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Achromira — patch notes and updates

Stored observation / content update:

Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
Bug fixes and improvements2022-01-30Add end cutscene Add openings video Fixed temple pillar collider lvl2 Fixed collider to temple tree in the white world Removed congratz message (because it still existed i guess) Removed floating rock lvl 1 Replaced tutorial end crystal with new model Added interaction text on beacons New locations for four - previously - impossible crystals Replaced textures on bridge lvl 2 Fixed spawnpoints in gryd not having correct glow color in normal dimension Improved collision for all branches in gryd Fixed Tree-4 not rendering in terrain(which also probably fixed invisible colliders in gryd) Fixed credits video on Linux
Bug fixes and improvements2022-01-26Improved camera Standard switch keybind is changed to Q instead of tab to not conflict with the steam overlay Standard ability switch keybind is changed to right mouse button Abilities now work in tutorial level Updated Vine-Hack crosshair Small bug fixes and improvements