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Conquest — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Combat Update Live Now!2022-02-14The Combat Update is now live! This new update aims to make combat a more violent and enjoyable experience. New Features: -Weapons are now solid. -FX has been added to all impacts. So if you hit a wooden shield with a metal sword, it looks and sounds like it. -Humanoid enemies can be chopped up! If you strike hard enough on a limb, that limb will be cut off. Heavier weapons dismember limbs more easily. -Humanoid units ragdoll when they die. You can stab a weapon into a ragdoll, and the ragdoll will stick to your weapon (can be a useful body shield when charging archers). -Background music has been added. When you are in combat the peaceful mu
Conquest v1.2 is live!2021-12-22Conquest v1.2 is now live! v1.2 aimed to introduce quest givers, overhaul the resource gathering system, and implement randomly generating villages. Note on backward compatibility: The goal is to make old saves loadable throughout all of early access. With that said, it is recommended to start a new save due to the dramatic changes this update brings. New Features: Overhauled resource gathering system: -There are now four different types of resources; gold, wood, iron, and food. -Resources are held in resource stockpiles (a new constructible building). Workers drop off the resources they've harvested to the stockpile nearest to them. -A list
Quality Update2021-12-03Conquest v1.1 is now live! v1.1 is a smaller "quality" update that aims to address the bugs and nuances that players have experienced thus far in early access. The changes include: New Features: -Player Inventory system with quick slots. -Settings menu that allows changes to: Snap Turn toggle Toggle Grip Grip offset angles Player Difficulty setting -A controls tab in the main menu, just references all button controls. -Weapons now have weight. The heavier the weapon is, the more stamina you use when resisting gravity. Bug Fixes: -Fixed bug that allows players to sell buildings for more than they bought them for after a load -Fixed bug that lo
Quick peek at Quest and Inventory System2021-11-26Take a look at the progress made towards the Quest and Inventory systems! This sets the stage for professions, diplomacy, crafting, and many more exciting features coming in the future!
Conquest is available for early access!2021-11-19Conquest is now available! As you play, please leave feedback on features you liked, and features that can be improved. Also, feel free to email conquestdevs@gmail.com with any suggestions for future content. We are striving to release a major update at least once a month. We have already begun working on the next update, which may include: -Questlines, -Capturable goldmines, -An inventory system, -Consumables, and more! It has been a blast creating Conquest so far, and we are so excited to continue improving it in the future!