Pixel Fixel — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Final Final Update(1) Final Version! | 2025-11-14 | Thank you to all 6700~ steam users who've given our game a go. It has been a pleasure to receive your encouraging comments and reviews. Here's what I've cooked up for as another final final update.Play MenuThere's a new "Play Menu" when you press Play that helps players select what they want to play, also allows users to see Remixel game modes so perhaps they will consider purchasing Remixel :)(NEW!) Spotter Game ModeThere's a new game mode for people who own the Remixel edition. The aim is find which color is the wrong one and click on it as fast as you can! Every time you guess correctly, the color offset gets tighter and the blocks reset. |
| Final Update! | 2025-04-15 | Thank you to all 6200~ steam users who've given our game a go. It has been a pleasure to receive your encouraging comments and reviews. Here's what I've cooked up for ya Thank you to the fans and superfans! This update is the final update to Pixel Fixel, with the exception of any possible bug fixes as steam or operating systems change. Pixel Fixel has been on Steam for just over a year. It brought me great pleasure and fulfillment seeing everyone play it and enjoy it. I want to additionally thank everyone who stopped by the Discord and participated in the Tournaments. The tournaments will no longer be regularly scheduled, but we might do impr |
| DLC Update! | 2024-10-31 | Thank you to all 5600~ steam users who've given our game a go. It has been a pleasure to receive your encouraging comments and reviews. Here's what I've cooked up for ya! Gradient Gap The Remixel DLC has been a big hit! So I decided to add even more content for the owners of it. Introducing a new game mode called Gradient Gap. In this game mode you will progressively get harder and harder levels where you need to place a single block in the correction position. Who knows how far someone will go, so far my best has been Round 22. Tournament Still Holding Strong! We are running another Pixel Fixel tournament in our discord. A corresponding page |
| August 2024 - Small Update | 2024-08-24 | Thank you to all 5000~ steam users who've given our game a go. It has been a pleasure to receive your encouraging comments and reviews. This time we have a small patch with some tweaks. The next one will be a little bit bigger because we're aiming to do an iOS and Android launch! Changes and Additions Added new theme for Remixel owners! Fixed the level completion counts for the messages on title screen When a player uses a hint in multiplayer, it alerts both players Screenshotting to clipboard in the collection screen works on first try now Laptops should have a major performance boost. If you ever experienced framerate drops on laptops, that |
| June 2024 - Remixel Launch! | 2024-06-23 | Thank you to all 4,700~ steam users who've given our game a go. It has been a pleasure to receive your encouraging comments and reviews. An even bigger patch than the one from last month, AGAIN! Remixel Launch! The Remixel DLC has launched! You can check it out on the store page. This DLC is meant to act as a premium version of the game, there will not be any future dlcs. Any future content will be either put in the DLC or in both the base game and the DLC! Here's what you can expect if you purchase the Remixel DLC : 60 New Levels with whacky shapes. Access to a tool for making, and playing with, your own colorways, including in multiplayer s |
| May 2024 - New Colors Update! | 2024-05-13 | Thank you to all 2200~ steam users who've given our game a go. It has been a pleasure to receive your encouraging comments and reviews. An even bigger patch than the one from last month! New Colors It has been pointed out that the way we generate the colors for each puzzle is not ideal. Long story short: we've been using raw RGB values interpolated between the corner blocks. This creates a slightly muddy color for the middle blocks in a lot of cases, wherein the color isn't what you would expect. To adjust for this, we've rewritten the color generation system to go into OKLAB colorspace, form a gradient, and then back to RGB. This gives the c |
| April 2024 - Daily Puzzle Update! | 2024-04-01 | Thank you to all 1800~ steam users who've given our game a go. It has been a pleasure to receive your encouraging comments and reviews. Here is our biggest patch yet! Here is a list of all the features we've introduced. The aim is to do another major patch sometime in the future, but for now we will collect more feedback and ideas. Daily Puzzles This is a pretty big feature and may have a few hiccups. Essentially, each day it will generate a unique puzzle combination. This should be the same for everyone in the world. Players will be tasked with completing it before they run out of moves. Give it a try! Tournament We've teamed up with Lospec |
| March 04/24 Tiny Update! | 2024-03-04 | Hey! Just wanted to say thanks for all the feedback and reviews we've been getting so far, its very exciting! Here are some small changes I made, more are coming soon! Made sure closing menu won't click on a block Added secrets, you'll find them in the Collection screen. The sacred gradient will guide you, if you're worthy! Changed the display for the sacred gradient to emphasize Pro Mode completions moreso! Added an option to disable confetti, it's disabled by default Game now stores your fullscreen setting so you don't have to re-enable it when you re-launch Cleaned up some things that should ensure better performance on low-end machines |