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Storms 2 — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Teaser...2024-09-27More content coming soon.
Patch 4.1.22024-05-23*Added timer for Rage *Added timer for Juggernaut *Fixed a bug with Juggernaut *Added timer for Shadow Walk *Added timer for Blessing *Added extra highlighting to objects in inventories *Made invading enemies faster (2.5 to 3.5) *Fixed a bug with weapons appearing over hands *Fixed a bug where you could only be a Wizard *Updated the appearance of all gems
Patch 4.1.12024-05-20* Enhanced the main menu * Added timers to potions and skills * Made freeze-time from ice enemies scale with enemy level * Made the skill Fire last longer * Lowered the health gained from health potions * Fixed bugs with hiring mercenaries * Prevented quest items from being sold * Fixed bugs with repairing items
Patch 4.1 - Aethyrien Update2024-05-15The soundtrack has been completely replaced by Aethyrien's tracks, and it sounds awesome. Other things: Lots of bug fixes and some skill balancing.
Update 4.02024-05-02Update 4.0 - 5/1/2024 Added Features Update main menu Repairing items one at a time shows individual cost Four new songs added to soundtrack Updated sound effects Added new items with corresponding unique items - Large Wooden Shield, Glass Shield, Escape Shield, Slippers, Mage Robes Remastered Graphics Dungeons / Library Weapons, Armor UI Cutscenes Potions Skills Environments More scenery objects Bug Fixes Bugs with trees overlapping The skill Throw not working Holy shield was behaving incorrectly Fixed tutorial ...and many more that I didn't document. Balancing Increased difficulty of bosses Level up faster Lowered mana cost for many skills
Patch 3.22024-03-03*Increased the rate of leveling up. *Buffed the skill Waterball *Buffed the skill Water *Buffed the skill Fireball *Various bug fixes *Fixed a bug with Samander giving instructions *Fixed a bug with the stash displaying incorrectly
Patch 3.12023-11-28Graphic Updates • Added outlines for enemies • Improved cursor • Main Menu background • Character creation screen • Character customization screen • Full menu background • Added more skins and fixed skin bugs • Made minor visual adjustments to the skill tree • Adjusted the cutscenes • Added beards and hair • Updated some environment graphics • Buffed the skill “Sound” Balancing • Agility now has less effect on movement and attack speed and also adds a chance to dodge. • Increased overall enemy damage • Reduced enemy levels • Reduced enemy spawn rate • Modified deadlands to be Ice instead of Fire • Storms now crush in Act 3. • Lowered durabili
Update 3.02023-10-11The biggest Storms 2 update ever is here. What's new: The size of the world is now more than 50 times bigger. Vastly superior map Improved animations for all characters All items have received an updated look Explore new randomized dungeons Remade cut scenes Re-balanced skills Improved performance ...and a ton of bug fixes that are too numerous to list.
Patch 2.8.62023-07-30Updates: • Added detail to the map • Added a cosmetic option for headgear • Fixed a bug with mercenary strength • Potions Master now sells arrows • Quivers now hold up to 240 arrows • Nerfed the Strength stat • Two handed swords and axes now pierce armor • The strength modifier can now be seen on the stats screen • The agility modifier can now be seen on the stats screen • The energy modifier can now be seen on the stats screen • Fixed a bug with weapons not disappearing upon shapeshifting • Upgraded the skin sprites of the characters to look more realistic • Upgraded visuals for chest armors on the player • Enhanced character creation • Bett
Patch 2.8.42023-07-19• Mercenaries no longer spawn with bows. • Created a tiered system for mercenaries, making them weaker overall. ( Level 1, level 5, and level 10 ) • Fixed stun chances on maces • Fixed bugs with the appearance of class runes on the skill tree • Staves and wands no longer have strength requirements. • Bow strength requirements have been reduced by 50%. • Added an enhanced tutorial for newcomers.
Patch 2.8.32023-07-16Fixed a bug where some non-fire spells set trees on fire. Fixed bugs with mercenary equipment saving incorrectly.
Patch 2.8.22023-07-06Patch 2.8.2 Portals now save position when quitting. Fixed the skill Stone Shield. Added immunity indicators for enemies. Fixed bugs with mercenaries equipping gear. Mercenaries can now wear gear without strength or level restrictions. Fixed bugs with the skill Cleave.
Update 2.8.12023-07-03Graphical Changes Completely redid the lightning system. Now, fire and lightning skills glow, the player glows, NPCs glow, light skills glow, summons glow, waypoints and portals glow, and mercenaries glow. Updated the color / appearance of magic and rare items. Updated the color / appearance of gemmed items. All gems now have a completely unique image. Changed the look of a portal stone. Updated the appearance of storms. Updated the appearance of all items. Updated the appearance of the UI, giving a simpler look and feel. Also added artwork to UI design. Passive skill slots now only appear if you have that slot available. Reskinned the skill
Update 2.62023-05-29Updated graphics, new weapons and armor, and new soundtracks are all features of this latest update.
Patch 2.5.22023-05-12* Improved appearance for bows, axes, swords, and more. * Fixed bugs * Ice boss attacks have been fixed * Elemental melee enemies now deal appropriate elemental damage * Various other bugs * Various other balancing tweaks
Patch 2.5 - Achievements2023-03-28Achievements have been added to the game! Consumer - purchase a mercenary. Condottiere - have four or more mercenaries at one time. Pathfinder - Craft a waypoint. Thievery - ? Defender - ? Journeyman - ? Champion - Beat the game as a Warrior. Anointed One - Beat the game as a Shaman. Enlightened One - Beat the game as a Wizard. Mastery - Reach level 30.
Patch 2.4.12023-03-09*Fixed bugs with certain items appearing too large. *Fixed a bug which would prevents the player from completing the game. *Fixed an issue with extremely high experience values from enemies. *Added various axe and mace reskins *Nerfed the Scarab Lord *Fixed a bug where Multishot would not cost mana
Storms 2: Under the Sun2023-03-03Storms 2 has had numerous changes. Here are the big ones: * Performance has had a drastic improvement * Many items have had a major reskin * Soundtrack improvements * Audio improvements * The UI Has been updated * Weapons are now grabbed and animated correctly * Mercenaries can now drink potions, level up, and take orders * A new quest and boss was added * New dialogue and voice acting has been implemented * Bugs have been eradicated * The game has been through a lot of balancing * All Maces have been given a 25% stun chance * Bows have been nerfed * Two handed weapons have been buffed * And so much more... (If you're curious about more thing
Big Things: Part 12023-02-17As a disclaimer, there has been many, many changes to the game and it's possible you may find bugs in this latest version. That being said, another update will follow, focused mainly on graphics, character customization, and more quests. This is what you're getting with Part 1: Saving and Quitting Saving and quitting has not only been fixed, it's been completely reworked to be faster and reliable. Upgraded Visuals * All characters receiving better animations, including the player, mercenaries, enemies, bosses, summons, and city-folk. * The user interface has been gutted and cleaned up - and it looks great. * Many items have been reskinned to
Big Things2023-01-26This is the biggest Storms 2 update so far. I've been working hard to get this game where it needs to be. So what exactly is being updated? Firstly, problems with saving and loading have been fixed. Your character can now save and come back seamlessly. Did I mention saving and loading is way faster now? Secondly, the graphics are being updated. No more weird-looking characters. Yes, it was pretty ugly before, I must admit, but now we've got a ton of cool animations. The players, characters, and enemies have never looked better. Items got cooler. Every item in the game is getting a reskin, and it looks awesome. The user interfaces are now supe
Patch 2.1.12023-01-05Graphics: Improved the look and scaling of some labels Improved the graphics of the following: * River * Waterball * Geyser * Ice * Ice Animation * Poison * Poison Animation * Corpse Explosion * Plague * Scorcher Flamethrower * Scorcher Fireball * Rock * Boulder * Sand * Sandstorm * Grass * Sap * Roots * Barbs * The Ahr beach * Darkness * Drain * Light * Blessing * Curse * Holy Shield * Angel Wings * Stone Shield * Earthquake * Wind * Gust * Twister * Law * Sprint * Juggernaut * Rage * Honor * Valor Bug Fixes: Fixed a bug where spells could be cast while in a menu Fixed a bug where player melee attacks would not freeze enemies. Fixed a bug wh
Path 2.1.02022-12-28Features: Added random fortresses in Creoa Changing mercenary names is more user-friendly Graphics: Improved tree shadows New mouse cursor Crafted waypoints look up-to-date Improved the graphics of the following: • Enemy Fireball Attacks • The skill Laser • The skill Scorch • The skill Combustion • The Skill Meteor • The skill Fireblast • The skill Lightning • The skill Thunderstorm • The skill Energy Shield • The skill Voltage • Enemy voltage • The skill Node • The skill Water Bug Fixes: Fixed a bug where stashes would appear over the player Fixed a bug with scorch not removing on changing skills Fixed a bug when removing saved passive skill
Patch 2.92022-12-22Features: Updates no longer reset your saved data Added flaming trees back - they damage enemies as well. Items on the ground display better in position as well as color Graphics: Greatly improved the look of item labels Changed the primary colors of some items, including portal stones, scrolls, unique items, rare items, and magic items. Improved the look of the energy shield Improved the look of flaming trees Bug Fixes: Adjusted an error on the mercenary inventory Fixed a bug where some potions appeared too large Fixed a bug with the elemental potions’ values being off Fixed a bugs with items not dropping correctly Fixed a bug where Thunders
Patch 2.72022-12-17Features: Added more potion tiers from 2 to 4 Mercenary health is now displayed The Skill Tree button now glows when you have skill points to spend Graphics: Lowered the wind’s influence on the skill scorch Improved the fire visuals for the following: The skill Fire The skill Scorch The skill Meteor The explosions from the skill Combustion The skill Fire Blast Redid all potions Redid Waypoint visuals Redid Sewer entrance visuals Redid library entrance visuals Nighttime is darker Bug Fixes: Fixed major issues with saving and quitting – certain items in the inventories could break the game. Fixed a bug where Bo’s defaulted to having the skill X
Patch 2.612022-12-13Patch Notes: Balancing: Adjusted enemy health to increase at a more consistent rate per level Bug Fixes: Fixed a bug with chests sometimes dropping 12 or more items Fixed a bug caused by grabbing an object Fixed a bug with Juggernaut using too much mana Fixed bugs with saving a quest orb in a stash Fixed a bug with illuminators not displaying their image on the character Graphics: Redid the chest sprites Changed the image of the skill Waterball’s icon.
Patch 2.62022-12-11I first want to apologize for the delay in fixing these game-breaking bugs. It took way too long to fix. For those of you affected, I hope you haven't given up on this game. The good news is that Storms 2 has had many updates and is much smoother and more streamlined. I will eventually come out with a new trailer and screenshots, and the game will continue to receive updates. -Shaun
Patch 2.52022-12-09Graphics: * Greatly improved environment graphics * Greatly improved tree graphics * Added shadows below trees * Greatly improved wall graphics * Greatly improved CoT graphics * Gems now look awesome! * Touched up the Waypoint screen graphics * Updated the skill description labels in the skill tree. Features: * Potions Master now sells scrolls of identification * Improved the game's performance slightly Balancing: * Lowered the price of Mercenaries from 10,000 gold to 4,500 gold. * Increased enemy difficulty * Lowered all spell damage * Lowered the poss * Lowered the price of waypoints from 20,000 gold to 4,000 gold. * Increased base Mana reg
Patch 2.42022-11-22The biggest two things about this update: 1) Mercenaries Mercenaries can be hired, geared up, and renamed - it's not a skill, so any class can purchase them. Give them your cool loot you can't use to make them potent soldiers. 2) The Skill Tree Every skill icon has been updated graphically, and the entire skill tree has been reskinned. It now glows and it's awesome. Other than that, there have been the regular bug fixes, including: * Crafting walls now has a limit * Stashes can be crafted * Small and large potions no longer mix Balancing: * Nerfed Xetrov
Patch 2.32022-11-03Patch 2.3 Patch Notes ۞ Fixed a bug with dirks having an affix of “None” ۞ Fixed a bug with the menus – the drop area for items crossed over into other screens ۞ Lowered the sound of the skill combustion’s explosion again ۞ Increased damage taken from inclement weather ۞ Fixed respawning ۞ Nerfed the skill Ice
Paatch 2.22022-11-03Patch 2.2 Patch Notes ۞ Scorch damage appearance fixed from all zeroes ۞ Added Plant skill to Wind’s children ۞ Added Rabies and Immunity skills to Poison’s children ۞ Fixed a bug where pressing enter would not respawn player at base ۞ Fixed some of the conversations displaying incorrectly for the scholar ۞ Fixed a misspelled affix (Percent Posion Damage to Percent Poison Damage) ۞ Fixed a bug where length of poison did not apply correctly ۞ Decreased the number of trees in Ahr ۞ Fixed the enemies occasionally spawning in view • Enemies were spawning at the correct distance, but the range for enemies was much lower, so enemies would spawn and