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Die After Sunset — patch notes and updates

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Dated developer announcements recorded from Steam. Open the source for the complete update.

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🚨OUT NOW: Die After Sunset Launches Out of Early Access! 🚨2023-08-17THE TIME HAS COME DEFENDERS! Today we officially launch Die After Sunset out of Early Access. The 3rd Person Roguelite shooter filled with pesky alien creatures, Floating robotic companions and Interesting world environments all prepared for you to save humanity! Embark on a journey through a diverse array of missions, crafting your arsenal along the way, all in preparation against the menacing Murkor aliens. Your survival relies on defeating these extraterrestrial foes before the sun sets. Choose your defender from a trio of distinctive characters, each possessing their own traits and playstyles. We have April, an optimistic protagonist know
🚀LAUNCHING TOMORROW: Die After Sunset Comes Out of Early Access! 🌅2023-08-16Defenders of Earth, The moment you've been waiting for is almost here! Tomorrow marks the official launch of Die After Sunset out of Early Access! Throughout the early access period, your unwavering support, dedication, and invaluable feedback have been instrumental in shaping the game into what it is today. From the bottom of our hearts, thank you for being a part of this journey! During the Early Access phase, we embarked on an intensive journey to refine and expand the Die After Sunset experience. With your invaluable input, we successfully introduced two exhilarating new levels that truly put your skills to the ultimate test. As you boldl
Die After Sunset Launch Announcement!2023-08-02We're very happy to announce that Die After Sunset is launching out of Early Access on the 17th of August! We'd like to thank everyone in this specific community who have spent their time giving constructive feedback and helping Die After Sunset become a better game while we push through Early Access. Comments and criticism go a long way to help games develop & grow. Whether it's bug reporting, balancing recommendations or brand-new features & game mechanic recommendations, the community's voice is always powerful in helping steer development. Throughout our over one-and-a-half-year Early Access development timeline, our community have suppor
Die After Sunset Brand New Mission - Cemetery2023-06-02Welcome Back Defenders! After our treasure hunt last week, we thought it was about time to show off another new mission coming to Die after sunset. This time those darn Murkors have rigged some dynamite in a nearby cemetery and your goal is to to diffuse the dynamite before everything explodes! There are 3 large boxes of dynamite, all connected to very long lines of rope. These are being lit up by the Murkors and your job is to protect the area to make sure they don't reignite it. Although it is only 1 minute, they will swarm the area and you must make sure to not get carried away removing the Murkors. they might of lit up one of the detonati
Brand New Content Update: LIVE NOW!2023-05-17We're thrilled to announce that Die After Sunset has just received a brand-new update today on Steam! 🚀✨ Get ready for all-new changes including: 🎯 New Shooting Mechanics 💃 New Player Animations 🎓 New Tutorial Level 🎥 Boss Cutscenes Added 📊 New HUD 🏹 New Missions 🐞 Bug Fixes & Balancing 🌟 And More! We've been working on this update for a while now & would like to thank everyone who helped beta test and tweak these latest changes. Keep your eyes peeled for more in the future! There are 3 large boxes of dynamite, all connected to very long lines of rope. These are being lit up by the Murkers and your job is to protect the area to make
1.0 Release is coming! New Trailer Out Now!2023-04-11Get ready to blast into an action-packed adventure through time with Die After Sunset! The full 1.0 release is coming out later this year, and we have just released a brand new trailer to get you even more excited! Since we launch in Early Access last year, we've been working on lots of changes, gearing up for the full release! In Die After Sunset, Earth is under attack by aliens known as the 'Murkors', and it's up to you to lead the resistance against them. With three unique play styles to choose from, including sharp-shooter 'April', machine-gun spraying cyborg 'Rido', and the finger-lazor zapping 'Hune', you'll be able to take on these inv
Die After Sunset In Depth - Waikiki Beach2023-03-23Welcome Defenders to where it all starts - Waikiki Beach! We thought that we would take a break from the road to 1.0 to share with you some awesome concept art and level design of our first level in Die After Sunset. IN THE BEGINNING... In the year 2019, you spawn into the home of golden sand, broken roads and rubber inflatables! We wanted to make a common place where many people like to visit and a symbol of leisure and enjoyment and Waikiki Beach is a perfect start to that narrative. POINTS OF INTEREST On our map we have 6 points of interest that splits up the map which are all different based on the environment. The mission is of course in
Die After Sunset New Mission - Shootout2023-01-27Welcome Back Defenders! We have a great variety of missions that randomises in each level and play through. But we're happy to give you a sneak peak to a brand new mission coming very soon - Shootout! WHAT DO I DO? The mission can be found much like any other activity on the map. Which means luck will be involved, as all the missions are randomly generated. Once you have found the mission, approach the saloon bar and prepare to shoot some of those darn Murkors. Each Murkor you shoot will achieve points, 15 or 30 points to be exact. And yes, even your friendly helpers can shoot the Murkors too! IS IT THAT EASY? Well not entirely. Some of us mi
Die After Sunset Road To 1.0 - Player Animations2023-01-20It's that time again defenders for some more UPDATES! Last time we looked at the enemy reactions and how they change based on the players actions. Now it is time to look at the characters animations! NEW IDLE ANIMATIONS One way to give our characters some more personality is to add some idle animations. These are triggered if you wait around for a while without moving, which will be relatively difficult considering Murkers will be chasing you a lot! However, when you can activate these animations they really make the character feel more.....well human. This has been implemented to April, Hune and of course Rido as well! NEW CHEST ANIMATION Go
LAST CHANCE: Try Our New Updates Before They Go Live!2022-12-12Hey all! We're very happy to say you'll be able to try what we've been working on from tomorrow! In this playtest you’ll be able to go hands and experience what the development team have been on: new shooting mechanics, animations and more, with the ability to give feedback directly to the developers. 😁 The playtest will run from the 13th – 20th December 2022 and you do not need to already own the game to take part! Sign up here: https://forms.gle/tYFSHZ1jijkRXhR38
Try Our New Updates Before They Go Live!2022-12-07Hey all! We're very happy to announce that we are hosting a playtest next week Tuesday the 13th of December for Die After Sunset! 🙌 In this playtest you’ll be able to go hands and experience what the development team have been on: new shooting mechanics, animations and more, with the ability to give feedback directly to the developers. 😁 The playtest will run from the 13th – 20th December 2022 and you do not need to already own the game to take part! Join our Discord and go to the 'announcements' section to sign up: https://discord.gg/vseKzEQg
Die After Sunset Road To 1.0 - Enemy Reactions2022-12-02Nice to see you back defenders! The Murkors are a large part of our game with so many different designs and characteristics. We felt like it was important to provide these little devils with some more personality. While we are changing up the enemies behaviour and weaponry, we would first like to show you an overhaul of new animations when they react to the players actions! THEY REALLY DON'T LIKE YOU NOW! We felt like the Murkors didn't show enough emotion when they are literally being shot at and seeing a heroic protagonist lay rest to there friends. So we have decided to make them more angrier than before. when you shoot or approach a Murko
Die After Sunset - The Road To 1.0!2022-11-11Welcome Back Defenders! Since our latest Murker invasion, we have taken the time to look at all your feedback and suggestions. Tinkering with new gameplay changes, design choices and difficulty. So, we would like to introduce to you what we are calling: The Road to 1.0! AIM DOWN SIGHTS To start off our road to 1.0, we’re shining a light on the new aim down sight mechanic! We feel it works way better for the moment-to-moment gunplay – especially when Murkors are further away. This will make shooting a lot more accurate and feel more immersive. A bonus advantage as well is that you get to see our beautiful graphics better as well! MORE TO COME!
Content Update #3: OUT NOW!2022-07-20DEFENDERS! Gear up for the most complete Die After Sunset Experience Yet! 👉 Major Content Update 3 is out for FREE RIGHT NOW, including: - Brand new level 5: Time-travel back to the present day and take on the murkors at their own base!🕙 - All-new mega boss, the Negamurk: Bring the fight for humanity directly to the Murkor’s boss! 👊 - Seven new missions: Some exclusive to level 5, other new missions can be found randomly in other stages! 🙌 - Bug fixes and balancing: Including performance upgrades! 🪛 https://store.steampowered.com/app/1440010/Die_After_Sunset/ See Update 3’s micro-trailer:
Murkor Madness: Let's Compare Murkors #32022-07-08Greetings Everyone! HQ broadcasting to all recruits out on the field! We have information regarding the new Murkor enemies you will face in the present day so listen closely to this report. Although we don't have access to the present ourselves yet team, we have been able to send one of our recruits ahead through the time artefact. Rido has bravely ventured into the present day and fought toe to toe with our enemy in order to get us this valuable intel! Our new enemy has learnt from our previous encounters and has armour! So not only is their defence stronger, they also have a triple threat - quite literally! Their weapon is a powerful tri-gu
Die After Sunset - AVAILABLE IN STEAM SUMMER SALE NOW!2022-06-28Hello recruits! We are happy to announce we are participating in the Steam Summer Sale offering a 25% off discount right now! If you have been holding out, now is your chance to add Die After Sunset to your library! Steam Summer sale will be running until the 7th July. With more content updating soon, we are developing the game every day to make it the best it can be! So don't wait...and download today! https://store.steampowered.com/app/1440010/Die_After_Sunset/
Murkor Invasion Log #11: Save the Aid Cargo2022-06-10Gather round recruits! We have a new mission report from a brand-new ally, please give your warmest welcome to Hune! She has somewhat of an unknown past and used to be a part of the Murkors division, but currently she fights for Earth. Her motives are unclear, but she is an ally nonetheless and one with extremely valuable skills and knowledge, so listen up folks! Communique reads: This is Hune reporting in. On my latest patrol I have come across some cargo that is meant for aid relieve on the field struggling to depart. It seems the Murkors are aware of some cargo locations and are bent on destroying them before they can leave and be sent out
Character Breakdown: Who Should You Play?2022-05-27Greetings Gamers! The classic scenario we always face when we start a new game with multiple playable characters, is which character do we play? We need to weigh up our play style and what suits this best and also the particular strengths of each player too. Well, we have put together a little breakdown of each character’s strongest abilities and things to consider when making this difficult decision. Why should I play: April First off, we have our original hero, April. Her character build is very good for beginners and starting out playing Die After Sunset. She has good manoeuvrability including a great dodging ability in which she rolls awa
Character Introduction: Hune2022-05-20The latest update brings a whole range of new features including a new playable character, let’s make some noise for Hune! All our characters so far have been very weird and wonderful, and Hune is no exception. The only thing is her past is SO strange we have had to classify some information to only certain individuals. Here’s what we do know: Hune was kidnapped by the Murkors and after being in and achieving to multiple times on the head. Hune's stability is in question, but she can be a useful asset in the plan to defeat the Murkors. Her trademark ability is being able to float which means her manoeuvrability is very good and pair this with
Content Update #2: OUT NOW!2022-05-18What's up everyone! We are happy to bring you the next brand new Early Access content update for this roguelite shooter, Die After Sunset. Please welcome our new playable character, Hune! Her backstory and more unique information surrounding her will be in an article to come this Friday, so keep your eyes peeled for that. However here is a brief list of what to expect: New special transporting ability New unique style of weapon New distinctive manoeuvrability With this new character we now have 3 playable characters to explore and all with very unique skills and abilities to try out. Who will take the top spot as your favourite overall charac
Murkor Invasion Log #10: Giant Anomaly2022-05-06Gather Round Agents! We have a new frightening report incoming from our newest agent fighting out on the field. Not only do we have scary boss Murkors to contend with in some areas, but we also now have various sightings of giant Murkor minions too! Rido has been out investigating on the scene. Rido’s latest communication: What’s crackalackin everyone?! Looks like things are heatin' up out here! I think someone’s been feeding these Murkors a bit too much lately because they are super-size! I have been catchin' up with the locals and they told me these giant Murkors have been appearin' out of nowhere and grouping together to intimidate anyone
Who's da boss: Murkraknarök Incoming!2022-04-29Greetings Agents! HQ tuning in now to communicate some new intel received from one of our recruits in the Icy village of Yggdrasil. The Murkors appear to be under the command of a new boss in the area, this has been dubbed the Murkraknarök and they should be approached with extreme caution! Our latest report has valuable information for you all to ensure the advantage is on our side in this battle. Report reads: You will find this newest enemy hideout in a concealed cave at the very top of the icy village. It has been hidden well so keep your wits about you as you approach the village huts, there may be guard minions posted to keep anyone fro
Murkor Invasion Log #9: Solve the Cursed Altar2022-04-22Listen up Folks! We have a new recruit in our ranks to report the latest from out in the field. He has a rather…unique appearance and an even stranger personality, but he is communicating the ins and outs for your benefit so let’s do our best to make him feel welcome! Rido’s incoming communique reads: ‘Yo, Yo, Yo! What’s up peeps? Just been cruisin’ round and spotted a group of Murkors actin real suspicious. They were all guarding some weird lookin’ crates and patrolling round this ol’ statue thing, I think it’s called an Altar? Anyways things kicked off when I got closer, so I flew into action! There was a weird vibe round this altar thing,
Murkor Madness: Let's Compare Murkors #22022-04-15Salutations Everyone! The science team checking in with some updated information on the new types of enemies we face. All our recruits have been working tirelessly to gather relevant information so that all you new recruits can stay updated and safe out there! Let's Compare Murkors! Follow along with this helpful table of information below: Murkor Shield These new Murkors are found in the cold snow covered Yggdrasil and it seems they are imitating the Vikings appearances. They don horn helmets and carry a shield and axe as their main weaponry, but the special ability for this enemy is it's energy shield. A top the long tuft on it's head is wh
Content Update #1: OUT NOW!2022-04-06Hey Everyone! We are pleased to release the first of the big Early Access updates to rogue-lite shooter Die After Sunset! This brand new content update features: Brand new level - Visit the icy village of Yggdrasil and aid their fight against the Murkor threat. New Items - Tool up with brand new items like the 'Pocket Shield' and 'Fire Drone'! New Boss - Something evil lurks at the heart of the village... Be careful once sunset comes around... Bug Fixes & Game Balancing - Huge amount of bug fixes, game balancing and unlocks; with submachine-gunning cyborg 'Rido' available to play straight away! More to come! Multiple updates adding everything
Character Introduction: Rido2022-04-01Hi All! We have new playable characters for Die After Sunset to help aid your fight against the Murkor army! Let’s learn a little more about our wild natured new character Rido! The invasion gave Rido an opportunity to join the army's human testing division for a hefty cash sum, and he became something new —the perfect nemesis for the Murkors— but how much of his humanity was sacrificed in the process? After fleeing the testing facility, he remains on the run. Now he seeks to destroy the Murkors, then exact revenge on those who toyed with his humanity: The army. Rido’s abilities lie in his powerful legs giving him the speed and strength to de
Murkor Invasion Log #8: The Distillery is Going to Explode2022-03-25Gather Round People! As always we have new updates for you all with the latest on the Murkors current destruction. The Murkors have been causing mayhem once again at a local distillery. We must work together to make sure they don’t cause irreversible damage! April reporting in from the scene! It appears the Murkors have clogged the distillery in an attempt to build pressure within the still. If the pressure reaches a critical point then we will have a very large boom on our hands, so the best thing to do is to focus on reaching the top and releasing the valve to discharge the built up pressure. The Murkors are not going to make things easy fo
Insider Interview: Murkor Origins!2022-03-21Hello Everyone! We are excited to share some insider info from the wonderful developers of Die After Sunset. We will be sharing some thoughts and origins behind the game in regular steam features for you all to enjoy. First up is some early concepts for April and the pesky Murkor enemies! What came first, the Murkors or April? 'April vino primero, queríamos montar una aventura para nuestra protagonista que estuviera a la altura de sus capacidades, ya que ella es una aventurera que no le tiene miedo a nada. Queríamos que ella luchara contra uno de los miedos más primarios que existen, el miedo a la oscuridad, la veíamos como la salvadora que t
Gameplay Tips & Tricks #22022-03-18Howdy Gamers! We all love to get insider information or helpful tips from fellow gamers to improve our gameplay right?! Well we want to share some of our tips to help different types of gaming styles out there, so that you can have the most enjoyment out of playing Die After Sunset. Protect your Health & Shield Now this might seem like an obvious thing to do, however there are ways you can maximise protecting your defence. There are new items within the new update coming, some are already present within the game, but you can collect various books that give you elemental resistance and health benefits such as Book of Fire, Book of Shock and Bo
Murkor Invasion Log #7: They are Looting the Pirate Base2022-03-11Attention Everyone! Those pesky Murkors are still causing mayhem worldwide and we have many reports coming in of their mischief, but in the last few moments our agent April has been in contact with a new mission report! The Pirate Base has become the newest target and it seems the Murkors are interested in looting the gold! April’s report reads: The latest area to be invaded seems to have an old shipwrecked Pirate ship and after some snooping, I found the reason the Murkors were suddenly very interested in it…there is a huge collection of gold hidden inside! My guess is they want to loot the gold to fund their invasion, so of course we need t