STEAMDATA.GG

STAR FLEET II - Krellan Commander Version 2.0 — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Update Notes for SF2 V2.0.222026-09-28Version Number: 2.0.22 Date: September 28, 2026 Introduction: A few fixes. Additions/Improvements/Changes: The information to buy the new color printed Krellan Battlecruiser Ops Manual has been added to the Sign-on Options screen. Fixes: 1. The input recognition for the Ship Information System (SIS) has been made more robust. 2. Missing current setting on Sign-On options screen has been added.
SF2 2.0.21 Released2026-02-16Hey friends, new build today with several small but important fixes! Enjoy!Version Number: 2.0.21Date: February 15, 2026Introduction:A few fixes.Additions/Improvements/Changes:NoneFixes:1. Crew morale is still decreasing too quickly in some cases - fixed.2. If a mine is not aligned correctly in the Tactical Display, it may be incorrectly identified as a torpedo (with garbage characters) when scanned and if selected in the scanner, will display a sensor malfunction - fixed.3. For the Additional Notes when a new recruit signs up, some of the formatting is messed up - fixed.4. A description of mines was missing from the Ship Information System (
SF2 V2.0.202025-11-24Version Number: 2.0.20 Date: November 23, 2025 Introduction: A couple fixes. Additions/Improvements/Changes: None Fixes: 1. For the last mission as an Admiral (7-E) there was a very rare case where the destruction of the UGA 5th Fleet HQ would not be recognized as the completion of a mission objective - fixed. 2. Crew morale was decreasing too quickly in some cases - fixed. 3. A couple other minor formatting fixes.
SF2 V2.0.192025-11-07Version Number: 2.0.19 Date: November 7, 2025 Introduction: One fix. Additions/Improvements/Changes: None Fixes: 1. Player's careers file is not updated due to a bad executable file in the Version 2.0.18 build. This file has been replaced and the careers file is now updated properly (for career games only).
SF2 2.0.182025-10-20Just a quick fix for mission 3D, and a few other things!Version Number: 2.0.18Date: October 19, 2025Introduction:Some bug fixes.Additions/Improvements/Changes:NoneFixes:Mission 3-D would not recognize destroyed or sterilized planets as fulfilling mission - fixed.On TARGET DISPLAY while in orbit, the position of the O.POS value is one column off - fixed.Other minor bug fixes.
Star Fleet II: Krellan Commander is 20% off for the Autumn Steam Sale2025-09-29Hey friends, it's time for the Steam Autumn Sale, and therefore, another chance to get potentially hundreds of hours of gameplay -- A full campaign run took me over 200 hours, for example -- for 20% off, or $7.99! During the sale, get one of the most challenging and in-depth space conquest simulations as part of an amazing deal! If you do decide to join the Krellan invasion fleet, join us on our Discord server! https://discord.gg/5hjhEAyDxX Also don't hesitate to ask questions if you have any. You can also download the manual from the store page to read it beforehand, and check out my video tutorial series for further help: https://www.youtub
Star Fleet II V2.0.172025-09-15Hey friends, long time no see! We're here with another update for this lovely game, the details of which you can see below directly from Dr. Sorenson! Thanks for being awesome, and please continue to enjoy the game! Version Number: 2.0.17 Date: September 15, 2025 Introduction: Some new features and some bug fixes. Additions/Improvements/Changes: 1. When a planet is destroyed (annihilated) by obliterator pods or a super nova, it is retained in the planet databases, although it is designated as having been destroyed. 2. There is a new shortcut to view the landing parties database and a couple resultant changes in the shortcuts. Here are the new
Star Fleet II is 20% off From 8/12/24-8/19/242024-08-12Hey friends, it's time for another sale! This week (8/12-8/19), Star Fleet II is 20% off! Steam: https://store.steampowered.com/app/1470940/STAR_FLEET_II__Krellan_Commander_Version_20/ GOG: https://www.gog.com/en/game/star_fleet_ii_krellan_commander_version_20 We hope you'll dive in and give those UGA scum the glorious deaths they deserve!
Star Fleet II V2.0.162024-05-08Hey friends, Brian Rubin here. This is a teensy little patch to fix something on the login screen. Notes below! Thanks as always for being awesome! ------------------------------------------------ Version Number: 2.0.16 Date: May 5, 2024 Introduction: Only one minor fix. Additions/Improvements/Changes: None Fixes: 1. When you are prompted for your player's name upon starting up and you just press to look at the Fleet (players) List, it only allows you to view the list and not select the commander you want to play. It will now allow you to select that commander from the list and it will automatically be put into the name entry space, where you
Star Fleet II 2.0.15 Released!2024-04-14STAR FLEET II VERSION 2 PATCH NOTES Version Number: 2.0.14 Date: March 18, 2024 Introduction: This was a test version. Additions/Improvements/Changes: 1. In the Orbital Display, when the Science/Scanners option is selected, the Description Box for the object in the Target Designator Box (TDB) will also show the orbital position of the object if it is a Krellan ship, UGA ship, or Orbital Fort (but not your escorts). The orbital position has the format "O:" that shows the orbit type ("H", "M", or "L" for High, Medium, or Low orbits respectively) followed by the position in that orbit ("P:"). The zero position for each orbit is at the bottom of
20% Off until March 22nd on both Steam and GOG2024-03-11Friends, we're having our first discount on the game on both Steam and GOG: Steam GOG Thanks to some new DOSBox settings, we also got some help making it snappier, so now is a great time to dive in. :)
SF2 V2.0.13 is Live2024-03-09Hey friends, Brian Rubin here, thanks for your patience while Trevor fixes these bugs! Here are the notes! =============================================================================== STAR FLEET II VERSION 2 PATCH NOTES Version Number: 2.0.11 Date: February 18, 2024 Introduction: This was a test version. Additions/Improvements/Changes: 1. In the War Map, at Level 7 (Admiral), any hostile colonies, the location of which are known, will show the star system symbol in bright yellow. A starbase in the same system will have preference on the map. 2. In the Star Systems Database, the status symbol of the system ownership (Krellan, UGA, Neutral,
Star Fleet II 2.0.9 and 2.1.02024-01-29STAR FLEET II VERSION 2 PATCH NOTES Version Number: 2.0.9 Date: January 9, 2024 Introduction: This is a test version. Additions/Improvements/Changes: 1. Career Statistic Display was unable to handle some large numbers, such as Booty or Fines. It also had problems displaying large numbers which could overflow the space available. The table has been enlarged to handle larger numbers, and the Career Statistics file has been changed to handle larger numbers. For Example, the total number of Krels obtained in Booty was limited to 65,535. If there were more Krels than that, it would show a negative number. I've changed the critical numbers so their
STAR FLEET II 2.0.5-2.0.82024-01-08STAR FLEET II VERSION 2 PATCH NOTES Version Number: 2.0.5 Date: December 27, 2023 Introduction: Several bugs have been fixed, but I am still working on others. A couple of new features or changes have also been made. Additions/Improvements/Changes: 1. When the XO asks if you want to board an enemy ship after it surrendered, you no longer have to select the ship after answering "Y". The XO and your crew know which ship it is. 2. "Blinky" now uses his full name, "Blinky Bill". 3. When you go to Alignment Mode (Alt+O while not moving in normal space), the mode will show "ALIGNMNT" to remind you that you are in this special static mode. I have al
Star Fleet II 2.0.3 and 2.0.42023-12-20STAR FLEET II VERSION 2 PATCH NOTES Version Number: 2.0.3 Date: December 5, 2023 Introduction: Several bugs have been fixed, still working on others. Additions/Improvements: 1. Some tweaks were made to the AI. Fixes: 1. Captives brought back by the Boarding Party were disappearing shortly after being taken to Security. FIXED 2. When initiating a patrol before fully emerged from hyperspace, game was freezing. FIXED - you cannot initiate a Search or Patrol until you have fully emerged from hyperspace. 3. You cannot downgrade from RED ALERT if a threat is detected. FIXED - you can now downgrade from RED ALERT even if there is a threat as long as
Star Fleet II 2.022023-11-26STAR FLEET II VERSION 2 PATCH NOTES Version Number: 2.0.02 Date: 11/23/2023 Introduction: A few bugs have been fixed. Some improvements in instructions for new cadets have been made. Additions/Improvements: 1. When a new recruit signs on, they are told to read the Training Manual before starting a mission. 2. Turorials no longer show the Mission Orders, and they are not accessible within the game to avoid confusion. The Career page is also not available. Trying to access orders results in an error that can be ignored, and this will be fixed in the next patch. Fixes: 1. When you change the pitch of the engine sound using Ctrl+E, the new freque
Star Fleet II 2.0.012023-11-19STAR FLEET II VERSION 2 PATCH NOTES Version Number: 2.0.01 Date: 11/18/2023 Introduction: A few bugs have been reported. This build fixes the most urgent ones. Another build will take care of the remaining. Additions/Improvements: For the description of Prize Crews in the Ship Information System (SIS) accessed by Ctrl+I, it now explains that if you have
A Couple of Small Things2023-11-14Friends, Brian Rubin here. Thank you so much for a fantastic launch day. It's been AMAZING. However, a couple of things could've been better explained by us, so I wanted to chime in with these: If you run the game from the desktop shortcut, it'll go full-screen. However, if you alt-tab out, it'll run in the original, small resolution. We left this alone because if you run the game from the Steam client using the Play button, you get three windowed resolution options and the usual full-screen option. All of the documents are in the docs folder in your install folder on your hard drive. You can also download all three of the new docs via the St
Live Stream Today around 10 AM Pacific Time2023-11-13Friends, Brian Rubin here, and I am delighted to tell you that, today, we launch Star Fleet II: Krellan Commander 2.0 at around 10 AM Pacific time. You can buy the game here: https://store.steampowered.com/app/1470940/STAR_FLEET_II__Krellan_Commander_Version_20/ Once I hit the release button on Steam, I'll be doing a stream on the Steam page and my other channels, which you can find links to here: https://www.spacegamejunkie.com/stream/ If you want to get started on some reading, check out the new Operations Manual: https://cdn.cloudflare.steamstatic.com/steam/apps/1470940/manuals/Klagar-Class_Battlecruiser_Operations_Manual.pdf?t=1699886733
Star Fleet II: Krellan Commander 2.0 Released2023-11-13STAR FLEET II VERSION 2 PATCH NOTES Version Number: 2.0 Date: 11/13/2023 Introduction: This marks the initial release of Star Fleet II - Krellan Commander (TM) Version 2.0. There are two manuals being provided for Version 2.0, the Star Fleet Training Manual Volume 2 Version 2.0, and the Klagar-Class Battlecruiser Operations Manual. Both of these manuals will be enhanced and revised as needed. We hope to offer the Ops Manual in a hardcopy version in the near future if there is sufficient demand. Please visit our website at www.starfleet2.com. Things Still Needing to be Done: Add an Index to the Operations Manual Add Acknowledgements, a Dedicat
Star Fleet II 2.0 Beta.402023-11-12STAR FLEET II VERSION 2 PATCH NOTES Version Number: Beta.40 Date: 11/11/2023 Introduction: This patch makes eliminates the code that was included for playtesting in order to make it ready for V2.0 release and some minor bug fixes and tweaks. Additions/Improvements: 1. The decrease in the crew's morale when you run out of supplies and have to start rationing has been tweaked. 2. Delivery of the Klink Drive from Dept. Q has been modified to match the manual. Fixes: 1. When a star was destroyed, the starliner routes map still showed it even though its location was shown off the star map. 2. Starbases were getting phasers and shields knocked out
SF2 V2.0 Beta.392023-11-11STAR FLEET II VERSION 2 PATCH NOTES Version Number: Beta.39 Date: 11/10/2023 Introduction: This patch makes a couple minor adjustments and fixes one bug. Additions/Improvements: 1. The threshold level for the LOW PWR and LOW SUP warnings has been modified to be 25% of maximum level instead of a set quantity, which would make it 20% each for both warnings for the upgraded battlecruiser (Flagship). This makes it consistent with the documentation. 2. When you get the LOW PWR warning and you are not at RED ALERT status, then the XO will lower your shields to save power, regardless of the setting of the AAS. Fixes: 1. Escorts were unable to dock w
Join the Official Star Fleet II Discord Server!2023-11-10Friends, with the game coming out in a few days, we felt it was time to invite you all to the official Discord server for Star Fleet II: Krellan Commander!! https://discord.starfleet2.com/ Please come and chat with us about the game, ask questions, and, once the game is launched, hopefully find no bugs, but if you do, report them as well. ;) See y'all on the server!
A New Trailer, and a Release Date!2023-10-23Friends, my beloved, wonderful, friends. Brian Rubin here with some lovely news. First, we have a new trailer to share with you!! We worked hard on this one, so we hope you like it! The second piece of big news is that we have a release date: 11/13/23! So, three weeks from today, we'll FINALLY be releasing the game! Yay!! Thank you again, everyone, for your patience. We are so excited and nervous to finally bring this to you! ;)
A Quick Update2023-09-09Hey friends, Brian Rubin here! I've been getting some questions as to how the game is coming along so I wanted to chime in and give y'all a quick update! So far here's what's going on: Delays: Some real-life stuff has delayed us a bit, such as Trevor's floppy drive failing (he still programs the game on his 486) plus some deadlines he had for his other work at Interstel, such as satellite contracts! Those have pretty much passed, and the floppy drive is working again, so we're back on track. What's Done: The code audit is complete, which was a huge deal, and has made the game much more stable. What's Currently Being Worked On: Right now much
Tutorial Series Completed!2023-05-31Friends, Brian Rubin here. I just wanted to chime in and say the tutorial series is finished. It's twenty-two short videos covering everything from basic navigation to full fleet and strategic command. I hope you find them entertaining and useful. If you have any further questions about the game after watching these, please don't hesitate to ask here or in the comments of the videos themselves. Thank you. Here's the full playlist: https://youtube.com/playlist?list=PL6K1_LepsaN8Opth-ggsorycfHVFVfwVk Sadly Steam doesn't do embeds of playlists. ;)
Tutorial Series Launched2023-05-02Friends, hello! Brian Rubin here, and while work on the game proceeds furiously -- we're fixing bugs and making new documentation as I write this, and a code audit is happening as well -- I planned out a new tutorial video series to hopefully make the game more approachable! I finally got around to making the first video, and you can see it here: You can check out the full playlist here, which will be filled out as I make more videos. If you have any questions, you can leave them here or in the video's comments. I hope to get you as prepared for this game as possible. Thanks for your patience y'all! We're getting there, and I can't wait!!!
We've Hit Beta!!2023-02-15Friends, Brian Rubin here with an update! We've been quiet a bit lately, but that doesn't mean nothing has happened. I have the distinct pleasure of telling y'all that today, we finally hit beta. Now a number of things will happen to bring it to launch, including: More Bug Fixing A Code Audit Updated Documentation And likely a lot more. We're now, likely, only a couple of months away from finally releasing the game! I cannot WAIT y'all! Stay tuned!!
Happy New Year, We're Still Here!2023-01-03Hey friends, Brian Rubin here, happy new year! First off, let me say how sorry I am for not updating y'all on how things are going. The holidays slowed us down a lot, especially me, and Trevor has been pretty busy with his day jobs of teaching and being a rocket scientist. That doesn't mean work hasn't progressed though. We are THIS close to beta y'all. Trevor just wanted to kill a nasty memory clobber that had been giving our testers all sorts of weird issues and messages (and this took a long time to narrow down), but we just got a new version that we hope will kill the clobber for good. If all goes well on that front, we should hit beta so
A Quick Update2022-08-07Friends, Brian Rubin here, and I just wanted to give you a quick update on how things are going with Star Fleet II 2.0! Work is still on going, but some things have admittedly slowed us down, such as: Trevor -- the lone developer -- not only had to finish up his semester of teaching along with other rocket scientist work, but he was also recently injured in his leg (nothing super major, thankfullly), which has slowed him down. He's recovering nicely, thank goodness, but it's obviously slowed things down a touch. This one is my fault. We've been tweaking the last few missions of the game to make them, hopefully, better balanced. I've been bang