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Tear of Time: Lost memory — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Small update 1.2.712026-04-08Fixed falling through the floor in the lightducts.
Small update 1.2.702026-02-21Fixed a bug with the lack of ground underfoot when loading the game from a save, which was done immediately after moving through the teleport near a campfire that was not on the surface to one that was on the surface. But such saves still need to be re-saved by going through the same teleport. The mechanism for waiting for land to be loaded has been improved during movements/loads themselves, and the waiting timer has been increased in such cases so that on weak systems there is time to load land. I added some pictures to the loading screen so that they change in a random order, and make sure that they are not distorted due to different scree
Small update 1.2.692026-02-10Finally, I reworked the logic of the crocodile's cave so that states are applied immediately when loading saves, otherwise previously the need to wait could mislead the player. This is the oldest logic, written at the dawn of my study of the engine, which is why a lot of it was made unnecessarily complicated. Now, even when returning from the cinematic, the presence of the floor will be checked (whether it has time to load) before allowing movement, so that the character does not fail even in such rare cases. The logic for searching for the last save of the game when “death” (rollback) during the game and when clicking “continue game” has bee
Demo-version2026-02-06I have long dreamed of updating the demo version to an actual one, similar in all mechanics to the game, and releasing it on Steam, and now that time has come! This version differs from the game only as a dead end on the way, all subsequent events and assets have been cut out from it. There is enough left to get acquainted with the game. By the way, theoretically, you can use the demo's saves in the main game to continue from the same point.You need to take the demo's saves from the "C:\\Users\\ \\AppData\\Local\\ToTlmDemo\\Saved" folder, copy the "SaveGames" and "Screenshots" folders, and then paste them (with replacements) into the full gam
Minor update 1.2.672026-02-01Lighting correction colliders did not respond to characters on stairs - fixed. When exiting the journal, the mouse cursor did not disappear and the mouse did not return to the character's gaze control mode until entering/exiting other options - also fixed. As usual, after updates, hotfixes requiring urgent updates pop up :)
Small update 1.2.662026-01-31A bug with saving the game in only one slot has been fixed; now is posible save the game in different slots with own names. Some optimization has been made, on weak systems there should be an increase in FPS. Other little things...
Small update V1.2.652025-08-24Fixed a possible bug with torches on the walls of the mine, when they cannot be lit even if there are a lighter in the inventory. Optimized the inventory a little, perhaps decided bugs with the absence of icons and the chosen item in it. He added animation when raising a hook-cat, as with arched selection of things.
Small update 1.2.642025-05-06Returned the missing caustic to the crocodile cave on the ceiling :)
Small update 1.2.632025-04-25Fixed incorrect loading when pressing the "Resume game" button
Small update 1.2.622025-04-23Hotfix of loading the main level (ground) when loading the game into places on it, a couple more little things.
Small update 1.2.612025-04-22Fixed the lack of loading of the main level when moving through a campfire from caves to the surface. Significantly sped up the loading/saving menu. Added a campfire to the new cave. Removed unnecessary objects from the factory, slightly corrected shortcomings.
Small update 1.2.602025-04-18Quick fixes to previous 1.2.59
Temporaty return to 1.2.582025-04-18Temporary return to 1.2.58 because worst bugs in savegames list in 1.2.59 occurred
Small update 1.2.592025-04-18The last achievement has been fixed, the camera zoom out/zoom out settings have been silenced, and the FPS display option has been enabled/disabled. Getting achievements and creating a screenshot of the game when saving have been transferred to an asynchronous stream, I hope there will be less freezing at these moments. Other minor fixes.
Small update 1.2.582025-04-15Fixed launching the next scenario when loading from a save game where everything was completed before the major update 1.2.53. Thanks to Zebalot for the report!
Small update 1.2.572025-04-14Fixed restoring object positions in new locations when loading from the main menu, the position of the crane and hook at the factory. Reduced the sensitivity of the gamepad sticks by default.
Small update 1.2.562025-04-14Last hotfixes on 5 buggy achievements
Small update 1.2.552025-04-13Small hotfixes on achivements.
Small update 1.2.542025-04-13Some small fixes.
Major update 1.2.532025-04-13Major update 1.2.53 Added new locations and adventures. Added many small action animations. The voice acting has been changed in some cases. Fixed or changed some basic mechanisms.
Small update v.1.1.522024-08-181. The interaction beam has been replaced with a capsule with a larger radius, now it will be easier to hit interactig objects, especially with a gamepad. 2. Fixed the transparency of the character after returning to the car after cinematic. 3. Possible disappearance of jugs after loading from a save has been fixed, the required 6 jugs will always be on the location. Other minor fixes.
Small update v.1.1.512024-08-03More small fixes in the mechanism of cinematics
Small update, v.1.1.502024-07-27Did you know that if you add -d3d12 to the game launch parameters, forcing the game to run in directx 12, on old processors this significantly increases FPS? How to add startup parameter in steam A small update to prepare for the big in the future. 1. The cinematic system has been seriously reworked, now it works without using hidden copies of the character and due to this, the FPS has slightly increased. 2. Added a picture when starting the game so that it is not so boring to look at a black screen :) 3. Small improvements to the climbing system, possibly solved the bug with the looping animation of hanging when playing with a gamepad after
Маленькие исправления v1.1.492023-08-20Added experimental brightness control in the game options, mainly affects the brightness of the picture indoors. Added smooth dimming when loading-rollback of the game, auto is now much more stable. Other minor improvements.
Small update 1.1.482023-07-15Fixed a bug with getting stuck in the gamepad control settings in the main menu. Slightly optimized navigation with buttons in the menu.
Small update 1.1.472023-07-11Fixed a bug with auto-rotation of the camera to the side when hanging on ropes and when jumping in place when playing with a gamepad. Fixed the display of the tooltip at the bottom of the jourlan and inventory for playing with a gamepad. The list of teleportation points near campfires did not scroll with the gamepad - fixed. Other minor fixes. Reminder! For those who have already launched the game before update 1.1.46 (previous), and did not configure the buttons, I recommend resetting everything to defaults in the gamepad control settings, or configure it yourself: 1. opening the journal by clicking the right stick, 2. inventory by clicking
Full gamepad support2023-07-09Added support for the gamepad in the game, added the ability to invert the mouse axes, fixed some other flaws and bugs. Important! For those who have already launched the game before this update, it is advisable to reset everything to default in the gamepad control settings, or configure it yourself: 1. opening the journal by clicking the right stick, 2. inventory by clicking on the left stick 3. switch camera by pressing the X button. These buttons have not been configured before and are unlikely to work on their own.
Small fix v1.1.452023-02-26Fixed a bug with the possible appearance of large fish in the aquarium on the terrace, slightly improved the fish code in general.
Small fix v1.1.442023-01-31Returned the missing somewhere white chairs in the house
Small animation fix v1.1.432023-01-07Fixed an animation bug with head and body rotation when interacting with ladders from first person view