Twinland — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Patch 250519 | 2025-05-19 | It's been a while, but I finally was able to fix a few more bugs and get Russian localization to the point where it's no longer just a terrible machine-translated nonsense. Fixed crash bug when equipping one of the hats in SGOE mode. Also fixed its placement in the item menu. Fixed the speed of blue slimes spawned at the first boss fight in hard mode. Fixed HP of right-facing enemy plants in hell mode. Beetle state pop-ups no longer get swallowed by the game. Added proper Russian localization. |
| Hotfix 240922 | 2024-09-23 | Whoops! Something else slipped through in the last update, so here's another hotfix for something nobody will ever find: ) Fixed a crash in one of the alt game mode endings. |
| Hotfix 240921 | 2024-09-21 | Whoops! More fixes! Fixed a crash in the Cipher Tower hint book. Fixed a crash while opening a passage in Nekos Second Treasury. Twinland Atlas minor locations now display in the GUI layer, unaffected by room color grading. |
| Patch 240920 | 2024-09-20 | The game is so full of secrets and hidden locations, lots of stuff slipped by in the original release. This patch should address most of these issues. Fixed progression block in the Well of Perfection, where the scanner refused to activate sometimes. Fixed crashes and several broken mechanics related to Well of Perfection. Fixed a crash when using Trick Box with Blind status. Fixed Toy Magician mechanics. Increased spike and certain enemy projectile damage x4 to compensate for increased grace period. Improved camera in the Sky Castle area. Fixed several broken mechanics of late-game bosses on the B-route. Fixed and added many sound effects. L |
| Hotfix 240910 | 2024-09-10 | Fixed progression block for B-route arena fights. Various minor fixes. |
| Major Quality of Life Update #1! | 2024-04-01 | Large portion of the game has been rewritten in a newer version of Game Maker in order to play nicer with modern systems and Steam APIs. Here's a short list of changes: Overhauled player controls, physics and animation. The platforming should feel more natural and responsive. All new options and pause menu. The game pauses during inventory menu. Steam API support - the game supports achievements, screenshots and Steam overlay. Steam Deck Compatibility! 10% Faster gameplay. Multiple language support. Sadly, only English works for now, but we hope to add other languages eventually. Lots and lots of minor tweaks and adjustments, new effects, sou |