Achromira — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| Bug fixes and improvements | 2022-01-30 | Add end cutscene Add openings video Fixed temple pillar collider lvl2 Fixed collider to temple tree in the white world Removed congratz message (because it still existed i guess) Removed floating rock lvl 1 Replaced tutorial end crystal with new model Added interaction text on beacons New locations for four - previously - impossible crystals Replaced textures on bridge lvl 2 Fixed spawnpoints in gryd not having correct glow color in normal dimension Improved collision for all branches in gryd Fixed Tree-4 not rendering in terrain(which also probably fixed invisible colliders in gryd) Fixed credits video on Linux |
| Bug fixes and improvements | 2022-01-26 | Improved camera Standard switch keybind is changed to Q instead of tab to not conflict with the steam overlay Standard ability switch keybind is changed to right mouse button Abilities now work in tutorial level Updated Vine-Hack crosshair Small bug fixes and improvements |