STEAMYDATA

The Hero We Need — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Icy lands of Kazarim coming soon2023-06-06Hello, brave adventurers! We have some awesome news to share with you today. We are super happy to announce that our game The Hero We Need is getting a huge update soon. It's called Dwarf Realm and it will take you to the icy lands of Kazarim, where you will face new dangers and foes. Dwarf Realm is not just a new update with 10 new levels. It's also a whole new gameplay experience. You will be able to build new structures. You will also have to deal with the cold weather and terrain of Kazarim, which will make your life harder and your enemies stronger. But that's not all! We have also made some changes to the core mechanics of the game. The
Troll Realm Major Update 0.8.02023-03-29Hello defenders! The end of Q1 is near, and according to our Roadmap, the time has come to release our first MAJOR update, 0.8.0, also called The Troll Realm update. We changed a lot, in retrospect, in this form, we should have released Early Access, but let’s not dwell on the past and look at what big changes are coming in “The Troll Realm Update”. Focus went on balancing and removing the need to micromanage too many things at once. For one, the heroes now require less management, and their skills have higher damage output but way bigger cooldowns, so their use is now a bit more passive and used as emergency damage burst. Full Changelog Cont
Experimental branch2023-03-05Sometimes an update takes a bit longer, they come with more content, fixes, balancing changes, and features, and these need to be tested more thoroughly. So we decided to create a public experimental branch on Steam that anyone can test what's upcoming. Feedback and any reports are most welcome, either here on the Steam community hub or on our discord https://discord.gg/bYFWVj5Wf8 To play the experimental branch, all you have to do is to find The Hero We Need in your Steam library, right-click -> Properties and under Betas, select Experimental. Change logs for the experimental branch are not yet available. We're trying to figure out the logis
Update 0.7.2 out now!2023-02-28Hello defenders! Once again, we meet with news of a new update, version 0.7.2 has just been released with some more fixes and improvements. Changelog Features - Added support for DX 11 - Added more graphics options in Options -> Video, so you can make the game look as terrible (or good) as you want. - When first running the game, we start a benchmark to determine if you’re running the game on a toaster, and we set the initial graphics options suited for your hardware. Fixes - Wrong reward was shown in the campaign if the level you just finished had no reward. - Worker reward at level 9 was missing from the rewards bar; he is now there, waving
Update 0.7.1 released!2023-02-24Hello defenders! 0.7.1 is out now with fixes and improvements based on feedback we received from you. Changelog: 1. Optimized mob shadows, so the game should be more performant when you have many enemies on screen. 2. Redesigned "Under attack notification" and added a shortcut button (default F) to snap the camera to the place where the hero or tower is attacked 3. After building a tower, if left idle, now workers go to farm a resource of the same type they were farming before instead of the resource you have the least. 4. Improve hero auto-attack; while still not perfect, he starts auto-attacking faster. 5. Implemented Credits screen in the
THWN Roadmap2023-02-22Hello defenders, We happy to share with you the THWN Roadmap for Early Access. You will also see it on the store page but most importantly, join us on Discord and help THWN shape up with suggestions and feedback as we progress. You will find that we're very good listeners. https://cdn.akamai.steamstatic.com/steam/apps/1584820/extras/THWNRoadmapV3.png
Day 1 Hotfixes2023-02-22THWN is out now for everyone to play, and some users have joined us on Discord and helped us out by sharing their issues and we did a quick patch to take care of them. Fixes: Players would get stuck in the tutorial because the wrong rune was unlocked. In some resolutions the tooltip and cursor would be too big. Thanks, Georges
Early Access Out NOW!2023-02-21Get ready to immerse yourselves in a new world of adventure and action as The Hero We Need launches today on Steam Early Access. Developed over the past three years by our dedicated team of 3 and many collaborators, The Hero We Need offers an exciting and engaging gaming experience that will leave you wanting more. In Early Access, players will have access to 19 levels to explore, 2 heroes to play with, and Quick Battle mode to test their skills. Players can choose between the two heroes, each with their unique abilities and characteristics. As an Early Access release, we commit to providing regular updates and new content to our players. We
Goodbye demo, hello early access!2023-02-05As we approach our early access release, we decided that we disable the demo so that we can decrease the workload on us while focusing on the main game. We expect a lot of changes and new content to emerge during Early Access, and keeping the demo up to date will take too much of our time, time better spent on building new content and features.
Dev.Play 2022 | The Hero We Need2022-10-24Hello fellow defenders, We are meeting today at Dev.Play 2022, and we'll have a special broadcast with Baabuska on 25th October at 16:00 CET on her channel. Looking forward to seeing you all there.
DreamHack Beyond | The Hero We Need2022-10-14Hello fellow defenders! We're happy to see everyone at DreamHack Beyond and today we are releasing a new demo update, 0.6.1 that brings performance fixes, reward changes to make demo more enjoyable and overall bug fixes.
🔴 New demo update 0.6.0 Release NOW2022-10-06Hello defenders! A month ago, we released 0.5.0 with major overhauls, and today, for SteamNextFest we are releasing 0.6.0. This update includes: Revamped player HUD New build menu added, now you can place a tower, and a worker will come to build it. The worker with no task will come. If all have tasks, the closest one will come to build it. Workers now start gathering resources automatically at a new level start. Workers who have completed a build will automatically gather a resource in their radius after 5 seconds. Dialogue can now be closed and skipped. More Video Settings Controls page in Settings where all keys can now be reassigned. As a
🔴 The Hero We Need | Tower Defense/RTS [Steam Next Fest]2022-10-03Dear Defenders, We've been working hard on trying to get the spirit of The Hero We Need within a short demo; during SteamNextFest we again open the demo to everyone who wants to try the upcoming Tower Defense/RTS. Enjoy, and as always, join us on Discord if you would like to share feedback or get updates during development. Discord
The Hero We Need | Tacticon, September 22 - 262022-09-23Dear Defenders, We've been working hard on trying to get the spirit of The Hero We Need within a short demo, during Tacticon we again open the demo to everyone who wants to try the upcoming Tower Defense/RTS. Enjoy, and as always, join us on Discord if you would like to share feedback or get updates during development. Discord
Come meet us at Gamescom Hall 3.2. at E-10g2022-08-21Just a few more days until Gamescom, and we are getting ready to welcome anyone that can come to our booth in Hall 3.2. at E-10g, we will have a demo station every day of the event between 12-15, so you can try The Hero We Need, new levels that had not been shown before. You will also be able to chat with the development team, and we will try to answer any questions you may have.
Summer Demo Update 0.5.02022-08-09The time comes again for a new release. We didn’t stop working this summer, and now it’s time to release version 0.5.0, just in time for Gamescom, Tacticon, and SteamNextFest! Where we will be part of this coming fall. This update is not small either, numerous improvements have been made and performance improvements: - We reworked the particle effects that each tower upgrade brings to the projectile, with less clutter and better visuals. - AUTO-ATTACKS. Yes, now the heroes don’t just sit and wait for you to trigger an attack. If left alone, they will attack on their own, not with powerful abilities, of course, but they’ll do some damage. - De
VoDoo Studios + Gamescom 2022 = ❤2022-07-10IT'S OFFICIAL!!! We will be part of the Nordic Pavillion at Gamescom in Koln (Cologne) where we will demo The Hero We Need in the Biz area to Press and anyone who wants to come by our booth. The founder (Georges Chitiga) and artist Andrei Cosma will be there to walk you through and answer your every question. Come on by any day between 24-28 August! and you will be able to play the full version of The Hero We Need.
Inching closer to an early access. Ask the devs anything2022-05-27As we're getting close to an early release, we're here to answer every question you have about The Hero We Need and its making. So, here we are, I am Georges, creative director of The Hero We Need and I'm here to answer. AMA
Biggest DEMO update as of yet2022-04-06Hej friends, We're happy to announce our most significant update to date, where we've reworked several mechanics and did a significant UI overhaul to increase accessibility and make it more intuitive. This update is big, so I'm going to stick to listing just the main features: Major UI overhaul Runes no longer work as items; instead, they are available for free on all towers if upgraded and runes are unlocked. Rewards no longer drop during fights, instead, these are unlocked after each level. PAUSE Button, yes, we know you've asked for it, now you have 3-speed controls that you can switch between with F1/F2 and F3. lots and lots of bug fixes
Major Demo release 0.3.02021-12-27Happy Holidays everyone! We are happy to announce that our work for the past three months is becoming fruitful, and now, with joy, we're announcing the release of version 0.3.0 of our demo and marking the transition from Pre-Alpha to Alpha stage. This new version brings new content and a lot of fixes and improvements. To name a few: We changed how runes are distributed. There's a drop percentage when killing mobs for common runes, and rare runes are given when finishing a level. New mob: Champions. They walk the path but have attack damage, attacking towers, and heroes. Reworked boss in level 3. New abilities and we added a new mechanic on ho
We're on Discord2021-10-07VoDoo Studios and The Hero We Need are now on Discord. Join the devs on our server and be a part of the development of The Hero We Need, along with every step we take. Get fresh updates about the game, take part in organized playtests, give your feedback and occasionally, take part in our giveaways. Join VoDoo Studios Discord
🔴 The First RTS / Tower Defense [Steam Next Fest]2021-10-02As a celebration of SteamNextFest, the devs and the voice behind The Prince/Lump and many other characters, play The Hero We Need Demo.
Alpha Demo Patch 0.2.4 UPDATE2021-09-28In this patch 0.2.4, we fixed a series of issues flagged by the community since the launch of our demo. Bugs: Fix a bug where the loadout wasn't preloaded with all three workers in level 1, making the level impossible to beat by most players. Fix portrait artwork for workers We removed the incorrect rarity background for rune shards. Improvements We've added a scrollbar to the rewards screen to show more than five rewards when it's the case. Improved the look&feel of the leaderboard We moved down the destroy button in the tower radial menu to avoid accidental tower destruction. Improved quest wording to better guide you in learning the ropes.
🔴 The First RTS / Tower Defense [Steam Next Fest]2021-09-25As a celebration of SteamNextFest, the devs and the voice behind The Prince/Lump and many other characters, play The Hero We Need Demo.
Watch the Devs Play the Demo2021-09-24Watch the devs play The Hero We Need - Alpha Demo, a unique Tower Defense/Real-Time Strategy game. We are celebrating the launch of our Alpha Demo. Wishlist and Follow to get notified. Edit: Thank you for watching the broadcast. If you've missed it, you can watch the recording on Youtube