Broken Alliance — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Phobos Content Update! | 2025-06-03 | Hi everyone, Oak here. I come to you with good news and bad news. Good news first: the Phobos update is ready! We have now released the update for the second faction, Phobos, to join the fray in the fight for Eol. It features Act 1 of their campaign, in their initial steps towards total war, culminating with the siege of Anchorage. Phobos features an entirely new set of character creation options, a roster of Champions with various Abilities and each of them having an unique backstory that you can discover. We hope that you will enjoy exploring the lands around Tenebrae, the capital of Phobos! And of course, any and all feedback is more than |
| Next Steps & Help Needed! | 2025-04-09 | Hello everyone, Wisak here. It has been almost 3 months after release and we have been working on the next content update. Due to us being a smaller team and being our first time doing Early Access, we haven’t been as productive as we would have liked, but we have learned a lot and we keep at it. The Phobos update is almost here. We are nailing some of the final elements for it. Due to our team size and due to the large number of permutations that can happen in our game, testing it becomes a little bit of a problem. For that reason, we wanted to offer the opportunity to work together with us. We have created an internal testing branch and we |
| Broken Alliance - Patch v0.0.5 | 2025-02-19 | Good day Commanders, Ramiro here. After the Early Access release we all took a short vacation since the days before leading up to it were so intense to the point where it affected our holiday break. We are already full steam ahead working on the Phobos update which will bring a whole new faction to play as. The playable content will be similar to Anchorage currently, focused on the first parts of their Act I. We are also working on the first iteration of the progression system for both Champions and Commanders and significant improvements to the AI, as well as QoL improvements regarding combat, and exploration. However, we wanted to push this |
| Update 0.0.4 - Hotfixes! | 2025-01-28 | Hello everyone! Oak here. I hope you've all been having a good time with the game so far! We've been going through quite a lot of feedback, and it reinforces a lot of what we already expected, which is an extremely good sign. We know for a fact that we must improve clarity and player feedback, and to make things a little bit more obvious and better explained in the game. Thank you for that! So, currently, we organized most of the crew to take vacation, because we all put in more hours in the run up to the Early Access release. On the 3rd of February, we will be back in full force again, so this patch is a smaller one, as we prioritize on what |
| Broken Alliance is out in Early Access Now! | 2025-01-15 | Hello! It is time! We now open the gates of Broken Alliance to the public! So excited to get people playing the Early Access version of our game that we have been working on for a bit over 3 years and will continue the development with the players feedback! If you are not sure whether you would like to get the game; try out the demo, it is not a fresh one - so some things have already been fixed in the EA release version but it gives a good idea of what you might expect from the main game! I think our team members experience of working on games like Death and Taxes, Disco Elysium, Pentiment and Heroes of Might and Magic series etc, have come |
| Preparing for Early Access | 2025-01-12 | Good day Commanders, Ramiro here. Before the release of the game in Early Access next week, Wednesday the 15th of January, we wanted to provide some information and set expectations, answer some questions, and give you mini-roadmap of things that are coming soonish. How much of the game will be playable? When the game releases on January 15th, Players will be able to play the prologue for free as in the demo that is available right now in the store with several updates and improvements, and the beginning of Act 1 out of 3 for our first Released Faction: Anchorage. Players will be able to recruit all 5 Champions from Anchorage, and proceed wit |
| Broken Alliance Gates Will Open In 1 Week! | 2025-01-08 | Hi! Leene, the art director here! THE EARLY ACCESS RELEASE IS IN ONE WEEK??? Aaah I am so excited for the fantasy to come alive! We will post more solid information about it in a few days but I wanted to share some art of our first faction, Anchorage, because our Early Access release MOSTLY focuses on that with a glimpse to all of others too! As the Art Director I am so proud of our small indie team and what we have achieved in over 3 years of working on the game. This game is our love letter to pixel art and fantasy. Happy to share parts of it here: _________________________ ANCHORAGE faction is all about water and the humans/mermaids(who we |
| Early Access Release Date announcement | 2024-10-23 | Hello everyone, Oak here. I have some not-ideal-but-still-kinda-good news to share with you. We decided to postpone the release of Broken Alliance's upcoming Early Access release until 15th January 2025. Why? I'm horribly burnt out We were close to hitting our Early Access quality and content standards, but far enough to be concerned We need more time to test the game That's pretty much it. It really is as simple as that. I've been leading this project for about 3 years now, and we've had delays here and there, due to the project taking its shape and such. But it's been quite difficult lately. I've been ill for almost an entire year now, and |
| Early Access Release Date announcement! | 2024-10-04 | Hi everybody! Oak here ^_^ Broken Alliance will release in Early Access on October 24th 2024! Very happy to finally be able to announce this, since it's been a heck of a ride. We will release the game in Early Access with a base price of $14.99, and plan to increase it by around 20% for the full release. I hope you've already seen that we have now finally released our public demo here on Steam! Do try it out if you haven't yet, any feedback about it is more than welcome! Without beating around the bush anymore, let me get into the reasoning of us deciding to go for Early Access. As is sometimes the custom in game development, the vision and t |
| Broken Alliance Demo is now live + patch notes! | 2024-10-03 | Hola everyone, Wisak here. First of all, thanks to everyone who has downloaded and played the Broken Alliance demo so far. We have been monitoring the feedback and we have been hard at work identifying problems, and trying to solve some of the most common issues players have had since the demo release. From now on, we want to try to make the communication with the community as open as possible. For that reason, we want to start sharing patch notes whenever we update content moving forward. These last 3 days we have been hard at work and we have made some fixes based on your feedback. We are committed to improve the game, and while some of the |
| Steam China Showcase Demo + Broadcast! | 2024-09-23 | Hi everyone! Oak here. We're happy to be part of the Steam China Showcase, and I have some exciting news for you! As soon as our demo page gets approved here on Steam, you will be able to play the demo yourself! Hopefully this will happen in the coming days. The demo will be available in English, Simplified Chinese and Traditional Chinese. Stay tuned, and hope to see you playing soon! ^_^ PS: This recording of the demo does not have the voiceover yet, so you have to bear with me there, but for the demo release, all of the dialogue is voiced :) |
| Broken Alliance at PixElated Festival! | 2024-07-29 | Hi everybody! Oak here from Placeholder Gameworks. It know we've been quite silent recently, but we've been hard at work with both Broken Alliance and CraftCraft, and we're getting close to the finish line ^_^ It will be a stressful time to get everything done and polished, but we're giving it our darndest to provide you with a memorable experience! Tune in to the stream to see a sneak peek of the demo we've been working on. Join us now at the PixElated Festival, wishlist and buy games that pique your interest, and do give us feedback on what you see ^_^ Many thanks to our friends at Brave At Night studios in organizing this wonderful event, |
| Broken Alliance -- Lunar New Year Festival | 2024-02-07 | Hello everyone! Broken Alliance is now participating in the Lunar New Year Festival 2024! Please wishlist our game, looking forward to seeing you again in the future! |
| Broken Alliance at the Storyteller Festival! | 2024-02-02 | Hello everyone! Oak here, pleased to bring you some MUCH NEEDED updates! The past *checks notes* quite many months, we have been hard at work to try and finish up the game. We're still a ways away from it, but we are hoping to get a playable demo soon (tm). Hopefully we will have something to share in that regard already next month! We have been cordially invited to participate in the Storyteller's Festival, so you can see our previous game Death and Taxes, and our other upcoming game CraftCraft around a fair bit. Do give us a wishlist and a follow to stay up to date with interesting stuff going on (the upcoming demo probably being the *most* |
| Broken Alliance updates & ChinaJoy! | 2023-07-27 | Hello everyone! Oak here from Placeholder Gameworks. We've been hard at work with both CraftCraft and Broken Alliance, and I thought I would share some updates with y'all! We've been setting up the stage for quite a lot of complex systems this year and it's finally coming to fruition. We've made significant leaps and bounds in both the adventure and combat parts of the game, having a lot of new specific skills and events in the game. Once we start pumping all of the good stuff in there, I will have more to share, but so far, here are a few sneak peeks on what we've been doing! Concept art for town buildings for the Paradise faction The Strawm |
| Broken Alliance DevLog 2: release date pushed to February 2024 | 2023-01-20 | Hi everyone! It's Oak from Placeholder Gameworks. We have decided to postpone the release of Broken Alliance to February 2024. We took this decision because we felt like the game finally achieved the full direction that we want to take with it, fleshing that out took quite some time. We want to ensure that every game we release is at its highest quality in terms of content, stability and gameplay, which is why we decided to keep this one in the cooker for some more time :) We will start releasing regular updates very soon, as we have accumulated quite a bit of content to share! We have a sizeable chunk of the Champion lineup done, special cre |
| Broken Alliance DevLog 1: we totally know what we're doing | 2022-07-20 | Hi everyone! Oak from Placeholder Gameworks here. I'm going to try and post more about how the game is going in the coming weeks, months, seasons, and such. Lately we've been working a lot in the combat section of the game, and earlier this year, we made a pretty big step of going for a deckbuilding style combat. We haven't nailed down how it will work exactly yet, but day by day we're getting closer to figuring it out. We're also trying it out in the engine (which totally works) ok maybe it doesn't totally work yet. BUT WE'RE GETTING THERE! The goal this week is to have the combat in such a shape that we could show it off at a private demo e |