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IncrediMarble — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Pre-Live Hotfix 32025-04-03Still waiting for art to come in for the final update but until then, here's a tiny bug fix for anyone messing around with the Marble Race piece and discovering some weirdness where it wouldn't delete properly.
Pre-Live Hotfix 22025-02-05This little patch fixes the bug where marbles were disappearing in the middle of the field. It's honestly crazy that this somehow got through all my testing. Anyway, keep enjoying the game and keep reporting bugs to me! I'm still looking into a bug with the "refund all" button not refunding. If anyone has a save file where this happens to you, please send it over to contact@incredimarble.com and I'll keep trying to fix it. Thanks and have fun!
Pre-Live Hotfix 12025-02-04Some folks were experiencing save loss with the latest update. The problem has been identified and eliminated! If you lost your save, you should be able to retrieve a backup by following these instructions: Your save directory should be located somewhere similar to this- C:\Users\ \AppData\LocalLow\Fun First\IncrediMarble Inside of this directory is ManualSave00.json (the active save file) and AutoSave10.json (in addition to 20 and 30.) If any of these AutoSave files are larger than your ManualSave00 file, it is likely they contain your old save! Being sure to back up your current files, store ManualSave00 somewhere else and make a copy of Au
The Pre-Live Update hits for the Idler Fest with the deepest discount yet!2025-02-03Hey marble fans! I know it's been a while but the Idler Fest seems like a good a time as any to get all the biggest changes to IncrediMarble out there for your playing pleasure! I'll list some of the biggest changes below but for those who don't own the game yet, here's some important information: We're having one last sale before the game goes live with an increased price. 20% off before the price increases! Up until this point, every sale has only been 15% making this is the largest sale IncrediMarble has had on Steam and it's unlikely the sales will get any larger in the foreseeable future. What does that mean? If you're still on the fence
Colorful Update: Version 1.7 Patch Notes2023-10-15The Colorful Update! - Version 1.7.0 - You now have access to a color picker! - The color picker lets you change slide, marble, and background colors! - Fixed bug with marbles getting stuck in late-game pieces. - Fixed various other bugs. - There are more changes to come soon to prepare for leaving Early Access on Steam!
It's finally here, the "Colorful" update!2023-10-15Hey there, marble heads! It's been a long time coming but the #1 requested feature is finally here! You can now change the colors of marbles, slides, and even the background! You edit the current color palette to your liking and go wild. If you want to reset the palette to default colors, you can toggle the Holiday theme. The #2 requested feature is actually a bug fix: The late-game pieces now have boosters in them to keep the marbles flowing. I also discovered a bug related to any overlapping pieces (like the criss-cross and loops) that would get marbles stuck that should now be fixed. Otherwise, this includes all the bug fixes I could get i
A colorful, nice 1.6.9 update on the public beta-test branch!2023-09-06Hey there marble lovers! There's an update on the public beta-test branch that's a basically-finished version of the next major patch, bringing IncrediMarble very close to a state in which it will leave Early Access! To play this new version, right click IncrediMarble in your Steam library, select "properties," then "Betas," and click the drop-down and choose "beta-test - The open beta test branch." Your game should update and you'll be introduced to the most colorful new feature IncrediMarble will ever receive. Note: If you're worried about bugs, you can backup your save at (for Windows users) C:\Users\ \AppData\LocalLow\Fun First\IncrediMar
Regional pricing has been updated.2023-03-29Considering I haven't updated the pricing since the original release and the economy has shifted around the Globe, I figured I would update the regional pricing for everyone outside the US. So if you've had the game wishlisted for a while and are still on the fence, hopefully the pricing better fits your budgetary needs! The US price remains unchanged... which is, in a way, its own discount. ;) Have fun!
Motorized Update - Version 1.6 released!2022-09-04Welcome to IncrediMarble 1.6! It may not seem like much but a few important changes have been made to the game's engine to allow for better updates in the future. First is the floating UI element that you'll see when highlighting any piece that has a wheel or a marble spawner. You're now able to use this floating UI to enable and disable the motor on any wheel piece. The "spawn randomly" button has now been moved to this UI element as well for the marble spawners. If you didn't know about it, this allows marbles to be much less determinate in how they move down your slide tower. It's not the most popular game feature but it's a solid use case
Holiday Update - IncrediMarble version 1.5!2021-12-25Happy Holidays to all you marble heads! There's a small pile of presents for you with this major update: A new piece has been made that initiates a marble race mode! Click the checkered flag in the bottom left to try it out! A limited-time Winter theme has been added. Enable this in the options panel. Also in the options panel, the ability to enable the experimental multi-piece selection. Please enable it and give it a try! As usual, a bunch of bug fixes and backend improvements were made that I can't keep track of and, honestly, would make you yawn if I listed them. Trust. ;)
Multi-slide selection boxes now live in the beta branch.2021-09-19Hello marble heads! I hope you've all had a great summer! I've added a new beta branch for all three platforms to Steam so experimental IncrediMarble updates can get delivered to you for testing. This new beta test version of IncrediMarble will share the save file you have for the release version of the game. In other words, this is cross-save compatible! In order to access the new beta, simply right click IncrediMarble in your Steam Library, choose properties, select betas, and choose beta-test from the dropdown. This version of IncrediMarble allows you to either hold the right mouse button to create a selection box or hold the Control key w
Hotfix Patch 07/03/20212021-07-03The curious case of the missing marbles is hotfixed again. Happy Holiday Weekend!
Hotfix Patch - MacOS 06/30/20212021-07-01Fixed a bug where MacOS players could not access the Sandbox Mode DLC. Please mail me at contact@incredimarble.com if you see any bugs! Thank you to everyone helping me make sure IncerdiMarble has as few bugs as possible when it leaves Early Access!
Hotfix Patch 06/30/20212021-06-30Two small fixes for the Linux version of the game: The DLC should now be activating correctly. The button opening a webpage for retrieving your OAuth token for Twitch Integration should now smoothly do so.
Hotfix Patch 06/22/20212021-06-22A fix for the curious case of the disappearing marble slides. (They were still there, you just couldn't see them until you moved the camera again.)
Hotfix Patch 06/21/20212021-06-21A small fix has been implemented for the Linux version of the game preventing horrible lag when trying to open up links from in-game while the Steam overlay is enabled.
MacOS and Linux support now available!2021-06-21You didn't ask for it, but you got it anyway! MacOS and Linux platforms can now natively play IncrediMarble! Enjoy!
Hotfix Patch 05/09/20212021-05-09Just a tiny fix to the new build mode for the elevator piece. It should properly stay snapped to the grid now. Thanks to player ikillomega for reporting the bug!
Early Access Patch 05/08/2021 - New Build Mode2021-05-08Heya folks! Updates have slowed down significantly and I apologize for that. The plan is still to leave Early Access in the Summer months, though! Until the next update (which should include a tutorial, a couple new fun pieces, and BIG MAYBE multi-selection) I wanted to get something out that's been in pre-release for a while now: Fast building! This new mode (which I need your feedback on and thus doesn't have a way to toggle off right now) lets you very quickly build marble tracks! This should be a boon for... well... everyone! It's honestly a much nicer way to build if you're usually playing with snap mode on. I hope you all enjoy it. Don'
Hotfix Patch 03/26/20212021-03-26A very kind new player reported an exploit that has now been patched. Thank you, as always, for your support!
Early Access Patch 03/15/2021 - 6 new slides!2021-03-15Whether you've hit the endgame or wanted more fun for your sandbox, this update should increase your enjoyment by about 20%, as that's the increase in the number of marble slides you can now use! Added 6 new slides that cost more to buy but earn more as you use them! Pulled back the number of booster arrows on the elevator piece. Marbles now drain from the halfpipe 33% faster than before. The next update should have some new features for Sandbox Mode users, so look forward to it!
Early Access Patch 03/02/20212021-03-03There's a few fixes here to get the game ready for a major content patch coming this month... possibly as soon as this week! Marbles entering bonus pieces and goal pieces will no longer fail to trigger entry to those pieces due to their inherent multi-piece exploit prevention timer. Hitting the Delete key while hovering the cursor over a marble will remove that marble. Hitting the Backspace key while hovering the cursor over a piece will refund that piece. Hitting the F key while hovering the cursor over a marble will enable marble cam for that marble. This is especially useful when doing a marble race via Twitch integration! The "all pieces"
Hotfix Patch #2 02/22/2021 - Fixed colors2021-02-23In my haste to release the last patch, I also broke how color selection works for pieces when "all pieces" is chosen. That is now fixed. Enjoy coloring all your pieces again!
Hotfix Patch 02/22/2021 - Save files restored (and moved)2021-02-23I'm really sorry for anyone who went to play IncrediMarble today and discovered their save was missing! Unity's default save path changed unexpectedly (due to changes made for a separate build of the game) so you may think your old save is gone, but it's not! This patch should load up the save file found in %userprofile%\\AppData\\LocalLow\\Fun First\\IncrediMarble If you want to use the save file created during the previous update, simply grab the save file from %userprofile%\\AppData\\LocalLow\\Dave Kap\\IncrediMarble Again, I apologize for this bug. If you have any further troubles, do not hesitate to e-mail help@incredimarble.com or post
Sandbox Mode DLC now available!2021-02-22Want to skip the idle, incremental gameplay? Want to build anything and everything right now? Want a separate save file for a different creation? Want to make better Twitch stream marble races? Want to support independent game development? Buy the Sandbox Mode DLC! The Sandbox Mode is a separate save that you can activate whenever you like. It will initially copy over the marble tower you are currently using but afterwards, you can use it to build whatever towers you want and as many as you want! Heck, you could probably break the game with the freedom Sandbox Mode gives you. Be aware that Sandbox Mode more or less turns the game into a toy!
Early Access Patch 02/21/2021 - Sandbox Mode Update2021-02-22Sorry that it's been a while since the last patch! Both small and large things are being worked on but I wanted to get out an update to coincide with the release of the Sandbox Mode DLC. Here's a quick list of patch notes: The WASD keys will now move the camera around. Keybinds coming with a UI update in the future. The furthest camera zoom is now further than before. You can now hit the F key to enable marble follow cam on any marble you're hovering your mouse cursor over. Again, keybinds will happen later with a UI update. Pop-up toggle now properly saves. Twitch integration fixes for handling disconnections or hitting the connect button mo
The Twitch Integration Update is Live!2021-02-02The first public test of Twitch integration is now up and running in IncrediMarble! Instructions Open up the options menu, click the very obvious "Twitch Integration" button, and configure your connection settings. The game provides a shortcut to get your account's OAuth key so please keep in mind that this key is as powerful as your account's password. You do not want to share this key openly. Once you've entered your name, key, and channel, hit the Connect button! If the connection worked, the game will spawn a set of pegs that you can move around freely. When a chat member of the connected channel types !play or !join, a marble with their
Early Access Hotfix 01/31/20212021-02-01A bit of a developer exploit was snuck in through a bad merge. It's closed now!
Early Access Hotfix 01/28/20212021-01-29Quick hotfix to the quit game panel being doubled up.
Early Access Patch 01/28/20212021-01-28First patch! Addresses 2 quick requests from the community: Joystick/gamepad bindings removed (causing zoom issues if you have a device plugged in) You can now hit the F1 key on your keyboard to hide the UI. Numlock no longer turns off the UI. There are also some back-end changes to prepare for Twitch Integration coming, fingers crossed, before the end of the week.