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F*ck This Game — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
F*ck This Game theme "Illusion of Joy" now available on all major stores2026-04-08The theme of F*ck This Game, "Illusion of Joy" is now available on all major stores including Spotify and Apple Music.SpotifyApple Music
PATCH NOTES - 1.1.02024-09-06Multiple quality-of-life fixes Fixed a distraction-related achievement not unlocking Adjusted the placements of elements on the loading screen Fixed bug where the game would crash when trying to access the leaderboard after your first game Removed a distraction for being too difficult Decreased the number of spiked floors in the RUN game at a time from 4 to 3 Increased the points given in the RUN game from 125 to 150
PATCH NOTES - v1.0.62024-01-20Made the bowl in the catch minigame move slightly faster Added debug mode; this shows technical information such as frames-per-second and the current game room to make it easier to report bugs. To enable debug mode, right-click F*ck This Game in your library, and type "-db" into the Launch Options box (with no quotes - include the hyphen).
PATCH NOTES - v1.0.52024-01-17Fixed crash that would occur when attempting to open the leaderboards after getting a game over Added credits line for original version of game Fug bixes
PATCH NOTES - v1.0.42024-01-14Another update for FTG! Let's see what we've got... Added Spanish translation (thanks LaurenBlitz!) Fixed collision issues with the cut minigame Fixed collision issues with the center tumbleweed in the drive minigame Fixed random chances for easter eggs in push and jump minigames Added new rare easter egg in drive minigame Added new distraction Bug fixes and quality of life improvements This should be the last update for a while! I believe I've taken care of most, if not all gigantic issues. Please keep informing me of any more that you come across, and I'll do my best to fix them all!
PATCH NOTES - v1.0.32024-01-13Another update for FTG! Let's see what we've got... Changed the run minigame to have 4 floors pop up spikes at once instead of only one to prevent cheesing Bug fixes and quality of life improvements
PATCH NOTES - v1.0.22024-01-13Another update for FTG! Let's see what we've got... Fixed bug that would prevent the music from resuming after the fake game over distraction ended Added a third tumbleweed that goes down the center of the road in the drive minigame Changed leaderboards to show only top 5 placements, with the player's entry at the bottom if they are not in the top 5 Added text showing total losses to the main menu Added a secret rare easter egg in the push minigame Bug fixes and quality of life adjustments
PATCH NOTES - v1.0.12024-01-12First update for FTG! Let's see what we've got... Fixed crash that would occur after the waving window distraction Fixed Background #2 not working correctly after getting a game over Fixed Background #1 having WAY too many colored bars after getting a game over Fixed copyright year and game engine title in credits Made the fake achievement distraction have less fake distractions
Reminder: FTG has merch available for purchase2023-04-24If you're one of the few who needs a quick fix of F*ck This Game in their life, here's a quick memo that I have merchandise available for the game! There's plenty of items to choose from in multiple different sizes, plus there's merchandise for the helloitscrash brand name as well! Feel free to give it a look: FTG merch page
Where the hell have we been!?2023-04-21Hey everybody. So, if you've paid attention to the development of F*ck This Game lately, you've noticed it's been... quite dormant. Incredibly dormant, actually. And I've got some good news, and bad news. If you've noticed, there's been some tags and some bits of the description removed; namely, any elements referencing horror. The truth is that the game previously included secretive horror elements, which would have teased some sort of secret project, or something. But I had lost direction over both this secret horror game and FTG, which means I couldn't figure out how to proceed. The good news is, TabularElf and I will finally begin work on