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Den of Wolves — patch notes and updates

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Dated developer announcements recorded from Steam. Open the source for the complete update.

UpdateDateExcerpt / source
New track - Mergers and Acquisitions2026-06-26There is something special about driving in a city at night, rain relentlessly pouring down and making stop lights and neon signs blow out. The latest addition to the Den of Wolves soundtrack encapsulates that feeling. Available on streaming platforms now And no, cars are not confirmed.
New Simon Viklund music at Endix Showcase May 23rd-24th2026-05-20Our friends at Endix will put on a neat thingy: they throw a gaming expo – but digitally, so everyone can join for free – and enjoy as you want. Instead of scheduled streams, you wander around in this world at your own pace and create your own experience.You install it here on Steam and play it like a game. Inside this digital event, you can visit different game booths, watch trailers, find easter eggs, and much more!It will go live between May 23rd and 24th, and while we will not show any new gameplay, Den of Wolves will have a little something for our digital visitors.Premiering a new track from Den of Wolves that Simon Viklund is putting t
New trailer: Watch the community play Den of Wolves2025-12-04It’s been two years since we revealed Den of Wolves to the public, and one year since the first gameplay trailer, and a lot of you are saying “where’s the game?”. And trust us, it would be awesome to communicate a release date but we are not there yet. - I’ve been begging management to give us a release window for Den of Wolves in the trailer – but no. They won’t budge. These developers really don’t want to make promises they can’t keep for the sake of marketing. It makes my job harder, but as a gamer myself, I respect it. I told them we at least need to prove that the game exists, and that was the starting point for this trailer, says Robin
New trailer and song release2025-08-20This week, all gaming retinas are focused on Cologne and Gamescom, and Den of Wolves was highlighted in two showcases – The Future Games Show and The Level Infinite Showcase.. In the clip from Level Infinite, you hear directly from Ulf Andersson and Simon Viklund about our focus on immersion, avoiding elements that remind players "this is just a game," and drawing inspiration from films like Inception and The Matrix for alternate reality concepts. In addition to that, The Future Games Show trailer shows you additional gameplay. To top it off, Simon Viklund released the full song featured in the trailer - “Logic Bomb” is out now on all streami
New song drop from Simon Viklund2025-06-23On Midsomer's Eve, when Swedes usually dance around the flower-clad maypole to songs like "The Little Frogs" - Simon Viklund released a new song from the Den of Wolves soundtrack. You heard glimpses of it in our latest trailer, shown at the PC Gaming Show, and now you can listen to it in full on your preferred streaming service.Simon Viklund describes the song like this:— Like the two previous Den of Wolves tracks we've released, "Warped Morals" is a showcase of the soundtrack's focus on hypnotic rhythms and aggressive, pulse-raising synth sounds. I especially like how the drums start off sort of stuttering, like they're stumbling forward, ma
New gameplay gives you a glimpse of stealth2025-06-08The latest Den of Wolves trailer premiered at PC Gaming Show, giving you a glimpse of stealth operations. Watch as a routine intel extraction at a corporate showroom turns into a fight for survival when security forces swarm the building.— We continue to work closely with our friends at Unity. Last year, Den of Wolves was one ofthe flagship games that transitioned to Unity 6, resulting in improved visuals andperformance. By now adding ray tracing to the mix – it looks prettier than ever, says OscarJ-T Holm, co-founder of 10 Chambers.Den of Wolves is launching into Early Access in the future, press that wishlist button to stay in the loop.
Fresh hands-on impressions and interviews with Ulf Andersson and Simon Viklund2025-05-09With our strong background in the heist genre we wanted to know what other veterans had to say about Den of Wolves at this early stage. We invited seasoned bank robbers, some of them with a career dating back to our first venture into the criminal world, to both play a pre-alpha build but also interview our Creative Director Ulf Andersson and Audio Director/composer Simon Viklund. The result: two days of vault drilling, bag carrying and guns blasting - enjoy their impressions and interview videos below. Hands-on impressions Kknowley Red Archer Live Lucky MarioInATopHat Safy Abecasis AstralSpiff b33croft Interviews Lucky Red Archer Live Safy A
Announcing Do The Game2025-04-09Making games is hard and we want to invite you to a unique look behind the scenes of modern day game development in our upcoming docu-reality series Do The Game. "With our previous success of GTFO and now working on a major title like Den of Wolves, it might seem glamorous," says Oscar J-T Holm, Co-Founder at 10 Chambers. "However, growing a company while building a game can be incredibly stressful and create tension even between longtime friends. Through this Docu-Reality series, we aim to provide a brutally honest look behind the scenes of all this." Watch the teaser and head over to the official website and signup to know more.
The first hands-on impressions of Den of Wolves are out2025-04-02During the last couple of weeks, we had the pleasure to invite gaming media from around the world to try an early, pre-alpha version of Den of Wolves and the previews and interviews with Simon Viklund and Ulf Andersson are now out. You’ll find a selection below but with over 130+ attending journalists, you’ll most likely find something on your favorite sites and local language. PC Gamer “Making our way through that prep mission without needing to be fully switched on was a breath of fresh air, because when the bullets really start flying, Den of Wolves feels like the spiritual successor to Payday it's been billing itself as.” >> Read more The
Animating Humans, Drills and Robots2025-02-20In this new video, Animation Director Alexander Damm shares insights from the development of Den of Wolves. His experience spans from early days at Grin to working at award-winning VFX studio Framestore and Avalanche Studios. He walks us through the precision and planning required to capture authentic movement for Midway City's operatives, especially when you head into motion capture sessions. “The quality of mocap is better now than it was 20 years ago. But you still need to tweak that motion in the same way as before," Alexander explains, highlighting the balance between technological advancement and artistic refinement. While modern captur
New soundtrack drop2024-12-20Already a week has passed since we showed the very first gameplay from Den of Wolves during this year’s The Game Awards. We've got many comments regarding the song used for the trailer, and it is indeed a new track from Simon Viklund — you can listen to the full version on your music streaming service now. For us The Game Awards 2024 wasn't just about the gameplay reveal though. As attendees left the venue, 1100 drones lit up the Los Angeles night, recreating moments from the Den of Wolves trailer.
Watch the first gameplay reveal2024-12-13"Gameplay when?" Now.
Get a glimpse of the tech behind Den of Wolves2024-09-19After we announced Den of Wolves last December, we’ve been busy building the techno-thriller heist game of our twisted dreams. While we are not ready to show any extensive gameplay yet, we can give you a glimpse into the game's visuals, running the latest version of Unity. It's recorded from a work-in-progress warehouse level, one of numerous environments in the game, and features a first, very early look at one of the enemy types you'll encounter. This was part of a presentation during Unity's developer conference, where studios from all over the world meet and discuss the technical aspect of making games. As with all game development, thing
Meet us at Gamescom2024-08-16Gamescom, where hundreds of thousands of gaming enthusiasts meet to experience the latest and greatest in gaming, starts in less than one week. Den of Wolves will be a part of the Level Infinite booth and while it’s still too early to show anything new from the game you can expect challenges on the stage, photo booth and opportunities to grab Den of Wolves merch. Let us now in the comments if you are planning to attend Gamescom and if so, come see us in Hall 6, from Wednesday the 21st of August to Sunday the 24th.
Simon Viklund making Den of Wolves sound badass2024-05-28What’s extremely important while carrying out heists? That it sounds badass while doing it. To ensure that for Den of Wolves, we have Simon Viklund, known for his music for Payday: The Heist and PAYDAY 2, as a composer – but he’ll also bring in some help from others. We just released a mini-documentary where Simon Viklund discusses his music for Den of Wolves and his collaboration with Jamie Christopherson (Metal Gear Rising) and Greg Ellis (Argo, Transformers, Godzilla) – everything to make the tunes to your heisting as heavy as possible. You want more? Good, because we’ve decided not to let you wait until the game releases to hear the long
The evolution of masks in Den of Wolves2024-05-07The oldest human-made masks ever found date back 9 000 years, supposedly worn by early farmers in ancestral rituals. From then on, humans have sculpted masks for various occasions and reasons. Theater, protection from projectiles or to hide your identity – which is why masks have been integral to the heist genre from the start. And in this new video our creative leads discuss their legacy and the evolution of masks in Den of Wolves. A sometimes ruthless process. If you haven't already, please add Den of Wolves to your wishlists.
Ulf Andersson explains the Den of Wolves trailer2024-03-16
Read more about Den of Wolves in EDGE magazine #3932024-01-29End of 2023, we had the pleasure of welcoming EDGE to our 10 Chambers office in Stockholm, Sweden. There, they meet with Ulf Andersson (Creative Director) and Simon Viklund (Narrative & Audio Director) to discuss their history in the gaming industry, but – of course – mostly Den of Wolves! This all resulted in a lengthy feature article in the February issue (#393) of EDGE Magazine, available to get here or (depending on where you live) at your local kiosk. In the article, you’ll find exclusive concept art and information about Den of Wolves, previously not discussed. Learn more about the world of Den of Wolves and how we’re hoping to add to t
Den of Wolves covered by your favorite gaming publications2023-12-21Following the reveal at this year's The Game Awards we have gathered several preview articles from Wired, PC Gamer, Rock Paper Shotgun, and more. These are based on interviews with Creative Director Ulf Andersson and Narrative Director & Music Composer Simon Viklund, held during our worldwide press tour for Den of Wolves, which culminated in the reveal at The Game Awards. Click the linked publication names to read their full stories. VentureBeat "Having worked on heist games in the past which channeled classic bank robbery themes, we wanted to take Den of Wolves in an exciting new direction that allows us to elevate what a heist can be,” said
Welcome to Den of Wolves2023-12-08Just announced on the stage of The Game Awards, our next game is now revealed. Den of Wolves is a heist game, set in a techno-thriller setting, that continues our legacy of cooperative and intense FPS experiences. You and your friends will operate as criminals-for-hire in Midway City, the capital of capitalism, where you take advantage of the growing need for "unauthorized errands" created by rival business entities in this corporate haven. Wishlist now to be notified with updates about the game here on Steam. https://youtu.be/UbJE7Jqu5Nk If you would like to learn more about Midway and its dirty underbelly, you can sign up to our ambassador