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Bot Patrol — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Bot Patrol Version 1.0.4 - Cloud Saves!2024-05-27Hello avid puzzle friend! I've added cloud save support to BotPatrol, which will automatically move your progress from local registry configuration into a cloud shareable file. Steam then does the rest! Now you can pick up your progress on your new shiny favorite machine of choice! Let me know how that goes and keep yourself pealed for some more levels coming up soon! - amightydish
Patch 1.0.2 released2024-03-28This is addressing some player feedback right after release! Bugfixes fixed final achievement not to be triggered under certain circumstances fixed a wrong level name showing up fixed the player being able to go out of bounds when completing some levels fixed having to press enter twice under certain circumstances to enter a level Thank you for playing! -j
Even more pre-release updates!2024-03-17Been working away through my bug list and knocked a few tricky ones on the head. Build is live - find the change log below! CHANGELOG 0.9.9.3 optimizations - consolidated barrier lighting per barrier group to increase performance bug fixes fixed a bug where hammering Undo with active cranes could end up in broken states fixed a bug where conveyors somethings push barrels into each other fixed a bug where enemy drones would just run into barriers without care fixed some holes in level borders I also spent a little time to produce another launch trailer, have a peek if you like! Once again thank you for all the feedback you provided, be it as a
More pre-release fixes and updates!2024-03-13As we are closing in on the launch date, I've spent time on addressing player feedback and some missing features. Only about two weeks to go! Change-log for version 0.9.9.2 beta3 Features visual improvements on main menu added end game cinematic Bug Fixes fixed bug in some levels that allowed player out of bounds fixed various bugs with nonsensical level layouts fixed Busy Bee achievement accidentally requiring 1000 instead of 100 cargo containers placed fixed Freedom achievement not triggering after the final level has been completed And many more smaller polish items! Thank you to everyone who had great suggestions, posted screenshots, test
Pre-Release fixes and updates!2024-03-11Thanks to amazing community feedback I've focused on accessibility and quality of life updates in the last two days. The build just went life a few minutes ago! Menu Improvements - added an Exit button to the main menu - fixed a bug that did not allow the Dpad to be used in menus - fixed a bug that hid the control glyph help bar in menus Game Settings Improvements - added sound and music volume controls - added a window mode for fullscreen/window/borderless setting Accessibility controls camera shake can now be turned on/off in user settings glitch effects can now be turned on/off in user settings There is plenty more to come until release da