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Aim Academy — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Minor version update 0.9.02026-10-13New - Targets have their own sounds now. Hits make a crisp crack, and each kill in a row pitches the kill sound higher, so a streak sounds like one. - Destroyed targets break apart into falling pieces. - My trials only lists trials you made. When you're signed out, a banner explains why the list is shorter. Improved - The custom trials screen was redesigned: labelled sections, a clearer action button that says what each state means, and rows that fit on a 1920-wide screen. - Custom trials now show your real best score and when you last played them. - Gunshots were rebalanced against the hit sound, and the assault rifle is quieter. Fixed - Mov
Major Update2026-09-03Aim Academy 0.8.0 Make your own trials - Build a trial from scratch in-game — room size, timer, weapon, your height, whether you can move. - Set up spawn areas: pick the target, how many, how often, and where in the room they show up. Run them as waves one after another, all at once, or make one wait until you've cleared it. - Four movement presets for your targets (Static, Bounce, Strafe, Random), each with its own dials in real units. - Test it without leaving the editor — hit P to play, F to fly the camera around, B to drop back into editing. The camera stays where you left it. - Happy with it? Publish it. Once we've had a look, everyone c