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ULTRA LMAD — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Update 1.12023-02-20This update focuses on improving the higher difficulties of the game. The general direction of this changes is to increase build variety and provide more challenge for player mastery. Changes will be reflected on new runs started after this update. Changes Difficulty chosen will now appear in runs among your semester rewards (previously this wasn't visible anywhere) Cum Laude (more impactful change from base difficulty to better incentivize thoughtful play) Old: You start with only 3 opportunities. New: You don't have vacations. Magna Cum Laude (better build variety while requiring better builds) Old: You start with only 1 opportunity and you
Patch 1.0.32023-02-12This patch contains a lot of player buffs and enemy nerfs, mainly to address the following points from community feedback: More impactful cards/semester rewards More player agency in combats/classes Faster run progression Changes will reflect on new runs started on this patch Subject Classes Changes Equalize the efficiency of keyboard and mouse when answering questions Answer button position is no longer randomized while studying in classes Remember & Forget Changes Allow for more energy plays to better reward turn optimization Increased base chance to gain energy using Forget to 33% (from 25%) Increased max possible chance to gain energy usi
Patch 1.0.22023-02-04New Added popup text hints when clicking not usable cards to better indicate their requirements in combat and card rewards. Changes Infinite Limit card (increase risk to be more in line with other high risk high reward cards) Lose all your Protection (previously 50%). Added: Gain 50% of your Protection as "Fragile" stacks (blocks Protection gained). Ice Transformation card (easier access to Solid) Reduced Energy cost to 1 (previously 2). Overpaint card (reliable access to Solid) Increased Protection and Solid to 6 each (previously 4-6). Picture Box card (add a trade-off that's easier to mitigate for Artists compared to Programmers) Increased
How was launch week?2023-01-27More than 4,000 players have added the game to their libraries! If you've played the game, we would love to hear your opinion on a review ːsteamhappyː Here are some community highlights that we loved: Discord Highlight Most Helpful Review First Gameplay Video Feel free to join our Discord server to talk about ULTRA LMAD. We are also posting sneak peaks of our next game there! (free demo coming soon).
Patch 1.0.12023-01-24Changes Bootstrap card Increased rarity to 2 Knowledge (previously 1) Increased effect to 1-5 stacks of a random positive status effect (previously 1-2) Added Exhaust property Refresh card Reduced rarity to 1 Knowledge (previously 2) Fixes Accelerated status effect Fixed a bug where movement cards would not have their energy cost reduced when having only 1 stack Notes Card changes will be applied to new runs started after this patch
ULTRA LMAD has launched!2023-01-20Everyone can now get ULTRA LMAD for free! Try it out and leave us a review to let us know what you think. You can also talk directly with us in our Discord server. Have fun!