Renova — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| New Combat System Explained | 2023-04-15 | Brand New Combat System is Now Live! FEATURES REALISTIC COMBAT WITH 3 DIFFERENT STANCES Q - Posta di Crose Bastarda E - Posta di Donna Destraza W - Tutta Porta di Ferro These three stances compound into a triangular relation, Q (dominates) E (dominates) W E (dominates) W (dominates) Q W (dominates) Q (dominates) E That means when you are in Q stance, you will directly deal damage to enemy who is in the E stance. And if you are in E or W stance, your attack will only "flinch" the enemy. If enemy is already flinched, your attack will directly deal damage. The same applies to the player, who starts with three "Heart Points". |
| The New Renova Is Here | 2022-12-26 | Since the original EA launch summer 2021, the dev team has been working deligently to bring players a better and more fulfilling experience! Since then there has been completely new character models, a large sandbox map, and many new gameplay features. To summarize in detail: - realistic style character model and armour models - sandbox map, including a few variant landscapes and hidden features for players to explore - Interactive Environment System, choose between "Touch", "Speak", or "Look" as you click on any interesting objects in a map to interact with - More character progression, more armour and weapon, including some very powerful on |
| Early Access V192a1.9 | 2022-02-02 | - Completely removed the Action Cool-down Ring, now the game feels more like a standard ARPG - Skill System expansion, now with five different skills available - Loot System is now live, with coins, health potions, armors, and a few other items for picking up - A rudimentary sandbox map is now live, with a few different zones and NPCs to interact with |