31 | We received a report that you can sell Luna's Journal and Map in the shop XD To prevent this, we remove those specific items from the sell list. |
| Important Announcement: Updates on Demo version | 2021-08-29 | We noticed that the demo button is still available, but that version is not representing the released version of the game. So we decided to turn off the demo to prevent misguiding impressions about the game. Thank you. |
| Patch Update: Fix healing issues in the main menu | 2021-08-27 | We received a report that some of the players occasionally can't heal using items in the main menu. This patch specifically fix that issue. |
| New patch, fix Quick Alchemy Crash | 2021-08-26 | We received some reports that the game crashed using Quick Alchemy occasionally. So here we are... |
| RELEASED!! | 2021-08-20 | Finally, Release Day!!! XD Today is a great day for us to be able to release our game... But this is not the end of the journey, We'll keep pushing through and keep creating content! Happy playing~~ UwU |
| Bug or Error Reporting Section | 2021-06-06 | Hey, here you can submit your technical issues and other bugs or error you find inside the game... Feel free to submit whatever bugs you find :3 |
| Announcement: Game Release Delay | 2021-04-22 | We are very sorry that we have to postpone our game release due to a technical issue that we encountered 2 weeks before release and can't be solved between the timeframe. But with this delay, we'll make sure to make the best out of it... |
| New Battle Format Showcase | 2021-01-30 | Introducing a new mechanic: Element Break! This system allows you to stun the enemy when their element level reduced to 0 during combat! Thus, called Element Break. Applying items on enemies, such as bombs, can tweak their element level! How is that possible?? Maybe another time XD |
| A Nice Day To Play | 2021-01-23 | On a nice morning, Rucifar, Luna, and Nina got a quest to gather some herbs in the forest. Now Luna is getting ready for them. |
| Trap System | 2020-11-23 | When you know you can't win against monsters, you can avoid them with traps you prepared earlier... Lure them to you and watch them trapped, then you can walk by safely... Here's some preview of how the trap system works |
| Thank You! | 2020-10-14 | Finally, The steam game festival has come to an end. Thanks to all players that play our game demo and give some feedback and support! Please continue to support us until the release day! See you later~ and here's some Luna art showing appreciation XD |