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Renova — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
New Combat System Explained2023-04-15Brand New Combat System is Now Live! FEATURES REALISTIC COMBAT WITH 3 DIFFERENT STANCES Q - Posta di Crose Bastarda E - Posta di Donna Destraza W - Tutta Porta di Ferro These three stances compound into a triangular relation, Q (dominates) E (dominates) W E (dominates) W (dominates) Q W (dominates) Q (dominates) E That means when you are in Q stance, you will directly deal damage to enemy who is in the E stance. And if you are in E or W stance, your attack will only "flinch" the enemy. If enemy is already flinched, your attack will directly deal damage. The same applies to the player, who starts with three "Heart Points".
The New Renova Is Here2022-12-26Since the original EA launch summer 2021, the dev team has been working deligently to bring players a better and more fulfilling experience! Since then there has been completely new character models, a large sandbox map, and many new gameplay features. To summarize in detail: - realistic style character model and armour models - sandbox map, including a few variant landscapes and hidden features for players to explore - Interactive Environment System, choose between "Touch", "Speak", or "Look" as you click on any interesting objects in a map to interact with - More character progression, more armour and weapon, including some very powerful on
Early Access V192a1.92022-02-02- Completely removed the Action Cool-down Ring, now the game feels more like a standard ARPG - Skill System expansion, now with five different skills available - Loot System is now live, with coins, health potions, armors, and a few other items for picking up - A rudimentary sandbox map is now live, with a few different zones and NPCs to interact with