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PolyCore Defense — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Patch 1.2.0.4 is live!2023-01-11- Improved Chinese translations - Added ability to skip tutorial - Added numbers to tutorial and enemy modifier warnings; so you can see the current and total card number - Added missing ingame translation for when a module is installed
Patch 1.2.0.3 is live!2022-12-01NEW + Added new Performance mode that disables some visual effects for improved performance, especially late in Endless Mode FIXES - Fixed (hopefully) an issue with turret targeting and cloaked enemies revealed by the Disruptor turret - Fixed an issue causing hovering gems after clicking a UI button not to work (without clicking on the map) - Some visual fixes in Stats menu - Fixed some translations missing in Endless Mode Leaderboard CHANGES ~ Nerfed Energy Pylon range and slow amount a bit ~ Module upgrade text now renders in front of terrain ~ Made some tweaks to Endless Mode difficulty scaling and scaling depending on selected difficulty
Update 1.2.0 is live!2022-11-18New maps, new turrets and leaderboards! NEW New bonus map: Ruins New bonus map: Frozen Lake New turret: Disruptor Zaps nearby enemies, marking them and making them vulnerable to all damage sources, taking more damage for a short duration. Modules Death Mark: Marks the enemy with a "death mark" for a few seconds, if it dies while the mark is active, nearby enemies will take the marked enemy's max health as damage. Enhanced Disruption: Increases zap frequency and vulnerability amount. Prolonged Doom: Increases debuff duration. Revealer: Disables invisibility on cloaked enemies upon entering the Disruptors range for a few seconds. Overload Link:
Patch 1.1.4 is live!2022-10-01NEW + Added new turret focus mode: Fastest + Added the ability to see upcoming enemies and their modifiers (hover the enemy icon in the top middle of the screen) FIXES - Fixed a bug causing the Shockwave Generator to not animate correctly - Fixed an issue causing the tooltip to get stuck - Fixed an issue causing the path direction arrows to not show on the map: Diamond - Fixed so that some trees on Proving Grounds are no longer flying CHANGES ~ Buffed the Orbital Beam ability quite a lot: More damage, bigger size, and added a slow ~ Buffed the Shockwave Generator: More damage and increased slow effect with Staggering wave module ~ Removed the
Patch 1.1.3 is live!2022-09-22NEW + Added the ability to click on the Level-icon ingame to always show XP FIXES - Fixed an exploit enabling getting all turrets for half price when reloading a save with the Negotiator perk - Fixed an issue with DOT damage stacking - Fixed an issue causing the Dematerializer Regen Stopper perk to not work when it should - Fixed an issue enabling locked demo maps to be played by clicking the continue button - Fixed an issue with the Next Level perk causing the XP gained to be round down instead of up - Fixed an visual bug on the map Stairway CHANGES ~ Decreased range indicator transparency a bit to make it easier to see ~ Buffed the Laser Be
Patch 1.1.2 is live!2022-09-01NEW + Added an indicator on the turret info panel if it can target flying or cloaked enemies + Added multiple gameplay tips + Added a hotkey to install all modules + Added an option to turn off tooltips FIXES - Fixed an issue causing the Laser Beamer SFX to play during turret pick screen - Fixed an issue that enabled the Ion Cannon to be fired during rotation change CHANGES ~ Tweaked map ace particle and color visuals a bit
Patch 1.1.1 is live!2022-08-19NEW + Showing turret upgrade progress (holding CTRL) will now also show the turret with the most damage + Added the ability to cycle between placed turrets by pressing A or D, Left arrow or Right arrow. Unselect by pressing S. FIXES - Fixed an issue causing the Laser Beamer to be able to target flying enemies without Aerial Targeting installed - Fixed an issue causing Mine Prepper mines to not be removed when starting a new map with the continue button - Fixed an issue causing the Gem Miner emit arrow to show after being placed - Fixed an issue causing the "new turret unlock at level X" text to show when all turrets are unlocked - Fixed an is
Update 1.1.0 is live!2022-08-14New difficulty mode and lots of quality of life improvements! NEW + Added Hardcore difficulty! Is hard too easy for you? Try out hardcore, with perks disabled, hard difficulty, and only 10 health + Added a new toggle in the settings; Autoshow the upgrade menu when a turret is placed + Added a continue button on the victory screen (continue to the next map with the same ability and difficulty) + Added a popup menu to the HUD, next to the fast forward button. Here you can quickly change the fast forward speed and toggle autoplay + Added a new button to the HUD, hover it to display upgrade progress on all placed turrets (or simply hold CTRL) + A
Patch 1.0.1 is live!2022-08-04First of all Thank you for playing PolyCore Defense! I really enjoy reading about your experiences and feedback. Here is the first post-launch patch for the game. Bringing requested fixes and improvements. NEW + Added an extra range preview for turrets with range extenders (see image below) + Added a toggle to see the upgrade state of all turrets easily (see image below) + Added an indicator arrow to Gem Miners; to see the direction gems will launch + Added a text tip for Ion Cannon; that you can press X to shoot them all + Added a golden particle effect to the most damaging turret after each game FIXES - Fixed an issue with Ion Cannon screen
PolyCore Defense is now released!2022-07-21Finally I'm happy to announce that PolyCore Defense is finally out! I hope you will enjoy this experience I have created with lots of helpful feedback from the tower defense community.
Developer plays: PolyCore Defense2022-06-18Developer Stream Come join me while I play my own game and answer game/development-related questions!
Update 0.14.1 is live!2022-06-16CHANGES All turrets and effects have been optimized. You should notice big improvements in fps, especially in the later waves with lots of turrets active. Replaced key binding button texts with images Made Endless Mode a tiny bit easier at the start centered some off-center cameras Fixed an issue with the Gem Miner drill color
Update 0.14.0 is live!2022-06-12NEW + Endless Mode: Keep playing after the original 40 waves and see how long you can survive even harder waves. Procedurally generated. + Added toggle for showing damage numbers + Added toggle for showing healthbars + Added ability to zoom in on turrets (right-click) + Added some info to difficulty select modes FIXES - Fixed an issue enabling placing MinePrepper turrets too far from the path - Fixed an issue regarding the enemy "Growing" modifier - Fixed an issue regarding hitscan visuals on some turrets - Fixed an exploitable issue regarding save-loading and perk procs CHANGES ~ Capped the dot damage on the Dematerializer turret to 120
Update 0.13.4 is live!2022-05-220.13.3 + 0.13.4 patch notes: NEW + Added mid-game saving and loading + Added stats menu + Added damage over time to Ion Cannon - sustained beam module FIXES - Fixed an issue causing turrets to be able to shoot before being placed - Fixed an issue causing enemies to call over on defeat - Startup optimizations - Minor visual fixes CHANGES ~ Reduced the size of the Turret menu and the turrets ~ Balance changes
Update 0.13.2 is live!2022-05-15NEW + Added stats menu: Track stats like wins, losses, damage done, etc. See what your favorite turrets are and more! + Added hotkey for selling turrets (Backspace) + Added more main menu background videos + Added button for changing spin direction on Blade Spinners after being placed + Added platinum border around aced maps FIXES - Improved a bunch of performance issues regarding loading save data - Improved some menu visual effects - Improved German translations - Fixed some localization issues - Fixed issue causing turret info not always updating - Fixed an exploit with selling GemMiners (with Efficient Drill perk installed) - Fixed an iss
Update 0.13.1 is live!2022-05-06NB. Changes have been made to the save system and Steam achievements. A new savefile will be created and progress will be lost. This is to ensure Steam achievements will work correctly. NEW + Added "Autoplay" toggle to automatically start new waves (settings menu) + Added new focus mode: Flying + Added restart button to ingame settings menu + Added a couple new main menu backgrounds + Enabled Steam achievements + Pressing 'B' or 'N' switches turret focus mode (when selected) + Pressing 'X' will fire all placed Ion Cannons FIXES - Fixed issue causing the visual state of toggles to not show correctly - Fixed issues regarding the ability cooldow
Update 0.13.0 is live!2022-04-23NEW + New map: Dungeon (3 paths) + New map: Happyland (3 paths) + New map: Interstellar (3 paths) + New map: OMEGA (4 paths, last map) + Acing all maps will now unlock the cheat console + Added tip to the tutorial that fast forward speed is changeable in the settings All planned content for version 1.0 is now in the game. What remains are bug fixing, tweaks, balancing, etc. FIXES - Fixed an issue causing hasty enemy trails to look wonky - Fixed an issue causing enemies to fall over during Time Freeze ability - Fixed an issue regarding saving and perks - Fixed an issue causing the eyes on Nightmare map to not move - Fixed typo in "preparing fo
Update 0.12.0 is live!2022-03-14NEW + New map: Nightmare (3 paths) + Added a marker to the Perk menu when you can purchase new perks + Added multiple difficulties to the game Easy Normal Hard Easier difficulties will give the player more gold after each wave. And there will be fewer and less powerful enemies. To completely ace a map; the map needs to be aced on all difficulties. But to unlock the next map, the previous map can be completed at any difficulty. FIXES - Fixed tooltips not showing on the "Turret unlock screen" - Fixed an issue causing that unwanted action could be performed during the "Turret unlock screen" - Other minor fixes
Update 0.11.0 is live!2022-02-28NEW + New map: Vortex (2 paths) + New map: Castle (2 paths) + New map: Sandy Loops (2 paths) + New map: Oceanic (2 paths) + New enemy (tanky boss enemy) + New turret info menu (main menu) + New enemy info menu (main menu) + New leveling progress display (post game) + New total Damage Done info on victory/defeat screen + Added adjustable fast forward speed (settings menu) + Added the ability to change spin direction on Blade Spinner turret + Localized the game to the following languages Russian Spanish German Portuguese Chinese Japanese Korean FIXES - The turret info menu (ingame) should now hide on victory/loss - Fixed an issue regarding the
Update 0.10.0 is live!2022-01-25NEW + New map: Space Station D (2 lanes) + New map: Stairway (2 lanes) + 3 new modules for Shock Pulser + 2 new modules for Missile Launcher + 2 new modules for Flame Turret + 2 new modules for Mine Prepper + 1 new module for Proton Sniper + 1 new module for Shockwave Generator + 1 new module for Laser Beamer (All planned modules are now in the game) + Added Vsync toggle FIXES - Major performance improvements (should be noticeable) - Fixed various lag spikes - Fixed some tooltips issues - Fixed softlock when playing multiple maps in one session - Fixed issue where Time Freeze causing enemies to fall - Fixed issues with the tutorial - Fixed is
Update 0.9.0 is live!2021-12-01NEW + New map: Diamond(1 lane) + New map: Hard Feelings (1 lane) + New map: Spikes (1 lane) + New map: Snake (1 lane) + New turret: "Eruptor" - with 5 modules + 3 new modules for Dematerializer Turret + 2 new modules for FlameTurret + 2 new modules for Ion Cannon + 1 new module for LaserTurret + Turret stats have been added to the info panel (ex. damage, shoot interval, etc) + Added bullet casing visual effect on projectile-based turrets + Added damage numbers to abilities + Added visuals for Gem Miner - Motherload module FIXES - Improved tooltips - Fixed some typos - Fixed various bugs - Performance improvements - Improved turret targeting C
Patch 0.8.32021-11-01New - New map: Arrival (will be the first map of the game) Changes - Visual update to the maps Polygonal and Proving Grounds Fixes - Fixed a bug where the win screen would constantly pop up on victory - Fixed a bug where the Time Freeze ability didn't work - Fixed a bug where the Zap Tracker would sometimes not do anything - Fixed faulty targeting on the Most Modifiers focus mode - Improved clickability of Gem Miner gems - Made turret range more clear (perspective could obscure it) - Made the Zap Tracker Sphere switch target if on the same one for too long
Update 0.8.0 is live!2021-10-21NEW + New map: Polygonal (1 lane) + New ability: Tornado + New enemy (flying) + New turret: Shockwave Generator with 4 modules + 1 new Minigun turret module + 1 new Laser turret module + 1 new Zap Tracker turret module FIXES - Fixed turret targeting bug - Fixed bug where waves ended too soon - Fixed immortal enemy bug - Other minor fixes CHANGES ~ Reworked main menu background ~ Tweaked turret and module prices ~ Fixed Most Modifiers focus mode not working correctly
Update 0.7.2 is live!2021-09-17NEW + New tougher enemy + New turret: Zap Tracker. With 5 modules + 3 new Ion Cannon modules + 1 new Proton Sniper module + 1 new Mine Prepper module + Reworked focus select system: Focus selection is no longer a module and is preinstalled in all appropriate turrets. New focus modes include: Closest Furthest First Last Most Health Least Health Most Modifiers + Added numbers to tooltips for turrets and modules (damage numbers etc.) + You can now press shift to quick select the last purchased turret (if you got the gold) + Added a button to open/close the arsenal menu + You can now click the ability icon to activate it OTHER ~ Rewrote the enemy
Update 0.7.1 is live!2021-06-07NEW + Perk unlock system - for permanent in-game bonuses + New ability: Turret Overload (doubles turret damage) + Added additional levels, max level is now 45 + Added Graphics quality option in the settings menu OTHER * Lots of bug fixes and improvements * Balancing and difficulty tuning
Update 0.6.0 is live!2021-04-25New + Added XP/Level system (first version) + Added Turret unlock system + Added ability select menu + Added new abilities: Time Freeze, Orbital Beam, Lightning Strike + Added new enemy modifier + Added additional modules + Added toggle to autohide Arsenal Menu when selecting a turret + Added some additional waves on the demo level Other * Improved level select menu * Lots of fixes and improvements