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The Imagined Leviathan — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
A Look at Imagined Leviathans' Map and World-Building2021-05-10Hello everyone! We're still working away on Imagined Leviathans' development. In the meantime, we thought we’d give you a little insight into how the world and map building is doing so far... Narrative Progression and the Map As you may know already, Imagined Leviathans will be an open-world, explorative experience with lots to discover. Here's a look at the map! The ‘Levels’ are going to be like branches on a tree, with Steelhenge at the center and each of the characters living at the map’s edges. From Steelhenge, you'll be able to look out, see smoke on the horizon, and set out navigating the tundra towards it. Each branch broaches a differ
Imagined Leviathans Dev Update: More New Locations!2021-04-12Hello everyone! We hope you’re all as excited about Imagined Leviathans as we are! As we keep working on development we thought we’d show off a little more of the new game areas... Steph’s Reckless Behaviour This is one of the new areas / narrative branches we have been working on. Here is an abandoned road filled with deserted cars. There’s a firepit in a semi-sheltered spot next to the vehicles, and a large number of alcohol bottles. It’s clear the cars have been dented, smashed, destroyed by whoever visits here. You arrive at Steph’s home: a half-constructed hospital building, with a damaged crane precariously swinging a mass of steel dire
New Area to Discover in Imagined Leviathans!2021-03-22Hello everyone! Just a quick update to let you all know that we're still working away on Imagined Leviathans and we're so excited to be bringing it to you all soon! For now, we thought we'd tell you a little about one of the new areas we have developed for the game: Introducing 'Bill's Place' Bill lives in a lorry that crashed into the base of an inert wind turbine. It’s a temporary-turned-permanent residence, which he’s insulated and furnished. He’s strapped solar panels to it, but they do very little these days. Bill explains what is going on in the area and this is when he sends you on your mission to get the disparate local survivors toge
Prologue update with bug fixes and huge performance boost!2021-03-15Hello everyone! Bug Fixes Just a quick update to let you all know that we have just fixed the bugs people had been encountering in the prologue and also gave it a massive performance boost! We really appreciate all the feedback you have been giving us so far. Please do let us know what you think of the new update to the prologue, and any other bugs if you find them. New Art Assets and Locations in Imagined Leviathans Here’s a look at a couple of the new art assets from the main game that we’re working on: Hamlet Square bridge Abandoned Hospital Wishlist Imagined Leviathans Our work on the main game, ‘Imagined Leviathans’ is ticking along nice
Major new update to The Imagined Leviathan: Prologue!2021-03-02Hello everyone! As you may already know, we have recently rebranded ‘The Imagined Leviathan’ to be an official Prologue for our upcoming release, ‘Imagined Leviathans’. Updates! We have just released a major new patch for The Imagined Leviathan: Prologue, which now acts as the first 20-30 minutes of play for the main game. There are now a lot of exciting new features for you to try out - most significantly, some new story elements which include the ability to explore interiors! Interior encounters There is a completely new tutorial area and lots of new locations to explore as part of this update. Not all areas in the full game are accessible
We're Expanding The Imagined Leviathan2021-02-02Hey everyone, I’m Antony from Far Few Giants, and I’m proud to announce that The Imagined Leviathan is evolving into a new full game called Imagined Leviathans. https://store.steampowered.com/app/1528030/Imagined_Leviathans/ This new game will develop the gameplay and themes of the original prototype into a full 2-3 hours of play, with significantly more to do and see, including meeting other survivors. As you can see, the art in Imagined Leviathans is a significant step up. The theme of the original prototype was “humans versus nature”, which we took in a climate change direction. Soon though, I expanded it, dealing with climate change as ju