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Cellings — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Cellings - Patch 2.02022-03-01It's been 3 months since the Cellings was released. Here comes the first patch (Cellings version 2.0)! We've been hardly working on a new patch that brings many improvements including performance optimizations, new setting options and also a new content! Major performance optimization in the main game scene - reduced rendering objects and calculations of fractal (this is not related to the 'Arena' scenes in which you fight in abstract fractals - these scenes eat a lot of performance due to realtime fractals, however the main-game scene is now fully playable for lower-end computers) Added 15 new editor parts (you can now add more specific edit
Cellings is now available!2021-12-10Cellings is now available worldwide for PC-Windows on Steam, Gamejolt & Itch-io! Starting with a 20% sale! Dev-Roadmap in a Nutshell We would like to introduce to you our new game title that we've been working on for 2 years now. As mentioned in the description, our main inspiration was Spore, the game from 2008 where you take full control of the evolution of your own species, from cell generation to space. We were so inspired that we wanted to make something similar! The satisfying creature editor, relationships among other species, progression to another stage. We've basically created a mix of Spore features integrated in one stage which sh