Haste — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Patch 1.11.C: Fixes and saves in endless are back! | 2026-06-23 | Hello everyone! I hope you're all enjoying running in the summer heat, or the winter cold, depending on which part of the globe you're on. I wanted to drop by to say hi, and coincidentally, the team also had an update they wanted me to tell you about! Since I've been on holiday, I don't know what's coming, so let's find out what's in this update...Oh, that looks important. Oh! That one looks *very* important!Well, we should all celebrate that Endless saves have been fixed! (And forgive and forget that they were ever broken...... :grunt: ) Patch notes:Saves work in the Endless Shard again! (Finally I won't have to keep the game running for thr |
| Haste Patch 1.11.b | 2026-05-12 | Whoa, thank you all for your patience as the dev team has been fixing the game across all platforms!It’s a lot of technical work to fix different issues across several different machines, and while I’m sure Gan and Dalil would have relished that challenge, they were not available for this, what with being busy with the end of the universe and everything. Even without their help, the most troublesome issues - including those nasty crashes - have been fixed. Long-time players will also be delighted to know that the team has finally, finally, FINALLY fixed the issue where closing the game after finishing a boss fight no longer gets you stuck on |
| ZOE AS A PLUSHIE! | 2026-04-07 | I know I just brought you news of the console versions of Haste, but now I have something that's possibly even bigger!!! That's right... it's a plushie! A Zoe plushie!!! Makeship has a petition campaign to bring a plushie of Zoe to life, and I need your help to make sure they make one if you are interested, you can pledge here: https://www.makeship.com/petitions/zoe-the-courier-plushThe prototype hasn't been made yet, but it's not hard to imagine that wobbly hat, that fluffy hair, and those wide pants in plush form. Suffice to say, I am very excited about the possibility of having my very own squeezable Zoe, and I hope you are too! I neeeeeed |
| Haste has crossplay! | 2026-04-01 | You can now run with your friends in other worlds! Uh… I mean, on other platforms!Although the team has said they won’t be updating the game much more, here’s a small update anyway.Because today Haste is finally coming out on PS5, Switch 2, Xbox One and Series S|X! Not only is the game releasing on those platforms, it’s also open for multiplayer with all of them using friend codes! So if a friend gets the game on console, you can still play Haste’s multiplayer with them. No boundaries between different worlds!Patch Notes 1.11.aAdded “Host Crossplay Game” to the multiplayer menu Also, before I forget! There are a few more hours left of the Has |
| Happy Hastiversary Merch sale! | 2026-03-26 | Hello everyone! It's been almost a year since Haste got released, and our friends over at Mighty Merch are celebrating with a merch sale. All Haste merch is 20% off for the next week! So run over there! The 20% off is applied at check out. We also have some other Haste news coming soon so stay tuned 👀 |
| Hotfix 1.10.b | 2026-02-03 | Hi again!Seems like a weeboh got into the code and caused the Collapse Speed to use the Obstacles difficulty setting instead.That could make it very very fast!We have also made it so that weebohs following you will be slightly less likely to get stuck staring down into the ground.That's all!Patch notes:Fixed Collapse Speed using the Obstacles difficulty setting instead of its ownWeebohs are slightly more balanced (but not very) |
| The About Time Update! | 2026-02-03 | It's weeboh update time, everyone! All right, all right, I'll talk about the Time Trials as well. But the weebohs- Okay! So, it's now possible to revisit previously played shards and do Time Trial runs through them. They are a little shorter than regular runs, but track your time.There are two different modes, one where you run a predetermined seed for that Shard and try to get the best possible time, and one where you can enter any seed in an attempt to find the best possible seed. Since the levels need to be the same, all Time Trial runs are set to Sprint difficulty. Hopefully, this will lead to some interesting new ways to challenge yourse |
| The Wrapping Paper Update! | 2025-12-19 | Hi everyone!As all things must, the year is soon coming to an end. However, that does not mean it has to be a time of dourness and darkness! Especially since another Haste update is here!The team is working on a slightly bigger update, but they wanted to get this out the door while they finish what they're cooking up.In addition to the usual bug fixes, this update has a special focus on tweaks to the various User Interfaces in the game, which is what makes this the Wrapping Paper update!However, first there is one gameplay change I need to address. All Cooldown Reduction items now reduce a percentage of Cooldowns (-X%), rather than absolute v |
| 1.8.c - hotfix for item arranging! | 2025-11-27 | Hi, another little maintenance update here! Turns out that the ability to rearrange items was not persisting between levels. Ooops!~ In addition, we have fixed a memory leak in the Settings menu. Special thanks to PoWeR of GreeD for bringing it to the team's attention! Fixes: Changing the order of items in your Inventory now persists between levels Fixed a memory leak in the settings menu That's all! Riza |
| Haste 1.8.a: Reorder items and Wraith mini story | 2025-11-25 | Hi everyone, it's Haste update time again! It's been a little while since the last one, but a lot of stuff has been going on. The headline feature for this update is a little bit of an experiment: you can now reorder the items in your inventory! Yes, that means that getting more than five Active Items no longer leaves some unusable! Why do I call it an experiment? Well, we want to check whether it makes people constantly pause their game to cycle through usable items, which might sometimes be optimal but not very fun. Let us know on the Discord or the Steam Forums how it affects your play! We have also added some more VFX to the inventory, to |
| The Real 1.7.e | 2025-10-17 | The Real 1.7.eAs most of you will have noticed, Sparks disappeared from levels with the latest update! This is the culmination of a long and painful journey, and we have now taken some fairly radical steps to make sure that players get everything they need:No security vulnerabilityNo crashesYes SparksHere's the patch notes:Sparks now appear in levels againModding notes:We have *downgraded* the engine version to 6000.0.46f1, which was the last version where we are confident the engine was sufficiently stable. (This is from before the Unity security vulnerability was fixed, but we have applied patches as necessary for all platforms.)Now, rumour |
| 1.7.e Ability Tweaks and - once again - CRASH FIXES! | 2025-10-16 | 1.7.e Ability Tweaks and - once again - CRASH FIXES!We're already on "1.7.e", huh? Well, the good news is that the team has finally figured out the main sources of problems causing crashes for people! (For real this time, hah!) Note from the team: "A number of different memory issues have been resolved in this update, including some that could potentially cause (rare) crashes that have been in the game since release. We have also identified and dealt with the main reason for the recent increase in crashes, which could only be correctly identified after every other memory issue had been resolved. This has been a very long and difficult journey |
| Patch: 1.7.d: Crash fixes! | 2025-10-09 | Crash fixes!Phew, this has been an intense week for Haste!While crashes are still uncommon for most players, the latest update definitely caused them to become way more frequent for some people. This update hopefully goes some way to fixing that!We have fixed the issue where some Linux platforms would crash in the tutorial, and we hope we have also fixed another irregular crash that was affecting Windows players.However, if you still experience crashes, please let us know and send us your player.log files!They are located in the following folders:Windows: %USERPROFILE%\\AppData\\LocalLow\\Landfall\\Haste\\Player.log(To open the AppData folder |
| Update 1.7.c LINUX fix! | 2025-10-03 | Hi again!I'm here with the tiniest update we've ever released, and a message from the team:"We're aware of a Linux issue where the game crashes in the tutorial for a number of players.The current workaround for this is to play through the tutorial with Proton. After that the game should be fully playable natively.While we have isolated the problem, we wanted to make sure that players on Steam Deck and other Linux platforms will be able to play the game with less hassle over the weekend. We have therefore added a "Skip Tutorial" button in the pause menu during the tutorial. Using this to skip the first section of the tutorial will let you play |
| Patch 1.7.b: Bug fixes, balance and merch! | 2025-10-01 | I'm back! Already!This is a really quick little patch that solves a handful issues from Monday, primarily some item changes that got overlooked.These very early results are promising, though. It does not seem like we need to press the big "UNDO EVERYTHING!!!" button.The team is keeping an eye on everyone and taking note of how things are going. (Almost like watching people in other worlds...)Keep up talking about what you like and which changes you're less pleased with. The team needs feedback!Patch notes:UI:Added a setting to allow or disallow rumble when the game window does not have focusBalance:Increased the chance of getting higher-Rarit |
| PATCH 1.7.a Rumble & Rebalance | 2025-09-29 | Phew! It's been a little while.The plan was always for this to be a quiet month, with slow but steady work on the next update for Haste.Well, someone should have told the dev team!To summarise the headline features:Major item overhaul!Rumble!Disaster in Endless!We better get started.First of all this update brings a much-requested new feature for controller players - RUMBLE!For a game like Haste it makes a lot of sense to feel as connected to the action as possible, and a little vibration in your controller goes a long way.The most notable addition is probably the Running Rumble, a constant stream of intense little footsteps. It sounds like a |
| Patch 1.6.C: Balance, fixes and a word from The Captain | 2025-09-03 | Hi! I'm back with a tiny little update from the team for you. Patch notes:Balance:The Fragment Disruptions giving discounts to all items in a Resource Outpost now give a discount to the first two items you buy insteadThe Flotation Device now has a more accurate tooltip, and its effect triggers for every 5 seconds spent in the air instead of every 3 seconds.Fixes:Made various fixes to the Player list menu (for managing players and giving lives in multiplayer), and in particular made it work well on a controller again!Discounted prices and discount labels in the Research Outpost weren't updating correctly after manifesting an item, but now they |
| Hotfix: 1.6.b | 2025-08-22 | Hi, I'm predictably back with a little hotfix for you! The team has been breathing a sigh of relief that nothing seems to have caught fire despite the size of the update! However, there were still some small issues to iron out. The team is also going to keep an eye out for issues that crop up and for feedback on the new items and balance changes over the weekend, so please keep sharing your thoughts on the new update, both if your feedback is positive and if it is... constructive! Features: Fragment Disruptions now have a setting allowing you to adjust their frequency between 0%-200% (defaults to 100% on all difficulties) Balance changes: Min |
| The Perfect Shard Update! | 2025-08-21 | Hi everyone!We've got a huge update for you today, with new features, new items, and multiplayer improvements. It also brings us one particularly wonderful new face that I'm sure you're going to- Well, I've been told that there's something else I absolutely need to talk about first, so let's get it over with: Fragment Disruptions: Fragments in shard runs now have various modifiers and effects, such as gaining or losing Sparks, gaining Boost or Items, increased difficulty and obstacles, and more! It should make choosing a path on the map much more interesting and give you greater control over what kind of run you have! You'll now have to think |
| Patch 1.5.c: Fixes & Flopsy! | 2025-07-02 | Hey everyone! It's finally happening! As we speak, the team has put out an update that will let you dress up Zoe in the outfit of none other than Flopsy the Lovable Clown!!! I know a lot of you have been clamouring for this day, so I won't keep you too long, but there are a couple of fixes in today's update as well. Without further barely-contained-Flopsy-excitement, here are the patch notes: New Content: - Enabled the Flopsy the Lovable Clown outfit! - Enabled the dark and mysterious Twisted Flopsy outfit! Fixes: - Disaster Crowns now correctly appear for all players in Disaster Mode - The text for the Invite Screen now works correctly in al |
| Patch 1.5.b: Fixes for the run together update! | 2025-06-26 | Hi again, everyone! You seem to have stayed busy in the one day I've been away. The team has also been busy, so they already have a small patch for you! Most importantly, it fixes the problem where mouse users weren't able to buy Abilities from the rest of the crew. Or to back out of the dialogue, either, leaving games locked until you shut it down. Woooops! Anyways, it's all better now, so you can spend your Antisparks to your heart's content! We also fixed the problem where you would sometimes take damage from passing through the large Agency structure with a... scary burny thing in the middle. Turns out it was some misplaced invisible coll |
| Big Run Together Update - ONLINE CO-OP! | 2025-06-25 | Hello runners! I’m thrilled to present you with a new Haste update - this time we’re bringing you ONLINE MULTIPLAYER CO-OP! That’s right! For a while now, the devs have said that multiplayer would be unlikely, but in secret, they’ve spent the last couple of months after release making it possible! (You have no idea how hard it’s been to keep this from you all!) ((Some of you would also say we’ve done a terrible job keeping it secret.))You can now play through the entire game with other Zoes! It's cooperative in that you work together to progress, but we also keep track of player times in levels, which allows for some friendly and pleasant com |
| Update: New Disaster Game Mode! | 2025-06-04 | Hi everyone! I’m thrilled to share that the dev team has cooked up something extra exciting for this patch! I’ve been told that some of you are craving an extra layer of challenge in Haste (because apparently the imminent destruction of the entire universe wasn’t enough!) so I think you’ll enjoy what they’ve got in store for you today. Introducing… Disaster Mode! Ta-daa! Trust me, it’s not as scary as it sounds. It’s scarier!! Disaster Mode is a new game mode that offers the most intense version of Haste yet! There are 4 distinct levels of difficulty, applied to the Final Shard. The mode adds new dynamic obstacles, such as burning Lava Flower |
| Patch 1.3.c: Hotfix! | 2025-05-26 | Hi again, everyone! There were a couple of small issues that popped up following the latest patch, so the team has prepared a little hotfix. PATCH NOTES QoL You'll now be able to choose between playing the same seed or a new seed when you select Restart Shard! Fixes Another fix to Endless music, so that it avoids looping the same song. This one's a bit technical, but Endless music now also uses the Seed Random instead of... some other Random. (I'm sure these are words that make sense to game developers...) Item costs are now correctly reduced for the tutorial so there's no chance of being locked out of progressing! Fixed an issue where choosi |
| Patch 1.3.b: Restart shard, balancing and bug fixes! ✨ | 2025-05-22 | Hi everyone!✨ The Haste team is hard at work on some really exciting things, and the first of those things is coming soon! Let's just say it will be a bit of a disaster! (Hm, that sounded a lot better in my head...) In the meantime, I'm here with a small update for you with some balance changes, bug fixes and quality of life improvements. Restart Shard Oh, there's now an option to restart a Shard Run directly without stopping by the Hub World! This should be a very welcome addition for a lot of players. Simply choose "Abandon Shard" and you'll get the choice between restarting or going back to the Hub World. Be careful, though! You won't earn |
| Future Haste updates and merch! | 2025-05-06 | Hello everyone! It’s been about a month since the game's release, and it’s been amazing to see the response from all of you! We’re happy to announce that we’re working on two updates for the game! We won’t say what the updates will be just yet, as per Landfall custom, we try not to promise anything until it’s functional in the game. What we can say is that we’re working on some stuff that many people have requested and that we think would bring more value and replayability to the game. We will have more news about the updates and when it will be available soon! While you wait, we suggest checking out some of the cool community mods available |
| Patch 1.3.a: Saving in Endless Mode! | 2025-04-17 | Hello runners! There's been so much happening in the world of Haste, and more changes are coming. One big thing is that it's now possible to save during the Endless Shard! Also, Dalil has started making his famous dalilattes now, and as a result you might run into other characters in Gan's research outpost now and then. If you're lucky you might even see a special crystal-haired someone there... (Aaah, it's me! You can even run into me there!) PATCH NOTES Changes: Endless Mode can now be saved and resumed later Difficulty settings are now shown when entering the Endless Shard Added a UI icon for the Endless Shard The Captain's Upgrade Menu no |
| Patch 1.2.f—1.2.h: Fixes and save slots! | 2025-04-14 | Hey everyone! We've had a couple of patches in the past few days, so here are all the changes. (The version number was just bumped twice; 1.2.f wasn't an actual patch!) PATCH NOTES 1.2.g Fixes: Fixed Convoy boss issue introduced in patch 1.2.e Changes: Implemented 3 save slots (accessed in settings) Modding: ISettingsSaveLoad now takes string instead of Type 1.2.h Fixes: Fixed the ranking UI so it showed up after patch 1.2.g Fixed many tutorial pop ups not appearing Some fixes to the Close Call vfx Changes: Added more tutorial popups Added smoke to the desert boss Changed the visuals of the Portable Harvester and Otherworldly Contact to be mo |
| Patch 1.2.e: Small balance changes and fixes! | 2025-04-11 | Hey everyone! We've got another small patch for Haste with some item/challenge balance changes, minor additions and fixes. PATCH NOTES Changes: Buffed the Time Dilation item The Big Spark Magnet item now also gives +100 Sparks in each fragment Reworked the Growth Potential item Added a display showing current estimated rank while running (and an option to turn it off) Slightly rebalanced some challenges Added Dalil to the character camp in the Hub world Added some more Close Call effects to mark when they occur Item list shown when talking to the Researcher is now sorted by rarity Fixes: Fixed encounter/"?" fragments not fully using the rando |
| Patch 1.2.d: Changes to the Snake Boss and fixes! | 2025-04-07 | Hello everyone! Thank you once more for all the feedback that lets us improve the game, here is a new patch with fixes - if you missed it we also made several patches last week, including one patch adding a difficulty slider for those who want to go back to the original difficulty (hard) or have more forgiving runs. PATCH NOTES: Changes: Reduced the T2 and T3 snake speed to make reaching the head less frustrating. Removed the T3 snake homing missiles because they never really ended up being fun to play against. Added two large smoke plumes that can be seen far from away to make the snake easier to track. Changed the VFX that appears when brea |