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Sketch Crawler — patch notes and updates

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Dated developer announcements recorded from Steam. Open the source for the complete update.

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The game is released. But what next?2025-08-26Hello, everyone! We hear your concerns about the fate of the project. So we want to share a little bit about what we're doing right now. We're working on a demo for the Sketch Crawler 2. Here's a videos showing our experiments with real-time gameplay.This doesn't mean we're giving up on the first part. We plan to release at least few more updates.The reasons are that the first part did not receive the expected attention, we concluded that the game formula of the first part was not cool enough, and besides, the first part was born in experiments. So we chose to create the second part, which will take all the best things from the first part and
Update v1.012024-12-26Hi friends! The game improvements continue and today we have a new update that improves the game balance and adds a lot of useful fixes. released a free demo of the game for new players. added peaceful game mode - all creatures are neutral to the player until he attacks them. Improved game performance, removed freezes every 5 moves. improved rare cards loot, now the more difficult the location, the more rare cards drop out. improved creature difficulty balance - what creatures appear and when, how much health they have, what level they are and what cards they have. improved Morrorwoods map - increased its size, added more buildings to it. imp
DLC Supporter Pack2024-11-19Great news everyone! Now you can support our small team by purchasing the Supporter Pack for Sketch Crawler! Yeah! This pack will open the game's internal editor, which we call the Builder. This is where we make the game. During the game, you can switch to it by pressing . You will get access to the console where you can save and load your levels. You will have access to the library of all the maps in the game. Thank you for your support!
Yahoo! Sketch Crawler has been RELEASED!!!2024-11-04Dear friends, get your pencils and tablets ready, because Sketch Crawler is finally blasting into Steam! Yes, you heard right - it's not an illusion or a double-kek spell, it's a long-awaited release! After six years, thousands of mugs of puerh and countless battles with bugs, we are ready to present you our creation. We have created a game where doodling is not just drawing, but a portal to the magical world of the magic of the Doodlers, the protagonists of this world. Now your doodles can save the world! We mixed classic dungeon crawler and card game, and we got a kind of adventure-flavored gaming cocktail. But that's not the end of our epi
Update v0.742024-09-12Hi friends! We have a new update that fixes issues with drawing tablets, improves game balance and adds useful fixes. About monetization - after your comments under the monetization discussion, we decided to remove microtransactions from the game and make the game paid on release with an estimated price of $10. This is the last more or less major update before the release. We plan to release it this fall, when we will add a very important feature that the game needs a lot. fixed a bug blocking drawing from a tablet improved game balance improved dungeon generation - complex rooms are found later in the game improved generation of islands - ad
Update v0.732024-08-03Hi friends, we have a new update for you - adding controls settings, new light balance, useful fixes and hints. Added controls settings! Removed the delay time when upgrading cards, now they improve instantly if there is enough essence. Now buildings change their image after completing them. Added highlighting of the main quest marker - more comfort for island navigation. Returned the prototype card "Mega-Plasma Blast", now it costs 3 mana and does not return to your hand on the same turn. Added new tips to the tutorial for color magic and hot buttons. Made the balance on islands and dungeons easier - now it's simpler to play the game. And al
Update v0.722024-07-14Hi friends! We have a new update for you that adds the long awaited easy game mode. In this mode, games are saved on each level, and when you die you don't lose anything, instead the save is loaded. However, playing the game in this mode does not open NEW GAME+ modes, they can only be opened in normal or hardcore mode. Removed the prototype card "Mega-Plasma Blast", it severely broke the balance of the game, when it could be upgraded to 0 mana and endlessly repeated. Fixed a bug that was causing lag on islands. Fixed the new Ghost avatar, now it can be bought in the store. Also fixed a number of small bugs and bugs. Have fun playing!
Discussion about the future of Sketch Crawler and its monetization.2024-07-08Greetings, dear Sketch Crawler players! We invite you to take part in an important discussion about the future of our game and its monetization. Sketch Crawler is moving towards release, but we have not yet decided how the game will pay for further development. The game has been 5 years in the making, and all this time we've been funding it with our own money, which honestly hasn't been easy. Initially we looked at a Free to Play (F2P) model with microtransactions, similar to Hearthstone, where you could buy sealed decks, avatars, and other items for real money. However, this often drew negative reactions and as a result negative reviews. As
Quick update v0.712024-07-06Hi friends, we have a quick update for you, adding a few important features, as well as a couple of bugfixes. Fixed a bug with AI when they attempting to calculate the path to another level of buildings. Fixed the anomalies generated on the levels, now they change their upgrade level. Anomalies can now be cleaned with the Magic Vacuum Cleaner. Fixed a bug where the game switches to the admin area. Added the ability to import sounds in drawing editor. Added to the settings the ability to change the screen resolution. Added to the settings the mode of switching to the window. Added FOV adjustment to the settings. Enjoy your game!
Huge update v0.72024-07-01Hello, friends! We have prepared a new huge update for you! We've added new adventure areas in the form of procedurally generated islands surrounded by water, filled with constructions, deadly creatures, challenges, and dangerous adventures. Besides, the update has a lot of new features, balance and AI improvements. Improved enemy AI, taught them new tricks, now they act smarter and are harder to fool. Improved card descriptions, making them easier to understand. Improved the balance of the game and card effects. Added a color saturation slider to the Drawing Editor. In the Drawing Editor added a hot key to move the camera - X. In the Drawing
Update 0.7 is almost here!2024-05-28Hello friends! Unfortunately, there were some unpredictable challenges during the preparation of this update. But right now we are working to deliver it as fast as possible. I can say that we are at the finish line and I think during June the long-awaited update will be with you. Sorry that you have to wait a little longer. As we joke in Ukraine about game development - the first 90% of a project is not as difficult as the second 90%. As a little entertainment while you wait, here are some fresh screenshots.
Update 0.7 is coming!2024-05-02Hello friends! We are just a little bit away from the big update v0.7. There are a lot of new features inside, such as the first open-world locations with generated islands with mountains, obstacles and buildings. There will also be a lot of fixes and improvements. We plan to release it this month. It's just a little bit left! In the meantime, we would like to share screenshots of new locations and a fun slice of letsplay from our players. ps: in Steam by the way at the end of letsplays there is a little secret part :) Have fun watching!
Happy New Year, friends!2023-12-31Yoo-hoo! Our experimental project continues to actively evolve. This year the game has a lot of things - card upgrades, new game+, hardcore mode, horror elements, new card mechanics, new quests and creatures, card graveyard, new collection interface, greatly improved gameplay and balance, the game has become simpler and user-friendly, got skins and steam workshop. And for next year we have even more ambitious plans - we want to take the game to the next level by adding open world generation of islands and continents with mountains, forests, castles, settlements and dungeons. All of this will be generated along with the story and quests. We ar
Update v0.672023-10-26Hi friends, we have prepared another update for you! We added a new game mode, improved game intro, made a lot of gameplay improvements. Hardcore mod - a new game mode, available from the start. In hardcore all cards from the collection are lost on the death of your character, but the experience is doubled. Loot has become more powerful - now cards you pick up can be already leveled up. The duration of effects from elixirs, global spells and resists has changed. Now they last until the character rests. Made a lot of game balance fixes - high level creatures became more powerful. Magic has gotten stronger. Improved redraw quests. Now they are
Update v0.642023-09-05Hello friends! Today we have a quick but important update to version 0.64. Fixed a bug with the upgrading of creatures' attack abilities. Now they will not disappear after 4 turns. Increased the difficulty of New Game++ and beyond. Increased the difficulty of creatures at the end of the game. Boss battles have become more epic. Have a great game!
Update v0.632023-09-02Hi friends, we've prepared a new update for you, in which we've greatly improved localization for Chinese users and finally fixed the gross tofu bug. Greatly improved localization in Chinese. Fixed tofu bug in Chinese, Korean and Japanese. Added ability to edit character replicas. To edit, hover over the replica and press Z. Added upgrades for traps and potions. Simplified the process of preparing a skin for uploading. Added popup tooltips to buttons and options in skins. Added "Magic Cleaner" card for destroying traps. Increased the probability of loot and gold falling out of creatures in newgame++ and beyond. Improved creature summoning - n
Update v0.62023-08-12Hi friends! We continue to regularly keep improving the game and plan to do it for many years to come. For you we have another update! Many gameplay improvements, level generation update and new music. Added horror intro at the beginning of the game. Added horror elements built into the level generation. Added lots of hints to help you understand how the game works. Made the Image Archive in the drawing editor free. Added new cards and states - laughter, tears, panic, berserk. Added different final levels and bosses for new game+ modes. Added new types of rooms for quest objects to the generation. Added a lot of new room types to the generati
Update v0.532023-06-29Discord. image import, New game+, new balance, improved card descriptions, tons of fixes and more. Hello, friends! Following the recent update, we've added even more great new features for our beloved game. Here they are! What's new? Import. Now you can add your own images to the game. To do this, you need them to be PNG and the desired resolution is 256x256. Added to the drawing editor. New game+ Now, after completing the game, you will open a more difficult game mode with more dangerous opponents. And after completing New game+, you will open New game++. What will happen if you pass it too? You'll see if you do :) Improved effect descriptio
Woo-hoo! Major update v0.52023-06-08Hi friends, we're finally here! We've done a lot of work! The game is becoming more and more what we want it to be. There are many more updates ahead, but for us this one is special. After redesigning the interface, introducing a lab and a graveyard, the game is up and running on a new level. Game balance has become friendlier, and the interface and tooltips are clearer. What's new? Added Laboratory and card progression In the magic lab you can level up your cards, as long as you have enough essence. Color plays an important role in card progression. When a card gets a level it gives you a choice of card upgrades, depending on the color of th
Update v0.5 is coming soon!2023-05-23Hello friends! We are preparing update v0.5! Coming soon! Map upgrade, new collection interface, improved balance, new creatures and a couple more secret features. Have fun playing!
What's next?2023-03-21Hello friends, we are currently working on a major update that will bring something new to the game. We're adding endless upgrade to all magic cards, traps, creatures, etc. Now they can be upgraded by adding new attributes, and the color of the card will greatly affect the possible effects of the card. Also will be added a lot of new abilities for leveling up the cards. Upgrade will also affect the enemies with their magic, which will make the game even more interesting. Also, we are working on the interface to make it even more convenient and understandable. Next in our plans: More quests and story in the game. A level editor. Advanced level
Update v0.422023-02-23Hello friends! Work on the game continues and we have a fresh update for you. CHANGES AND FIXES: The Archive will now save who the original author of the card. After you save you have to hover your mouse cursor over the image in the Archive and it will say who the original author and the history of changes by other players. The text descriptions and voice acting of the cards is also saved in the Archive. Increased dropout probability of coins from defeated creatures by 1.5 times. Bosses of dungeons now guaranteed to drop the loot. At the beginning of the game starter cards are offered for no more than 3 mana. When you get a level the cards of
Update v0.412023-02-19Hi friends, we've updated the game to version 0.41. Most of the changes are about skins and the paint editor. Skins redrawn by X cards will now be linked to the skin they were in fixed the skyboxes, now they are taken from a single skin skyboxes now work as a single card with 6 sides now you can see what cards are in the skin Paint editor brush sizes save the selected size added "pipette" tool - now you can easily choose a color by pressing the right mouse button on the desired color added "line" tool added "rotate" tool added "mirror" tool brush size can be changed with "plus" and "minus" hot buttons animation shown on exit from the draw edi
Update v0.42023-02-04Hello friends! Version 0.4 is now live. IMPORTANT CHANGES AND FIXES: We have made a lot of skin fixes so that they are displayed and used correctly in the game and when building skins. Added "cancel all" and "select all" buttons when building a skin. Fixed the reward for drawing cards, now only for basic cards. Eraser is now size 10 by default, and brush is size 2. Fixed music volume, now it changes immediately in the settings. Fixed location progress reset, now it is not reset when you go to the main menu. Fixed the voice acting of the player's character, now the pitch affects only the sounds of the character and does not speed up the sound
Update v0.392023-01-27Hi friends! Version 0.39 is here! And, drum roll, we're launching a new era in the life of Sketch Crawler - now you'll be able to share everything you create in the game with the Steam Workshop. We did this in the form of game skins, in which all the redrawn maps, voiced characters, rewritten texts and descriptions can be posted in the Steam Workshop. Players will now be able to play with all the skins to which they are subscribed in the Worshop. IMPORTANT CHANGES AND FIXES: Reset progress on game over - in the settings you can now choose to reset progress on locations to zero when game is over. It's for those who want a little more challenge
Very funny stream by Amoeba Bait2023-01-18https://www.youtube.com/watch?v=9CthJB57GlQ
Update v0.382023-01-06Hello, friends! Version 0.38 is here. IMPORTANT CHANGES Removed the drawing mode - now it is not necessary to draw all the cards, you can use them at once. It is enough reward for motivation to draw cards. Updated the generation of levels. Added buildings and large objects, improved forest generation, changed the textures of the forest walls. Reworked cards reshuffle- now the cards are automatically reshuffled when the player is not in battle. . FIXES Fixed the transmutation card lists a bit. If you are missing transmutation cards, write the name of the cards that are missing. Improved creature balance - now the game has a smoother difficulty
Happy New Year, friends!2022-12-31Happy New Year, friends! We have big plans for the new year with a lot of surprises and interesting updates. And the first new thing is to connect Steam Workshop to exchange your drawings, voiceovers and texts. Good luck and joy to all! See you in the new year!
Update v0.37 is here!2022-12-15Another improvement to the game! Experience for drawing cards has been increased - now it depends on the level of the player. The higher the level, the more experience for drawing cards. Changed the balance of experience - reduced the amount of experience needed to raise levels. Starting from level 7 it will be easier to gain new levels. Eased ambushes. Now a maximum of 2 enemies appear from an ambush. Reduced the number of traps in the levels, they will now appear a little less often. Corrected the balance of the game, late locations have become more difficult. Added new kind of level generation with more enemies. Fixed the bug with the "cha
And we have a new update! v0.362022-12-09New feature! Added rewards for drawing cards. Now for each new card drawn, you will receive a small reward. Experience, essence or gold. Depending on the rarity of the cards. Updated the balance - the game became easier. Added a control for the strength of the color filter. Added sorting of cards in slots in the order in which they are in your collection. Made minor interface fixes. Color effect and ability placement are now at the top of the card. Removed the window with the description of the card, while saving an image in the editor. Now you cannot save an empty image and exit the editor. You must draw something. Fixed a related game freez