Arksync — patch notes and updates
Stored observation / content update:
Dated developer announcements recorded from Steam. Open the source for the complete update.
| Update | Date | Excerpt / source |
|---|---|---|
| ARKSYNC - 3.2.1.1 | 2026-10-12 | Welcome to all the new players that picked up the game during the Autumn Sale! Gave me a lot of hope that we can push units, and Arksync has a real chance to get on the map. I've had several people the last month reach out telling me how much they loved they game, and how they found a deeper meaning throughout the game, and that's been wonderful to hear! I wish it was easier to market the heart this game has, because I think it makes the game unique, but it's hard when it's a 12 pixel tall teddy bear haha. We're at 59 reviews now, and working still pushing towards the big 100 reviews needed to prove to the Steam algo that Arksync deserves to |
| ARKSYNC - 3.2.1.0 | 2026-09-25 | Oh yeah, we're really back in the saddle now. Had a little break in my normal job and finished up some much needed new enemies!Thanks to everyone that's left reviews! We're at 57, and working to the big 100 needed to take Arksync off life support; proving to the Steam algo that it's worth being shown to more players... and bonus, if that happens I'll get to finish my next game a lot faster. 57/100 🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦⬛⬛⬛⬛⬛⬛⬛⬛⬛⬛⬛ New Enemy: Scout There's been a lot of feedback for more enemy types, and here we go! The scout is the most standard of security units, slow fire rate and single shots. Upgrades halfway through the game to the |
| ARKSYNC - 3.2.0.0 | 2026-09-19 | Alright, finally back in the saddle! Back in June we moved our little family to a smaller town. It was a total crash landing, and all while trying to focus on freelance to pay the bills. It's been nuts, BUT! I've finally finished this crazy update! I've been running through the game with this new update, and it's feeling so good. A lot of changes since release; Recall to extract levels early, Supply Crates in levels, lower mod costs, upgrading for a second utility, upgrades that increase your odds of surviving, and now the Recovery Crate. All this intentionally aimed at curbing gear fear. Arksync remains a challenging game, but more important |
| ARKSYNC - 3.1.1.1 | 2026-06-09 | Merry Bullet Fest everyone! And with that Arksync is on sale for 20% off! So for any new players, welcome to the Trash Moon! I'm gonna keep working away on this thing. You all have a great week! Thanks to everyone that's left reviews! We're at 51, and working to the big 100 needed to boost the games discoverability! Every review right now makes a big difference. 51/100 🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦⬛⬛⬛⬛⬛⬛⬛⬛⬛⬛⬛⬛ 🔻New Enemy: Wanderer ZombieThis is going to be a bit weird to explain, but I made the base zombies slow, these guys look the same as the ones before but they're way slower. I've been playing around with them and it just feels right. 🔻New |
| ARKSYNC - 3.1.0.0 | 2026-05-29 | First I want to say, I've missed you guys, and dropping updates! This last one was a beast. I hit the craziest crash too that knocked out 10 days of work, made it up in 4 but holy crap it was a wild ride. Good to be back. Thanks to everyone that's left reviews! We made it to 50 reviews at "Very Positive", great news for Arksync! But! Our quest to appease the algorithm overlords continues. We're at 51, and new goal is 100 reviews to really boost the games discoverability! Thanks for doing your part, and I'll keep doing mine, finding ways to make Arksync the best it can be. Thanks so much 🎉 51/100 🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦⬛⬛⬛⬛⬛⬛⬛⬛⬛⬛⬛⬛ 🔻 Robo |
| ARKSYNC - 3.0.10.1 | 2026-05-02 | Update time! Have an awesome weekend and play some Arksync! Thanks to everyone that's left reviews! We're now at 49, and so close to the 50 needed to boost the games discoverability! Every review right now makes a big difference. 🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦⬛ New Utility: Gun ToadyI've been wanting add this one in for a while! Gun Drone that follows the player, automatically targeting nearby enemies. Hold Utility key to unlock it's alt fire, rapid fire manual targeting! While deployed, pressing the "Use Utility" Key again will drop half of remaining ammo and destroy the drone. New Enemy: Skull CrawlerMaybe you've see these |
| ARKSYNC - 3.0.9.2 | 2026-04-25 | Update 3.0.9.1 Did a little extra work fixing up some stuff... and the demo (0.7.0.1) is updated now! Another week another update! I'm in the grey zone, on one hand I need to stay true to Arksync's Vision, and on the other following through with your feedback. The problem is never simple, and the solution is sometimes different than expected, but I'm determined to keep reigning in that balance. We also had a small update last Monday, and I'm going to include that here as well for players that missed it. You have a safe, and stellar weekend! Thanks to everyone that's left reviews! We're at an insane 48 reviews, with 50 just a hair away from bo |
| ARKSYNC - 3.0.8.2 | 2026-04-21 | Just a quick Monday night update/patch, with another coming later this week. There was just a few bugs I refuse to sit on, and way too excited to try out the new mod prices. Have fun, and have an awesome week! Thanks to everyone that's left reviews! We're now at 45, and so freakin close to the 50 needed to boost the games discoverability! Every review right now makes a big difference. 🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦⬛⬛⬛ 🔻Weapon Tier UIWe're lowering mod prices. Try it out and let me know if you find yourself using and upgrading weapons more.Fully Modified Sidearm, lowered to 1170 Credits (Prev. 1560 Credits)Fully Modified Tier 1 |
| ARKSYNC - 3.0.8.0 | 2026-04-18 | Another weekly update is live! This update is about giving you clear, tangible goals right out of the prologue. There’s a lot to do in Arksync, and now it’s easier to see it, chase it, and build toward it. Really excited about this. Have an awesome weekend everyone! Thanks to everyone that's left reviews! We're now at 41, and so close to the 50 needed to boost the games discoverability! Every review right now makes a big difference. 🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦⬛⬛⬛⬛⬛ 🔻Weapon Tier UIWeapon Tier used to be displayed as 1-3 triangles above a weapon, not anymore! Now it displays tick marks that represent the amount of mods available a |
| ARKSYNC - 3.0.7.0 | 2026-04-08 | I haven't been able to get an update through for a couple weeks, just some weird things going on with my Steam account that are now resolved. Good news, now there's 2 weeks worth of update in this, uh... update. Thanks to everyone that's left reviews! We're at 37, and need to hit 50 to boost the games discoverability. Every review right now makes a big difference. 🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦🟦⬛⬛⬛⬛⬛⬛⬛ Have a great week everyone! 🔻New Weapon: SAPO-GLA devastating grenade launcher, throwing bouncing projectiles until they explode. Great for any hard to reach places. Find it in the Depot. 🔻New Utility: NULL PROJECTOREmits a massive wave |
| ARKSYNC - FULL RELEASE - 3.0.6.0 | 2026-03-20 | Another week, another update! it was my first week back at my regular job so kinda bummed I couldn't fit more in. Returning to work is always crazy at first, so next week I should scrape together more Arksync time. I started tackling Demo Migration to the full game, that'll come in the next update. After that I'll be get Achievements in. Other secret stuff to come as well! Have a great weekend everyone!Thanks to everyone that's left reviews! We're at 33, and need to hit 50 to boost the games discoverability. Every review right now makes a big difference.The game will be going up from $15 to $20 very soon. 🔻Miscellaneous UpdatesMission Level |
| ARKSYNC - FULL RELEASE - 3.0.4.0 | 2026-03-11 | Hope you're all having a great Wednesday! As for me, after 2 intense months preparing the full release of Arksync, I'm heading back to my regular job today... and daydreaming about the day I can work on Dykom Software full-time. I'll keep doing whatever it takes. If you're enjoying Arksync, leaving a review on Steam really helps the game reach more players. And a huge thank you to everyone who already has, it honestly makes my day every time. Alright to the nitty gritty... 🔻Miscellaneous UpdatesFixed a bug getting stuck on mission select. With the new default controller layout you couldn't select a mission. So from now on all in game UI like |
| ARKSYNC - FULL RELEASE - 3.0.3.0 | 2026-03-08 | 🔻Miscellaneous UpdatesThe Cognate - Monster Lockdown quarantine room would trap you in there.The Cognate - Secret room (Sorry cant say which), door would close behind ya and trap you in there forcing to recall.Conveyor Rail - Bullet Trigger Door with the Yellow Keycard inside works now when you find the Bullet Trigger (Might still be broken?)Waste Processing - Yellow robots are moving correctly again.Waste Processing - The Lockdown room at the bottom left has been totally reworked.Specta Part 2 - Wall overlap and flickeringRailsythe - can now be targeted with utilitiesThanks everyone! If you bugs to report, or feedback you'd like considered |
| ARKSYNC - FULL RELEASE - 3.0.2.0 | 2026-03-07 | Thanks for everyone jumping on board! It's nice to finally be doing updates on this and fixing it up. Got some cool stuff coming soon to the game🔻New Default ControlsThis should fix a lot of issues people have had with the game, you can now jump "A" and "Left Bumper" buttons, and Dodge with "B" and "Left Trigger" at the same time. Top face button is now interact. And D-Pad controls weapon switching. These are the new default controls, but there's also a legacy preset, along with custom control settings. If you already had a custom control scheme you liked, it will automatically migrate into the new system, becoming you custom control setup. |
| ARKSYNC - FULL RELEASE - 3.0.0.0 | 2026-03-04 | They said it couldn't be done, they said it shouldn't be done, but who's laughing now. Just wanna say thanks to everyone who's supported the game this far in. It's been a long wait are you're all the real MVPs in my book.Alright I've added A LOT to Arksync: 🔻Episode 2Similar to E1, new levels open up, and find some E-Disks to access the Tram Station, and access the story mission. 🔻Episode 3I may have went a little crazy with this one, but mission levels open up and 3 story missions levels follow. Won't spoil it for ya. 🔻3 New Mission LevelsTerraponics - A terraforming research station abandoned and overgrown with plant life. Conveyor Rail |
| ARKSYNC - Update 1.6.0.1 | 2024-12-17 | The holiday update is officially live! Thanks everyone💙 🔻Holiday Event: Christmas! Robby's decorating programming is at it again, but this time for all December! Look around the garage for the new Snowball Utility, but beware of the frosty curse that protects it! Snowballs will only be around during December! 🔻Weapon Mod Benches in Levels Every level now has at least one weapon mod bench somewhere in it. This should add a new level of progression to the game mid run. 🔻Ammo Drops Most enemies now have a small chance to drop Ammo, and when Ammo is low Robby might throw you some ammo too! 🔻Miscellaneous Updates Utility Bubble Barrier - You |
| ARKSYNC - Update 1.5.5.0 | 2024-10-01 | Some cool stuff in this update! As far as E2 progress I've been working on new enemies lately, and writing E2's story. Thanks everyone for the support and to anyone that's left a review 💙 🔻Holiday Event: Halloween! Looks like part of Robby's programming involves superior holiday decorating. It'll be up during all October! If for whatever reason you don't want to experience the festivities you can turn it off in the Gameplay settings in the pause menu... but I'll be very sad. 🔻Lockdown Event: Mini Bosses I almost saved this for E2, but seeing I'll be adding more Mini Bosses anyways thought I'd release some familiar super charged elite enemi |
| ARKSYNC - Update 1.5.4.1 | 2024-09-02 | It's been a crazy couple months here as we're adjusting to life with our first kiddo, and I'm back to working freelance, so this update took a bit longer to roll out, but is it's here! Work on E2 is still underway as well. I've got 2/5 new levels finished for E2 and I'm pretty stoked about it! Thanks everyone for the support and to anyone that's left a review 💙 🔻Difficulty Settings This has been the next most requested... uh... request, for the game, and now it's here! In the Garage next to the transport ship is a difficulty terminal. Hold it down to cycle the 4 difficulties (Easy, Normal, Hard, and Brutal). Until now the difficulty you've |
| ARKSYNC - Update 1.5.3.0 | 2024-06-27 | The updates keep on coming because I love working on this game! Also thanks to all those that enjoy the game and leave a review! We need more!💙 🔻Garage Depot A big part of the game is getting Weapons and Utilities, but until now the only way to get many of them was by completing levels, and I'm sure many players aren't getting to experience this fun part of the game... until now. Behind a 6 E-Disk door in the Garage you'll find a new Depot with low Tier Weapons, and Utilities available for purchase! I made it so it Restocks any weapons sold with a random new one after being purchased and returning from a mission. The entire inventory will R |
| ARKSYNC - Update 1.5.2.1 | 2024-05-24 | We've got a lot of new players so wanted to get this bad boy out fast. So I've been working extra hard on this update, and I think you're going to like it. This update carries over to the Demo (0.5.7.1) as well. Also thanks to everyone that's been sharing the game around, you wouldn't believe how much it helps 💙 🔻PATCH 1.5.2.1 Forgot a bit of code in the 1.5.2.0 build that makes the dialog skip input work. All fixed now! 🔻Recall System After hearing player feedback I've added a way to leave any mission level and return to the garage, but with a small catch. To use it open the Pause Menu and select "Recall". The Recall Device will now deplo |
| ARKSYNC - Update 1.5.1.2 | 2024-05-09 | A small update, but a fun one! 🔻Mini-Game: Blood Noon 1.2 Enemies now fire a single projectile, have 3 hit points before the mini-game ends, I added a progress bar that shows how many more waves remain, and now you gain credits based on your score. I've been looking forward to this upgrade because it's designed to help new players practice Movement and Shooting mechanics in a safe environment, earn extra resources, and it's a root'n toot'n good time. 🔻Miscellaneous Fixes and Changes Fixed a bug where the Dialog Skip button wasn't working sometimes. Reworked some tiny areas of the tutorial I noticed people were getting stuck on. This update |
| ARKSYNC E1 - Custom Key Rebinding is Here! | 2024-05-03 | I've been hard at work on this update, and totally worth it! This applies to both the Main Game, and Demo. Also we really need more reviews, so please if you're enjoying the game and haven't already, drop a quick one. It helps sooo much in securing Arksync's future development. Thanks! 💙 🔻Custom Key Rebinding The big one! You can now fully rebind controls for the Steam Deck, Gamepads, and Mouse/Keyboard. While in game, Pause, and go to Controls to find the new menu. Toggle between Gamepad, and Mouse/Keyboard settings. Mouse/Keyboard rebinding includes two inputs slots, and additional commands for improved accessibility. *Custom Rebindings d |
| ARKSYNC E1 - New Mission Level: "Waste Processing" | 2024-04-14 | First big update since Arksync E1 release, and with quite a bit of new features and fixes, it's well worth checking it out! Keep telling your friends about the game, and if you can leave a review it really helps grow the game. The bigger our community gets, the crazier I can get with future updates and episodes; and trust me where this game goes is going to blow your mind 💙 🔻Mission Level: Waste Processing Infiltrate the Trash Moon's Waste Processing facility, commit to its two-way branching paths, fight a strange creature of unknown origin, and help with the stations rat infestation problem along the way! This is the 3rd and final Mission |
| ARKSYNC DEMO - Update 0.5.5.0 | 2024-03-27 | Basically this update brings the Demo up to speed with the Arksync E1. Adding many of the new features and changes that came with the Early Access Release. I'll continue to update the demo as new releases to the base game arrive as well. Also serious thanks to those of you who have purchased the game and left meaningful reviews. Seriously you're holding up so much of this game's future, and I seriously appreciate it 💙 🔻Randomized Enemy World Spawning Easily my favorite update that came with E1. The map is filled with enemy spawn scenarios, and although the level layout stays the same, this shakes up room to room combat a lot. 🔻Bye Bye Spec |
| Arksync 1.4.4.1 | 2024-03-23 | Fixed the bug on "Cargo Dock" where you'd fall through the elevator after the boss fight. |
| Arksync 1.4.4.0 | 2024-03-22 | On the final story level for E1 I removed some debug weapons and fixed the bosses health which was for testing, and added access to the Blue Keycard door. All better now! Thanks for playing! |
| ARKSYNC E1: Out Today! 25% off!!! | 2024-03-21 | Arksync is available in Early Access starting today for 25% off the first week! 💙 🔻FEATURES! 2 Story Levels Tutorial Level 2 Mission Levels 8 Enemy Types 4 Unique Boss Fights And all the mayhem a war robot needs! 🔻UPDATE COMING SOON: 3rd Mission Level: Waste Processing More Characters and Dialog Key Rebinding And We're just getting started! |
| ARKSYNC DEMO - Update 0.5.4.2 | 2024-02-08 | Not a lot of changes going into this build, but important ones none the less. Thanks for all the feedback, you find them and I'll keep fixing them 💙 🔻Bug: Main Menu Settings Test Audio Loop Update: After adjusting the music volume in the main menu settings, under a very specific circumstance the test music would keep playing indefinitely, even playing along side other music from the game. I watched some streamers unknowingly experience this, and I felt worse than the time I ate multiple beefy 5 layers from t-bell in one sitting. So you know I'm truly sorry :) 🔻BUG: The Mystery of the Vanishing HUD Update: Unpausing the game with the start |
| ARKSYNC DEMO - Update 0.5.4.0 | 2024-01-30 | I have felt your sadness, and I'm here to wipe away your tears... You can now jump with "Space Bar". Thanks for all the continued feedback and support. So stoked to see so many people enjoying Arksync as Episode 1 nears release through Early Access in March! 💙 🔻Mouse/Keyboard: Jumping Update: The players have spoken, and you can now jump with "Space Bar" or "W". 🔻Mouse/Keyboard: Health System Update: Health Repair and Shield Charging used to be Space Bar, but has been moved to the "Q" key. 🔻Mouse/Keyboard: Weapon and Utility Management Update: Pressing the following keys will switch to the corresponding item, and holding the same key will |
| ARKSYNC DEMO - Update 0.5.3.0 | 2024-01-20 | Thanks everyone for the feedback, and bug reporting! Got some great changes to Weapon/Utility balancing, and bug fixes. Also I'm really trying to push the game up the Steam charts before the release in a couple months, so telling your friends or leaving feedback goes a long way! 🔻Sidearm (W) Update: Charge Shot, adds up the weapons base damage and multiplies it by each charge. Also added a confirmation sound when an overheat cooldown is complete. Previous: Too embarrassed to say. 🔻Missile Salvo (U) Update: Now has Primary and secondary fire modes, and auto calculates missile distribution based on target's health, insuring extra missiles are |