Voidwalkers: The Gates Of Hell — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Easter Update - They have Risen (2.0.0) | 2023-04-24 | Wishing you all a happy belated Easter! We hope you had a fantastic day filled with joy and celebration. We would like to express our gratitude for your continued support and feedback, which has helped us to improve our game and deliver the best possible gaming experience for our players. We are excited to announce a major update that addresses numerous issues that have been reported since the game's launch. Along with the bug fixes, we have added multiple features, weapons, and environments to enhance your gaming experience. We would like to give a special shout-out to @Syagrius for providing invaluable feedback and support throughout the de |
| Happy New Year! (Version 1.9.1) | 2023-01-03 | Hey everyone! We just added a few fixes for some reported issues as we get closer to the 2.0.0 update. Here is the changelog! Thank you to everyone who has sent feedback! We hope everyone had a Happy New Year! CHANGELOG ADDITIONS + Added a brightness setting to the video options. + Added Voice chat with push to talk (beta). + Added a motion tracker like they have in the movie aliens. + Added blood splatter fx. CHANGES + Upgraded to Unreal Engine 5.1. + Changed trap VFX. + The game now starts in Fullscreen mode instead of borderless Window mode. + Changed the Keybindings menu so it's easier to use. + Made trap more reliable so it kills every e |
| Update Version 1.9.0 | 2022-10-11 | Hey everyone! This update addresses a lot of the issues reported in the discussions. Let me know what you think! TODO - Add more free maps to the game. - Improve FPS animations. - Improve FPS look and feel. - Look in to adding a motion tracker like they have in the movie aliens. - Add a drop animation for Luna's Final Stand. KNOWN ISSUES - Ability icons don't have great correlation with the abilities. - Interaction is a little buggy on keyboards. CHANGELOG ADDITIONS - Added a small tooltip in the lobby that shows players helpful tips like what Cash and Rank are for. CHANGES - Allowing players to save their selected character in the lobby. - R |
| 1.8.0 (Unreal Engine 5 Update) | 2022-08-25 | Hey everyone! I'm sorry for the delay between these last two updates. We just upgraded from Unreal Engine 4.27 to Unreal Engine 5.1.0. This means that this update is going to be pretty large. A lot changed with the engine update (as far as diffs are concerned) so it was pretty hard to reduce the update size. I am still working on creating a new patching system to reduce update sizes for you all, but this one was hard to get around. Please continue to post your feedback in the discussions or reviews. I am enjoying everything you all have to say about the game, both positive and negative feedback is good! Thank you all so much for playing. We j |
| Update (Version 1.7.0) | 2022-07-06 | Hey everyone! I'm sorry for the delay, but I have a new update ready that should resolve a lot of issues with the game. I will be having another update out shortly. PLEASE NOTE: If you are experiencing an issue that states the executable for the game is missing, you will have to uninstall and reinstall the game. I'm not sure why this happened, but that is the known fix for the issue. TODO - Add more free maps to the game. - Remove any duplicate textures and models to cut down on the build size. KNOWN ISSUES - Keybindings are a little buggy when selecting a new key. - Looking around while running can glitch the camera. - AI still walk away in |
| Update (Version 1.6.2) | 2022-06-30 | Hey everyone! This is a patch to fix the issue with the A.I. navigation. We are also preparing to release two new game modes and we are preparing a fix for the daily login rewards. That makes this update around 500 MB again, but we are working on a new patching system to reduce update sizes. Thank you again for your continued support and feedback. |
| Update (Version 1.6.1) | 2022-06-29 | Hey everyone! This is a quick fix for the bugged out mouse cursor. |
| Update (Version 1.6.0) | 2022-06-28 | Hey everyone! We have a new update out that adds a lot of cool things to the game. The patch notes are below. TODO - Add more free maps to the game. KNOWN ISSUES - Keybindings are a little buggy when selecting a new key. - Looking around while running can glitch the camera. - AI still walk away in certain areas like corners. - Strafing with a gun can sometimes make the animation of the gun weird. - ADS is weird with some guns. - Ability icons don't have great correlation with the abilities. - When upgrading a gun, the gun's max magazine/ammo does not stay above the original count when reloading or buying ammo from wall, only from max ammo upg |
| Small patch | 2022-06-24 | Hey everyone! This patch just adds a few new weapons. The RG-BR, RG-AR, and RG-AR railguns have been added to the game. More updates will be coming soon! |
| Update (Version 1.5.0) | 2022-06-21 | Hey everyone! I messed up the versioning number of the last update so this is officially version 1.5.0. This update was mainly focused on bug fixes, but it also adds support for the Devil's Towers and Death To The Heretics DLCs. Please note that there is an anti-piracy check built into the game so if you are experiencing a message that says "Yarr there be pirates in yer group!" it means that you are using pirated content. Please make sure that you only purchase DLC from Steam. I haven't added the content to any other store fronts so if you are getting it from some other place it won't work. TODO - Add all planned weapons to the game. - Add in |
| Update (Version 1.5.0) | 2022-06-16 | Hey everyone! This is another quick patch to prepare for some of the new DLC that is coming out. TODO - Weapon upgrades now improve accuracy and increase max ammo/mag ammo. - Add all planned weapons to the game. - Add intro cinematics to Hell's Dungeon, Death To The Heretics! and The Devil's Towers - Add small tutorials for Hell's Dungeon, Death To The Heretics! and the Devil's Towers - Add a basic inventory system for Hell's Dungeon - Add collectibles KNOWN ISSUES - Enemies might walk away from player in certain areas. - Ability icons don't really match abilities. - Ability icons don't replicate to the client. CHANGELOG ADDITIONS - New Game |
| Update (Version 1.3.0) | 2022-06-15 | Hey everyone! Here are the patch notes for the latest version! TODO - Weapon upgrades now improve accuracy and increase max ammo/mag ammo. - Add all planned weapons to the game. - Add intro cinematics to Hell's Dungeon, Death To The Heretics! and The Devil's Towers. KNOWN ISSUES - Enemies might walk away from player in certain areas. - Look into creating a firing range. - Ability icons don't really match abilities. - Ability icons don't replicate to the client. CHANGELOG ADDITIONS - New Game Mode: - Hell's Dungeon (Requires the Hell's Dungeon DLC). - Added a keybindings menu. CHANGES - Reduced boss zombie health. - Repairing barriers gives pl |
| Update (Version 1.2.0) | 2022-06-10 | Hey everyone! This is another big update. I added a lot of new materials, textures, and features that will change the gameplay. This did increase the file size of the game by a lot, but I am preparing to add a few new game modes and maps to the game. The game released as a wave shooter, but like most of my games, I like to add a few things to give you some variety in the different types of game modes you can play. I also addressed a few of the bugs that have been reported. There are still some known issues, but I will be addressing those in the next couple of days! Thank you for all of your feedback and support! You will find a list of change |
| Update (Version 1.1.0) | 2022-06-08 | Hey everyone! This is a pretty big update that includes a lot of bug fixes and a new feature that was requested recently. I've also created a new gameplay trailer that shows more of the game! Added a weapon upgrade system. Added a teleporter that takes you to a hidden area of the game. Fixed some blockages in the Underground Facility map that prevented zombies from moving. Fixed some issues with the player's shadow. Fixed an issue where the player could jump out of the map in the Underground Facility map. Removed water collisions in the Underground Facility map. Fixed the boss spawn in the Underground Facility map. Increased the time for the |
| Minor bug fixes | 2022-06-06 | Hey everyone! This update fixes an issue where the player respawned after dying in certain conditions. I've also fixed the issue with the parasite stretching and teleporting around the area when it was killed. The issue with the audio settings has been fixed as well. A new trailer will be available soon as well! |
| Another quick patch | 2022-06-05 | Hey everyone! This update should address the issue with the music not adjusting properly to the volume setting in the main menu. I've also adjusted the zombie health scalars so they are a little easier to kill in the later rounds. There's also a quick fix that sometimes prevented players from spawning in on round 1. Finally, I've reduced the chance of advanced zombie spawns. This should pit you against more of the common zombies that are easier to kill rather than throwing you in the deep end against some of the more hardcore zombies. |
| Small hotfix | 2022-06-05 | Hey everyone! We just added a small hotfix that resolves an issue that forced the player into third person view after entering a lobby with two or more people. I will have a new update out soon that should resolve the music not being reduced in the audio settings. Thank you for your support and feedback! |