Absentis — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| First Fixes | 2025-03-13 | We are closely following your feedback and are actively working on the game's update. Today, we released a small patch that fixes some issues and bugs reported since launch. Key Fix: Fixed weapon equipping errors (prevented a situation where the sword could drop as a physical object under certain inventory equipping conditions). We’re not saying goodbye—we’re actively continuing to improve the project! With love, storkyproduct team. |
| The moment has come! Release! | 2025-01-28 | We're Live! We're excited to announce that Absentis is now available for purchase on Steam! Let’s take a look at what’s changed in the game over the past 3 weeks: 1. We’ve significantly improved the visuals, making the game brighter and more atmospheric. 2. The main character has also undergone changes to match the new style. 3. We've implemented the first boss in the game, and we highly recommend you face off against it! 4. We’ve added a tutorial to lower the entry barrier to the game. This is truly a special day, a significant event for both the project and us. The first milestone has been passed, and we assure you that we’ll continue to su |
| Final Touches! Release is Coming Soon! | 2025-01-07 | The Moment Has Come It’s been quite some time since our last appearance in the public space, and we definitely have a lot to share with you! During its development, **Absentis** has gone through many different stages of becoming a full-fledged game: from fundamental graphic changes to complete overhauls starting from scratch. The project is now in its final stage before release, eagerly awaiting its debut. — **When?** — We’re not going to announce an exact date yet, but we’re doing everything we can to make it happen as soon as possible. Visual Style We’ve decided to go with a low-poly art style because it best suits our needs, capabilities, |