// OVERDRIVE — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Update 1.1 (December 4, 2021) | 2021-12-04 | Hello! Here's the changelog for the 1.1, first update of //OVERDRIVE: ADD : 2 new prestige levels ADD : Some new LEGENDARY rewards ADD : "Back" button in game mode selection screen ADD : Tooltips that explain game mode MOD : Balancing tweaks MOD : Score calculation update MOD : "Permanent" indications on the rewards are removed in Marathon & Survive mode, as they are not kept after death in those game modes FIX : Pathfinding improvements. Some enemies shouldn't stay stuck when an other enemy is on the destination FIX : Shield enemies should no longer spawn on other enemies FIX : Some audio mix issues FIX : "Freeze" modifier could break the mo |